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Sams Teach Yourself Upgrading and Fixing PCs in 24 Hours by Galen Grimes Pdf
Consumers with questions about upgrading their PCs get them answered in this practical, easy-to-understand guide--updated to cover the latest operating systems, partitioning software and DVD drives. The book has also been reorganized to make it more accessible to beginners, and a detailed Glossary and manufacturers' reference have been added.
Sams Teach Yourself Computer Basics in 24 Hours by Jill T. Freeze Pdf
Designed to be an all in one solution, this book helps users to get up and running on their computers and learn the pre-loaded software applications. This third edition has been revised and updated to include coverage of new PC hardware and software.
Sams Teach Yourself FreeBSD in 24 Hours by Michael Urban,Brian Tiemann Pdf
There currently no books on the market that offer to teach FreeBSD to a novice. This book will be very attractive to the rushed and impatient, as well as to those who simply have a desire to learn the benefits of FreeBSD when compared to other proprietary operating systems. The book covers the most beneficial uses of FreeBSD, as well as the information needed to install and configure the operating system. This book will be the definitive tutorial reference for the growing FreeBSD market.
Sams Teach Yourself Microsoft Windows XP in 24 Hours by Greg M. Perry Pdf
A tutorial demonstration of the updated operating system covers installation, configuration, desktop activation, Internet connectivity, system maintenance, peripherals, e-mail, software, and remote computing.
Teach Yourself? PCs by Barry Press,Marcia Press Pdf
Teach Yourself(r) PCs When you need on-the-spot answers - Teach Yourself! Learn fast with short, clear steps Find the answers you need easily Explore the Web for related topics * Set up your computer right the first time * Install and run all of the latest software * Connect and use your printer, scanner, modem, Zip drive and other add-ons * Organize your files and folders - and then find them again quickly * Maintain your PC: clean your hardware, change printer cartridges, check for software updates
Sams Teach Yourself PCs in 24 Hours by Greg M. Perry Pdf
In just 24 sessions of one hour or less, you will be up and running with your PC. Using a straightforward, step-by-step approach, each lesson builds upon the previous one, allowing you to learn the essentials about your PC from the ground up.
Teach Yourself PCs in 24 Hours by Greg M. Perry Pdf
Designed to address the beginning PC purchaser's first-time buying needs, this text tells readers how to interpret advertisements and other such information, includes coverage of operating environments, files, disks, and a general overview of the available software categories, and features a tour through typical hardware, such as monitor, system unit, printer, modem, and sound card.
Sams Teach Yourself Adobe Acrobat 5 in 24 Hours by Christopher Smith,Sally Cox Pdf
This manual shows what can be done with XML, while also teaching where the technology is headed. It includes topics like displaying XML files in HTML files, performing queries in XSL and building an online store.
Sams Teach Yourself Microsoft Office PowerPoint 2003 in 24 Hours by Tom Bunzel Pdf
A guide to the business presentation software explains how to combine text, animation, video, photographs, sound effects, and narration into a professional-looking presentation.
Sams Teach Yourself Network Troubleshooting in 24 Hours by Jonathan Feldman Pdf
Covers topics including black box troubleshooting strategies, documentation, cable modems, wireless infrastructure, enterprise routers, and lag problems.
Sams Teach Yourself Android Game Programming in 24 Hours by Jonathan Harbour Pdf
In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written
Sams Teach Yourself Adobe Premiere 6.5 in 24 Hours by Jeff Sengstack Pdf
"Sams Teach Yourself Adobe Premiere 6.5 in 24 Hours" offers practical advice from an author with a strong writing background, solid teaching experience, and extensive television production credentials. Rather than simply presenting a collection of disconnected lessons, "Sams Teach Yourself Adobe Premiere 6.5 in 24 Hours" always reminds its readers of the big picture and what they're trying to accomplish. The book includes not only instruction on the basics of using Premiere 6.5, but also tips on shooting high quality video, creating professional voice-overs, and effective methods. Adobe Premiere 6.5 brings high-end video editing to the PC (90% of Premiere users use Windows). Anyone with a Windows PC who wants to venture into anything more than very simple video editing will eventually turn to Premiere 6.5. The planned new version of Premiere, version 6.5 (slated for release in late summer 2002), will garner significant attention in part because it will add DVD authoring to its extensive feature set. The opportunity to create DVDs-from home movies to Hollywood productions-on PCs is a dramatic development, and Premiere 6.5 will be at the forefront of the emerging technology. The author has been working closely with Adobe, advising them on DVD software issues.