Teaching Learning And Leading With Computer Simulations

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Teaching, Learning, and Leading With Computer Simulations

Author : Qian, Yufeng
Publisher : IGI Global
Page : 337 pages
File Size : 43,9 Mb
Release : 2019-09-20
Category : Computers
ISBN : 9781799800064

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Teaching, Learning, and Leading With Computer Simulations by Qian, Yufeng Pdf

Computer simulation, a powerful technological tool and research-proven pedagogical technique, holds great potential to enhance and transform teaching and learning in education and is therefore a viable tool to engage students in deep learning and higher-order thinking. With the advancement of simulation technology (e.g., virtual reality, artificial intelligence, machine learning) and the expanded disciplines where computer simulation is being used (e.g., data science, cyber security), computer simulation is playing an increasingly significant role in leading the digital transformation in K-12 schools and higher education institutions, as well as training and professional development in corporations, government, and the military. Teaching, Learning, and Leading With Computer Simulations is an important compilation of research that examines the recent advancement of simulation technology and explores innovative ways to utilize advanced simulation programs for the enhancement of teaching and learning outcomes. Highlighting a range of topics such as pedagogy, immersive learning, and social sciences, this book is essential for educators, higher education institutions, deans, curriculum designers, school administrators, principals, IT specialists, academicians, researchers, policymakers, and students.

Games and Simulations in Teacher Education

Author : Elizabeth Bradley
Publisher : Springer Nature
Page : 207 pages
File Size : 41,8 Mb
Release : 2020-12-07
Category : Education
ISBN : 9783030445263

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Games and Simulations in Teacher Education by Elizabeth Bradley Pdf

This book includes more than twenty computer games and simulations for use in teacher training. Each of these simulations is innovative and presents an opportunity for pre-service teachers to have hands-on experience in an area of need prior to teaching in the classroom. Information on the simulation origins, including theoretical underpinnings, goals, characteristics, relevant research/program evaluation results, discussion of benefits and limitations as well as dissemination, recommended use, scope of practice, etc. of each game or simulation are included. Pre-service and new teachers will gain a number of useful skills through completion of these simulations and higher education faculty and administrators will gain a plethora of research-based and effective training tools for use in their teacher training programs.

The Guide to Computer Simulations and Games

Author : K. Becker,J.R. Parker
Publisher : John Wiley & Sons
Page : 480 pages
File Size : 47,8 Mb
Release : 2011-11-30
Category : Education
ISBN : 9781118235591

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The Guide to Computer Simulations and Games by K. Becker,J.R. Parker Pdf

The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use all without having to earn another degree. Organized into three parts, this informative book first defines computer simulations and describes how they are different from live-action and paper-based simulations. The second section builds upon the previous, with coverage of the technical details of simulations, a detailed description of how models are built, and an explanation of how those models are translated into simulations. Finally, the last section develops four examples that walk you through the process from model to finished and functional simulation, all of which are created using freely available software and all of which can be downloaded. Targets anyone interested in learning about the inner workings of a simulation or game, but may not necessarily be a programmer or scientist Offers technical details on what simulations are and how they are built without overwhelming you with intricate jargon Breaks down simulation vs. modeling and traditional vs. computer simulations Examines verification and validation and discusses simulation tools Whether you need to learn how simulations work or it's something you've always been curious about but couldn't find the right resource, look no further. The Guide to Computer Simulations and Games is the ideal book for getting a solid understanding of this fascinating subject.

Computer-based Simulations in Education and Training

Author : William D. Milheim
Publisher : Educational Technology
Page : 130 pages
File Size : 44,9 Mb
Release : 1992
Category : Computer simulation
ISBN : 0877782547

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Computer-based Simulations in Education and Training by William D. Milheim Pdf

Research Anthology on Business and Technical Education in the Information Era

Author : Management Association, Information Resources
Publisher : IGI Global
Page : 1448 pages
File Size : 44,9 Mb
Release : 2021-01-08
Category : Education
ISBN : 9781799853466

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Research Anthology on Business and Technical Education in the Information Era by Management Association, Information Resources Pdf

The Fourth Industrial Revolution has disrupted businesses worldwide through the introduction of highly automated processes. This disruption has affected the way in which companies conduct business, impacting everything from managerial styles to resource allocations to necessary new skillsets. As the business world continues to change and evolve, it is imperative that business education strategies are continuously revised and updated in order to adequately prepare students who will be entering the workforce as future entrepreneurs, executives, and marketers, among other careers. The Research Anthology on Business and Technical Education in the Information Era is a vital reference source that examines the latest scholarly material on pedagogical approaches in finance, management, marketing, international business, and other fields. It also explores the implementation of curriculum development and instructional design strategies for technical education. Highlighting a range of topics such as business process management, skill development, and educational models, this multi-volume book is ideally designed for business managers, business and technical educators, entrepreneurs, academicians, upper-level students, and researchers.

Simulation and Learning

Author : Franco Landriscina
Publisher : Springer Science & Business Media
Page : 250 pages
File Size : 45,5 Mb
Release : 2013-03-14
Category : Education
ISBN : 9781461419549

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Simulation and Learning by Franco Landriscina Pdf

The main idea of this book is that to comprehend the instructional potential of simulation and to design effective simulation-based learning environments, one has to consider both what happens inside the computer and inside the students' minds. The framework adopted to do this is model-centered learning, in which simulation is seen as particularly effective when learning requires a restructuring of the individual mental models of the students, as in conceptual change. Mental models are by themeselves simulations, and thus simulation models can extend our biological capacity to carry out simulative reasoning. For this reason, recent approaches in cognitive science like embodied cognition and the extended mind hypothesis are also considered in the book.. A conceptual model called the “epistemic simulation cycle” is proposed as a blueprint for the comprehension of the cognitive activies involved in simulation-based learning and for instructional design.

Simulations and the Future of Learning

Author : Clark Aldrich
Publisher : John Wiley & Sons
Page : 301 pages
File Size : 42,7 Mb
Release : 2003-10-27
Category : Business & Economics
ISBN : 9780787971779

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Simulations and the Future of Learning by Clark Aldrich Pdf

Simulations and the Future of Learning offers trainers and educators the information and perspective they need to understand, design, build, and deploy computer simulations for this generation. Looking back on his recent first-hand experience as lead designer for an advanced leadership development simulation, author Clark Aldrich has created a detailed case study of the creation and deployment of an e-learning simulation that had the development cycle of a modern computer game. With this book Aldrich, a leader in the e-learning field, has created an intriguing roadmap for the future of learning while taking us along on an entertaining rollercoaster ride of trial and error, success and failure. Simulations and the Future of Learning outlines the design principles and critical decisions around any simulation's components— the interface, the physics and animation systems, the artificial intelligence, and sets and figures. Using this accessible resource, readers will learn how to create and evaluate successful simulations that have the following characteristics: authentic and relevant scenarios; applied pressure situations that tap user's emotion and force them to act; a sense of unrestricted options; and replayability.

Simulations as Scaffolds in Science Education

Author : Maggie Renken,Melanie Peffer,Kathrin Otrel-Cass,Isabelle Girault,Augusto Chiocarriello
Publisher : Springer
Page : 39 pages
File Size : 54,5 Mb
Release : 2015-11-24
Category : Education
ISBN : 9783319246154

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Simulations as Scaffolds in Science Education by Maggie Renken,Melanie Peffer,Kathrin Otrel-Cass,Isabelle Girault,Augusto Chiocarriello Pdf

This book outlines key issues for addressing the grand challenges posed to educators, developers, and researchers interested in the intersection of simulations and science education. To achieve this, the authors explore the use of computer simulations as instructional scaffolds that provide strategies and support when students are faced with the need to acquire new skills or knowledge. The monograph aims to provide insight into what research has reported on navigating the complex process of inquiry- and problem-based science education and whether computer simulations as instructional scaffolds support specific aims of such pedagogical approaches for students.

Learning Science Through Computer Games and Simulations

Author : National Research Council,Division of Behavioral and Social Sciences and Education,Board on Science Education,Committee on Science Learning: Computer Games, Simulations, and Education
Publisher : National Academies Press
Page : 174 pages
File Size : 51,5 Mb
Release : 2011-05-12
Category : Education
ISBN : 9780309185233

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Learning Science Through Computer Games and Simulations by National Research Council,Division of Behavioral and Social Sciences and Education,Board on Science Education,Committee on Science Learning: Computer Games, Simulations, and Education Pdf

At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven quality of current science education. Although young children come to school with innate curiosity and intuitive ideas about the world around them, science classes rarely tap this potential. Many experts have called for a new approach to science education, based on recent and ongoing research on teaching and learning. In this approach, simulations and games could play a significant role by addressing many goals and mechanisms for learning science: the motivation to learn science, conceptual understanding, science process skills, understanding of the nature of science, scientific discourse and argumentation, and identification with science and science learning. To explore this potential, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital simulations and games. It considers the potential of digital games and simulations to contribute to learning science in schools, in informal out-of-school settings, and everyday life. The book also identifies the areas in which more research and research-based development is needed to fully capitalize on this potential. Learning Science will guide academic researchers; developers, publishers, and entrepreneurs from the digital simulation and gaming community; and education practitioners and policy makers toward the formation of research and development partnerships that will facilitate rich intellectual collaboration. Industry, government agencies and foundations will play a significant role through start-up and ongoing support to ensure that digital games and simulations will not only excite and entertain, but also motivate and educate.

Learning by Doing

Author : Clark Aldrich
Publisher : John Wiley & Sons
Page : 403 pages
File Size : 51,8 Mb
Release : 2008-10-07
Category : Business & Economics
ISBN : 9780470464823

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Learning by Doing by Clark Aldrich Pdf

Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, sell, deploy, and measure the right type of educational simulation for the right situation. It covers simple approaches that use basic or no technology through projects on the scale of computer games and flight simulators. The book role models content as well, written accessibly with humor, precision, interactivity, and lots of pictures. Many will also find it a useful tool to improve communication between themselves and their customers, employees, sponsors, and colleagues. As John Coné, former chief learning officer of Dell Computers, suggests, “Anyone who wants to lead or even succeed in our profession would do well to read this book.”

Advancing Educational Research With Emerging Technology

Author : Kennedy, Eugene,Qian, Yufeng
Publisher : IGI Global
Page : 315 pages
File Size : 48,9 Mb
Release : 2019-11-29
Category : Education
ISBN : 9781799811756

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Advancing Educational Research With Emerging Technology by Kennedy, Eugene,Qian, Yufeng Pdf

Advances in technology and media have fundamentally changed the way people perceive research, how research studies are conducted, and the ways data are analyzed/how the findings are presented. Emerging internet-enabled technological tools have enhanced and transformed research in education and the way educators must adapt to conduct future studies. Advancing Educational Research With Emerging Technology provides innovative insights into cutting-edge and long-standing digital tools in educational research and addresses theoretical, methodological, and ethical dimensions in doing research in the digital world. The content within this publication examines such topics as computational linguistics, individualized learning, and mobile technologies. The design of this publication is suited for students, professors, higher education faculty, deans, academicians, researchers, and practitioners looking to expand their research through the use of a broad range of digital tools and resources.

Innovative Instructional Design Methods and Tools for Improved Teaching

Author : Khaldi, Mohamed
Publisher : IGI Global
Page : 466 pages
File Size : 44,8 Mb
Release : 2024-02-14
Category : Education
ISBN : 9798369331293

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Innovative Instructional Design Methods and Tools for Improved Teaching by Khaldi, Mohamed Pdf

In the complex field of academic scholarship, educators and scholars often encounter the challenge of designing effective learning scenarios that align with various educational objectives. The process involves meticulous planning, consideration of diverse pedagogical approaches, and adapting strategies to different circumstances and situations. The need for innovative solutions in pedagogy has never been more pressing, with topics ranging from instructional design to emerging techno pedagogical practices demanding attention. Academic scholars are yearning for a comprehensive guide that not only dissects the intricacies of these challenges but also offers transformative solutions to navigate the evolving landscape of education. Innovative Instructional Design Methods and Tools for Improved Teaching is a groundbreaking book meticulously crafted to address the pressing issues faced by academic scholars today. This book transcends the conventional boundaries of educational discourse, offering a roadmap for designing learning activities beyond routine exercises. It unveils a comprehensive approach, integrating pedagogical strategies and innovative teaching practices, providing educators with the tools they need to revolutionize their approach to instruction. This book is a solution to the challenges educators face in the contemporary academic landscape, providing a transformative guide for those seeking to excel in the dynamic field of pedagogy.

Introduction To Computer Simulations For Integrated Stem College Education

Author : Mohamed M Hafez,William Tavernetti
Publisher : World Scientific
Page : 234 pages
File Size : 55,7 Mb
Release : 2019-09-23
Category : Computers
ISBN : 9789811209925

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Introduction To Computer Simulations For Integrated Stem College Education by Mohamed M Hafez,William Tavernetti Pdf

This book is written to introduce computer simulations to undergraduate college students, freshmen to seniors, in STEM fields. The book starts with concepts from Basic Mathematics: Geometry, Algebra and Calculus, Properties of Elementary Functions (Polynomials, Exponential, Hyperbolic and Trigonometric Functions) are studied and simple differential equations representing these functions are derived. Numerical approximations of first and second order differential equations are studied in terms of finite differences on uniform grids. Computer solutions are obtained via recursive relations or solutions of simultaneous algebraic equations. Comparisons with the exact solutions (known a priori) allow the calculations of the error due to discretization. After the students build confidence in this approach, more problems where the solutions are not known a priori are tackled with applications in many fields. Next, the book gradually addresses linear differential equations with variable coefficients and nonlinear differential equations, including problems of bifurcation and chaos.Applications in Dynamics, Solid Mechanics, Fluid Mechanics, Heat Transfer, Chemical Reactions, and Combustion are included. Biographies of 50 pioneering mathematicians and scientists who contributed to the materials of the book are briefly sketched, to shed light on the history of these STEM fields.Finally, the main concepts discussed in the book, are summarized to make sure that the students do not miss any of them. Also, references for further readings are given for interested readers.

Community Colleges and Workforce Preparation in the 21st Century: Emerging Research and Opportunities

Author : Smith, Dimitra J.,Lewis, Rhonda,Singleton, Leslie
Publisher : IGI Global
Page : 190 pages
File Size : 43,9 Mb
Release : 2021-04-02
Category : Education
ISBN : 9781799841241

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Community Colleges and Workforce Preparation in the 21st Century: Emerging Research and Opportunities by Smith, Dimitra J.,Lewis, Rhonda,Singleton, Leslie Pdf

Community colleges are essential in preparing the 21st century workforce. Research has indicated that there is a shortage of individuals prepared for skilled workforce opportunities, such as plumbers, electricians, and many others. In fact, while college is essential in workforce development, it is not the only route that can lead to a successful livelihood. Developing a skill that transfers into an essential trade is a route less taken. Community colleges are ideally situated to respond to the shortage of a prepared workforce by providing an array of programs that reach a wide range of individuals with talents that may not include a college degree. Community Colleges and Workforce Preparation in the 21st Century: Emerging Research and Opportunities is a comprehensive reference source that covers the essential role of community colleges in developing a skilled workforce via varying educational opportunities that include degree completion, workforce development, and skill enhancement. Readers will benefit from the book’s ability to advocate for the need for individuals with skillful trade options, provide different areas to consider as trade options, discuss the role of community colleges in preparing a workforce, examine the challenges that can arise for individuals with a trade, and present a global outlook on the workforce of the 21st century. Covering topics that include career pathways and STEM programs, the book is especially valuable for academic institutions that are looking to provide options for talent expansion. Leadership and education scholars, leadership practitioners within community college and university settings, leaders within workforce development sectors, researchers, and students will also find this reference useful for developing a skilled and competent workforce.

Next Generation Digital Tools and Applications for Teaching and Learning Enhancement

Author : Grassetti, Mary T.,Zoino-Jeannetti, Julie
Publisher : IGI Global
Page : 266 pages
File Size : 50,7 Mb
Release : 2019-10-18
Category : Education
ISBN : 9781799817727

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Next Generation Digital Tools and Applications for Teaching and Learning Enhancement by Grassetti, Mary T.,Zoino-Jeannetti, Julie Pdf

Digital tools and applications are an intricate part of many classroom communities. In the field of education, there is a need to continually monitor the digital landscape and keep up to date on the tools and applications that are available to classroom teachers and K-12 students. Understanding the ever-changing digital landscape and its impact on teaching and learning is critical to using digital tools and applications effectively and in ways that enhance students’ opportunities to learn. Next Generation Digital Tools and Applications for Teaching and Learning Enhancement is a critical scholarly publication that explores digital tools and applications for the PreK-12 classroom and how digital technology can enhance the preparation of teachers. Featuring a wide range of topics including education equity, social media, and teacher education, this book is essential for educators, academicians, curriculum designers, educational software developers, IT specialists, library specialists, researchers, and practitioners.