Text Field

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PHP 5 For Dummies

Author : Janet Valade
Publisher : John Wiley & Sons
Page : 410 pages
File Size : 43,7 Mb
Release : 2004-04-26
Category : Computers
ISBN : 9780764556623

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PHP 5 For Dummies by Janet Valade Pdf

Covers the latest major release of PHP, the most popular open source Web scripting language, in the friendly, easy-to-understand For Dummies style PHP is installed on nearly nine million servers, and usage has grown at the rate of 6.5 percent per month for the past two years PHP is easy to learn, well suited for Web development, and can be embedded with HTML, making it a good choice for creating dynamic Web pages for e-commerce sites and other Web applications; a database-friendly language, it connects easily to Sybase, MySQL, mSQL, Oracle, and other databases Explains how to acquire and install PHP, how PHP's features make it a useful scripting language, and how to use PHP for three of the most common applications: interactive Web sites, database storage, and common operating system tasks

Flash CS4: The Missing Manual

Author : Chris Grover
Publisher : "O'Reilly Media, Inc."
Page : 755 pages
File Size : 47,8 Mb
Release : 2008-11-25
Category : Computers
ISBN : 9780596554279

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Flash CS4: The Missing Manual by Chris Grover Pdf

Unlock the power of Flash and bring gorgeous animations to life onscreen. It's easy with Flash CS4: The Missing Manual. You'll start creating animations in the first chapter, and will learn to produce effective, well-planned visuals that get your message across. This entertaining new edition includes a complete primer on animation, a guided tour of the program's tools, lots of new illustrations, and more details on working with video. Beginners will learn to use the software in no time, and experienced Flash designers will improve their skills. Expanded and revised to cover the new version of Flash, every chapter in this book provides step-by-step tutorials to help you: Learn to draw objects, animate them, and integrate your own audio and video files Add interactivity, use special effects, learn morphing, and much more Check your work with the book's online example files and completed animations Discover new Flash toolkits and features such as Frameless Animation Use every timesaving aspect of Flash CS4, such as Library objects and Symbols Learn how to automate your drawings and animations with ActionScript 3.0 With this book, absolutely no programming is necessary to get started with Flash CS4. Flash CS4: The Missing Manual explains in jargon-free English exactly what you need to know to use Flash effectively, while avoiding common pitfalls, right from the start.

Palm webOS

Author : Mitch Allen
Publisher : "O'Reilly Media, Inc."
Page : 460 pages
File Size : 50,9 Mb
Release : 2009-07-28
Category : Computers
ISBN : 9781449379230

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Palm webOS by Mitch Allen Pdf

A Note from the Author and from O'Reilly Media about what this bookdoes--and doesn't--do: Palm webOS is a brand new platform and represents a very different type ofoperating system where the web runtime is used as the basis for the UI andApplication model. Palm and O'Reilly felt that it was important to have abook available to help developers get a basic understanding of the new Palmplatform at the time that the SDK was released; this timing played a majorrole in the content and structure of the book. Ideally this book would have been a complete reference of the new platformbut that wasn't possible since the content was written at the same time asthe software SDK was being developed by the Palm engineering team. The bookdoes provide a complete overview of Palm webOS, a thorough description ofthe application model and gives details on many key design concepts. Thereare descriptions and examples of UI widgets, services, storage,notifications, dashboards and background applications, serving as a greatintroduction but not as a definitive source. The book uses a simple News reader application to illustrate the technicaldescriptions but the examples are not intended to serve as a cookbooktutorial. Experienced developers should be able to use the examples to buildup a working application chapter by chapter but others may not find theloose descriptions adequate for recreating the application unaided. Overtime, these different needs will be filled by other books, but in themeantime we hope that this book will serve a valuable role introducingdevelopers to webOS and giving them a way of getting started with webOSapplication development. A second printing of the book will update any original coverage obsoleted bysubsequent Mojo SDK builds. For owners of the original printing of the book,all of these updates are posted on the "View/Submit Errata" link (please seeleft-hand column of this web page). Thanks for understanding that book publishing and coverage of rapidly movingtechnologies can sometimes be an inexact science; we knew there'd be a needfor a book such as Palm webOS: The Insider's Guide to DevelopingApplications in JavaScript using the Palm MojoT Framework, and there'scertainly no better person to write that book that Mitch Allen; that said,we understand that because it is such a new operating system and SDK, therewould (and will continue to be) changes that at best can't be documented andexplored until new printings of the books are released. In the meantime wewill be diligent in posting updates to this book's O'Reilly Media catalogpage. DescriptionThis is the official guide to building native JavaScript applications for Palm's new mobile operating system, Palm® webOS™. Written by Palm's software chief technology officer along with the Palm webOS development team, Palm webOS provides a complete tutorial on the design principles, architecture, UI, tools, and services necessary to develop webOS applications-including the Mojo JavaScript framework and Palm's SDK. Palm webOS is designed to support a fast and superb user experience using established web standards, so if you're familiar with HTML, CSS, and JavaScript, you're ready to build applications for any webOS-based device, including the Palm Pre. You'll gain expertise, chapter by chapter, as you build a working mobile application through the course of the book. You'll also learn how to extend existing web apps to work with the new generation of mobile phones. Get a thorough overview of the webOS platform and architecture Understand the critical concepts for application design: what separates webOS from other web and mobile platforms Learn the details of Mojo's development tools and SDK for building and testing mobile applications Examine best practices, important considerations, and guiding principles for developing with webOS and the Mojo framework

ActionScript Cookbook

Author : Joey Lott
Publisher : "O'Reilly Media, Inc."
Page : 904 pages
File Size : 42,8 Mb
Release : 2003
Category : Computers
ISBN : 0596004907

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ActionScript Cookbook by Joey Lott Pdf

Complements "ActionScript for Flash MX: the definitive guide, 2nd ed."

Adobe Dreamweaver CS4 Unleashed

Author : Zak Ruvalcaba
Publisher : Pearson Education
Page : 1349 pages
File Size : 52,9 Mb
Release : 2008-12-03
Category : Computers
ISBN : 9780768686999

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Adobe Dreamweaver CS4 Unleashed by Zak Ruvalcaba Pdf

Adobe Dreamweaver CS4 Unleashed This book is the most comprehensive and independent resource for experienced web developers who want to plan, architect, develop, and deploy state-of-the-art websites, applications, and services. Expert web developer and trainer Zak Ruvalcaba brings together real-world insights and advanced techniques for every facet of contemporary web development, from site management to data-driven applications and multimedia content to security. Ruvalcaba systematically illuminates the major features Adobe has brought to Dreamweaver CS4, including its powerful Spry framework for Ajax development, its innovative CSS browser compatibility checking, and more. You’ll learn how to smoothly integrate Dreamweaver CS4 with other key web design and development tools, ranging from Photoshop to Flash to databases. You’ll also discover how to use Dreamweaver CS4 to improve team collaboration, automate workflow, streamline content management, and reuse assets more efficiently. Detailed information on how to… Get productive with Dreamweaver CS4 development fast, whether you’re new to Dreamweaver or upgrading from previous versions Create more effective, compatible CSS sites—and leverage Dreamweaver CS4’s powerful CSS templates Streamline and automate workflow across your development and content teams Incorporate animation, video, and audio, including Adobe Flash content Make the most of databases and SQL queries in your sites and applications Build dynamic pages and sites that integrate everything from search functionality to user authentication Implement high-performance web services with Adobe Dreamweaver CS4 Use Adobe’s Spry framework, widgets, and effects to quickly build rich XML-based applications Zak Ruvalcaba has been researching, designing, and developing for the web since 1995. He’s built websites and applications for such companies as Gateway, HP, Toshiba, IBM, Intuit, Peachtree, Dell, Qualcomm, Microsoft, and many others. He is currently an instructor with the San Diego Community College District, Palomar Community College, and Mt. San Jacinto Community College, teaching the use of various technologies and tools including ASP.NET, Dreamweaver, and Flash. He is the author of the 10 Minute Guide to Dreamweaver (Que), Build Your Own ASP.NET 3.5 Website Using C# and VB (SitePoint), and Beginning Expression Web (Wrox). Register your book at informit.com/register for convenient access to updates and example source code from this book. Category: Web Development/Dreamweaver Covers: Adobe Dreamweaver CS4 User Level: Intermediate–Advanced

Beginning Flash Game Programming For Dummies

Author : Andy Harris
Publisher : John Wiley & Sons
Page : 423 pages
File Size : 55,9 Mb
Release : 2011-05-09
Category : Computers
ISBN : 9781118085455

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Beginning Flash Game Programming For Dummies by Andy Harris Pdf

You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in plain English. Build a brain-teasing math game, go classic with Pong, create monsters and mayhem, and much more. Discover how to * Build and control basic movie clips * Make text appear and change * Generate random numbers * Add sound effects * Create cars and space vehicles that move realistically * Blow up stuff onscreen

Dreamweaver CS4: The Missing Manual

Author : David Sawyer McFarland
Publisher : "O'Reilly Media, Inc."
Page : 1091 pages
File Size : 53,5 Mb
Release : 2008-11-22
Category : Computers
ISBN : 9780596554262

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Dreamweaver CS4: The Missing Manual by David Sawyer McFarland Pdf

When it comes to building professional websites, Dreamweaver CS4 is capable of doing more than any other web design program -- including previous versions of Dreamweaver. But the software's sophisticated features aren't simple. Dreamweaver CS4: The Missing Manual will help you master this program quickly, so you can bring stunning, interactive websites to life. Under the expert guidance of bestselling author and teacher David McFarland, you'll learn how to build professional-looking websites quickly and painlessly. McFarland has loaded the book with over 150 pages of hands-on tutorials to help you create database-enabled PHP pages, use Cascading Style Sheets (CSS) for cutting-edge design, add XML-based news feeds, include dynamic effects with JavaScript and AJAX, and more. This witty and objective book offers jargon-free language and clear descriptions that will help you: Learn how to control the appearance of your web pages with CSS, from the basics to advanced techniques Design dynamic database-driven websites, from blogs to product catalogs, and from shopping carts to newsletter signup forms Add interactivity to your website with ready-to-use JavaScript programs from Adobe's Spry Framework Effortlessly control the many helper files that power your website and manage thousands of pages Examine web-page components and Dreamweaver's capabilities with the book's "live examples" Perfect for beginners who need step-by-step guidance, and for longtime Dreamweaver designers who need a handy reference to the new version, this thoroughly updated edition of our bestselling Missing Manual is your complete guide to designing, organizing, building, and deploying websites. It's the ultimate atlas for Dreamweaver CS4.

The Complete Idiot's Guide to Dreamweaver CS5.5

Author : Cheryl Brumbaugh-Duncan
Publisher : Penguin
Page : 495 pages
File Size : 43,8 Mb
Release : 2011-12-06
Category : Computers
ISBN : 9781101559147

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The Complete Idiot's Guide to Dreamweaver CS5.5 by Cheryl Brumbaugh-Duncan Pdf

Create a website that gets noticed! If you want to design, build, and manage a professional-looking website, Dreamweaver CS5.5 is for you. Packed with design and development tricks, The Complete Idiot's Guide to Dreamweaver CS 5.5 is packed with design and development tricks. This helpful guide gives you everything you need to know to get your website up and running. In it, you get: -- A look at the Dreamweaver interface, with tips for successfully navigating all the panels, buttons, and toolbars. -- Click-by-click directions for creating a basic web page, adding content, and establishing a document structure. -- A primer on using CSS to format your site, add images and tables, and more. -- Hints for simplifying and streamlining the design process, implementing the tag, and adding structure with AP elements. -- Guidelines for creating page layouts suitable for multiple screen sizes, from smartphones and tablets to full-size computers. -- Pointers for adding widgets, Adobe Flash videos, and other interactive web technologies to your site.

Dreamweaver MX 2004 Solutions

Author : Ethan Watrall
Publisher : John Wiley & Sons
Page : 446 pages
File Size : 40,6 Mb
Release : 2006-02-20
Category : Computers
ISBN : 9780782151008

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Dreamweaver MX 2004 Solutions by Ethan Watrall Pdf

Core Dreamweaver Skills and Solutions, Made Easy Dreamweaver MX 2004 Solutions was created for results-oriented Dreamweaver users who seek practical instruction on everyday techniques and speedy resolutions to persistent problems. Author/instructor Ethan Watrall applies his effective, no-nonsense teaching style to each of this book's dozens of step-by-step solutions, demystifying the most vital and potentially troublesome topics. Beginners can walk through the full gamut of tasks, while seasoned users can dip in and quickly find answers to specific questions. Whether you're a web designer or developer, a graphic designer or project manager, this book will get you to the heart of the discrete skills you need to construct impressive web pages with Dreamweaver. Learn the ins and outs of Dreamweaver MX 2004, including how to: Build good-looking, sensible tables and frames Save time with templates, library items, and digital assets Master JavaScript behaviors, CSS, and layers Handcraft HTML and XHTML code Make full use of the Tag Inspector, Tag Chooser, and Tag Library Design sophisticated forms for collecting user information Effectively manage your site with Site Window and Site Reports Extend Dreamweaver with extensions, custom shortcuts, and commands Establish database connections for ColdFusion, ASP, ASP.NET, JSP, and PHP And much more... Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Flash Programming for the Social & Behavioral Sciences

Author : Yana Weinstein
Publisher : SAGE Publications
Page : 184 pages
File Size : 53,9 Mb
Release : 2012-03-15
Category : Social Science
ISBN : 9781452289984

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Flash Programming for the Social & Behavioral Sciences by Yana Weinstein Pdf

Adobe Flash is one of the most popular languages for animated web content, and recently social and behavioral scientists have started to take advantage of it to collect data online. Flash Programming for the Social and Behavioral Sciences: A Simple Guide to Sophisticated Online Surveys and Experiments is a unique, step-by-step guide to using Adobe Flash to develop experiments and other research tools. Each chapter presents a set of techniques required for one aspect of programming an experiment, with students following instructions in italics and working through the code included in the text. Most chapters end with an exercise to put the newly learned techniques into practice.

Macromedia Studio MX 2004

Author : Shaowen Bardzell,Jeffrey Bardzell
Publisher : Macromedia Press
Page : 512 pages
File Size : 55,5 Mb
Release : 2004
Category : Computers
ISBN : 0321241584

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Macromedia Studio MX 2004 by Shaowen Bardzell,Jeffrey Bardzell Pdf

Macromedia Studio MX 2004: Training from the Source provides a comprehensive, working introduction to the most powerful Web design and development suite available, Macromedia Studio MX. In this hands-on, project-based book for active learners, you'll get a solid overview of how you can use the integrated workflow of Macromedia's Studio MX product suite to create your own dazzling sites. Starting from the ground up, you'll build two Web sites. In the first half of the book, you'll combine the strengths of Macromedia Flash, Fireworks, Dreamweaver, and FreeHand to create an attractive, yet maintainable site. In the second half of the book, you'll focus on building a powerful and dynamic user experience, by combining Macromedia Flash, Dreamweaver, and ColdFusion. The enclosed CD-ROM contains all the files you need to complete the projects, plus completed files for you to compare with your results and use as models for future projects.

JavaScript & jQuery: The Missing Manual

Author : David Sawyer McFarland
Publisher : "O'Reilly Media, Inc."
Page : 538 pages
File Size : 47,5 Mb
Release : 2011-10-21
Category : Computers
ISBN : 9781449320454

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JavaScript & jQuery: The Missing Manual by David Sawyer McFarland Pdf

JavaScript lets you supercharge your HTML with animation, interactivity, and visual effects—but many web designers find the language hard to learn. This jargon-free guide covers JavaScript basics and shows you how to save time and effort with the jQuery library of prewritten JavaScript code. You’ll soon be building web pages that feel and act like desktop programs, without having to do much programming. The important stuff you need to know: Make your pages interactive. Create JavaScript events that react to visitor actions. Use animations and effects. Build drop-down navigation menus, pop-ups, automated slideshows, and more. Improve your user interface. Learn how the pros make websites fun and easy to use. Collect data with web forms. Create easy-to-use forms that ensure more accurate visitor responses. Add a dash of Ajax. Enable your web pages to communicate with a web server without a page reload. Practice with living examples. Get step-by-step tutorials for web projects you can build yourself.

Text + Field

Author : Sara L. McKinnon,Robert Asen,Karma R. Chávez,Robert Glenn Howard
Publisher : Penn State Press
Page : 260 pages
File Size : 55,5 Mb
Release : 2016-06-01
Category : Language Arts & Disciplines
ISBN : 9780271078106

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Text + Field by Sara L. McKinnon,Robert Asen,Karma R. Chávez,Robert Glenn Howard Pdf

Rhetorical critics have long had a troubled relationship with method, viewing it as at times opening up provocative avenues of inquiry, and at other times as closing off paths toward meaningful engagement with texts. Text + Field shifts scholarly attention from this conflicted history, looking instead to the growing number of scholars who are supplementing text-based scholarship by venturing out into the field, where rhetoric is produced, enacted, and consumed. These field-based practices involve observation, ethnographic interviews, and performance. They are not intended to displace text-based approaches; rather, they expand the idea of method by helping rhetorical scholars arrive at new and complementary answers to long-standing disciplinary questions about text, context, audience, judgment, and ethics. The first volume in rhetoric and communication to directly address the relevance, processes, and implications of using field methods to augment traditional scholarship, Text + Field provides a framework for adapting these new tools to traditional rhetorical inquiry. Aside from the editors, the contributors are Roberta Chevrette, Kathleen M. de Onís, Danielle Endres, Joshua P. Ewalt, Alina Haliliuc, Aaron Hess, Jamie Landau, Michael Middleton, Tiara R. Na’puti, Jessy J. Ohl, Phaedra C. Pezzullo, Damien Smith Pfister, Samantha Senda-Cook, Lisa Silvestri, and Valerie Thatcher.

Java All-In-One Desk Reference For Dummies

Author : Doug Lowe
Publisher : John Wiley & Sons
Page : 890 pages
File Size : 52,9 Mb
Release : 2005-04-08
Category : Computers
ISBN : 9780764599378

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Java All-In-One Desk Reference For Dummies by Doug Lowe Pdf

Nine minibooks filling more than 800 pages provide the world's five million-plus Java developers with a basic all-in-one programming reference Covers the recent release of the Java 2 Platform Standard Edition 5.0 and the new J2SE Development Kit 5.0 Starts with beginner topics including getting started with Java, using the Java development platform, and Web programming Expands into more advanced Java fundamentals such as object-oriented programming, working with arrays and collections, and creating user interfaces with Swing

Beginning iPhone 4 Development

Author : David Mark,Jeff LaMarche,Jack Nutting
Publisher : Apress
Page : 665 pages
File Size : 52,6 Mb
Release : 2011-08-05
Category : Computers
ISBN : 9781430230250

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Beginning iPhone 4 Development by David Mark,Jeff LaMarche,Jack Nutting Pdf

Beginning iPhone 4 Development is here! The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action. Beginning iPhone 4 Development is a complete course in iOS 4 apps development. You’ll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you'll need, and how to create your first simple application. Next you’ll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn techniques to save and retrieve your data using SQLite, iPhone’s built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You'll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch. The iPhone 4 update to the best-selling and most recommended book for Cocoa touch developers Written in an accessible, easy-to-follow style Full of useful tips and techniques to help you become an iOS pro NOTE: For iPhone 4S or iOS 5 apps development, please instead check out the next edition of this book, Beginning iOS 5 Development - now available.