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The Annotated ANSI C Standard by Herbert Schildt Pdf
The ANSI C standard sets the specifications all C programmers must follow in creating programs for all types of environments. Schildt offers clear descriptions of even the most complicated topics, plus invaluable tips and warnings to help C programmers create workable and portable programs. Understanding and following the ANSI C standard is now more attainable with Schildt's insights and articulate annotations.
The C Book, Featuring the ANSI C Standard by Mike Banahan,Declan Brady,Mark Doran Pdf
This book presents an introduction to the C programming language, featuring a structured approach and aimed at professionals and students with some experience of high-level languages. Features *includes embedded summary material in bulleted form *highlights common traps and pitfalls in C programming.
Author : Peter Van der Linden Publisher : Prentice Hall Professional Page : 379 pages File Size : 47,5 Mb Release : 1994 Category : Computers ISBN : 9780131774292
This book provides a hands-on introductory course on concepts of C programming using a PIC® microcontroller and CCS C compiler. Through a project-based approach, this book provides an easy to understand method of learning the correct and efficient practices to program a PIC® microcontroller in C language. Principles of C programming are introduced gradually, building on skill sets and knowledge. Early chapters emphasize the understanding of C language through experience and exercises, while the latter half of the book covers the PIC® microcontroller, its peripherals, and how to use those peripherals from within C in great detail. This book demonstrates the programming methodology and tools used by most professionals in embedded design, and will enable you to apply your knowledge and programming skills for any real-life application. Providing a step-by-step guide to the subject matter, this book will encourage you to alter, expand, and customize code for use in your own projects. A complete introduction to C programming using PIC microcontrollers, with a focus on real-world applications, programming methodology and tools Each chapter includes C code project examples, tables, graphs, charts, references, photographs, schematic diagrams, flow charts and compiler compatibility notes to channel your knowledge into real-world examples Online materials include presentation slides, extended tests, exercises, quizzes and answers, real-world case studies, videos and weblinks
The Third Edition of Gary Bronson's popular text implements the ANSI C standard in all discussion and example programs. An early emphasis on software engineering and top-down modular program development makes it readily accessible to novice programmers. Early introduction and careful development of pointers demonstrate the power of good programming.
The object oriented paradigm has become one of the dominant forces in the computing world. According to a recent survey, by the year 2000, more than 80% of development organizations are expected to use object technology as the basis for their distributed development strategies. Handbook of Object Technology encompasses the entire spectrum of disciplines and topics related to this rapidly expanding field - outlining emerging technologies, latest advances, current trends, new specifications, and ongoing research. The handbook divides into 13 sections, each containing chapters related to that specific discipline. Up-to-date, non-abstract information provides the reader with practical, useful knowledge - directly applicable to the understanding and improvement of the reader's job or the area of interest related to this technology. Handbook of Object Technology discusses: the processes, notation, and tools for classical OO methodologies as well as information on future methodologies prevalent and emerging OO languages standards and specifications frameworks and patterns databases metrics business objects intranets analysis/design tools client/server application development environments
Multiprocessor Systems on Chip by Torsten Kempf,Gerd Ascheid,Rainer Leupers Pdf
This book gives a comprehensive introduction to the design challenges of MPSoC platforms, focusing on early design space exploration. It defines an iterative methodology to increase the abstraction level so that evaluation of design decisions can be performed earlier in the design process. These techniques enable exploration on the system level before undertaking time- and cost-intensive development.
Das erste Buch, das sich UNIX Filesystemen widmet und dabei alle Versionen von UNIX und Linux Dateisystemen behandelt. Die meisten Fortune 1000 Unternehmen benutzen noch immer UNIX für ihre Mission Critical Daten und verwenden oft gleichzeitig Windows für nicht kritische Daten. "UNIX Filesystems" enthält mehr Details zu I/O-Dateiaspekten bei der UNIX Programmierung als jedes andere Buch auf dem Markt. Es diskutiert darüber hinaus auch performance- und adminstrationsbezogene Themen, die sich auf Backup Technologien konzentrieren. Mit VERITAS und OpenVision Beispielen.
Innovations in Bio-Inspired Computing and Applications by Ajith Abraham,Niketa Gandhi,Millie Pant Pdf
This book highlights recent research on bio-inspired computing and its various innovative applications in Information and Communication Technologies. It presents 50 high-quality papers from the 9th International Conference on Innovations in Bio-Inspired Computing and Applications (IBICA 2018) and 7th World Congress on Information and Communication Technologies (WICT 2018), which was held at Toc H Institute of Science and Technology (TIST) on December 17–19, 2018. IBICA-WICT 2018 was a premier conference and brought together researchers, engineers and practitioners whose work involved bio-inspired computing, computational intelligence and their applications in information security, real-world contexts etc. Including contributions by authors from 22 countries, the book offers a valuable reference guide for all researchers, students and practitioners in the fields of Computer Science and Engineering.
Mathematics for Multimedia by Mladen Victor Wickerhauser Pdf
This textbook presents the mathematics that is foundational to multimedia applications. Featuring a rigorous survey of selected results from algebra and analysis, the work examines tools used to create application software for multimedia signal processing and communication. Replete with exercises, sample programs in Standard C, and numerous illustrations, Mathematics for Multimedia is an ideal textbook for upper undergraduate and beginning graduate students in computer science and mathematics who seek an innovative approach to contemporary mathematics with practical applications. The work may also serve as an invaluable reference for multimedia applications developers and all those interested in the mathematics underlying multimedia design and implementation.
Out-of-order Parallel Discrete Event Simulation for Electronic System-level Design by Weiwei Chen Pdf
This book offers readers a set of new approaches and tools a set of tools and techniques for facing challenges in parallelization with design of embedded systems. It provides an advanced parallel simulation infrastructure for efficient and effective system-level model validation and development so as to build better products in less time. Since parallel discrete event simulation (PDES) has the potential to exploit the underlying parallel computational capability in today’s multi-core simulation hosts, the author begins by reviewing the parallelization of discrete event simulation, identifying problems and solutions. She then describes out-of-order parallel discrete event simulation (OoO PDES), a novel approach for efficient validation of system-level designs by aggressively exploiting the parallel capabilities of todays’ multi-core PCs. This approach enables readers to design simulators that can fully exploit the parallel processing capability of the multi-core system to achieve fast speed simulation, without loss of simulation and timing accuracy. Based on this parallel simulation infrastructure, the author further describes automatic approaches that help the designer quickly to narrow down the debugging targets in faulty ESL models with parallelism.
C++ Primer Plus, Sixth Edition New C++11 Coverage C++ Primer Plus is a carefully crafted, complete tutorial on one of the most significant and widely used programming languages today. An accessible and easy-to-use self-study guide, this book is appropriate for both serious students of programming as well as developers already proficient in other languages. The sixth edition of C++ Primer Plus has been updated and expanded to cover the latest developments in C++, including a detailed look at the new C++11 standard. Author and educator Stephen Prata has created an introduction to C++ that is instructive, clear, and insightful. Fundamental programming concepts are explained along with details of the C++ language. Many short, practical examples illustrate just one or two concepts at a time, encouraging readers to master new topics by immediately putting them to use. Review questions and programming exercises at the end of each chapter help readers zero in on the most critical information and digest the most difficult concepts. In C++ Primer Plus, you’ll find depth, breadth, and a variety of teaching techniques and tools to enhance your learning: A new detailed chapter on the changes and additional capabilities introduced in the C++11 standard Complete, integrated discussion of both basic C language and additional C++ features Clear guidance about when and why to use a feature Hands-on learning with concise and simple examples that develop your understanding a concept or two at a time Hundreds of practical sample programs Review questions and programming exercises at the end of each chapter to test your understanding Coverage of generic C++ gives you the greatest possible flexibility Teaches the ISO standard, including discussions of templates, the Standard Template Library, the string class, exceptions, RTTI, and namespaces Table of Contents 1: Getting Started with C++ 2: Setting Out to C++ 3: Dealing with Data 4: Compound Types 5: Loops and Relational Expressions 6: Branching Statements and Logical Operators 7: Functions: C++’s Programming Modules 8: Adventures in Functions 9: Memory Models and Namespaces 10: Objects and Classes 11: Working with Classes 12: Classes and Dynamic Memory Allocation 13: Class Inheritance 14: Reusing Code in C++ 15: Friends, Exceptions, and More 16: The string Class and the Standard Template Library 17: Input, Output, and Files 18: The New C++11 Standard A Number Bases B C++ Reserved Words C The ASCII Character Set D Operator Precedence E Other Operators F The stringTemplate Class G The Standard Template Library Methods and Functions H Selected Readings and Internet Resources I Converting to ISO Standard C++ J Answers to Chapter Reviews