The Effect Of Interactivity In E Learning Systems

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The Effect of Interactivity in e-Learning Systems

Author : Chris Evans,Luis Palacios
Publisher : Cambridge Scholars Publishing
Page : 175 pages
File Size : 43,9 Mb
Release : 2014-07-18
Category : Education
ISBN : 9781443864343

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The Effect of Interactivity in e-Learning Systems by Chris Evans,Luis Palacios Pdf

This book is based on research conducted to investigate whether interactivity yields a learning effect when used appropriately in e-Learning Systems, and whether this effect enhances learning. There is no doubt interactivity is vital in learning. This statement is emphasized to such an extent that it is claimed that students with higher levels of interaction will obtain more positive and higher levels of achievement. However, little scientific evidence can be found to support this relationship. The importance of this book is based on the fact that it provides evidence of the impact of interactivity on e-Learning Systems considering the three main agents of an educational activity: the learner, the teacher and the environment. In addition, the concept of feedback as a key element in any interactive mechanism for enhancing learning is well documented in several studies throughout this book. Three empirical studies are presented that investigated interactivity within the educational triangle. These three studies were conducted based on the framework of positivism and action research paradigms. The first study, entitled “Interactive Pedagogical Feedback”, gathers evidence for how highly interactive pedagogically designed formative feedback enhances students’ memory and understanding. The second study, entitled “Interactive Audio Feedback”, examines whether the speed enhancements of oral feedback improve the conditions for the production of the lecturer’s feedback and the quality of the feedback delivered to the students. The final study, “Interactive Texting Feedback”, takes a pedagogical approach to provide formative feedback to a student audience using mobile text messages, and determines whether Interactive Texting Feedback enhances the learning experience within the e-Learning environment. The information contained in the book is useful for academics and institutions to improve their teaching and the efficiency of their learning delivery mechanisms, and will guide the design of instructional content. It will also be of utility to other researchers and those in roles that require an understanding of interactivity.

Interactivity in E-Learning: Case Studies and Frameworks

Author : Wang, Haomin
Publisher : IGI Global
Page : 409 pages
File Size : 51,5 Mb
Release : 2011-12-31
Category : Education
ISBN : 9781613504420

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Interactivity in E-Learning: Case Studies and Frameworks by Wang, Haomin Pdf

"This book provides a comprehensive examination of interactivity, combining key perspectives from communication and media studies, distributed cognition, system affordances, user control, and social interaction, intended for researchers working in the fields of communication and media, educational media, e-learning, and instructional technology"--Provided by publisher.

Interactive Learning Systems Evaluation

Author : Thomas Charles Reeves,John G. Hedberg
Publisher : Educational Technology
Page : 316 pages
File Size : 41,5 Mb
Release : 2003
Category : Computers
ISBN : 0877783047

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Interactive Learning Systems Evaluation by Thomas Charles Reeves,John G. Hedberg Pdf

Describes how to evaluate interactive learning systems, both in their initial development and later in regard to effectiveness and efficiency. These include web-based systems, computer-aided learning, etc.

Research on Enhancing the Interactivity of Online Learning

Author : Vivian H. Wright,Cynthia S Sunal,Elizabeth K. Wilson
Publisher : IAP
Page : 245 pages
File Size : 44,9 Mb
Release : 2006-01-01
Category : Computers
ISBN : 9781607525134

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Research on Enhancing the Interactivity of Online Learning by Vivian H. Wright,Cynthia S Sunal,Elizabeth K. Wilson Pdf

Our goal with this book, Research on Enhancing the Interactivity of Online Learning, is to present a juried, scholarly, and accessible review of research, theory, and/or policy on specific issues of interactive online learning for K-16 educators, administrators, and students of online learning. Online learning has become the norm rather than the exception for many of today’s students. Instructors are more willing to explore online learning options, students are enrolling in record numbers and colleges, as well as many K-12 institutions, are offering more online courses. As educators, we have more tools than ever to ensure online course success, but just as with a traditional class, we must continue to place emphasis on good pedagogy. To achieve good pedagogy, online teaching takes additional time and a restructuring of course content by the instructor. Student issues include coping strategies, ease of navigation, skills required to complete the course, availability of online resources, feedback from the instructor, and collaborative, interactive learning opportunities. Principles of interactive online learning are new to many, and this book provides a forum for interactive online learning research while also including ideas that enhance both the practical and theoretical aspects of interactive online learning. The editors have included chapters that can further knowledge and understanding of emerging trends and foster debate regarding issues that surround interactive online learning.

The Theory and Practice of Online Learning

Author : Terry Anderson
Publisher : Athabasca University Press
Page : 485 pages
File Size : 45,5 Mb
Release : 2008
Category : Computers
ISBN : 9781897425084

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The Theory and Practice of Online Learning by Terry Anderson Pdf

"Neither an academic tome nor a prescriptive 'how to' guide, The Theory and Practice of Online Learning is an illuminating collection of essays by practitioners and scholars active in the complex field of distance education. Distance education has evolved significantly in its 150 years of existence. For most of this time, it was an individual pursuit defined by infrequent postal communication. But recently, three more developmental generations have emerged, supported by television and radio, teleconferencing, and computer conferencing. The early 21st century has produced a fifth generation, based on autonomous agents and intelligent, database-assisted learning, that has been referred to as Web 2.0. The second edition of "The Theory and Practice of Online Learning" features updates in each chapter, plus four new chapters on current distance education issues such as connectivism and social software innovations."--BOOK JACKET.

Enhancing E-Learning with Media-Rich Content and Interactions

Author : Caladine, Richard
Publisher : IGI Global
Page : 344 pages
File Size : 49,7 Mb
Release : 2008-04-30
Category : Computers
ISBN : 9781599047348

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Enhancing E-Learning with Media-Rich Content and Interactions by Caladine, Richard Pdf

Online learning is transcending from the text-rich educational experience of the past to a video- and audio-rich learning transformation. The greater levels of media-rich content and media-rich interaction that are currently prevalent in online leisure experiences will help to increase e-learning's future efficiency and effectiveness. Enhancing E-Learning with Media-Rich Content and Interactions presents instructional designers, educators, scholars, and researchers with the necessary foundational elements, theoretical underpinnings, and practical guidance to aid in the technology selection and design of effective online learning experiences by integrating media-rich interactions and content.

Information Systems: Research, Development, Applications, Education

Author : Stanisław Wrycza,Jacek Maślankowski
Publisher : Springer
Page : 209 pages
File Size : 41,9 Mb
Release : 2018-09-13
Category : Computers
ISBN : 9783030000608

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Information Systems: Research, Development, Applications, Education by Stanisław Wrycza,Jacek Maślankowski Pdf

This book constitutes the refereed proceedings of the 11th SIGSAND/PLAIS EuroSymposium 2018 held in Gdansk, Poland, on September 20, 2018. The objective of the EuroSymposium on Systems Analysis and Design is to promote and develop high quality research on all issues related to information systems (IS) and in particular in systems analysis and design (SAND). The 14 papers presented in this volume were carefully reviewed and selected from 36 submissions. They were organized in topical sections named: systems development and engineering; systems acceptance and usability; internet of things and big data; and healthcare IT.

Handbook of Research on Technology Applications for Effective Customer Engagement

Author : Mohd Suki, Norazah
Publisher : IGI Global
Page : 391 pages
File Size : 47,5 Mb
Release : 2020-09-04
Category : Business & Economics
ISBN : 9781799847731

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Handbook of Research on Technology Applications for Effective Customer Engagement by Mohd Suki, Norazah Pdf

In the challenging digital economy, bridging the gap between the external stakeholder and business entities through effective applications of technology carries more importance than ever before. By building a strong online presence and maintaining a long-lasting relationship with valuable customers through high-quality customer experience, companies continue to thrive during this digital age. The Handbook of Research on Technology Applications for Effective Customer Engagement is a pivotal reference source that provides vital research on the utilization of the best research practices for consumer satisfaction and loyalty. While highlighting topics such as target marketing, consumer behavior, and brand equity, this publication explores the applications of modern technology in marketing as well as recent business activities of international companies. This book is ideally designed for business professionals, practitioners, marketers, advertisers, brand managers, retailers, managers, academics, researchers, and graduate-level students.

Learning by Playing. Game-based Education System Design and Development

Author : Maiga Chang,Rita Kuo,Kinshuk,Gwo-Dong Chen,Michitaka Hirose
Publisher : Springer Science & Business Media
Page : 596 pages
File Size : 45,7 Mb
Release : 2009-07-20
Category : Education
ISBN : 9783642033636

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Learning by Playing. Game-based Education System Design and Development by Maiga Chang,Rita Kuo,Kinshuk,Gwo-Dong Chen,Michitaka Hirose Pdf

With the widespread interest in digital entertainment and the advances in the technologies of computer graphics, multimedia and virtual reality technologies, the new area of “Edutainment” has been accepted as a union of education and computer entertainment. Edutainment is recognized as an effective way of learning through a medium, such as a computer, software, games or AR/VR applications, that both educates and entertains. The Edutainment conference series was established and followed as a special event for the new interests in e-learning and digital entertainment. The main purpose of Edutainment conferences is the discussion, presentation, and information exchange of scientific and technological developments in the new community. The Edutainment conference series is a very interesting opportunity for researchers, engineers, and graduate students who wish to communicate at these international annual events. The conference series includes plenary invited talks, workshops, tutorials, paper presen- tion tracks, and panel discussions. The Edutainment conference series was initiated in Hangzhou, China in 2006. Following the success of the first (Edutainment 2006 in Hangzhou, China), the second (Edutainment 2007 in Hong Kong, China), and the third events (Edutainment 2008 in Nanjing, China), Edutainment 2009 was held August 9–11, 2009 in Banff, Canada. This year, we received 116 submissions from 25 different countries and regions - cluding Austria, Canada, China, Denmark, Finland, France, Germany, Greece, Hong Kong, Italy, Japan, Korea, Malaysia, Mexico, The Netherlands, Norway, Portugal, Singapore, Spain, Sweden, Switzerland, Taiwan, Trinidad and Tobago, UK, and USA.

Technological and Social Environments for Interactive Learning

Author : Jelena Jovanović,Raymond Chiong
Publisher : Informing Science
Page : 494 pages
File Size : 51,6 Mb
Release : 2014-11-03
Category : Education
ISBN : 9781932886733

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Technological and Social Environments for Interactive Learning by Jelena Jovanović,Raymond Chiong Pdf

Technology Enhanced Learning (TEL) is a very broad and increasingly mature research field. It encompasses a wide variety of research topics, ranging from the study of different pedagogical approaches and teaching/learning strategies and techniques, to the application of advanced technologies in educational settings such as the use of different kinds of mobile devices, sensors and sensor networks to provide the technical foundation for context-aware, ubiquitous learning. The TEL community has also been exploring the use of artificial intelligence tools and techniques for the development of intelligent learning environments capable of adapting to learners’ needs and preferences and providing learners with personalized learning experience. Recognizing the potential of online social networks, social media, and web-based social software tools as learning platforms for online education, the TEL community has devoted significant time and effort into researching how these popular technologies could be combined with appropriate pedagogical approaches to make learning experience more engaging, satisfying, and successful. Among the most important results of these research endeavors are personal learning environments that allow learners to create mash-ups of diverse social software tools based on their own needs and preferences as well as to create and maintain their online learning networks. Undeniably, technological advancement is making education more accessible to an increasing number of people worldwide. To fully exploit the huge benefit the technology is offering, the TEL community is exploring effective approaches for adapting learning resources to address language, generation, and cultural specificities. Aiming to make learning accessible to all, the community has also focused on the development of solutions for learners with special needs. Finally, it should be noted that all the above mentioned research efforts of the TEL community are finding their applications in different learning contexts and domains, including formal education and informal learning, as well as workplace learning in small, medium, and large organizations. Since the scope of TEL research is constantly evolving, the above given overview of the current research efforts does not aim to be exhaustive by any means. Instead, its purpose is to give some insights into the breadth of research topics and challenges that this edited book aims to cover. The book comprises 14 chapters, which are topically organized into several sections. However, this division of chapters into sections is not strictly definitive as each of the chapters itself presents a comprehensive research work that often spans across diverse TEL areas and thus could be categorized into more than one section of the book.

Handbook of Research on Leveraging Consumer Psychology for Effective Customer Engagement

Author : Suki, Norazah Mohd
Publisher : IGI Global
Page : 374 pages
File Size : 54,7 Mb
Release : 2016-07-22
Category : Business & Economics
ISBN : 9781522507475

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Handbook of Research on Leveraging Consumer Psychology for Effective Customer Engagement by Suki, Norazah Mohd Pdf

Consumer behavior is becoming increasingly complex in the current global market. A broader understanding of the psychologically-driven motivation of consumers and characteristics of the consumer decision-making process is vital for effective customer engagement in the global economy. The Handbook of Research on Leveraging Consumer Psychology for Effective Customer Engagement provides current research on topics relevant to consumer beliefs, feelings, attitudes, and intentions and how best to utilize this research improving consumer appeal and relationships. Emphasizing critical topics in the field of consumer behavior research, this publication is a comprehensive resource for marketing professionals, managers, retailers, advertising executives, scholars, and graduate-level students in marketing, psychology, and MBA programs.

Authentic Learning Through Advances in Technologies

Author : Ting-Wen Chang,Ronghuai Huang,Kinshuk
Publisher : Springer
Page : 216 pages
File Size : 48,7 Mb
Release : 2017-09-19
Category : Education
ISBN : 9789811059308

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Authentic Learning Through Advances in Technologies by Ting-Wen Chang,Ronghuai Huang,Kinshuk Pdf

This book introduces the advanced technologies used for authentic learning, an educational term that refers to a variety of techniques focusing on how students apply the skills and knowledge acquired in school in real-world situations. In the meanwhile, it presents the latest trends and future developments in learning design, learning environment and assessment for authentic learning using advances in technology, this book discusses how technology supports authentic learning and what makes it effective.

Learning How to Learn Using Multimedia

Author : Deepanjali Mishra,Yuangshan Chuang
Publisher : Springer Nature
Page : 199 pages
File Size : 51,6 Mb
Release : 2021-08-28
Category : Education
ISBN : 9789811617843

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Learning How to Learn Using Multimedia by Deepanjali Mishra,Yuangshan Chuang Pdf

This book introduces the concept of multimedia in education, and how multimedia technology could be implemented to impart digital education to university students. The book emphasizes the versatile use of technology enabled education through the research papers from distinguished academicians and researchers who are specifically working in this area. It benefits all those researchers who are enthusiastic about learning online and also for those academicians who are interested to work on various aspects of learning and teaching through technology.​

Affective, Interactive and Cognitive Methods for E-Learning Design: Creating an Optimal Education Experience

Author : Tzanavari, Aimilia,Tsapatsoulis, Nicolas
Publisher : IGI Global
Page : 380 pages
File Size : 51,7 Mb
Release : 2010-01-31
Category : Computers
ISBN : 9781605669410

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Affective, Interactive and Cognitive Methods for E-Learning Design: Creating an Optimal Education Experience by Tzanavari, Aimilia,Tsapatsoulis, Nicolas Pdf

"This book focuses on the study and application of human computer interaction principles in the design of online education"--Provided by publisher.

The Effect of Information Technology on Business and Marketing Intelligence Systems

Author : Muhammad Alshurideh,Barween Hikmat Al Kurdi,Ra’ed Masa’deh,Haitham M. Alzoubi,Said Salloum
Publisher : Springer Nature
Page : 2536 pages
File Size : 55,5 Mb
Release : 2023-03-12
Category : Computers
ISBN : 9783031123825

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The Effect of Information Technology on Business and Marketing Intelligence Systems by Muhammad Alshurideh,Barween Hikmat Al Kurdi,Ra’ed Masa’deh,Haitham M. Alzoubi,Said Salloum Pdf

Business shapes have been changed these days. Change is the main dominant fact that change the way of business operations running. Topics such as innovation, entrepreneurship, leadership, blockchain, mobile business, social media, e-learning, machine learning, and artificial intelligence become essential to be considered by each institution within the technology era. This book tries to give additional views on how technologies influence business and marketing operations for insuring successful institutions survival. The world needs to develop management and intelligent business scenario plans that suite a variety of crisis appears these days. Also, business and marketing intelligence should meet government priorities in individual countries and minimise the risk of business disruptions. Business intelligence - the strategies and technology companies that use it to collect, interpret, and benefit from data - play a key role in informing company strategies, functions, and efficiency. However, being essential to the success, many companies are not taking advantage of tools that can improve their business intelligence efforts. Information technology become a core stone in business. For example, the combination of machine learning and business intelligence can have a far-reaching impact on the insights the company gets from its available data to improve productivity, quality, customer service and more. This book is important because it introduces a large number of chapters that discussed the implications of different Information technology applications in business. This book contains a set of volumes which are: 1- Social Marketing and Social Media Applications, 2- Social Marketing and Social Media Applications, 3- Business and Data Analytics, 4- Corporate governance and performance, 5- Innovation, Entrepreneurship and leadership, 6- Knowledge management, 7- Machine learning, IOT, BIG DATA, Block Chain and AI, 8- Marketing Mix, Services and Branding.