The Official Gnome 2 Developer S Guide Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of The Official Gnome 2 Developer S Guide book. This book definitely worth reading, it is an incredibly well-written.
The Official GNOME 2 Developer's Guide by Matthias Warkus Pdf
Developers who write programs for GNOME use the GNOME API. Working with the GNOME API is preferable because the program will conform to the standard GNOME program look and feel. It also allows the developer to use the GNOME specific libraries in the program, greatly simplifying the development process. The Official GNOME 2 Developer's Guide is the official GNOME Foundation guide to programming GUIs and applications using the GTK+ and GNOME API. Developed in partnership with the GNOME Foundation, this book is for programmers working with the GNOME 2 desktop environment. Each section begins with an example program that serves as a tutorial, then develops into a reference on the topic. Includes abundant, well-annotated examples. Knowledge of the C programming language is required, but no GUI programming experience is necessary.
GNOME 3 Application Development Beginner's Guide by Mohammad Anwari Pdf
This book is a step-by-step guide with ready-to-run codes to guide you in developing applications with GNOME. If you have programming skill either in Linux or other operating systems and want to have GNOME 3 as one of your deployment targets, then this book is for you. This book is also for commercial software developers or an open source software hacker. The reader needs to be familiar with Vala and JavaScript before starting to develop Gtk+ and Clutter applications.
The Official (ISC)2 Guide to the SSCP CBK by Adam Gordon,Steven Hernandez Pdf
The fourth edition of the Official (ISC)2® Guide to the SSCP CBK® is a comprehensive resource providing an in-depth look at the seven domains of the SSCP Common Body of Knowledge (CBK). This latest edition provides an updated, detailed guide that is considered one of the best tools for candidates striving to become an SSCP. The book offers step-by-step guidance through each of SSCP’s domains, including best practices and techniques used by the world's most experienced practitioners. Endorsed by (ISC)2 and compiled and reviewed by SSCPs and subject matter experts, this book brings together a global, thorough perspective to not only prepare for the SSCP exam, but it also provides a reference that will serve you well into your career.
An expert guide to Ruby, a popular new Object-Oriented Programming Language Ruby is quickly becoming a favourite among developers who need a simple, straight forward, portable programming language. Ruby is ideal for quick and easy object-oriented programming such as processing text files or performing system management. Having been compared with other programming languages such as Perl, Python, PCL, Java, Eiffel, and C++; Ruby is popular because of its straight forward syntax and transparent semantics. Using step-by-step examples and real world applications, the Ruby Developer's Guide is designed for programmers and developer's looking to embrace the object-oriented features and functionality of this robust programming language. Readers will learn how to develop, implement, organize and deploy applications using Ruby. Ruby is currently experiencing a rapid rise in popularity in the object-oriented programming community Readers receive up-to-the minute links, white papers, and analysis for two years at [email protected] Comes with a wallet-sized CD containing a printable HTML version of the book, all of the source code examples and demos of popular Ruby third-party programming tools and applications
Blended Learning Environments for Adults: Evaluations and Frameworks by Anastasiades, Panagiotes S. Pdf
"This book demonstrates the view that Information and Communication Technologies should not be considered as a neutral teaching medium, but instead be implemented under pedagogical conditions; aiming at the development of critical thinking through their creative integration into the social and cultural context"--
Collaborative Technologies and Applications for Interactive Information Design: Emerging Trends in User Experiences by Rummler, Scott,Ng, Kwong Bor Pdf
"This book covers emerging topics in collaboration, Web 2.0, and social computing"--Provided by publisher.
Assistive Technologies: Concepts, Methodologies, Tools, and Applications by Management Association, Information Resources Pdf
Individuals with disabilities often have difficulty accomplishing tasks, living independently, and utilizing information technologies; simple aspects of daily life taken for granted by non-disabled individuals. Assistive Technologies: Concepts, Methodologies, Tools, and Applications presents a comprehensive collection of research, developments, and knowledge on technologies that enable disabled individuals to function effectively and accomplish otherwise impossible tasks. These volumes serve as a crucial reference source for experts in fields as diverse as healthcare, information science, education, engineering, and human-computer interaction, with applications bridging multiple disciplines.
Runtime Verification by Shuvendu Lahiri,Giles Reger Pdf
This book constitutes the refereed proceedings of the 17th International Conference on Runtime Verification, RV 2017, held in Seattle, WA, USA, in September 2017. The 18 revised full papers presented together with 3 invited presentations, 4 short papers, 5 tool papers, and 3 tutorials, were carefully reviewed and selected from 58 submissions. The RV conference is concerned with all aspects of monitoring and analysis of hardware, software and more general system executions. Runtime verification techniques are lightweight techniques to assess correctness, reliability, and robustness; these techniques are significantly more powerful and versatile than conventional testing, and more practical than exhaustive formal verification.
Knowledge-Based Software Engineering by Alla Kravets,Maxim Shcherbakov,Marina Kultsova,Tadashi Iijima Pdf
This book constitutes the refereed proceedings of the 11th Joint Conference on Knowledge-Based Software-Engineering, JCKBSE 2014, held in Volgograd, Russia, in September 2014. The 59 full and 3 short papers presented were carefully reviewed and selected from 197 submissions. The papers are organized in topical sections on methodology and tools for knowledge discovery and data mining; methods and tools for software engineering education; knowledge technologies for semantic web and ontology engineering; knowledge-based methods and tools for testing, verification and validation, maintenance and evolution; natural language processing, image analysis and recognition; knowledge-based methods and applications in information security, robotics and navigation; decision support methods for software engineering; architecture of knowledge-based systems, including intelligent agents and softbots; automating software design and synthesis; knowledge management for business processes, workflows and enterprise modeling; knowledge-based methods and applications in bioscience, medicine and justice; knowledge-based requirements engineering, domain analysis and modeling; intelligent user interfaces and human-machine interaction; lean software engineering; program understanding, programming knowledge, modeling programs and programmers.
The Engineering Handbook of Smart Technology for Aging, Disability, and Independence by Abdelsalam Helal,Mounir Mokhtari,Bessam Abdulrazak Pdf
An advanced look at smart technology to promote the independence of the elderly and disabled Ongoing research and advancements in technology are essential for the continuing independence of elderly and disabled persons. The Engineering Handbook of Smart Technology for Aging, Disability, and Independence provides a thorough analysis of these technologies and the needs of the elderly and disabled, including a breakdown of demographics, government spending, growth rate, and much more. Each chapter is written by an expert in his or her respective field, and gives readers unparalleled insight into the research and developments in a multitude of important areas, including: User-need analyses, classifications, and policies Assistive devices and systems for people with motor disabilities Assistive devices and systems for people with visual and hearing impairments Human-machine interaction and virtual reality Assistive robotics Technology for user mobility and object manipulation Smart homes as assistant environments A discussion of emerging standards and guidelines to build accessible devices, tools, and environments This book is an indispensable resource for researchers and professionals in computer science, rehabilitation science, and clinical engineering. It also serves as a valuable textbook for graduate students in the aforementioned fields.
Mono: A Developer's Notebook by Edd Wilder-James,Niel M. Bornstein Pdf
The Mono Project is the much talked-about open source initiative to create a Unix implementation of Microsoft's .NET Development Framework. Its purpose is to allow Unix developers to build and deploy cross-platform .NET applications. The project has also sparked interest in developing components, libraries and frameworks with C#, the programming language of .NET.The controversy? Some say Mono will become the preferred platform for Linux development, empowering Linux/Unix developers. Others say it will allow Microsoft to embrace, extend, and extinguish Linux. The controversy rages on, but--like many developers--maybe you've had enough talk and want to see what Mono is really all about.There's one way to find out: roll up your sleeves, get to work, and see what you Mono can do. How do you start? You can research Mono at length. You can play around with it, hoping to figure things out for yourself. Or, you can get straight to work with Mono: A Developer's Notebook--a hands-on guide and your trusty lab partner as you explore Mono 1.0.Light on theory and long on practical application, Mono: A Developer's Notebook bypasses the talk and theory, and jumps right into Mono 1.0. Diving quickly into a rapid tour of Mono, you'll work through nearly fifty mini-projects that will introduce you to the most important and compelling aspects of the 1.0 release. Using the task-oriented format of this new series, you'll learn how to acquire, install, and run Mono on Linux, Windows, or Mac OS X. You'll work with the various Mono components: Gtk#, the Common Language Runtime, the class libraries (both .NET and Mono-provided class libraries), IKVM and the Mono C# compiler. No other resource will take you so deeply into Mono so quickly or show you as effectively what Mono is capable of.The new Developer's Notebooks series from O'Reilly covers important new tools for software developers. Emphasizing example over explanation and practice over theory, they focus on learning by doing--you'll get the goods straight from the masters, in an informal and code-intensive style that suits developers. If you've been curious about Mono, but haven't known where to start, this no-fluff, lab-style guide is the solution.
This book was created to teach you all about creating and distributing apps for elementary OS. What We Will & Won’t Cover We're going to assume you have absolutely no experience in writing apps for elementary OS. But we will assume you have some basic programming knowledge and hopefully a little experience in Vala—or at least similarly-syntaxed languages. If you’re not familiar with Vala, we encourage you to brush up on it before reading this book. GNOME’s Vala Tutorial is a good place to start. We’re also not covering design too much in this guide; that’s what the Human Interface Guidelines (HIG) are for, and you’re highly encouraged to take a look at them before beginning your app. We’re going to assume you have a basic knowledge of—or at least a quick link to—the HIG and focus more on coding. We’re going to cover several tasks including: building apps using GTK+, Granite, and other tech available in elementary OS; setting up a build system; hosting your code for collaborative development; packaging and distributing your new app; and more. Imagine You’re Learning to Drive a Car As a student driver, you wouldn’t expect us to teach you about the inner workings of the car in order to get from one spot to another. Rather, you would expect to hear about the rules of the road and the technique required to make the car perform certain maneuvers. In much the same way, we won’t be creating a computer engineering guidebook. We are going to cover concepts at a higher level. To steer the car analogy in a different direction, as a student mechanic you’re going to learn how to change the oil, swap out the seats, and adjust the suspension. We’re not going to teach you every technical engineering aspect of internal combustion, aerodynamics, and the like.
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
A Programmer’s Guide to ADO.NET in C# by Mahesh Chand,Mike Gold Pdf
A Programmer's Guide to ADO.NET in C# begins by taking readers through a fast-paced overview of C# and then delves into ADO.NET. Why should C# programmers use it instead of the existing technologies? What new functionality does it offer? The chapters that follow go through the details on each of the major Data Providers of the .NET platform (OleDb, SQL Server, and ODBC) that enable you to read and write data to the targeted database. These chapters also serve as a good reference for looking up detailed methods and properties for these data provider classes. Authors Chand and Gold also show C# programmers how to work with XML classes and how to integrate XML into the ADO.NET architecture. The book provides programmers with handy ideas about taking advantage of the VS.NET IDE and how you can tie your data to the myriad of powerful controls including the multi-faceted Data Grid. Finally, it goes through creating a guest book application for the Web so you can see how all the pieces fit together.