The Sound Effects Bible

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The Sound Effects Bible

Author : Ric Viers
Publisher : Unknown
Page : 0 pages
File Size : 53,6 Mb
Release : 2014-04
Category : Performing Arts
ISBN : 1615932046

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The Sound Effects Bible by Ric Viers Pdf

Introduction - What is a sound effect? - The science of sound - The microphone - Mocrophone models and applications - Microphone accessories - Recorders - Building a field recording package - The ten recording commandments - Sound effects gathering - Building a Foley Stage for a home studio - The art of Foley - Digital audio - Studio equipment - Designing your own studio - The ten sound editing commandments - File naming and metadata - Sound design - The sound effects encyclopedia - The future of sound design - Resources.

The Location Sound Bible

Author : Ric Viers
Publisher : Unknown
Page : 0 pages
File Size : 48,7 Mb
Release : 2012
Category : Performing Arts
ISBN : 1615931201

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The Location Sound Bible by Ric Viers Pdf

Written by a seasoned professional, Viers explains how to achieve Hollywood-quality sound that will make productions stand out from the rest.

Sound Design

Author : David Sonnenschein
Publisher : Unknown
Page : 0 pages
File Size : 52,9 Mb
Release : 2013-04
Category : Performing Arts
ISBN : 161593202X

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Sound Design by David Sonnenschein Pdf

"The clash of light sabers in the electrifying duels of Star Wars. The chilling bass line signifying the lurking menace of the shark in Jaws. The otherworldly yet familiar pleas to "phone home" in the enchanting E.T." "These are examples of the different ways sound can contribute to the overall dramatic impact of a film. To craft a distinctive atmosphere, sound design is as important as art direction and cinematography - and it can also be an effective tool to express the personalities of your characters."--Jacket.

Designing Sound

Author : Andy Farnell
Publisher : MIT Press
Page : 689 pages
File Size : 47,7 Mb
Release : 2010-08-20
Category : Computers
ISBN : 9780262014410

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Designing Sound by Andy Farnell Pdf

A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects

The Foley Grail

Author : Vanessa Theme Ament
Publisher : CRC Press
Page : 350 pages
File Size : 46,9 Mb
Release : 2014-04-03
Category : Art
ISBN : 9781135021702

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The Foley Grail by Vanessa Theme Ament Pdf

Master classic and cutting-edge Foley techniques that will allow you to create rich, convincing sound for any medium, be it film, television, radio, podcasts, animation, or games. In The Foley Grail, Second Edition award-winning Foley artist Vanessa Theme Ament teaches you how Foley is designed, crafted, and edited for any project, right down to the nuts and bolts of spotting, cueing, and performing sounds. Various renowned sound artists provide a treasure trove of shortcuts, hot tips, and other tricks of the trade. This new edition features: Entirely new chapters dedicated to Foley in games, television, broadcasting, and animation, as well as what is new in sound for media education All new sound "recipes" that include proven Foley methods you can immediately use on your own projects New case studies from well-known films, shows, games, and animations Interviews with current sound artists from across the globe An extensive companion website (www.focalpress.com/cw/ament) featuring video demonstrations of Foley artists at work, video tutorials of specific Foley techniques, lectures from the author, and much more

Aaron Marks' Complete Guide to Game Audio

Author : Aaron Marks
Publisher : CRC Press
Page : 544 pages
File Size : 51,6 Mb
Release : 2017-03-16
Category : Art
ISBN : 9781317636199

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Aaron Marks' Complete Guide to Game Audio by Aaron Marks Pdf

Whether trying to land that first big gig or working to perfect the necessary skills to fill a game world with sound, Aaron Marks’ Complete Guide to Game Audio 3rd edition will teach the reader everything they need to know about the audio side of the multi-million dollar video game industry. This book builds upon the success of the second edition with even more expert advice from masters in the field and notes current changes within the growing video game industry. The tools of the trade excerpts will showcase what professionals, like Marty O’Donnell, Richard Jacques and Tom Salta, use to create their work and to help newcomers in the field prepare their own sound studios. Sample contracts are reviewed within the text as well as helpful advice about contractual terms and negotiable points. These sample contracts can also be found as a downloadable zip for the reader’s convenience. Aaron Marks also explores how to set your financial terms and network efficiently along with examples of how projects can go completely awry and achieving the best results in often complicated situations. Aaron Marks’ Complete Guide to Game Audio serves as the ultimate survival guide to navigating an audio career in the video game industry. Key Features New, full color edition with a complete update of information. Added and expanded coverage of field recording for games, creating voiceovers, adaptive and interactive audio and other cutting edge sound creation and implementation techniques used within games. Update/Replacement of interviews. Include interviews/features on international game audio professionals New and expanded interview features from game composers and sound designers of every experience level such as Keith Arem, Bradley Meyer, Christopher Tin and Rodney Gates including many international professionals like Pasi Pitkanen, Henning Nugel and Christos Panayides. Expanded and updated game console coverage of the Wii, Wii U, Xbox 360, Xbox One, PS3 and PS4. Includes new scripting and middleware concepts and techniques and review of powerful tools such as FMOD and Wwise.

Principles of Game Audio and Sound Design

Author : Jean-Luc Sinclair
Publisher : CRC Press
Page : 296 pages
File Size : 41,6 Mb
Release : 2020-04-28
Category : Games & Activities
ISBN : 9781351731133

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Principles of Game Audio and Sound Design by Jean-Luc Sinclair Pdf

Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.

Sound for Film and Television

Author : Tomlinson Holman
Publisher : Taylor & Francis US
Page : 312 pages
File Size : 49,6 Mb
Release : 2002
Category : Music
ISBN : 0240804538

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Sound for Film and Television by Tomlinson Holman Pdf

Holman covers the broad field of sound accompanying pictures, from the basics through recording, editing and mixing for theatrical films, documentaries and television shows. In each area, theory is followed by practical sections.

Musical Sound Effects

Author : Jean-Michel Réveillac
Publisher : John Wiley & Sons
Page : 404 pages
File Size : 42,8 Mb
Release : 2018-03-07
Category : Technology & Engineering
ISBN : 9781786301314

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Musical Sound Effects by Jean-Michel Réveillac Pdf

For decades performers, instrumentalists, composers, technicians and sound engineers continue to manipulate sound material. They are trying with more or less success to create, to innovate, improve, enhance, restore or modify the musical message. The sound of distorted guitar of Jimi Hendrix, Pierre Henry’s concrete music, Pink Flyod’s rock psychedelic, Kraftwerk ‘s electronic music, Daft Punk and rap T-Pain, have let emerge many effects: reverb, compression, distortion, auto-tune, filter, chorus, phasing, etc. The aim of this book is to introduce and explain these effects and sound treatments by addressing their theoretical and practical aspects.

Audio Post Production

Author : Mark Cross
Publisher : Hal Leonard Corporation
Page : 227 pages
File Size : 40,5 Mb
Release : 2013-05-01
Category : Music
ISBN : 9781495075445

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Audio Post Production by Mark Cross Pdf

(Berklee Guide). Learn the essential skills to enter the audio post-production industry. This book offers a broad coverage of audio post production, including the four basic elements: dialogue, music, sound effects, and Foley effects. You will learn strategies for working with composers, music supervisors, and dialogue and sound effect editors, and explore techniques on how to edit songs to fit a scene, record dialogue replacement, cue Foley effects for a scene, as well as many more. In addition, you will learn how to prepare for a pre-dub or temp mix (to group and sub-mix tracks into stems for the final dub), create the final dub, and prepare the mix for foreign distribution and final delivery. By learning the tools and strategies used by working professionals, you will have an advantage to participate effectively in this fast-paced environment, as well as applying these skills to independent projects. Includes foreword, introduction, afterword, author biography and index.

The Story of Jesus Participant's Guide

Author : Randy Frazee
Publisher : HarperChristian Resources
Page : 144 pages
File Size : 53,7 Mb
Release : 2013-07-31
Category : Religion
ISBN : 9780310696704

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The Story of Jesus Participant's Guide by Randy Frazee Pdf

The Story of Jesus small group video Bible study is a seven-week exploration into the life and ministry of Jesus that is adapted from the original The Story Adult Curriculum. Pulled straight from the pages of the Bible, this study provides individuals and groups of all sizes the opportunity to learn, discuss, and apply Jesus’ life, work, and teaching to their everyday lives. Pastor and author Randy Frazee presents seven ten-minute teachings on how the story of Jesus intersects with the story of our modern day lives. To understand the Bible, says author and pastor Randy Frazee, you need bifocal lenses, because two perspectives are involved. The Lower Story, our story, is actually many stories of men and women interacting with God in the daily course of life. The Upper Story is God's story, the tale of his great, overarching purpose that fits all the individual stories together like panels in one unified mural. The Story of Jesus Participant’s Guide includes DVD teaching notes, discussion questions, between session personal experiences, and also includes seven chapters of the full text of The Story hardcover book as it relates to Jesus, from his birth to the beginning of the church. Sessions include: The Birth of the King Jesus' Ministry Begins No Ordinary Man Jesus, the Son of God The Hour of Darkness The Resurrection New Beginnings Designed for use with The Story of Jesus Video Study (sold separately).

The Story of the Bible

Author : TAN Books
Publisher : TAN Books
Page : 300 pages
File Size : 46,9 Mb
Release : 2015-05-24
Category : Juvenile Nonfiction
ISBN : 9781618906458

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The Story of the Bible by TAN Books Pdf

Children should not just read the Bible, but experience it. In The Story of the Bible young readers will discover not only the sanctity and wisdom, but the excitement of the stories and events that shaped human history and brought about our salvation. Unlike anything else in the market, this series uses the "schoolhouse model" approach where children of all ages can engage with the content. From the great traditional content of the Text Books, to the challanging Test Books, to the fun Activity Books, to the unmatched media companion pieces, this product line has it all! Volume I, The Old Testament, begins the journey. In these pages children will: • Visit the Garden of Eden • Board Noah's ark • Climb the Tower of Babel • Follow Moses through the Red Sea • Listen to David's harp • Witness Samson's strength • Enter the lion's den with Daniel • Learn God's plan from the prophets Each account is told in story form to engage readers, with each narrative supplemented with actual Bible quotes. A closing summary provides context for each story and reveals a lesson for daily life. Help the children in your life come to know and love the Bible through this groundbreaking series, The Story of the Bible. Their encounter with Scripture will never be the same. The Text Book, Test Book, and Video Lecture Series are targeted to middle school students, while the Activity Book and accompanying Teacher's Manual are for elementary aged students. The Audio Drama can be enjoyed by children of all ages.

Make Some Noise

Author : Ric Viers
Publisher : Unknown
Page : 144 pages
File Size : 40,8 Mb
Release : 2017-01-09
Category : Sound
ISBN : 1615932720

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Make Some Noise by Ric Viers Pdf

Every day, millions of teens upload and watch millions of videos on YouTube. Enter the age of digital filmmakers who don't need a Hollywood studio or millions of dollars of equipment to make their stories come to life. While everyone many have access to the gear, the secrets and tricks that the pros use is where the real magic is found. Make Some Noise shows the same techniques that The Sound Effects Bible author Ric Viers used to create the sound effects heard in HALO, Call of Duty, Lego Batman, Sons of Anarchy, Lost, and more! This book easily explains how sound works, recording techniques, editing basics, sound design tricks, and 100 sound effects to record at home.

Field Recording

Author : Paul Virostek (author.)
Publisher : Unknown
Page : 381 pages
File Size : 52,5 Mb
Release : 2012
Category : Field recordings
ISBN : 0991801415

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Field Recording by Paul Virostek (author.) Pdf

The Sound of Sight

Author : Neil R. Halford
Publisher : Unknown
Page : 0 pages
File Size : 50,7 Mb
Release : 2004-10
Category : Accident victims
ISBN : 097628300X

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The Sound of Sight by Neil R. Halford Pdf