The Unreality Industry

The Unreality Industry Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of The Unreality Industry book. This book definitely worth reading, it is an incredibly well-written.

The Unreality Industry

Author : Ian I. Mitroff,Warren G. Bennis
Publisher : Oxford University Press, USA
Page : 250 pages
File Size : 55,5 Mb
Release : 1993
Category : Performing Arts
ISBN : 9780195083989

Get Book

The Unreality Industry by Ian I. Mitroff,Warren G. Bennis Pdf

Fortells the trend that mass media outlets are helping to blur the line between reality and fantasy.

The Unreality Industry

Author : Ian I. Mitroff
Publisher : Unknown
Page : 218 pages
File Size : 47,9 Mb
Release : 1993
Category : Electronic
ISBN : OCLC:748995179

Get Book

The Unreality Industry by Ian I. Mitroff Pdf

The Unreality Industry

Author : Ian Mitroff
Publisher : Unknown
Page : 128 pages
File Size : 54,8 Mb
Release : 2019
Category : Broadcasting
ISBN : OCLC:1294642564

Get Book

The Unreality Industry by Ian Mitroff Pdf

In the Land of the Unreal

Author : Lisa Messeri
Publisher : Duke University Press
Page : 176 pages
File Size : 52,8 Mb
Release : 2024-02-02
Category : Social Science
ISBN : 9781478059226

Get Book

In the Land of the Unreal by Lisa Messeri Pdf

In the mid-2010s, a passionate community of Los Angeles-based storytellers, media artists, and tech innovators formed around virtual reality (VR), believing that it could remedy society’s ills. Lisa Messeri offers an ethnographic exploration of this community, which conceptualized VR as an “empathy machine” that could provide glimpses into diverse social realities. She outlines how, in the aftermath of #MeToo, the backlash against Silicon Valley, and the turmoil of the Trump administration, it was imagined that VR—if led by women and other marginalized voices—could bring about a better world. Messeri delves into the fantasies that allowed this vision to flourish, exposing the paradox of attempting to use a singular VR experience to mend a fractured reality full of multiple, conflicting social truths. She theorizes this dynamic as unreal, noting how dreams of empathy collide with reality’s irreducibility to a “common” good. With In the Land of the Unreal, Messeri navigates the intersection of place, technology, and social change to show that technology alone cannot upend systemic forces attached to gender and race.

K-pop - The International Rise of the Korean Music Industry

Author : JungBong Choi,Roald Maliangkay
Publisher : Routledge
Page : 208 pages
File Size : 49,6 Mb
Release : 2014-09-15
Category : Social Science
ISBN : 9781317681793

Get Book

K-pop - The International Rise of the Korean Music Industry by JungBong Choi,Roald Maliangkay Pdf

K-pop, described by Time Magazine in 2012 as "South Korea’s greatest export", has rapidly achieved a large worldwide audience of devoted fans largely through distribution over the Internet. This book examines the phenomenon, and discusses the reasons for its success. It considers the national and transnational conditions that have played a role in K-pop’s ascendancy, and explores how they relate to post-colonial modernisation, post-Cold War politics in East Asia, connections with the Korean diaspora, and the state-initiated campaign to accumulate soft power. As it is particularly concerned with fandom and cultural agency, it analyses fan practices, discourses, and underlying psychologies within their local habitus as well as in expanding topographies of online networks. Overall, the book addresses the question of how far "Asian culture" can be global in a truly meaningful way, and how popular culture from a "marginal" nation has become a global phenomenon.

Organisational Learning in the Automotive Sector

Author : Dr Penny West,Penny West
Publisher : Routledge
Page : 256 pages
File Size : 40,9 Mb
Release : 2002-01-04
Category : Business & Economics
ISBN : 9781134601134

Get Book

Organisational Learning in the Automotive Sector by Dr Penny West,Penny West Pdf

This book considers the concepts of organisational learning and the learning organisation, and critically examines their take up within the context of four contemporary work organisations in the European automotive sector. Within this dynamic environment, the pursuit and implementation of approaches that encourage individuals to learn and challenge existing orthodoxy are now dominant on the management agenda. Changes to processes, structures, cultures and the employment relationship per se.

Unreal for Mobile and Standalone VR

Author : Cornel Hillmann
Publisher : Apress
Page : 344 pages
File Size : 50,7 Mb
Release : 2019-04-12
Category : Computers
ISBN : 9781484243602

Get Book

Unreal for Mobile and Standalone VR by Cornel Hillmann Pdf

Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects to reinforce what you've learned. Media designers, CG artists and other creatives will be able to take advantage of real-time engine techniques and easy-to-learn visual scripting logic to turn their creations into immersive and interactive VR worlds. Gear VR, the Oculus Go and other Android based VR HMDs are becoming exciting new platforms for immersive business presentations, entertainment and educational solutions. The Unreal engine, one of the world’s most powerful and popular game engines, is now free to use and has become increasingly popular for real-time visualizations and enterprise solutions in recent years. With Unreal's powerful blueprint visual scripting system, non-coders can now design blueprints in Unreal, unlock the power of rapid prototyping, and create complex interactions without a line of code. Get your copy of Unreal for Mobile and Standalone VR today and begin using this powerful tool-set to create high-end VR apps for a wide range of applications from games, B2B, to education. What You'll LearnExplore the VR ecosystem, including history, recent trends and future outlook Review tool set, graphics and animation pipeline (Blender, Zbrush, Substance Painter and others) Examine graphics optimization techniques Set up a project and the target platform Design interaction with Unreal blueprints Deployments, testing, further optimization Who This Book Is For Multimedia designers, CG artists, producers, app developers. No coding experience is required.

Build Stunning Real-time VFX with Unreal Engine 5

Author : Hrishikesh Andurlekar
Publisher : Packt Publishing Ltd
Page : 313 pages
File Size : 50,9 Mb
Release : 2023-05-30
Category : Computers
ISBN : 9781801078726

Get Book

Build Stunning Real-time VFX with Unreal Engine 5 by Hrishikesh Andurlekar Pdf

Create professional real-time particle systems and particle asset creation workflows for games with the power of Niagara and Unreal Engine 5 Key Features Explore how Niagara can make your games pop by creating stunning particle systems in Unreal Engine 5 Level up your VFX skills and enhance your employability in a competitive market Build various particle system projects to reinforce your learning and put your new knowledge into practice Book Description While no game would be complete without visual effects, the ever-evolving VFX industry churns out stellar digital environments that can make your games stand out from the crowd. Build Stunning Real-time VFX with Unreal Engine 5 is here to help you boost your creativity using Niagara to make jaw-dropping particle systems backed by the power of Unreal Engine 5—without a line of code. This handy guide for VFX artists takes you through the principles and concepts of designing particle systems and design workflows, along with the architecture of Niagara, Unreal Engine 5's VFX system. Throughout the book, you'll build a series of mini projects that will put your particle system knowledge to the test. As you advance, you'll cover topics such as creating your own custom modules, debugging workflows, and controlling particles with blueprints, and conclude by working on two projects that will bring everything together into a neat package. By the end of this VFX book, you'll have a deeper understanding of particle systems, improving your skills, portfolio, and the chances of being employed by studios using Unreal Engine 5. What you will learn Brush up your vector mathematics skills Access and create namespaces in Niagara Add a Niagara system to a Blueprint actor Create a particle system with dynamic inputs Publish a custom module for your team members to use Create Niagara Scratch modules Enable your particle emitters to communicate using event handlers Control Niagara systems using Blueprint public variables Who this book is for This book is for visual effects artists transitioning to real-time virtual production workflow as well as beginners looking to learn Niagara for games and other real-time applications. Game programmers, 3D generalists, and game designers interested in adding VFX for their game and metaverse projects will also find this book useful. A basic understanding of Unreal Engine 5, blueprints, as well as layout, materials, and lighting in Unreal Engine is expected.

Literary Orientalism, Postcolonialism, and Universalism

Author : Abdulla Al-Dabbagh
Publisher : Peter Lang
Page : 154 pages
File Size : 44,5 Mb
Release : 2010
Category : Literary Criticism
ISBN : 143310766X

Get Book

Literary Orientalism, Postcolonialism, and Universalism by Abdulla Al-Dabbagh Pdf

A number of the greatest classics (both old and modern) of English literature, extending from Antony and Cleopatra to A Passage to India, contain a sympathetic portrayal of the East, which connects them to each other in a way that justifies the term «literary orientalism». Literary Orientalism, Postcolonialism, and Universalism describes this clearly discernable tradition and examines certain key texts of oriental literature for the strong impact that they have had on English literature and for the striking manner in which they have been absorbed and appropriated into British culture. The Arabian Nights stands foremost among these works, which include the Maqamat, Ibn Tufayl's Hayy Bin Yaqdhan, as well as the oriental sources of courtly love. Literary Orientalism, Postcolonialism, and Universalism then moves from literary orientalism to a discussion of postcolonialism and postcolonial discourse. It argues, principally, that the time has come to go beyond orientalism and postcolonialism to a more universalist approach. The inadequacies of the term «postcolonial», in particular, and the Eurocentric and Westernist perspective it implies, affirm the need for a renewed, modern form of humanism, a new humanist universalism.

Archetypal Explorations

Author : Richard M. Gray
Publisher : Routledge
Page : 334 pages
File Size : 43,6 Mb
Release : 2003-09-02
Category : Psychology
ISBN : 9781134809028

Get Book

Archetypal Explorations by Richard M. Gray Pdf

Archetypal Expressions is a fresh approach to one of Jung's best-know and most exciting concepts. Richard M. Gray uses archetypes as the basis for a new means of interpreting the world and lays the foundations of what he terms an "archetypal sociology". Jung's ideas are combined with elements of modern biology and systems theory to explore the basic human experiences of life, which recur through the ages. Revealing the implicitly cross-cultural and interdisciplinary nature of Jungian Psychology, Archetypal Explorations represents a significant contribution to the literature of archetypes and integrative approaches to human behaviour.

Focus On: 100 Most Popular Unreal Engine Games

Author : Wikipedia contributors
Publisher : e-artnow sro
Page : 1517 pages
File Size : 49,6 Mb
Release : 2024-06-12
Category : Electronic
ISBN : 8210379456XXX

Get Book

Focus On: 100 Most Popular Unreal Engine Games by Wikipedia contributors Pdf

Understanding Organizational Change

Author : Patrick Dawson
Publisher : SAGE
Page : 221 pages
File Size : 54,9 Mb
Release : 2002-12-04
Category : Business & Economics
ISBN : 9781412931793

Get Book

Understanding Organizational Change by Patrick Dawson Pdf

Understanding Organizational Change: - offers an overview of change management - brings new case studies to help students understand organizational change - provides a concise overview of the developments in change management with new critical case study material for the use of advanced undergraduate and masters level management students; - presents the contemporary experience of change for people in work and employment, - considers alternative strategies and practical lessons on living with change. Offering a critical analysis of change, Patrick Dawson resists the hype of popular management books which formulate simple change recipes, but uses the views and experience of people holding positions from shop floor operator to chief executive officer to further our understanding of complex change processes. In using the insights and views of those who promote, implement and experience the effects of change, this book moves beyond simple determinist arguments based on economic imperatives to a greater appreciation of the sociological dimensions of change. The integration of theories of change with processes of organisational adaptation is central to the objective of understanding organizational change both for its academic value and its practical worth. Understanding Organizational Change will be essential reading final year undergraduates and postgraduates (MBA/MSc) taking organizational change and change management modules across business and management studies.

Gray World, Green Heart

Author : Robert L. Thayer
Publisher : Unknown
Page : 384 pages
File Size : 41,9 Mb
Release : 1994
Category : Architecture
ISBN : UOM:39015032836200

Get Book

Gray World, Green Heart by Robert L. Thayer Pdf

Going beyond the techniques and technology of sustainability, this study aims to provide a theoretical framework for sustainable design within broader cultural and artistic trends. The author examines the conflict between technology and nature in the industrialized world.

American Hour

Author : Os Guinness
Publisher : Simon and Schuster
Page : 468 pages
File Size : 46,5 Mb
Release : 1993-05-30
Category : History
ISBN : 9780029131732

Get Book

American Hour by Os Guinness Pdf

Os Guinness examines the ways in which the current crisis of cultural authority strikes at the heart of American identity. As he shows, this crisis has occurred because America's beliefs, traditions, and ideals - civic as well as religious - are losing their power to shape the private and public lives of countless Americans. He first charts this growing crisis in America's moral and cultural order, tracing its roots early in this century to the first open phase of conflict, which began to build in the fifties and climaxed in the cultural revolution of the sixties. He goes on to examine the subsequent conservative counter-revolution, focusing throughout on the impact of this crisis on three areas vital to the health of the republic - on American identity, as in the currently contested notion of what it means to be an American; American public philosophy, including the now controversial relationship of religion and public life; and American republican character, including our distinctive emphasis on the importance of the "habits of the heart." Guinness also examines the historical role of religion in American society and its integral function in American public life. He explores how religion came to lose its power as a vital shaping force of America's moral and cultural order, and he considers the consequences of this loss. He then establishes four scenarios that range from the continued decline of religion in public life to a resurgence of faith, showing how each possible outcome could affect American society in the upcoming century. Examining closely the recent controversies over religion and politics, Guinness concludes by setting forth a vision of how we can move beyond these struggles and provide America's diverse faiths with a revitalized and constructive role in public life. --From publisher's description

Game Development with Unreal Engine 5

Author : Mitchell Lynn,Cliff Sharif
Publisher : BPB Publications
Page : 405 pages
File Size : 54,9 Mb
Release : 2022-12-23
Category : Computers
ISBN : 9789355513441

Get Book

Game Development with Unreal Engine 5 by Mitchell Lynn,Cliff Sharif Pdf

Develop Your Own Game Using Unreal Engine 5 KEY FEATURES ● Learn how to use compatible engine templates for developing custom scenarios. ● Make a simple third-person game using the core features of Unreal Engine 5. ● Get familiar with the advanced concepts such as Game Objects and Audio Engine. DESCRIPTION Unreal Engine 5 is the latest game development engine released by Epic Games. This book is a learning path for beginners and professionals who want to use Unreal Engine 5 for game development. This book starts with the basic setup of Unreal Engine 5 and shows how to create fundamental objects of a game. After a quick review of mathematics used in game design, the book helps you to explore and work with Unreal Editor, the main environment for debugging and developing an app. It then explains how to develop a third-person game and customise game objects within the game. Furthermore, it will help you learn how to use data structures, implement event and event dispatchers, and user interfaces, and handle users' input data. Towards the end, you will learn how to interact with the game objects and develop audio and shaders in the game. By the end of this book, you will be able to develop your own games using Unreal Engine 5. WHAT YOU WILL LEARN ● Learn how to make Meta sounds in Unreal Engine 5. ● Work with an advanced level of programming blueprints which is ‘Event Handling’ and ‘Interface’. ● Understand how data-driven animation works in Unreal Engine 5. ● Get familiar with the advanced aspects of Game Objects, including more components with their own functionalities/events. ● Use the Unreal Engine 5 audio engine and develop audio code for the game. WHO THIS BOOK IS FOR If you are a beginner and want to develop your first game using Unreal Engine, then this book is for you. It is also for game developers who use Unity as the main game engine and now would like to switch to Unreal Engine 5. TABLE OF CONTENTS 1. What is Unreal Engine? 2. Math for Game Design 3. Editor Basics and Epic Launcher 4. Using Blueprints 5. Project Templates and User Interaction 6. Game Objects and Materials 7. Simple Data 8. Interfaces and Event Handling 9. Data Processing (Enum, Struct, Map, Data Tables) and Animation Instances 10. Game Objects (Advanced) and Serialisation 11. Audio and Particles 12. Packaging