Ubiquitous Computing Design Implementation And Usability

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Ubiquitous Computing: Design, Implementation and Usability

Author : Theng, Yin-Leng,Duh, Henry B. L.
Publisher : IGI Global
Page : 396 pages
File Size : 44,5 Mb
Release : 2008-05-31
Category : Computers
ISBN : 9781599046952

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Ubiquitous Computing: Design, Implementation and Usability by Theng, Yin-Leng,Duh, Henry B. L. Pdf

Interactive systems in the mobile, ubiquitous, and virtual environments are at a stage of development where designers and developers are keen to find out more about design, use and usability of these systems. Ubiquitous Computing: Design, Implementation and Usability highlights the emergent usability theories, techniques, tools and best practices in these environments. This book shows that usable and useful systems are able to be achieved in ways that will improve usability to enhance user experiences. Research on the usability issues for young children, teenagers, adults, and the elderly is presented, with different techniques for the mobile, ubiquitous, and virtual environments.

Socio-technical Design of Ubiquitous Computing Systems

Author : Klaus David,Kurt Geihs,Jan Marco Leimeister,Alexander Roßnagel,Ludger Schmidt,Gerd Stumme,Arno Wacker
Publisher : Springer
Page : 351 pages
File Size : 47,7 Mb
Release : 2014-07-28
Category : Computers
ISBN : 9783319050447

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Socio-technical Design of Ubiquitous Computing Systems by Klaus David,Kurt Geihs,Jan Marco Leimeister,Alexander Roßnagel,Ludger Schmidt,Gerd Stumme,Arno Wacker Pdf

By using various data inputs, ubiquitous computing systems detect their current usage context, automatically adapt their services to the user’s situational needs and interact with other services or resources in their environment on an ad-hoc basis. Designing such self-adaptive, context-aware knowledge processing systems is, in itself, a formidable challenge. This book presents core findings from the VENUS project at the Interdisciplinary Research Center for Information System Design (ITeG) at Kassel University, where researchers from different fields, such as computer science, information systems, human-computer interaction and law, together seek to find general principles and guidelines for the design of socially aware ubiquitous computing systems. To this end, system usability, user trust in the technology and adherence to privacy laws and regulations were treated as particularly important criteria in the context of socio-technical system design. During the project, a comprehensive blueprint for systematic, interdisciplinary software development was developed, covering the particular functional and non-functional design aspects of ubiquitous computing at the interface between technology and human beings. The organization of the book reflects the structure of the VENUS work program. After an introductory part I, part II provides the groundwork for VENUS by presenting foundational results from all four disciplines involved. Subsequently, part III focuses on methodological research funneling the development activities into a common framework. Part IV then covers the design of the demonstrators that were built in order to develop and evaluate the VENUS method. Finally, part V is dedicated to the evaluation phase to assess the user acceptance of the new approach and applications. The presented findings are especially important for researchers in computer science, information systems, and human-computer interaction, but also for everyone working on the acceptance of new technologies in society in general.

Security and Usability

Author : Lorrie Faith Cranor,Simson Garfinkel
Publisher : "O'Reilly Media, Inc."
Page : 741 pages
File Size : 53,8 Mb
Release : 2005-08-25
Category : Computers
ISBN : 9780596553852

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Security and Usability by Lorrie Faith Cranor,Simson Garfinkel Pdf

Human factors and usability issues have traditionally played a limited role in security research and secure systems development. Security experts have largely ignored usability issues--both because they often failed to recognize the importance of human factors and because they lacked the expertise to address them. But there is a growing recognition that today's security problems can be solved only by addressing issues of usability and human factors. Increasingly, well-publicized security breaches are attributed to human errors that might have been prevented through more usable software. Indeed, the world's future cyber-security depends upon the deployment of security technology that can be broadly used by untrained computer users. Still, many people believe there is an inherent tradeoff between computer security and usability. It's true that a computer without passwords is usable, but not very secure. A computer that makes you authenticate every five minutes with a password and a fresh drop of blood might be very secure, but nobody would use it. Clearly, people need computers, and if they can't use one that's secure, they'll use one that isn't. Unfortunately, unsecured systems aren't usable for long, either. They get hacked, compromised, and otherwise rendered useless. There is increasing agreement that we need to design secure systems that people can actually use, but less agreement about how to reach this goal. Security & Usability is the first book-length work describing the current state of the art in this emerging field. Edited by security experts Dr. Lorrie Faith Cranor and Dr. Simson Garfinkel, and authored by cutting-edge security and human-computerinteraction (HCI) researchers world-wide, this volume is expected to become both a classic reference and an inspiration for future research. Security & Usability groups 34 essays into six parts: Realigning Usability and Security---with careful attention to user-centered design principles, security and usability can be synergistic. Authentication Mechanisms-- techniques for identifying and authenticating computer users. Secure Systems--how system software can deliver or destroy a secure user experience. Privacy and Anonymity Systems--methods for allowing people to control the release of personal information. Commercializing Usability: The Vendor Perspective--specific experiences of security and software vendors (e.g.,IBM, Microsoft, Lotus, Firefox, and Zone Labs) in addressing usability. The Classics--groundbreaking papers that sparked the field of security and usability. This book is expected to start an avalanche of discussion, new ideas, and further advances in this important field.

Ubiquitous and Pervasive Computing: Concepts, Methodologies, Tools, and Applications

Author : Symonds, Judith
Publisher : IGI Global
Page : 1962 pages
File Size : 40,8 Mb
Release : 2009-09-30
Category : Computers
ISBN : 9781605669618

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Ubiquitous and Pervasive Computing: Concepts, Methodologies, Tools, and Applications by Symonds, Judith Pdf

"This publication covers the latest innovative research findings involved with the incorporation of technologies into everyday aspects of life"--Provided by publisher.

Context-Aware Mobile and Ubiquitous Computing for Enhanced Usability: Adaptive Technologies and Applications

Author : Stojanovic, Dragan
Publisher : IGI Global
Page : 462 pages
File Size : 53,8 Mb
Release : 2009-04-30
Category : Computers
ISBN : 9781605662916

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Context-Aware Mobile and Ubiquitous Computing for Enhanced Usability: Adaptive Technologies and Applications by Stojanovic, Dragan Pdf

Provides research developments on mobile technologies and services. Explains how users of such applications access intelligent and adaptable information services, maximizing convenience and minimizing intrusion.

Smart Things

Author : Mike Kuniavsky
Publisher : Elsevier
Page : 336 pages
File Size : 43,9 Mb
Release : 2010-09-14
Category : Computers
ISBN : 0080954081

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Smart Things by Mike Kuniavsky Pdf

The world of smart shoes, appliances, and phones is already here, but the practice of user experience (UX) design for ubiquitous computing is still relatively new. Design companies like IDEO and frogdesign are regularly asked to design products that unify software interaction, device design and service design -- which are all the key components of ubiquitous computing UX -- and practicing designers need a way to tackle practical challenges of design. Theory is not enough for them -- luckily the industry is now mature enough to have tried and tested best practices and case studies from the field. Smart Things presents a problem-solving approach to addressing designers' needs and concentrates on process, rather than technological detail, to keep from being quickly outdated. It pays close attention to the capabilities and limitations of the medium in question and discusses the tradeoffs and challenges of design in a commercial environment. Divided into two sections, frameworks and techniques, the book discusses broad design methods and case studies that reflect key aspects of these approaches. The book then presents a set of techniques highly valuable to a practicing designer. It is intentionally not a comprehensive tutorial of user-centered design'as that is covered in many other books'but it is a handful of techniques useful when designing ubiquitous computing user experiences. In short, Smart Things gives its readers both the "why" of this kind of design and the "how," in well-defined chunks. Tackles design of products in the post-Web world where computers no longer have to be monolithic, expensive general-purpose devices Features broad frameworks and processes, practical advice to help approach specifics, and techniques for the unique design challenges Presents case studies that describe, in detail, how others have solved problems, managed trade-offs, and met successes

Pervasive Information Architecture

Author : Andrea Resmini,Luca Rosati
Publisher : Elsevier
Page : 272 pages
File Size : 40,8 Mb
Release : 2011-03-23
Category : Computers
ISBN : 0123820952

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Pervasive Information Architecture by Andrea Resmini,Luca Rosati Pdf

Pervasive Information Architecture explains the ‘why’ and ‘how’ of pervasive information architecture (IA) through detailed examples and real-world stories. It offers insights about trade-offs that can be made and techniques for even the most unique design challenges. The book will help readers master agile information structures while meeting their unique needs on such devices as smart phones, GPS systems, and tablets. The book provides examples showing how to: model and shape information to adapt itself to users’ needs, goals, and seeking strategies; reduce disorientation and increase legibility and way-finding in digital and physical spaces; and alleviate the frustration associated with choosing from an ever-growing set of information, services, and goods. It also describes relevant connections between pieces of information, services and goods to help users achieve their goals. This book will be of value to practitioners, researchers, academics, andstudents in user experience design, usability, information architecture, interaction design, HCI, web interaction/interface designer, mobile application design/development, and information design. Architects and industrial designers moving into the digital realm will also find this book helpful. Master agile information structures while meeting the unique user needs on such devices as smart phones, GPS systems, and tablets Find out the ‘why’ and ‘how’ of pervasive information architecture (IA) through detailed examples and real-world stories Learn about trade-offs that can be made and techniques for even the most unique design challenges

Design, User Experience, and Usability. Theory, Methods, Tools and Practice

Author : Aaron Marcus
Publisher : Springer
Page : 740 pages
File Size : 46,9 Mb
Release : 2011-06-18
Category : Computers
ISBN : 9783642216756

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Design, User Experience, and Usability. Theory, Methods, Tools and Practice by Aaron Marcus Pdf

The two-volume set LNCS 6769 + LNCS 6770 constitutes the proceedings of the First International Conference on Design, User Experience, and Usability, DUXU 2011, held in Orlando, FL, USA in July 2011 in the framework of the 14th International Conference on Human-Computer Interaction, HCII 2011, incorporating 12 thematically similar conferences. A total of 4039 contributions was submitted to HCII 2011, of which 1318 papers were accepted for publication. The total of 154 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on DUXU theory, methods and tools; DUXU guidelines and standards; novel DUXU: devices and their user interfaces; DUXU in industry; DUXU in the mobile and vehicle context; DXU in Web environment; DUXU and ubiquitous interaction/appearance; DUXU in the development and usage lifecycle; DUXU evaluation; and DUXU beyond usability: culture, branding, and emotions.

Applied Decision-Making

Author : Mauricio A. Sanchez,Leocundo Aguilar,Manuel Castañón-Puga,Antonio Rodríguez
Publisher : Springer
Page : 215 pages
File Size : 45,8 Mb
Release : 2019-05-18
Category : Technology & Engineering
ISBN : 9783030179854

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Applied Decision-Making by Mauricio A. Sanchez,Leocundo Aguilar,Manuel Castañón-Puga,Antonio Rodríguez Pdf

This book gathers a collection of the latest research, applications, and proposals, introducing readers to innovations and concepts from diverse environments and systems. As such, it will provide students and professionals alike with not only cutting-edge information, but also new inspirations and potential research directions. Each chapter focuses on a specific aspect of applied decision making, e.g. in complex systems, computational intelligence, security, and ubiquitous computing.

Handbook of Research on Mobility and Computing: Evolving Technologies and Ubiquitous Impacts

Author : Cruz-Cunha, Maria Manuela,Moreira, Fernando
Publisher : IGI Global
Page : 1584 pages
File Size : 40,6 Mb
Release : 2011-04-30
Category : Social Science
ISBN : 9781609600433

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Handbook of Research on Mobility and Computing: Evolving Technologies and Ubiquitous Impacts by Cruz-Cunha, Maria Manuela,Moreira, Fernando Pdf

Discusses the main issues, challenges, opportunities, and trends related to this explosive range of new developments and applications, in constant evolution, and impacting every organization and society as a whole. This two volume handbook supports post-graduate students, teachers, and researchers, as well as IT professionals and managers.

Interaction Design and Children

Author : Juan Pablo Hourcade
Publisher : Now Publishers Inc
Page : 129 pages
File Size : 51,6 Mb
Release : 2008
Category : Communication and technology
ISBN : 9781601981288

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Interaction Design and Children by Juan Pablo Hourcade Pdf

Interaction Design and Children surveys the research on children's cognitive and motor development, safety issues related to technologies and design methodologies and principles. It also provides an overview of current research trends in the field of interaction design and children and identifies challenges for future research.

People and Computers XIV — Usability or Else!

Author : Sharon McDonald,Yvonne Waern,Gilbert Cockton
Publisher : Springer Science & Business Media
Page : 447 pages
File Size : 48,7 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781447105152

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People and Computers XIV — Usability or Else! by Sharon McDonald,Yvonne Waern,Gilbert Cockton Pdf

Currently we are at the beginnings of widespread wireless connectivity and ubiquitous computing. The Web is merging with a variety of technologies: cell phones, laptop computers, hand held organisers, information appliances, and GPS and other sensors. The capability for access anytime and anywhere is here. The increasing frequency of cell phone calls at inappropriate times testifies that people no longer can easily control access. Devices can determine where they are located and can make a range of information available to users as well as make users available to others or their devices. We have proposed a general technique that promises to assist in mediating access. It capitalises on advantages afforded by computation(Hollan & Stometta, 1992). We first described the negotiation technique in the context of problems involved in scheduling meetings and then showed that similar issues, which at first may seem unrelated but in fact have much in common, arise in other contexts. One such activity, gaining immediate access, is currently of growing importance because of expanding connectivity via wireless technology. Cell phones and related technologies make it possible to be constantly available for synchronous interaction. At times, this can be advantageous but the associated costs and benefits result in a complex tradeoff space for designers as well as users.

Emerging Computing Techniques in Engineering

Author : Matthew N. O. Sadiku
Publisher : AuthorHouse
Page : 409 pages
File Size : 40,7 Mb
Release : 2022-11-17
Category : Education
ISBN : 9781665569163

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Emerging Computing Techniques in Engineering by Matthew N. O. Sadiku Pdf

The book is divided into three volumes to cover all computing topics. This is the first volume and it has 23 chapters. It focuses on general computing techniques such as cloud computing, grid computing, pervasive computing, optical computing, web computing, parallel computing, distributed computing, high-performance computing, GPU computing, exascale & extreme computing, in-memory computing, embedded computing, quantum computing, and green computing

Context-aware Mobile and Ubiquitous Computing for Enhanced Usability

Author : Dragan Stojanovic
Publisher : IGI Global Snippet
Page : 432 pages
File Size : 46,5 Mb
Release : 2009
Category : Computers
ISBN : 1605662909

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Context-aware Mobile and Ubiquitous Computing for Enhanced Usability by Dragan Stojanovic Pdf

"This book covers advanced aspects of context-awareness and up-to-date topics in context management, development and adaptation of context-aware applications and service, context-aware security and access control, incorporating context-awareness in service-oriented architectures"--Provided by publisher.

Computer-Aided Design of User Interfaces VI

Author : Victor Lopez Jaquero,Francisco Montero Simarro,Jose Pascual Molina Masso,Jean Vanderdonckt
Publisher : Springer Science & Business Media
Page : 329 pages
File Size : 53,6 Mb
Release : 2010-03-10
Category : Computers
ISBN : 9781848822061

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Computer-Aided Design of User Interfaces VI by Victor Lopez Jaquero,Francisco Montero Simarro,Jose Pascual Molina Masso,Jean Vanderdonckt Pdf

Computer-Aided Design of User Interfaces VI gathers the latest experience of experts, research teams and leading organisations involved in computer-aided design of user interactive applications. This area investigates how it is desirable and possible to support, to facilitate and to speed up the development life cycle of any interactive system: requirements engineering, early-stage design, detailed design, deelopment, deployment, evaluation, and maintenance. In particular, it stresses how the design activity could be better understood for different types of advanced interactive ubiquitous computing, and multi-device environments.