Unity 23

Unity 23 Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Unity 23 book. This book definitely worth reading, it is an incredibly well-written.

Unity #23

Author : James Asmus
Publisher : Valiant Entertainment
Page : 30 pages
File Size : 44,6 Mb
Release : 2015-10-14
Category : Comics & Graphic Novels
ISBN : PKEY:VAL0000000000400

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Unity #23 by James Asmus Pdf

The Armor Hunters never leave a man behind! Deep under the mountains of the American Southwest, Quartz,?of the Armor Hunters who attacked Earth, is kept secure in government custody. Escape is impossible from the inside. But can the combined might of the U.S. armed forces, X-O Manowar, and Unity stop a jailbreak from the outside?when that attack is an all-out suicide strike by Unity?s giant killer robot GIN-GR?! The galaxy?s deadliest squad of killers will have their revenge as multiple Harvey Award nominee James Asmus (QUANTUM AND WOODY) and red-hot rising star Diego Bernard (X-O MANOWAR) take charge of Valiant?s elite super-team for an action-packed two-part story arc!

Mastering Unity 2D Game Development

Author : Ashley Godbold,Simon Jackson
Publisher : Packt Publishing Ltd
Page : 496 pages
File Size : 51,7 Mb
Release : 2016-10-21
Category : Computers
ISBN : 9781786462336

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Mastering Unity 2D Game Development by Ashley Godbold,Simon Jackson Pdf

Master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! About This Book Explore the new features of Unity 5 and recognize obsolete code and elements. Develop and build a complete 2D retro RPG with a conversation system, inventory, random map battles, full game menus, and sound. This book demonstrates how to use the new Unity UI system effectively through detailed C# scripts with full explanations. Who This Book Is For This book is for anyone looking to get started developing 2D games with Unity 5. If you're already accomplished in Unity 2D and wish to expand or supplement your current Unity knowledge, or are working in 2D in Unity 4 and looking to upgrade Unity 5, this book is for you. A basic understanding of programming logic is needed to begin learning with this book, but intermediate and advanced programming topic are explained thoroughly so that coders of any level can follow along. Previous programming experience in C# is not required. What You Will Learn Create a 2D game in Unity 5 by developing a complete retro 2D RPG framework. Effectively manipulate and utilize 2D sprites. Create 2D sprite animations and trigger them effectively with code. Write beginning to advanced-level C# code using MonoDevelop. Implement the new UI system effectively and beautifully. Use state machines to trigger events within your game. In Detail The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and 3D games, to play, distribute, and even sell for free! This book will help you master the 2D features available in Unity 5, by walking you through the development of a 2D RPG framework. With fully explained and detailed C# scripts, this book will show you how to create and program animations, a NPC conversation system, an inventory system, random RPG map battles, and full game menus. After your core game is complete, you'll learn how to add finishing touches like sound and music, monetization strategies, and splash screens. You'll then be guided through the process of publishing and sharing your game on multiple platforms. After completing this book, you will have the necessary knowledge to develop, build, and deploy 2D games of any genre! Style and approach This book takes a step-by-step practical tutorial style approach. The steps are accompanied by examples, and all the intermediate steps will be clearly explained. The focus of this book will obviously be on the advanced topics so that the game looks and performs efficiently.

2D Game Development with Unity

Author : Franz Lanzinger
Publisher : CRC Press
Page : 428 pages
File Size : 47,6 Mb
Release : 2020-12-08
Category : Computers
ISBN : 9781000259452

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2D Game Development with Unity by Franz Lanzinger Pdf

This book teaches beginners and aspiring game developers how to develop 2D games with Unity. Thousands of commercial games have been built with Unity. The reader will learn the complete process of 2D game development, step by step. The theory behind each step is fully explained. This book contains numerous color illustrations and access to all source code and companion videos. Key Features: Fully detailed game projects from scratch. Beginners can do the steps and create games right away. No coding experience is necessary. Numerous examples take a raw beginner toward professional coding proficiency in C# and Unity. Includes a thorough introduction to Unity 2020, including 2D game development, prefabs, cameras, animation, character controllers, lighting, and sound. Includes a step-by-step introduction to Unity 2019.3. Extensive coverage of GIMP, Audacity, and MuseScore for the creation of 2D graphics, sound effects, and music. All required software is free to use for any purpose including commercial applications and games. Franz Lanzinger is the owner and chief game developer of Lanzinger Studio, an independent game development and music studio in Sunnyvale, California. He started his career in game programming in 1982 at Atari Games, Inc., where he designed and programmed the classic arcade game Crystal Castles. In 1989, he joined Tengen, where he was a programmer and designer for Ms. Pac-Man and Toobin' on the NES. He co-founded Bitmasters, where he designed and coded games including Rampart and Championship Pool for the NES and SNES, and NCAA Final Four Basketball for the SNES and Sega Genesis. In 1996, he founded Actual Entertainment, publisher and developer of the Gubble video game series. He has a B.Sc. in mathematics from the University of Notre Dame and attended graduate school in mathematics at the University of California at Berkeley. He is a former world record holder on Centipede and Burgertime. He is a professional author, game developer, accompanist, and piano teacher. He is currently working on remaking the original Gubble game in Unity and Blender.

Learning 2D Game Development with Unity

Author : Matthew Johnson,James A. Henley
Publisher : Addison-Wesley Professional
Page : 376 pages
File Size : 49,8 Mb
Release : 2014-12-12
Category : Computers
ISBN : 9780133523409

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Learning 2D Game Development with Unity by Matthew Johnson,James A. Henley Pdf

The Unity Engine Tutorial for Any Game Creator ¿ Unity is now the world’s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching huge audiences and earning maximum returns. Learning 2D Game Development with Unity® will help you master Unity and build powerful skills for success in today’s game industry. It also includes a bonus rundown of the new GUI tools introduced in Unity’s version 4.6 beta. ¿ With this indispensable guide, you’ll gain a solid, practical understanding of the Unity engine as you build a complete, 2D platform-style game, hands-on. The step-by-step project will get you started fast, whether you’re moving to Unity from other engines or are new to game development. ¿ This tutorial covers the entire development process, from initial concept, plans, and designs to the final steps of building and deploying your game. It illuminates Unity’s newly integrated 2D toolset, covering sprites, 2D physics, game scripts, audio, and animations. Throughout, it focuses on the simplest and lowest-cost approaches to game development, relying on free software and assets. Everything you’ll need is provided. ¿ Register your book at informit.com/title/9780321957726 to access assets, code listings, and video tutorials on the companion website. ¿ Learn How To Set up your Unity development environment and navigate its tools Create and import assets and packages you can add to your game Set up game sprites and create atlas sheets using the new Unity 2D tools Animate sprites using keyframes, animation controllers, and scripting Build a 2D game world from beginning to end Establish player control Construct movements that “feel right” Set up player physics and colliders Create and apply classic gameplay systems Implement hazards and tune difficulty Apply audio and particle effects to the game Create intuitive game menus and interface elements Debug code and provide smooth error handling Organize game resources and optimize game performance Publish your game to the web for others to see and play ¿

Unity Game Development Essentials

Author : Will Goldstone
Publisher : Packt Publishing Ltd
Page : 427 pages
File Size : 47,5 Mb
Release : 2009-10-01
Category : Computers
ISBN : 9781847198198

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Unity Game Development Essentials by Will Goldstone Pdf

Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!

The Concept of Unity in Public International Law

Author : Mario Prost
Publisher : Bloomsbury Publishing
Page : 226 pages
File Size : 50,5 Mb
Release : 2012-03-15
Category : Law
ISBN : 9781847319166

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The Concept of Unity in Public International Law by Mario Prost Pdf

'Fragmentation' has become a defining, albeit controversial, metaphor of international law scholarship in the era of globalisation. Some scholars see it as a new development, others as history repeating itself; some approach it as a technical issue and some as the reflection of deeper political struggles. But there is near-consensus about the fact that the established vision of international law as a unitary whole is under threat. At the core of the fragmentation debate lies the concept of unity, but this is hardly ever rationalised and is more assumed than explained. Its meaning remains vague and intuitive. 'The Concept of Unity in Public International Law' attempts to dispel that vagueness by exploring the various possible meanings of the concept of unity in international law. However, eschewing one grand theory of unity, it identifies and compares five candidates. Intentionally pluralistic in its outlook, the book does not engage in normative arguments about whether international law is or should be unitary but seeks to show instead that the concept of unity is contested and that discourses on fragmentation are necessarily contingent. The thesis on which the book is based won the 2009 Prize for best doctoral thesis from the Association des professeurs de droit du Québec.

Developing 2D Games with Unity

Author : Jared Halpern
Publisher : Apress
Page : 398 pages
File Size : 45,5 Mb
Release : 2018-11-28
Category : Computers
ISBN : 9781484237724

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Developing 2D Games with Unity by Jared Halpern Pdf

Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs, all in the context of building a working 2D game. While many books focus on 3D game creation with Unity, the easiest market for an independent developer to thrive in is 2D games. 2D games are generally cheaper to produce, more feasible for small teams, and more likely to be completed. If you live and breathe games and want to create them then 2D games are a great place to start. By focusing exclusively on 2D games and Unity’s ever-expanding 2D workflow, this book gives aspiring independent game developers the tools they need to thrive. Various real-world examples of independent games are used to teach fundamental concepts of developing 2D games in Unity, using the very latest tools in Unity’s updated 2D workflow. New all-digital channels for distribution, such as Nintendo eShop, XBox Live Marketplace, the Playstation Store, the App Store, Google Play, itch.io, Steam, and GOG.com have made it easier than ever to discover, buy, and sell games. The golden age of independent gaming is upon us, and there has never been a better time to get creative, roll up your sleeves, and build that game you’ve always dreamed about. Developing 2D Games with Unity can show you the way. What You'll Learn Delve deeply into useful 2D topics, such as sprites, tile slicing, and the brand new Tilemap feature. Build a working 2D RPG-style game as you learn.Construct a flexible and extensible game architecture using Unity-specific tools like Scriptable Objects, Cinemachine, and Prefabs.Take advantage of the streamlined 2D workflow provided by the Unity environment. Deploy games to desktop Who This Book Is For Hobbyists with some knowledge of programming, as well as seasoned programmers interested in learning to make games independent of a major studio.

Game Development with Unity for .NET Developers

Author : Jiadong Chen,Ed Price
Publisher : Packt Publishing Ltd
Page : 584 pages
File Size : 46,5 Mb
Release : 2022-05-27
Category : Computers
ISBN : 9781801075077

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Game Development with Unity for .NET Developers by Jiadong Chen,Ed Price Pdf

Get up and running with Unity with the help of expert guidance for addressing the performance issues encountered in Unity development Key Features • Discover solutions to common problems faced by .NET developers while creating games in Unity • Explore tips, tricks, best practices, and advanced Unity coding techniques for creating impressive games • Understand how to program with C# code using Unity's built-in modules and add engaging effects Book Description Understand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games. You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API. By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process. What you will learn • Get to grips with using the Unity Editor • Use C# scripts to work with Unity's built-in modules such as UI, animation, physics, video, and audio • Create a custom render pipeline in Unity Engine with the latest Scriptable Render Pipeline • Write high-performance multithreaded code with the latest DOTS in Unity • Discover the Azure PlayFab Client library for C# in Unity • Understand how the asset management and serialization system within Unity really works • Explore some of the most commonly used profiler tools in Unity development Who this book is for The book is for developers with intermediate .NET and C# programming experience who are interested in learning game development with Unity. Basic experience in C# programming is assumed.

Complete Virtual Reality and Augmented Reality Development with Unity

Author : Jesse Glover,Jonathan Linowes
Publisher : Packt Publishing Ltd
Page : 652 pages
File Size : 47,8 Mb
Release : 2019-04-17
Category : Computers
ISBN : 9781838644864

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Complete Virtual Reality and Augmented Reality Development with Unity by Jesse Glover,Jonathan Linowes Pdf

This Learning Path makes you an expert developer of AR and VR applications by teaching you everything - from the basic principles of AR application development to developing immersive and fun VR applications using Unity 3D and Unity 2018.

Unity in the Triune God

Author : Timo Tavast
Publisher : Wipf and Stock Publishers
Page : 201 pages
File Size : 48,6 Mb
Release : 2012-12-21
Category : Religion
ISBN : 9781610979016

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Unity in the Triune God by Timo Tavast Pdf

The contemporary trinitarian paradigm in systematic theology has been internationally well-known since the time of Karl Barth and Karl Rahner and, particularly, since the contribution of their famous successors. Many of them, Wolfhart Pannenberg and Robert W. Jenson among others, have intentionally shown in their writings what the general ecumenical relevance of the findings of trinitarianism might be. However, the academic research of ecumenism has not yet fully investigated how ecumenically-oriented trinitarian theology has been factually applied in varying ecumenical relationships and agreements. Unity in the Triune God focuses on the ecumenism of the Evangelical Lutheran Church in America with its full-communion partners--the Presbyterian Church (USA), the Reformed Church in America, and the United Church of Christ (1997); the Episcopal Church (1999); the Moravian Church in America (1999); and the United Methodist Church (2009). Together all these ecumenically active denominations have shown in their full-communion agreements that the doctrine of the Trinity and the church's common trinitarian confession are not meaningless relics from ancient times, but rather are dynamic and many-sided ecumenical resources that can be used for several functions in full-communion agreements. The goal of this study is to reveal the differing ways in which to utilize this ecumenical potential of the trinitarian faith.

The Price of German Unity

Author : Gerhard A. Ritter
Publisher : Oxford University Press
Page : 501 pages
File Size : 46,7 Mb
Release : 2011-05-05
Category : Business & Economics
ISBN : 9780199556823

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The Price of German Unity by Gerhard A. Ritter Pdf

The first full-scale analysis of the history of German reunification, with a particular emphasis on social policy, showing how the transfer of the West German social policy framework to the East intensified the crisis of the German welfare state.

Unity in Action

Author : Joseph Hocking
Publisher : Simon and Schuster
Page : 586 pages
File Size : 50,5 Mb
Release : 2018-03-27
Category : Computers
ISBN : 9781638356219

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Unity in Action by Joseph Hocking Pdf

Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices

Unity Cookbook

Author : Matt Smith,Shaun Ferns,Sinéad Murphy
Publisher : Packt Publishing Ltd
Page : 781 pages
File Size : 53,9 Mb
Release : 2023-11-30
Category : Computers
ISBN : 9781805129134

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Unity Cookbook by Matt Smith,Shaun Ferns,Sinéad Murphy Pdf

Are you ready to take your Unity game development skills to the next level? Look no further! The "Unity Cookbook 2023, 5th Edition" is your essential guide to mastering the latest features of Unity 2023, packed with over 140 recipes to empower your game development journey. Purchase of the print or Kindle book includes a free eBook in the PDF format. Key Features Explore VR and AR development to create immersive experiences that redefine gaming Craft captivating mobile games with optimized performance and user-friendly controls Elevate gameplay with expertly composed music, dynamic sound effects, and seamless audio integration Book DescriptionUnleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques. In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development. From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer. So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.What you will learn Craft stylish user interfaces, from power bars to radars, and implement button-driven scene changes effortlessly Enhance your games with AI controlled characters, harnessing Unity's navigation meshes, surfaces, and agents Discover the power of Cinemachine in Unity for intelligent camera movements Elevate games with immersive audio, including background music and dynamic sound effects Bring your games to life with captivating visual effects, from smoke and explosions to customizable particle systems Build your own shaders using Unity's Shader Graph tool Who this book is for If you’re a Unity developer looking for better ways to resolve common recurring problems, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this book, you’ll need a solid understanding of Unity’s functionality and experience with programming in C#.

Christian Unity: a Short and Practical Poem

Author : CHRISTIAN UNITY.
Publisher : Unknown
Page : 76 pages
File Size : 43,9 Mb
Release : 1864
Category : Electronic
ISBN : BL:A0026349850

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Christian Unity: a Short and Practical Poem by CHRISTIAN UNITY. Pdf

Christian Unity

Author : Henry William Wilberforce
Publisher : Unknown
Page : 32 pages
File Size : 52,8 Mb
Release : 1842
Category : Christian union
ISBN : BL:A0024181832

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Christian Unity by Henry William Wilberforce Pdf