3 D Human Modeling And Animation

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3-D Human Modeling and Animation

Author : Anonim
Publisher : John Wiley & Sons
Page : 356 pages
File Size : 40,9 Mb
Release : 2003
Category : Architecture
ISBN : 0471215481

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3-D Human Modeling and Animation by Anonim Pdf

CD-ROM contains 2-D and 3-D templates in a number of different file formats for modelling humans.

3-D Human Modeling and Animation

Author : Peter Ratner
Publisher : John Wiley & Sons
Page : 403 pages
File Size : 43,5 Mb
Release : 2012-04-27
Category : Design
ISBN : 9781118399873

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3-D Human Modeling and Animation by Peter Ratner Pdf

3-D Human Modeling and Animation Third Edition All the tools and techniques you need to bring human figures to 3-D life Thanks to today's remarkable technology, artists can create and animate realistic, three-dimensional human figures that were not possible just a few years ago. This easy-to-follow book guides you through all the necessary steps to adapt your own artistic skill in figure drawing, painting, and sculpture to this exciting digital canvas. 3-D Human Modeling and Animation, Third Edition starts you off with simple modeling, then prepares you for more advanced techniques for creating human characters. After a brief overview of human anatomy, you'll delve into the basic principles of proportion and structure, along with the different body parts. Exploring human modeling, texturing, rigging, and lighting leads you to more advanced techniques for digital figure animation. Filled with?detailed, practical information about creating and animating 3-D human models, this updated Third Edition now features more than 500 full-color images that detail, step by step, the modeling and animation processes for both male and female figures. Most helpful of all, the included DVD features QuickTime tutorials tied to the modeling chapters and provides detailed color images from the chapters so you can get a quick start in bringing your visions to fruition!

3D Modeling and Animation

Author : Nikos Sarris,Michael G. Strintzis
Publisher : IGI Global
Page : 410 pages
File Size : 49,5 Mb
Release : 2005-01-01
Category : Computers
ISBN : 1591402999

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3D Modeling and Animation by Nikos Sarris,Michael G. Strintzis Pdf

3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.

3-D Human Modeling And Animation 2Nd Ed. (W/Cd)

Author : Peter Ratner
Publisher : John Wiley & Sons
Page : 356 pages
File Size : 51,8 Mb
Release : 2009-07
Category : Computer animation
ISBN : 8126504315

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3-D Human Modeling And Animation 2Nd Ed. (W/Cd) by Peter Ratner Pdf

3D Studio MAX Design Guide

Author : Anthony Potts,David H. Friedel,Anthony Stock
Publisher : Unknown
Page : 452 pages
File Size : 42,9 Mb
Release : 1996
Category : Computers
ISBN : 1883577837

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3D Studio MAX Design Guide by Anthony Potts,David H. Friedel,Anthony Stock Pdf

One of the world's leading animation software, 3D Studio brought high-level, professional animation to the world of DOS. Now, the the new 3D Studio Max brings this power to Windows developers. Leaving all those boring manuals behind, this guide gives designers easy-to-use tips, tricks, and techniques for making great animation and designs. The CD-ROM is packed with samples, projects, and more.

Data-Driven 3D Facial Animation

Author : Zhigang Deng,Ulrich Neumann
Publisher : Springer Science & Business Media
Page : 303 pages
File Size : 47,8 Mb
Release : 2008
Category : Computers
ISBN : 9781846289064

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Data-Driven 3D Facial Animation by Zhigang Deng,Ulrich Neumann Pdf

Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Comprehensive in scope, the book provides an up-to-date reference source for those working in the facial animation field.

Maya Character Creation

Author : Chris Maraffi
Publisher : New Riders
Page : 385 pages
File Size : 45,9 Mb
Release : 2003-09-11
Category : Computers
ISBN : 9780132798235

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Maya Character Creation by Chris Maraffi Pdf

A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! The current trend in computer graphics is greater organic realism. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3 , and Star Wars Episode 2, all feature realistic 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. You will learn how a character's skin should deform when the skeletal joints and muscles move. Advanced MEL scripted animation controls are also covered extensively.

The Blender Book

Author : Carsten Wartmann
Publisher : Unknown
Page : 0 pages
File Size : 44,6 Mb
Release : 2001
Category : Computers
ISBN : 1886411441

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The Blender Book by Carsten Wartmann Pdf

"The Blender Book" remedies the difficulty of mastering the program with this step-by-stop tutorial approach that allows users to take immediate, full advantage of the program. The bundled CD-ROM includes the latest version of Blender for all platforms, as well as textures from the digital design library and the tutorials, scenes and animations from the book. 100 illustrations, 50 screen shots.

3D Art Essentials

Author : Ami Chopine
Publisher : Taylor & Francis
Page : 290 pages
File Size : 48,7 Mb
Release : 2012-08-06
Category : Computers
ISBN : 9781136132216

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3D Art Essentials by Ami Chopine Pdf

Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.

Edgeloop Character Modeling For 3D Professionals Only

Author : Kelly L. Murdock,Eric Allen
Publisher : John Wiley & Sons
Page : 360 pages
File Size : 54,6 Mb
Release : 2006-09-12
Category : Computers
ISBN : PSU:000058620281

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Edgeloop Character Modeling For 3D Professionals Only by Kelly L. Murdock,Eric Allen Pdf

Learn the secrets for breathing life into your characters with this guide to edgeloop modeling, and create a character with personality, realistic form, and natural motion.

Essential Skills for 3D Modeling, Rendering, and Animation

Author : Nicholas Bernhardt Zeman
Publisher : CRC Press
Page : 264 pages
File Size : 54,6 Mb
Release : 2014-11-06
Category : Computers
ISBN : 9781482224146

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Essential Skills for 3D Modeling, Rendering, and Animation by Nicholas Bernhardt Zeman Pdf

The Key to Fully Understanding the Basics of a 3D WorldProminently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills for 3D Modeling, Rendering, and Animation examines

Understanding 3D Animation Using Maya

Author : John Edgar Park
Publisher : Springer Science & Business Media
Page : 336 pages
File Size : 53,8 Mb
Release : 2007-08-29
Category : Computers
ISBN : 9780387269047

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Understanding 3D Animation Using Maya by John Edgar Park Pdf

Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter - Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques - Skills reinforced with tutorials and chapter projects - Real-world experience distilled into helpful hints and step-by-step guides for common tasks

3D Animation for the Raw Beginner Using Maya

Author : Roger King
Publisher : CRC Press
Page : 490 pages
File Size : 42,8 Mb
Release : 2014-08-15
Category : Computers
ISBN : 9781439852644

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3D Animation for the Raw Beginner Using Maya by Roger King Pdf

Each chapter of 3D Animation for the Raw Beginner Using Maya introduces critical aspects of the 3D animation process and presents clear and concise tutorials that link key concepts to practical Autodesk® Maya® techniques. Providing a principles-based, yet pragmatic, approach to 3D animation, this first-of-its-kind book: Describes the process for creating animated projects in a nonmathematical fashion Explains why—and not just how—to apply Maya techniques in the real world Includes access to a dedicated Web site, http://3dbybuzz.com, featuring useful videos, lessons, and updates 3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book’s easy-to-follow, hands-on learning style. Make 3D Animation for the Raw Beginner Using Maya your book of choice for understanding the essential theory and practice of 3D animation.

Modeling the Environment

Author : Bradley Cantrell,Natalie Yates
Publisher : John Wiley & Sons
Page : 288 pages
File Size : 42,9 Mb
Release : 2012-03-27
Category : Architecture
ISBN : 9780470902943

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Modeling the Environment by Bradley Cantrell,Natalie Yates Pdf

A single-source guide to harnessing the power of 3D visualization tools for analysis and representation of landscapes Current technology allows designers to model environmental phenomena and space in new and exciting ways that go beyond the two-dimensional plane. The models, illustrations, and animations that can be created usher in a new paradigm of landscape representation that can become analytical tools as well as beautiful imagery. The text focuses on digital modeling methods that can be used to express rich environments using digital tools to develop, composite, and animate scenes. This full-color book provides coverage of 3D visualization tools for land planning and landscape architecture. The methods and theories in Modeling the Environment present landscape representation around a core set of ideas—scene, object, terrain, environment/atmosphere, time/dynamics, and the composite—that centers representation on human experience. Supported by www.lab.visual-logic.com, a website offering tutorials and forums, the text shows you how to use Autodesk 3ds Max to create dynamic landscape environments while also referring to a range of other tools including Google SketchUp, Autodesk Maya, and AutoCAD Civil 3D. It also demonstrates how to integrate 3D visualization tools into existing workflows, and offers critical coverage of intelligent drawings and representations, giving you a glimpse at the future of the profession. This book: Includes sections intended to build upon one another in order to understand the environment as a composite representation of multiple systems interacting Shows how to integrate 3D visualization tools into existing workflows, as opposed to offering an entirely new workflow Emphasizes modeling, animation, and simulation as both design analysis tools and presentation tools Modeling the Environment is essential reading for professionals in landscape architecture, urban planning and design, architecture, and related disciplines who are looking to be at the forefront of technology.

3D Animation Essentials

Author : Andy Beane
Publisher : John Wiley & Sons
Page : 357 pages
File Size : 40,5 Mb
Release : 2012-01-25
Category : Computers
ISBN : 9781118239056

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3D Animation Essentials by Andy Beane Pdf

The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.