Advances In Computer Graphics

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Advances in Computer Graphics

Author : Nadia Magnenat-Thalmann,Victoria Interrante,Daniel Thalmann,George Papagiannakis,Bin Sheng,Jinman Kim,Marina Gavrilova
Publisher : Springer
Page : 721 pages
File Size : 52,5 Mb
Release : 2021-10-11
Category : Computers
ISBN : 3030890287

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Advances in Computer Graphics by Nadia Magnenat-Thalmann,Victoria Interrante,Daniel Thalmann,George Papagiannakis,Bin Sheng,Jinman Kim,Marina Gavrilova Pdf

This book constitutes the refereed proceedings of the 38th Computer Graphics International Conference, CGI 2021, held virtually in September 2021. The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the following topics: computer animation; computer vision; geometric computing; human poses and gestures; image processing; medical imaging; physics-based simulation; rendering and textures; robotics and vision; visual analytics; VR/AR; and engage.

Advances in Computer Graphics

Author : Marina Gavrilova,Jian Chang,Nadia Magnenat Thalmann,Eckhard Hitzer,Hiroshi Ishikawa
Publisher : Springer
Page : 587 pages
File Size : 53,9 Mb
Release : 2019-06-11
Category : Computers
ISBN : 9783030225148

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Advances in Computer Graphics by Marina Gavrilova,Jian Chang,Nadia Magnenat Thalmann,Eckhard Hitzer,Hiroshi Ishikawa Pdf

This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019. The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.

Advances in Computer Graphics

Author : Jayne Chrisina,Lacković Nata¿a
Publisher : Unknown
Page : 128 pages
File Size : 43,6 Mb
Release : 2019-06
Category : Electronic
ISBN : 161896710X

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Advances in Computer Graphics by Jayne Chrisina,Lacković Nata¿a Pdf

Advanced Methods in Computer Graphics

Author : Ramakrishnan Mukundan
Publisher : Springer Science & Business Media
Page : 319 pages
File Size : 44,8 Mb
Release : 2012-02-15
Category : Computers
ISBN : 9781447123392

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Advanced Methods in Computer Graphics by Ramakrishnan Mukundan Pdf

This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and other methods covered in the book are fundamental to the development of algorithms used in commercial applications as well as research.

Advances in Computer Graphics

Author : Nadia Magnenat-Thalmann,Victoria Interrante,Daniel Thalmann,George Papagiannakis,Bin Sheng,Jinman Kim,Marina Gavrilova
Publisher : Springer Nature
Page : 717 pages
File Size : 43,6 Mb
Release : 2021-10-10
Category : Computers
ISBN : 9783030890292

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Advances in Computer Graphics by Nadia Magnenat-Thalmann,Victoria Interrante,Daniel Thalmann,George Papagiannakis,Bin Sheng,Jinman Kim,Marina Gavrilova Pdf

This book constitutes the refereed proceedings of the 38th Computer Graphics International Conference, CGI 2021, held virtually in September 2021. The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the following topics: computer animation; computer vision; geometric computing; human poses and gestures; image processing; medical imaging; physics-based simulation; rendering and textures; robotics and vision; visual analytics; VR/AR; and engage.

Advances in Computer Graphics V

Author : Werner Purgathofer,Jurgen Schonhut
Publisher : Unknown
Page : 236 pages
File Size : 50,9 Mb
Release : 1989-08-28
Category : Electronic
ISBN : 3642613411

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Advances in Computer Graphics V by Werner Purgathofer,Jurgen Schonhut Pdf

Advances in Computer Graphics II

Author : F.Robert A. Hopgood,Roger J. Hubbold,David Duce
Publisher : Springer Science & Business Media
Page : 200 pages
File Size : 44,8 Mb
Release : 1986-08-01
Category : Computers
ISBN : 3540169105

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Advances in Computer Graphics II by F.Robert A. Hopgood,Roger J. Hubbold,David Duce Pdf

Karst Systems deal with the question of how the subsurface drainage system, typical of Karst areas develops from its initial state to maturity. Equal attention is given to physical, chemical and geological conditions which determine karstification. The reader will find discussions of mass transport, chemical kinetics, hydrodynamics of fluxes, and the role of dissolution and precipitation of Calcite as they occur in experiments and natural environments. It offers a wealth of information on a complex natural system to hydrologists, hydrochemists, geologists and geographers.

New Advances in Computer Graphics

Author : Rae Earnshaw,Brian Wyvill
Publisher : Springer Science & Business Media
Page : 696 pages
File Size : 48,9 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9784431680932

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New Advances in Computer Graphics by Rae Earnshaw,Brian Wyvill Pdf

This volume presents the proceedings of the 7th International Confer ence of the Computer Graphics Society, CG International '89, held at the University of Leeds, UK, June 27-30, 1989. Since 1982 this confer ence has continued to attract high-quality research papers in all aspects of computer graphics and its applications. Originally the conference was held in Japan (1982-1987), but in 1988 was held in Geneva, Switzerland. Future conferences are planned for Singapore in 1990, USA in 1991, Japan in 1992, and Canada in 1993. Recent developments in computer graphics have concentrated on the following: greater sophistication of image generation techniques; advances in hardware and emphasis on the exploitation of parallelism, integration of robotics and AI techniques for animation, greater integ ration of CAD and CAM in CIM, use of powerful computer graphics techniques to represent complex physical processes (visualization), advances in computational geometry and in the representation and modelling of complex physical and mathematical objects, and improved tools and methods for HC!. These trends and advances are reflected in this present volume. A number of papers deal with important research aspects in many of these areas.

Advances in Computer Graphics Hardware III

Author : A.A.M. Kuijk
Publisher : Springer Science & Business Media
Page : 232 pages
File Size : 43,7 Mb
Release : 1991-03-28
Category : Computers
ISBN : 3540534881

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Advances in Computer Graphics Hardware III by A.A.M. Kuijk Pdf

This book is a collection of the finalized versions of the papers presented at the third Eurographics Workshop on Graphics Hardware. The diversity of the contributions reflects the widening range of options for graphics hardware that can be exploited due to the constant evolution of VLSI and software technologies. The first part of the book deals with the algorithmic aspects of graphics systems in a hardware-oriented context. Topics are: VLSI design strategies, data distribution for ray-tracing, the advantages of point-driven image generation with respect to VLSI implementation, use of memory and ease of parallelization, ray-tracing, and image reconstruction. The second part is on specific hardware, on content addressable memories and voxel-based systems. The third part addresses parallel systems: massively parallel object-based architectures, two systems in which image generated by individual rendering systems are composited, a transputer-based parallel display processor.

Advances in Computer Graphics

Author : Nadia Magnenat-Thalmann,Constantine Stephanidis,Enhua Wu,Daniel Thalmann,Bin Sheng,Jinman Kim,George Papagiannakis,Marina Gavrilova
Publisher : Springer Nature
Page : 556 pages
File Size : 44,9 Mb
Release : 2020-10-17
Category : Computers
ISBN : 9783030618643

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Advances in Computer Graphics by Nadia Magnenat-Thalmann,Constantine Stephanidis,Enhua Wu,Daniel Thalmann,Bin Sheng,Jinman Kim,George Papagiannakis,Marina Gavrilova Pdf

This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually. The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 submissions. The papers address topics such as: virtual reality; rendering and textures; augmented and mixed reality; video processing; image processing; fluid simulation and control; meshes and topology; visual simulation and aesthetics; human computer interaction; computer animation; geometric computing; robotics and vision; scientific visualization; and machine learning for graphics.

Advances in Computer Graphics I

Author : Günter Enderle,Michel Grave,Frank Lillehagen
Publisher : Springer Science & Business Media
Page : 514 pages
File Size : 50,7 Mb
Release : 2013-06-29
Category : Computers
ISBN : 9783642465147

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Advances in Computer Graphics I by Günter Enderle,Michel Grave,Frank Lillehagen Pdf

This book is the sixth issue in the EurographicSeminars Series. This series has been set up by Eurographics, the European Association for Computer Graphics, in order to disseminate surveys and research results out of the field of Computer Graphics. Computer Graphics constitute a powerful and versatile tool for various application areas. The rapidly increasing use of Computer Graphics techniques and systems in many areas is caused by the availability of more powerful hardware at lower prices,' by the concise specification of Computer Graphics Interfaces in commonly·.agreed standards, and by the inven tion of new and often astonishing methods and algorithms for com position andpreserit~ti6n of pictJres and for graphical interaction. While s,o~e issues of this se.ries contain latest research results, e.g. the issues in window management systems or user interface manage ment systems, this book has the character of a state-of-the-art survey on important areas .of Computer Graphics. Starting from current practice and agreed consens, it will lead to the latest achievements in this field. The contributions in this issue are largely based on tutorials and seminars held at the Eurographics conferences 1984 in Copen hagen and 1985 in Nice.

Advances in Computer Graphics

Author : Tomoyuki Nishita,Qunsheng Peng
Publisher : Springer Science & Business Media
Page : 788 pages
File Size : 55,6 Mb
Release : 2006-06-22
Category : Computers
ISBN : 9783540356387

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Advances in Computer Graphics by Tomoyuki Nishita,Qunsheng Peng Pdf

This is the refereed proceedings of the 24th Computer Graphics International Conference, CGI 2006. The 38 revised full papers and 37 revised short papers presented were carefully reviewed. The papers are organized in topical sections on rendering and texture, efficient modeling and deformation, digital geometry processing, shape matching and shape analysis, face, virtual reality, motion and image, as well as CAGD.

Advances in Computer Graphics Hardware

Author : Anonim
Publisher : Unknown
Page : 128 pages
File Size : 48,7 Mb
Release : 1987
Category : Computer graphics
ISBN : 0387534881

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Advances in Computer Graphics Hardware by Anonim Pdf

Advances in Computer Graphics Hardware V

Author : Richard L. Grimsdale,Arie Kaufman
Publisher : Springer Science & Business Media
Page : 174 pages
File Size : 43,7 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9783642767777

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Advances in Computer Graphics Hardware V by Richard L. Grimsdale,Arie Kaufman Pdf

This volume contains papers representing a comprehensive record of the contributions to the fifth workshop at EG '90 in Lausanne. The Eurographics hardware workshops have now become an established forum for the exchange of information about the latest developments in this field of growing importance. The first workshop took place during EG '86 in Lisbon. All participants considered this to be a very rewarding event to be repeated at future EG conferences. This view was reinforced at the EG '87 Hardware Workshop in Amsterdam and firmly established the need for such a colloquium in this specialist area within the annual EG conference. The third EG Hardware Workshop took place in Nice in 1988 and the fourth in Hamburg at EG '89. The first part of the book is devoted to rendering machines. The papers in this part address techniques for accelerating the rendering of images and efficient ways of improv ing their quality. The second part on ray tracing describes algorithms and architectures for producing photorealistic images, with emphasis on ways of reducing the time for this computationally intensive task. The third part on visualization systems covers a num ber of topics, including voxel-based systems, radiosity, animation and special rendering techniques. The contributions show that there is flourishing activity in the development of new algorithmic and architectural ideas and, in particular, in absorbing the impact of VLSI technology. The increasing diversity of applications encourage new solutions, and graphics hardware has become a research area of high activity and importance.

Advances in Computer Graphics

Author : Gerald Garcia,Ivan Herman
Publisher : Springer Science & Business Media
Page : 451 pages
File Size : 51,9 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9783642762864

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Advances in Computer Graphics by Gerald Garcia,Ivan Herman Pdf

This book is a collection of several tutorials from the EUROGRAPHICS '90 conference in Montreux. The conference was held under the motto "IMAGES: Synthesis, Analysis and Interaction", and the tutorials, partly presented in this volume, reflect the conference theme. As such, this volume provides a unique collection of advanced texts on 'traditional' com puter graphics as well as of tutorials on image processing and image reconstruction. As with all the volumes of the series "Advances in Computer Graphics", the contributors are leading experts in their respective fields. The chapter Design and Display of Solid Models provides an extended introduction to interactive graphics techniques for design, fast display, and high-quality rendering of solid models. The text focuses on techniques for Constructive Solid Geometry (CSG). The follow ing topics are treated in depth: interactive design techniques (specification of curves, surfaces and solids; graphical user interfaces; procedural languages and direct manipulation) and display techniques (depth-buffer, scan-line and ray-tracing techniques; CSG classification techniques; efficiency-improving methods; software and hardware implementations).