Advances In Haptics And Virtual Reality

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Advances in Haptics and Virtual Reality

Author : Jianbo Su
Publisher : Springer Nature
Page : 204 pages
File Size : 48,6 Mb
Release : 2024-06-20
Category : Electronic
ISBN : 9783031565212

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Advances in Haptics and Virtual Reality by Jianbo Su Pdf

Advances in Haptics

Author : Mehrdad Hosseini Zadeh
Publisher : BoD – Books on Demand
Page : 734 pages
File Size : 46,8 Mb
Release : 2010-04-01
Category : Medical
ISBN : 9789533070933

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Advances in Haptics by Mehrdad Hosseini Zadeh Pdf

Haptic interfaces are divided into two main categories: force feedback and tactile. Force feedback interfaces are used to explore and modify remote/virtual objects in three physical dimensions in applications including computer-aided design, computer-assisted surgery, and computer-aided assembly. Tactile interfaces deal with surface properties such as roughness, smoothness, and temperature. Haptic research is intrinsically multi-disciplinary, incorporating computer science/engineering, control, robotics, psychophysics, and human motor control. By extending the scope of research in haptics, advances can be achieved in existing applications such as computer-aided design (CAD), tele-surgery, rehabilitation, scientific visualization, robot-assisted surgery, authentication, and graphical user interfaces (GUI), to name a few. Advances in Haptics presents a number of recent contributions to the field of haptics. Authors from around the world present the results of their research on various issues in the field of haptics.

Advances in Haptics and Virtual Reality

Author : Jianbo Su,Xiuquan Qiao
Publisher : Springer
Page : 0 pages
File Size : 41,6 Mb
Release : 2024-06-03
Category : Computers
ISBN : 3031565207

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Advances in Haptics and Virtual Reality by Jianbo Su,Xiuquan Qiao Pdf

This book collects selected papers from the 2023 International Conference on Haptics and Virtual Reality (ICHVR 2023), held during December 15–17, 2023. ICHVR 2023 is organized by Southeast University (SEU), Shanghai Jiao Tong University (SJTU) and co-organized by the International Association of Electrical, Electronic and Energy Engineering (IAEEEE). This book gathers together latest findings and insightful ideas from innovative academics and experts in the field of Haptics, Virtual Reality, Human–Computer Interaction, Computer Vision, Computer Arts, Mobile Intelligent Device and Artificial Intelligent Algorithm. This book serves as a valuable resource for staying up-to-date with the state of the art in Haptics and Virtual Reality and serves as a catalyst for further advancements and innovation in these fields, which will provide unique perspectives for readers consisting of professionals, scientists, practitioners, researchers, and graduate students.

The Sense of Touch and Its Rendering

Author : Antonio Bicchi,Martin Buss,Marc O. Ernst,Angelika Peer
Publisher : Springer Science & Business Media
Page : 292 pages
File Size : 48,8 Mb
Release : 2008-05-23
Category : Technology & Engineering
ISBN : 9783540790341

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The Sense of Touch and Its Rendering by Antonio Bicchi,Martin Buss,Marc O. Ernst,Angelika Peer Pdf

"Sense of Touch and its Rendering" presents a unique and interdisciplinary approach highlighting the field of haptic research from a neuropsychological as well as a technological point of view. This edited book is the outcome of the TOUCH-HapSys European research project and provides an important contribution towards a new generation of high-fidelity haptic display technologies. The book is structured in two parts: A. Fundamental Psychophysical and Neuropsychological Research and B. Technology and Applications. The two parts are not however separated, and the many connections and synergies between the two complementary domains of research are highlighted in the text. The eleven chapters discuss the recent advances in the study of human haptic (kinaesthetic, tactile, temperature) and multimodal (visual, auditory, haptic) perception mechanisms. Besides the theoretical advancement, the contributions survey the state of the art in the field, report a number of practical applications to real systems, and discuss possible future developments.

Haptics for Virtual Reality and Teleoperation

Author : Matjaž Mihelj,Janez Podobnik
Publisher : Springer Science & Business Media
Page : 217 pages
File Size : 41,5 Mb
Release : 2012-12-14
Category : Technology & Engineering
ISBN : 9789400757189

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Haptics for Virtual Reality and Teleoperation by Matjaž Mihelj,Janez Podobnik Pdf

This book covers all topics relevant for the design of haptic interfaces and teleoperation systems. The book provides the basic knowledge required for understanding more complex approaches and more importantly it introduces all issues that must be considered for designing efficient and safe haptic interfaces. Topics covered in this book provide insight into all relevant components of a haptic system. The reader is guided from understanding the virtual reality concept to the final goal of being able to design haptic interfaces for specific tasks such as nanomanipulation. The introduction chapter positions the haptic interfaces within the virtual reality context. In order to design haptic interfaces that will comply with human capabilities at least basic understanding of human sensors-motor system is required. An overview of this topic is provided in the chapter related to human haptics. The book does not try to introduce the state-of-the-art haptic interface solutions because these tend to change quickly. Only a careful selection of different kinematic configurations is shown to introduce the reader into this field. Mathematical models of virtual environment, collision detection and force rendering topics are strongly interrelated and are described in the next two chapters. The interaction with the virtual environment is simulated with a haptic interface. Impedance and admittance based approaches to haptic robot control are presented. Stability issues of haptic interaction are analyzed in details and solutions are proposed for guaranteeing stable and safe operation. Finally, haptic interaction is extended to teleoperation systems. Virtual fixtures which improve the teleoperation and human-robot cooperation in complex environments are covered next and the last chapter presents nanomanipulation as one specific example of teleoperation.

Immersive Multimodal Interactive Presence

Author : Angelika Peer,Christos D. Giachritsis
Publisher : Springer Science & Business Media
Page : 261 pages
File Size : 48,5 Mb
Release : 2012-03-14
Category : Computers
ISBN : 9781447127536

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Immersive Multimodal Interactive Presence by Angelika Peer,Christos D. Giachritsis Pdf

Immersive Multimodal Interactive Presence presents advanced interdisciplinary approaches that connect psychophysical and behavioral haptics research with advances in haptic technology and haptic rendering. It delivers a summary of the results achieved in the IMMERSENCE European project and includes selected chapters by international researchers. Organized into two parts: I. Psychophysical and Behavioral Basis and II. Technology and Rendering, it is an excellent example of interdisciplinary research directed towards the advancement of multimodal immersive virtual environments with particular focus on haptic interaction. The twelve chapters of the book are grouped around three different scenarios representing different types of interactions in virtual environments: Person-Object (PO), Person-Object-Person (POP) and Person-Person (PP) interaction. Recent results of psychophysical and behavioral studies are reported along with new technological developments for haptic displays and novel haptic rendering techniques.

Haptic Interfaces for Accessibility, Health, and Enhanced Quality of Life

Author : Troy McDaniel,Sethuraman Panchanathan
Publisher : Springer Nature
Page : 298 pages
File Size : 54,6 Mb
Release : 2019-12-18
Category : Computers
ISBN : 9783030342302

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Haptic Interfaces for Accessibility, Health, and Enhanced Quality of Life by Troy McDaniel,Sethuraman Panchanathan Pdf

This book is the first resource to provide in-depth coverage on topical areas of assistive, rehabilitative, and health-related applications for haptic (touch-based) technologies. Application topics are grouped into thematic areas spanning haptic devices for sensory impairments, health and well-being, and physical impairments which are illustrated in this book. A diverse group of experts in the field were invited to contribute different chapters to provide complementary and multidisciplinary perspectives. Unlike other books on haptics, which focus on human haptic perception, specific modalities of haptics (e.g., realistic haptic rendering), or broadly cover the subfields of haptics, this book takes an application-oriented approach to present a tour of how the field of haptics has been advanced with respect to important, impactful thematic focuses. Under Theme 1 “Sensory Impairments”, haptics technologies to support individuals with sensory impairments is presented which includes: Spatial awareness in sensory impairments through touch; Haptically-assisted interfaces for persons with visual impairments; and Enabling learning experiences for visually impaired children by interaction design. Under Theme 2 “Haptics for Health and Well-Being”, haptics technologies aimed at supporting exercise and healthy aging will be covered including: Haptics in rehabilitation, exergames and health; Therapeutic haptics for mental health and well-being; and Applications of haptics in medicine. Under Theme 3 “Haptics for Physical Impairments”, haptics technologies for enhancing the quality of life for individuals with weakened/impaired limbs or neurological diseases impacting movement is targeted including: Assistive soft exoskeletons with pneumatic artificial muscles; Haptics for accessibility in rehabilitative hardware; and intelligent robotics and immersive displays for enhancing haptic interaction in physical rehabilitation environments. Engineers, scientists, and researchers working in the areas of haptics, multimedia, virtual/augmented/mixed-reality, human-computer interaction, assistive technologies, rehabilitative technologies, healthcare technologies, and/or actuator design will want to purchase this book. Advanced level students and hobbyists interested in haptics will also be interested in this book.

Virtual Reality

Author : Lila Bozgeyikli,Ren Bozgeyikli
Publisher : CRC Press
Page : 295 pages
File Size : 46,6 Mb
Release : 2022-09-01
Category : Technology & Engineering
ISBN : 9781000793017

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Virtual Reality by Lila Bozgeyikli,Ren Bozgeyikli Pdf

Although the emergence of virtual reality (VR) goes back to the 1960s, with the recent availability of low-cost and high-accuracy systems it has become increasingly prevalent in a wide variety of areas; with uses ranging from training and education to rehabilitation and entertainment. Nowadays, there are many companies that have their own VR systems with various types of headsets and controllers. This has shaped how VR is being used today and how we interact with the latest generation VR systems. With the rapidly evolving dynamics gained through technological advancements, VR is projected to grow and transform the way humans do everyday tasks both in the workplace and in personal lives. In addition to the VR headsets, there are now augmented reality (AR) headsets that allow the user to see their real-world surroundings while also viewing computer generated imagery. This leads to an enhanced user experience. This book aims to provide a comprehensive update of the latest scientific research, mainly in VR and partly in AR, from the last five years. The content is themed around the application areas of training, education, robotics, health and well-being, and user experience.

Touch in Virtual Environments

Author : Margaret L. McLaughlin,João P. Hespanha
Publisher : Prentice Hall PTR
Page : 314 pages
File Size : 47,5 Mb
Release : 2002
Category : Computers
ISBN : UOM:39015053770221

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Touch in Virtual Environments by Margaret L. McLaughlin,João P. Hespanha Pdf

Haptics: The state-of-the-art in building touch-based interfaces for virtual environments. -- Key research issues: model acquisition, contact detection, force feedback, compression, capture, and collaboration. -- Understanding the role of human factors in haptic interfaces. -- Applications: medical training, telesurgery, biological and scientific interfaces, military applications, sign language, museum display, and more. Haptics -- "touch-based" interface design -- is the exciting new frontier in research on virtual and immersive environments. In Touch in Virtual Environments, the field's leading researchers bring together their most advanced work and applications. They identify the key challenges facing haptic interface developers, present today's best solutions, and outline a clear research agenda for the future. This book draws upon work first presented at the breakthrough haptics conference held recently at USC's Integrated Media Systems Center. The editors and contributors begins by reviewing key haptics applications and the challenges of effective haptic rendering, presenting new insights into model acquisition, contact detection, force feedback, compression, capture, collaboration, and other key issues. Next, they focus on the complex human factors associated with successful haptic interfaces, examining questions such as: How can we make haptic displays more usable for blind and visually impaired users? What are the differences between perceiving texture with the bare skin and with a probe? In the book's final section, several of today's leading haptic applications are introduced, including telesurgery and surgical simulation; scientific visualization.

Advances in Ergonomics In Design, Usability & Special Populations: Part I

Author : Marcelo Soares,Francisco Rebelo
Publisher : AHFE International (USA)
Page : 698 pages
File Size : 55,6 Mb
Release : 2022-07-19
Category : Electronic
ISBN : 9781495121067

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Advances in Ergonomics In Design, Usability & Special Populations: Part I by Marcelo Soares,Francisco Rebelo Pdf

Successful interaction with products, tools and technologies depends on usable designs and accommodating the needs of potential users without requiring costly training. In this context, this book is concerned with emerging ergonomics in design concepts, theories and applications of human factors knowledge focusing on the discovery, design and understanding of human interaction and usability issues with products and systems for their improvement. This book will be of special value to a large variety of professionals, researchers and students in the broad field of human modeling and performance who are interested in feedback of devices’ interfaces (visual and haptic), user-centered design, and design for special populations, particularly the elderly. We hope this book is informative, but even more - that it is thought provoking. We hope it inspires, leading the reader to contemplate other questions, applications, and potential solutions in creating good designs for all.

Advances in Augmented Reality and Virtual Reality

Author : Jitendra Kumar Verma,Sudip Paul
Publisher : Springer Nature
Page : 220 pages
File Size : 46,9 Mb
Release : 2022-01-01
Category : Technology & Engineering
ISBN : 9789811672200

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Advances in Augmented Reality and Virtual Reality by Jitendra Kumar Verma,Sudip Paul Pdf

This book gathers the recent advances in Augmented Reality (AR) and Virtual Reality (VR). It includes topics on classification of computer assisted environments, field-of-views on visuospatial memory in complex virtual environment, free-roam VR for gaming, simulation of physical processes in an electric circuit, motion study of mated gears, ternary reversible gates with virtual reality, inclusiveness of AR and VR for agricultural disease detection, application of AR and VR in medical and pharmaceuticals, drones for medical assistance, machine learning based AR technologies for human face detection, recognition, and automated vehicles for medical assistance. The book is targeted towards advancing undergraduate, graduate, and post graduate students, researchers, academicians, policymakers, various government officials, NGOs, and industry research professionals who are currently working in the field of science and technology either directly or indirectly to benefit the common masses.

Emerging Advancements for Virtual and Augmented Reality in Healthcare

Author : Coelho, Luis Pinto,Queirós, Ricardo,Reis, Sara Seabra
Publisher : IGI Global
Page : 308 pages
File Size : 40,7 Mb
Release : 2021-12-10
Category : Computers
ISBN : 9781799883722

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Emerging Advancements for Virtual and Augmented Reality in Healthcare by Coelho, Luis Pinto,Queirós, Ricardo,Reis, Sara Seabra Pdf

Within the last few years, devices that are increasingly capable of offering an immersive experience close to reality have emerged. As devices decrease in size, the interest and application possibilities for them increase. In the healthcare sector, there is an enormous potential for virtual reality development, as this technology allows, on the one hand, the execution of operations or processes at a distance, decoupling realities; and on the other hand, it offers the possibility of simulation for training purposes, whenever there are contexts of risk to the patient or to the health professional. However, virtual reality devices and immersion in virtual environments still requires some improvement as complaints such as headaches and nausea are still common among users, and so continuous research and development is critical to progress the technology. Emerging Advancements for Virtual and Augmented Reality in Healthcare synthesizes the trends, best practices, methodologies, languages, and tools used to implement virtual reality and create a positive user experience while also discussing how to implement virtual reality into day-to-day work with a focus on healthcare professionals and related areas. The application possibilities and their impact are transversal to all areas of health and fields such as education, training, surgery, pain management, physical rehabilitation, stroke rehabilitation, phobia therapy, and telemedicine. Covering topics such as mental health treatment and virtual simulations, it is ideal for medical professionals, engineers, computer scientists, researchers, practitioners, managers, academicians, teachers, and students.

Advanced Technologies in Rehabilitation

Author : A. Gaggioli,E.A. Keshner,P.L. Weiss
Publisher : IOS Press
Page : 304 pages
File Size : 47,8 Mb
Release : 2009-06-11
Category : Medical
ISBN : 9781607504382

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Advanced Technologies in Rehabilitation by A. Gaggioli,E.A. Keshner,P.L. Weiss Pdf

The goal of this book is to bring together ideas from several different disciplines in order to examine the focus and aims that drive rehabilitation intervention and technology development. Specifically, the chapters in this book address the questions of what research is currently taking place to further develop rehabilitation, applied technology and how we have been able to modify and measure responses in both healthy and clinical populations using these technologies. The following chapters are dedicated toward addressing these issues: 1) Does Training with Technology Add to Functional Gains?; 2) Are there Rules that Govern Recovery of Function?; 3) Using the Body’s Own Signals to Augment Therapeutic Gains; 4) Technology Incorporates Cognition and Action; 5) Technology Enhances the Impact of Rehabilitation Programs; 6) Summary.

Applications of Augmented Reality - Current State of the Art

Author : Pierre Boulanger
Publisher : BoD – Books on Demand
Page : 242 pages
File Size : 47,8 Mb
Release : 2024-01-17
Category : Computers
ISBN : 9781837693351

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Applications of Augmented Reality - Current State of the Art by Pierre Boulanger Pdf

Augmented Reality (AR) uses information in the form of text, graphics, audio, and other virtual enhancements that are registered with real-world objects in real-time. AR enhances the user's interaction with the real world and provides added value over virtual reality. This book presents various AR applications ranging from real-time information display and applications in the construction industry and architecture to medical applications. It provides an overview of how AR is applied in these areas and showcases the current state of the art. This book is essential reading not only for researchers and technology developers but also for students (both graduates and undergraduates) and anyone who is interested in the application of AR technology in practice.