Adventures In Coding

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Adventures in Coding

Author : Eva Holland,Chris Minnick
Publisher : John Wiley & Sons
Page : 320 pages
File Size : 40,8 Mb
Release : 2016-03-28
Category : Computers
ISBN : 9781119232681

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Adventures in Coding by Eva Holland,Chris Minnick Pdf

Learn to code the fun way with nine real projects for true beginners Adventures in Coding is written specifically for young people who want to learn how to code, but don't know where to begin. No experience? No problem! This book starts from the very beginning to take you from newbie to app-builder in no time. You'll 'learn by doing' as you build projects designed to help you master fundamental programming skills—and you'll have a great time doing it. These skills form the foundation of any programmer's tool set, and you'll continue to use them as you graduate to other devices and more difficult projects. Each chapter includes a video to help clear up any confusion and make sure you really understand, so you can keep programming your way through every single project without hitting major roadblocks. If you're ready to start designing your own program, this book will help you get started today. More and more kids are learning to code, and many schools offer basic programming classes as part of the regular curriculum. This book is structured like a class, starting with the basics and building skill upon skill, making it both a perfect accompaniment to formal instruction and an ideal guide for self-study. Learn the basic programming skills you'll use everywhere Build nine fun projects from super-basic to pretty challenging Build the skills you need to create bigger and better apps Watch video tutorials for extra help and explanations How many times have you played with an app only to find yourself wishing it had this or that feature? If you learn how to code, you can be the creator of the next big app! But it all starts with that first small project. Adventures in Coding provides all the information you need, so let's get coding!

Hello Ruby: Adventures in Coding

Author : Linda Liukas
Publisher : Macmillan
Page : 114 pages
File Size : 50,8 Mb
Release : 2015-10-06
Category : Juvenile Fiction
ISBN : 9781250065001

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Hello Ruby: Adventures in Coding by Linda Liukas Pdf

Hello Ruby is the world's most whimsical way to learn about computers, programming and technology. Includes activities for all future coders.

Hello Ruby: Journey Inside the Computer

Author : Linda Liukas
Publisher : Feiwel & Friends
Page : 96 pages
File Size : 42,5 Mb
Release : 2017-10-03
Category : Juvenile Fiction
ISBN : 9781250193803

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Hello Ruby: Journey Inside the Computer by Linda Liukas Pdf

What exactly is a computer? How does it work? What is it made of? Learn all this and more with Ruby! In Ruby's world anything is possible if you put your mind to it—even fixing her father's broken computer! Join Ruby and her new friend, Mouse, on an imaginative journey through the insides of a computer in search of the missing Cursor. From bits and logic gates to computer hardware, in Journey Inside the Computer, Ruby (and her readers!) will learn the basic elements of the machines that power our world. Then future kid coders can put their knowledge and imaginations to work with fun activities. Praise for Linda Liukas and the Hello Ruby series: "[Linda Liukas] wants kids to understand and embrace basic computer logic, so that they later formulate code in the same effortless and creative way they build structures with LEGO." —The Wall Street Journal "Hello Ruby by Linda Liukas is half picture book and half activity book rolled into one adorable package. What I love about it is that it introduces programming without requiring a computer at all." —GeekMom.com

Hello Ruby: Expedition to the Internet

Author : Linda Liukas
Publisher : Feiwel & Friends
Page : 96 pages
File Size : 46,6 Mb
Release : 2018-10-09
Category : Juvenile Fiction
ISBN : 9781250228253

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Hello Ruby: Expedition to the Internet by Linda Liukas Pdf

Welcome back to the world's most whimsical way to learn about technology and coding in Hello Ruby: Expedition to the Internet, as Linda Liukas, a programming superstar, teaches kids all about the internet through storytelling and imaginative activities. What exactly is the Internet? Is it a cloud? A network of wires? How does the information travel online? Learn all this and more with Ruby! In Ruby’s world anything is possible if you put your mind to it—even building the Internet out of snow! But before you can build something, you need to understand what it is and how it works. Join Ruby and her friends in their quest to build the most amazing Snow Internet ever, while learning real life facts along the way. Then, future kid coders can put their knowledge and imaginations to the test with the fun and creative exercises included in the activity book section.

Disney Coding Adventures

Author : Allyssa Loya
Publisher : Lerner Publications
Page : 114 pages
File Size : 46,6 Mb
Release : 2018
Category : Coding theory
ISBN : 9781541542495

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Disney Coding Adventures by Allyssa Loya Pdf

"A simple, low-level, unplugged introduction to coding designed for young readers not yet ready for coding on computers. Beloved Disney characters draw in readers new to coding concepts"--

Adventures in Coding

Author : Eva Holland,Chris Minnick
Publisher : John Wiley & Sons
Page : 320 pages
File Size : 47,9 Mb
Release : 2016-03-03
Category : Computers
ISBN : 9781119232698

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Adventures in Coding by Eva Holland,Chris Minnick Pdf

Learn to code the fun way with nine real projects for true beginners Adventures in Coding is written specifically for young people who want to learn how to code, but don't know where to begin. No experience? No problem! This book starts from the very beginning to take you from newbie to app-builder in no time. You'll 'learn by doing' as you build projects designed to help you master fundamental programming skills—and you'll have a great time doing it. These skills form the foundation of any programmer's tool set, and you'll continue to use them as you graduate to other devices and more difficult projects. Each chapter includes a video to help clear up any confusion and make sure you really understand, so you can keep programming your way through every single project without hitting major roadblocks. If you're ready to start designing your own program, this book will help you get started today. More and more kids are learning to code, and many schools offer basic programming classes as part of the regular curriculum. This book is structured like a class, starting with the basics and building skill upon skill, making it both a perfect accompaniment to formal instruction and an ideal guide for self-study. Learn the basic programming skills you'll use everywhere Build nine fun projects from super-basic to pretty challenging Build the skills you need to create bigger and better apps Watch video tutorials for extra help and explanations How many times have you played with an app only to find yourself wishing it had this or that feature? If you learn how to code, you can be the creator of the next big app! But it all starts with that first small project. Adventures in Coding provides all the information you need, so let's get coding!

Hello Ruby: Adventures in Coding

Author : Linda Liukas
Publisher : Feiwel & Friends
Page : 112 pages
File Size : 45,9 Mb
Release : 2015-10-06
Category : Juvenile Fiction
ISBN : 9781250099501

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Hello Ruby: Adventures in Coding by Linda Liukas Pdf

"Hello Ruby is half picture book and half activity book rolled into one adorable package. It introduces programming without requiring a computer at all. The point of the book isn’t to teach you a programming language, but programming concepts." --GeekMom.com Meet Ruby—a small girl with a huge imagination, and the determination to solve any puzzle. As Ruby stomps around her world making new friends, including the Wise Snow Leopard, the Friendly Foxes, and the Messy Robots, kids will be introduced to the fundamentals of computational thinking, like how to break big problems into small ones, create step-by-step plans, look for patterns and think outside the box through storytelling. Then, these basic concepts at the core of coding and programming will be reinforced through fun playful exercises and activities that encourage exploration and creativity. In Ruby's world anything is possible if you put your mind to it.

Coding for Minecrafters

Author : Ian Garland
Publisher : Simon and Schuster
Page : 128 pages
File Size : 53,6 Mb
Release : 2019-05-21
Category : Juvenile Nonfiction
ISBN : 9781510740044

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Coding for Minecrafters by Ian Garland Pdf

Learn to Code while Adventuring through the Overworld! This fun and educational activity book Introduces kids to the world of coding through the Minecraft world they love. Colorfully illustrated characters and themes from their favorite video game bring the excitement of coding to life, while easy-to-follow screenshots guide them through activities. With adventures that include design, music, animation, gaming, and more, learners will discover tons of ways coding connects to other activities they love and how far a little imagination and invention can take them…to The End and beyond! Minecrafting-themed characters help kids become master coders Kid-friendly concepts and steps designed specifically for ages 8-12 Great games, mods, experiments, and more teach computational thinking—how to tackle large problems by breaking them down into a sequence of smaller, more manageable problems Whether brand-new to coding or looking for more hands-on learning, Coding for Minecrafters helps young coders advance in technology education by leaps and bounds—and have fun doing it!

Kids Can Code!

Author : Ian Garland
Publisher : Simon and Schuster
Page : 128 pages
File Size : 40,7 Mb
Release : 2019-06-11
Category : Juvenile Nonfiction
ISBN : 9781510740037

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Kids Can Code! by Ian Garland Pdf

Coding Activities and Adventures for Kids! Unleash the master coder in your child with this activity-filled guide! Fun coding adventures show kids just how far their imagination can take them. (Did you know coding took us to the moon?!) Complete with simple steps, colorful illustrations, and easy-to-follow screenshots, kids will find the encouragement they need to dive right in and discover the amazing power of coding. You’ll both love how Kids Can Code: Gives kids the confidence to master coding through simple projects that feel like play. Helps young learners get to know some of the most common coding languages—and the many ways they’re used to invent and create—in kid-friendly ways. Makes concepts like plot coordinates and binary code simple (even fun!) to grasp. Boosts computational thinking—tackling large problems by breaking them down into a sequence of smaller, more manageable problems. Gives kids a taste of the many ways coding be used—from music and design to animation and gaming. The activity-based learning in this guide sets kids up for immediate coding success, so they feel like a real programmer. It’s the best way to keep them learning and excited about technology!

Coding for Kids

Author : Stephen J. Wolf
Publisher : Stephen J. Wolf
Page : 358 pages
File Size : 55,8 Mb
Release : 2018-05-12
Category : Electronic
ISBN : 0996984690

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Coding for Kids by Stephen J. Wolf Pdf

Learn JavaScript JavaScript is the brains behind the internet, updating websites, running games, and so much more. This book teaches you the basics of coding in JavaScript by creating The Room Adventure. The Room Adventure Game The game starts as a text-based adventure, going from room to room in a house you create. You find items and use them to fix broken things in other rooms. Once the game structure is set, you can convert your game into HTML, adding colors, images, and you can travel through your house using buttons instead of typing! You can easily share your creations with friends and family! This Book The focus of the book is to teach you standard coding concepts that stretch to any programming language. So even if you switch to another language later, the lessons you learn in this book will benefit you. We talk about about proper syntax for JavaScript, variable types, computer decision-making, loops, functions, and so much more. In order to code, you only need simple text files. To test your code, you need access to an internet browser, but you don't need internet access. Chapter 1 covers the setup you need to get started. This book is written by a middle school science teacher with over 17 years of experience working with kids. The format of the book is a step-by-step guide through the process with repetition and contains all the code available in the back of the book. A short reference guide is also included, as well as additional add-on features for the game on an exclusive website. Start Your Adventure Today! Chapter Breakdown Chapter 1 introduces you to the book itself and gets you set up and ready to code. Chapter 2 gets your house set up where you can travel from room to room. Chapter 3 completes the main game, letting the player fix things around the house and earn points. Chapter 4 adjusts your game so we can add more features. Chapter 5 has a bunch of new optional features you can add to your game, including randomizing where things are found. Chapter 6 walks you through converting your game to HTML and styling it with CSS. Chapter 7 are some final thoughts on the project, including how to convert your Room Adventure into a Fantasy Quest. Chapter 8 is a condensed JavaScript crash course and a quick reference syntax guide, helpful for all your future coding adventures. Chapter 9 has all the game code for the text version of the game completed in chapter 3 and for the fully featured HTML version. Also available from Stephen J. Wolf Red Jade Fantasy Series Journeys in Kallisor The Shattered Shards The Assembly The Forgotten Tribe Delminor's Trials: A Prequel Garinor's Adventure A Choose-Your-Own-Adventure Novel Pre-selected paths The Castle Path The Labyrinth Path The Prince Path The Stone Path Coding for Kids Learn JavaScript: Build the Room Adventure Game Learn JavaScript: Build Mini Apps (Forthcoming) A Shocking Journey Learn about electricity and magnetism through analogies.

First Steps in Coding: What's a Loop?

Author : Kaitlyn Siu
Publisher : Wayland
Page : 0 pages
File Size : 44,7 Mb
Release : 2022-04-12
Category : Juvenile Nonfiction
ISBN : 1526315726

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First Steps in Coding: What's a Loop? by Kaitlyn Siu Pdf

Fundamental and FUN first coding concepts for kids, and the great thing is: it's unplugged! What's a Loop? ... a tree house adventure! is an exciting story that leads children through the idea of loops in everyday life, and the super-important concept of debugging errors in their code. Flash, Jet and Zeb, the super-powered robots who star in this story, learn these fundamentals of coding as they build an incredible tree house together! In the First Steps in Coding series, children are encouraged to become super coders with the help of various colourful and friendly robots, who are all going on awesome adventures. Children as young as 3-5 years old learn code through unplugged stories with bright and cheerful illustrations. Interactive elements throughout each book encourage hands-on engagement from children, and each story finishes with a creative activity to cement their coding learning. A parent, carer and teacher's guide at the back of each book makes this a great resource for home school and classroom learning. Titles in the series include: What's an Algorithm? ... a splash park adventure! What's Branching? ... a birthday adventure! What's Decomposition? ... a rock-and-roll adventure! What's a Loop? ... a tree house adventure! What's Sequencing? ... a school-day adventure! What's a Variable? ... a story-time adventure!

Hello Ruby 1: Adventures in Coding ผจญภัยไปกับ Coding

Author : Linda Liukas
Publisher : Nanmeebooks
Page : 128 pages
File Size : 54,9 Mb
Release : 2020-06-18
Category : Education
ISBN : 9786160448500

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Hello Ruby 1: Adventures in Coding ผจญภัยไปกับ Coding by Linda Liukas Pdf

คู่มือการเรียนรู้พื้นฐานของ Coding ที่เริ่มต้นด้วยเรื่องราวการผจญภัยของรูบี้ สาวน้อย ขี้สงสัยผู้เปี่ยมด้วยจินตนาการและความมุ่งมั่น ไม่ยอมแพ้อะไรง่าย ๆ ครั้งนี้พ่อของเธอได้ทิ้ง คำใบ้ปริศนาไว้ให้ออกตามหาเพชรล้ำค่า 5 เม็ด บททดสอบของรูบี้ได้เริ่มต้นขึ้นแล้ว มาร่วม ค้นหาคำตอบว่านอกจากเพชรที่มีค่าแล้ว รูบี้ยังได้รับสิ่งใดจากการผจญภัยในครั้งนี้อีกหรือไม่ เมื่ออ่านเรื่องของรูบี้ที่ช่วยปูพื้นฐานในเรื่องของกระบวนการคิดเชิงตรรกศาสตร์ซึ่งเป็น พื้นฐานของ Coding แล้ว ในส่วนท้ายของหนังสือยังมี 22 กิจกรรมสนุกสำหรับเรียนรู้เรื่องการ เขียนโปรแกรมโดยไม่จำเป็นต้องใช้คอมพิวเตอร์หรือ Unplugged Coding ได้โดยใช้วัสดุหาง่าย

Adventures in Python

Author : Craig Richardson
Publisher : John Wiley & Sons
Page : 288 pages
File Size : 54,7 Mb
Release : 2015-01-29
Category : Computers
ISBN : 9781118951859

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Adventures in Python by Craig Richardson Pdf

The complete beginner's guide to Python, for young people whowant to start today Adventures in Python is designed for 11-to 15-year oldswho want to teach themselves Python programming, but don't knowwhere to start. Even if you have no programming experience at all,this easy to follow format and clear, simple instruction will getyou up and running quickly. The book walks you through nineprojects that teach you the fundamentals of programming in general,and Python in particular, gradually building your skills until youhave the confidence and ability to tackle your own projects. Videoclips accompany each chapter to provide even more detailedexplanation of important concepts, so you feel supported every stepof the way. Python is one of the top programming languages worldwide, withan install base in the millions. It's a favourite language atGoogle, YouTube, the BBC, and Spotify, and is the primaryprogramming language for the Raspberry Pi. As an open-sourcelanguage, Python is freely downloadable, with extensive librariesreadily available, making it an ideal entry into programming forthe beginner. Adventures in Python helps you get started,giving you the foundation you need to follow your curiosity. Start learning Python at its most basic level Learn where to acquire Python and how to set it up Understand Python syntax and interpretation for moduleprogramming Develop the skills that apply to any programming language Python programming skills are invaluable, and developingproficiency gives you a head start in learning other languages likeC++, Objective-C, and Java. When learning feels like fun, you won'tever want to stop – so get started today with Adventuresin Python.

How to Learn Programming

Author : Fm Bill Jordan
Publisher : Unknown
Page : 102 pages
File Size : 40,5 Mb
Release : 2020-12-20
Category : Electronic
ISBN : 9798582605249

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How to Learn Programming by Fm Bill Jordan Pdf

IntroductionThis is a memoir describing some of my adventures as a self taught programmer.I later worked as a programmer and an IT trainer and tutor. I am also a master chess player, chess having some things in common with programming. Who is this book for?Its for anyone learning or interested in learning about programming, or are simplycurious about what is involved with programming. This is a story for anyone who had or used an Amiga, a Commodore 64, an Apple IIeor any other early PC. In short, anyone who is interested in retro computers. The book talks about the BASIC and C/C++ languages. While BASIC may not be an important language these days, there are many ideas from BASIC that apply to other programming languages. One of the themes of the book is developing the art of thinking abstractly. C is an important language because is the descendant of many modern languages: C++ Java JavaScript Python Actionscript to name a few. Many likes are designed to look like C to make them easier to learn. This book will give many ideas and coding examples about programming. Its also for experienced programmers who are interested in stories about programming. In fact, the most important thing about this book are the stories. The image on the front cover is part of a Mandelbrot which is type of computer generated image. This Mandelbrot was generated on an Amiga computer which was popular in the late 80s and early 90s.

First Steps in Coding: What's a Variable?

Author : Kaitlyn Siu
Publisher : Wayland
Page : 0 pages
File Size : 43,9 Mb
Release : 2022-03-10
Category : Coding theory
ISBN : 1526315793

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First Steps in Coding: What's a Variable? by Kaitlyn Siu Pdf

What's a Variable? a story-time adventure! is fun tale that leads children through the idea of variables in everyday life, and the super-important concept of debugging errors in their code. Flex and Type, the super-powered robots who star in this story, learn these fundamentals of coding as they write a flexible-and-fun story at the library called All About Me!