Ancient Greece And Rome In Modern Science Fiction

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Ancient Greece and Rome in Modern Science Fiction

Author : Ross Clare
Publisher : Liverpool University Press
Page : 264 pages
File Size : 41,9 Mb
Release : 2022-11-24
Category : Art
ISBN : 9781800855113

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Ancient Greece and Rome in Modern Science Fiction by Ross Clare Pdf

Ancient Greece and Rome in Modern Science Fiction introduces and analyses the reception of classical antiquity in contemporary science fiction. By using up-to-date methods from classical reception theory, science-fiction analysis and fictional-world studies, the book will help furnish the reader’s understanding of the ways in which the literature, culture, history and mythology of ancient Greece and Rome are appropriated and represented across multiple media platforms in the science-fiction genre today. The book will therefore serve as an entry point into several areas of study: the reception of classics in popular culture, antiquity in modern media, the uses of the ancient world in science-fiction, and broader science-fiction criticism. The chapters – structured by medium – principally offer a roughly chronological overview of that medium and its treatment of ancient history, mythology, literature and culture. An abundance of case studies from literature, film and television and videogames including Star Trek, Battlestar Galactica, Fallout: New Vegas, the Mass Effect franchise and Assassin’s Creed show how classical antiquity is reused, encountered, re-encountered by creators and consumers of the present – how we bounce off it, and it bounces off us, and how this reciprocation creates new visions of Greece and of Rome.

Classical Traditions in Science Fiction

Author : Brett M. Rogers,Benjamin Eldon Stevens
Publisher : Classical Presences
Page : 401 pages
File Size : 43,7 Mb
Release : 2015
Category : History
ISBN : 9780190228330

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Classical Traditions in Science Fiction by Brett M. Rogers,Benjamin Eldon Stevens Pdf

For all its concern with change in the present and future, science fiction is deeply rooted in the past and, surprisingly, engages especially deeply with the ancient world. Indeed, both as an area in which the meaning of "classics" is actively transformed and as an open-ended set of texts whose own 'classic' status is a matter of ongoing debate, science fiction reveals much about the roles played by ancient classics in modern times. Classical Traditions in Science Fiction is the first collection in English dedicated to the study of science fiction as a site of classical receptions, offering a much-needed mapping of that important cultural and intellectual terrain. This volume discusses a wide variety of representative examples from both classical antiquity and the past four hundred years of science fiction, beginning with science fiction's "rosy-fingered dawn" and moving toward the other-worldly literature of the present day. As it makes its way through the eras of science fiction, Classical Traditions in Science Fiction exposes the many levels on which science fiction engages the ideas of the ancient world, from minute matters of language and structure to the larger thematic and philosophical concerns.

Once and Future Antiquities in Science Fiction and Fantasy

Author : Brett M. Rogers,Benjamin Eldon Stevens
Publisher : Unknown
Page : 233 pages
File Size : 45,6 Mb
Release : 2020
Category : Classical literature
ISBN : 1350068977

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Once and Future Antiquities in Science Fiction and Fantasy by Brett M. Rogers,Benjamin Eldon Stevens Pdf

"In 15 all-new essays, this volume explores how science fiction and fantasy draw on materials from ancient Greece and Rome, 'displacing' them from their original settings-in time and space, in points of origins and genre-and encouraging readers to consider similar 'displacements' in the modern world. Modern examples from a wide range of media and genres-including Philip Pullman's His Dark Materials and the novels of Helen Oyeyemi, the Rocky Horror Picture Show and Hayao Miyazaki's Spirited Away , and the role-playing games Dungeons and Dragons and Warhammer 40K- are brought alongside episodes from ancient myth, important moments from history, and more. All together, these multifaceted studies add to our understanding of how science fiction and fantasy form important areas of classical reception, not only transmitting but also transmuting images of antiquity. The volume concludes with an inspiring personal reflection from the New York Times-bestselling author of speculative fiction, Catherynne M. Valente, offering her perspective on the limitless potential of the classical world to resonate with experience today."--

Celestial Matters

Author : Richard Garfinkle
Publisher : Macmillan
Page : 397 pages
File Size : 47,5 Mb
Release : 1997-06-15
Category : Fiction
ISBN : 9781466838970

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Celestial Matters by Richard Garfinkle Pdf

A thousand years after Alexander the Great, the Greek Empire has expanded over the world with the help of advanced technology. Its plans for Total Domination of the entire planet will be complete once the war with the empire of the middle kingdom has been won. The scientist Aias, commander of the celestial ship Chandra's Tear, prepares to embark on a secret mission to the sun, to steal a piece of the purest elemental fire. This ultimate piece of celestial matter will form the basis for a weapon capable of decisively ending the war with the Taoists of the Far East.

A Companion to Ancient Greece and Rome on Screen

Author : Arthur J. Pomeroy
Publisher : John Wiley & Sons
Page : 564 pages
File Size : 55,8 Mb
Release : 2017-08-07
Category : Literary Criticism
ISBN : 9781118741351

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A Companion to Ancient Greece and Rome on Screen by Arthur J. Pomeroy Pdf

A comprehensive treatment of the Classical World in film and television, A Companion to Ancient Greece and Rome on Screen closely examines the films and TV shows centered on Greek and Roman cultures and explores the tension between pagan and Christian worlds. Written by a team of experts in their fields, this work considers productions that discuss social settings as reflections of their times and as indicative of the technical advances in production and the economics of film and television. Productions included are a mix of Hollywood and European spanning from the silent film era though modern day television series, and topics discussed include Hollywood politics in film, soundtrack and sound design, high art and low art, European art cinemas, and the ancient world as comedy. Written for students of film and television as well as those interested in studies of ancient Rome and Greece, A Companion to Ancient Greece and Rome on Screen provides comprehensive, current thinking on how the depiction of Ancient Greece and Rome on screen has developed over the past century. It reviews how films of the ancient world mirrored shifting attitudes towards Christianity, the impact of changing techniques in film production, and fascinating explorations of science fiction and technical fantasy in the ancient world on popular TV shows like Star Trek, Babylon 5, Battlestar Galactica, and Dr. Who.

The Reception of Ancient Greece and Rome in Children’s Literature

Author : Anonim
Publisher : BRILL
Page : 358 pages
File Size : 49,5 Mb
Release : 2015-09-07
Category : Literary Criticism
ISBN : 9789004298606

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The Reception of Ancient Greece and Rome in Children’s Literature by Anonim Pdf

The Reception of Ancient Greece and Rome in Children’s Literature: Heroes and Eagles investigates the varying receptions of Ancient Greece and Rome in children’s literature, covering the genres of historical fiction, fantasy, mystery stories and classical mythology, and considering the ideological manipulations in these works.

Once and Future Antiquities in Science Fiction and Fantasy

Author : Brett M. Rogers,Benjamin Eldon Stevens
Publisher : Bloomsbury Publishing
Page : 249 pages
File Size : 43,8 Mb
Release : 2019
Category : History
ISBN : 9781350068940

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Once and Future Antiquities in Science Fiction and Fantasy by Brett M. Rogers,Benjamin Eldon Stevens Pdf

Preface ; Introduction: Displacing Antiquity in Science Fiction and Fantasy (Brett M -- Rogers, Benjamin Eldon Stevens) ; Part I: Displacing Points of Origin. 1 -- More 'T, ' Vicar? Revisiting Models and Methodologies for Classical Receptions in Science Fiction (Tony Keen) ; 2 -- Saxa loquuntur?: Archaeological Fantasies in Wilhelm Jensen's Gradiva (Jesse Weiner) ; 3 -- Time Travel and Self-Reflexivity in Receptions of Homer's Iliad (Claire Kenward) ; 4 -- Monuments and Tradition in Jack McDevitt's The Engines of God (Laura Zientek) ; Part II: Displaced in Space. 5 -- Lyra's Odyssey in Philip Pullman's His Dark Materials (Ortwin Knorr) ; 6 -- Displacing Nostos and the Ancient Greek Hero in Hayao Miyazaki's Spirited Away (Suzanne Lye) ; 7. 'The nearest technically impossible thing': Classical Antiquity in the Novels of Helen Oyeyemi (Benjamin Eldon Stevens) ; Part III: Displaced in Time. 8 -- Dynamic Tensions: The Figure(s) of Atlas in The Rocky Horror Picture Show (Stephen B -- Moses and Brett M -- Rogers) ; 9 -- Drinking Blood and Talking Ghosts in Diana Wynne Jones's The Time of the Ghost (Frances Foster) ; 10 -- Finding Cassandra in Science Fiction: The Seer of Agamemnon and the Time-Traveling Protector of Continuum (Jennifer Ranck) ; Part IV: Displacing Genre. 11 -- Classical Reception and the Half-Elf Cleric (C -- W -- Marshall) ; 12 -- The Gods Problem in Gene Wolfe's Soldier of the Mist (Vincent Tomasso) ; 13 -- The Divine Emperor in Virgil's Aeneid and the Warhammer 40K Universe (Alexander McAuley) ;Part V: Epilogue: Finding a Place in Displacement. 14 -- Just Your Averange Tuesday-Morning Minotaur (Catherynne M -- Valente).

Twelve Voices from Greece and Rome

Author : Christopher Pelling,Maria Wyke
Publisher : OUP Oxford
Page : 288 pages
File Size : 41,6 Mb
Release : 2014-10-30
Category : Literary Collections
ISBN : 9780191053641

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Twelve Voices from Greece and Rome by Christopher Pelling,Maria Wyke Pdf

Twelve Voices from Greece and Rome is a book for all readers who want to know more about the literature that underpins Western civilization. Chistopher Pelling and Maria Wyke provide a vibrant and distinctive introduction to twelve of the greatest authors from ancient Greece and Rome, writers whose voices still resonate strongly across the centuries: Homer, Sappho, Herodotus, Euripides, Thucydides, Plato, Caesar, Cicero, Virgil, Horace, Juvenal and Tacitus. To what vital ideas do these authors give voice? And why are we so often drawn to what they say even in modern times? Twelve Voices investigates these tantalizing questions, showing how these great figures from classical antiquity still address some of our most fundamental concerns in the world today (of war and courage, dictatorship and democracy, empire, immigration, city life, art, madness, irrationality, and religious commitment), and express some of our most personal sentiments (about family and friendship, desire and separation, grief and happiness). These twelve classical voices can sound both compellingly familiar and startlingly alien to the twenty-first century reader. Yet they remain suggestive and inspiring, despite being rooted in their own times and places, and have profoundly affected the lives of those prepared to listen to them right up to the present day.

Ancient Greece and Rome in Videogames

Author : Ross Clare
Publisher : Bloomsbury Publishing
Page : 241 pages
File Size : 50,8 Mb
Release : 2021-06-03
Category : Games & Activities
ISBN : 9781350157217

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Ancient Greece and Rome in Videogames by Ross Clare Pdf

This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them. Tracking the movement of such concepts across different media, the study builds an interconnected picture of antiquity in video games within a wider transmedial environment. Ancient Greece and Rome in Videogames presents a wide array of games from several different genres, ranging from the blood-spilling violence of god-killing and gladiatorial combat to meticulous strategizing over virtual Roman Empires and often bizarre adventures in pseudo-ancient places. Readers encounter instances in which players become intimately engaged with the “epic mode” of spectacle in God of War, moments of negotiation with colonised lands in Rome: Total War and Imperium Romanum, and multi-layered narratives rich with ancient traditions in games such as Eleusis and Salammbo. The case study approach draws on close analysis of outstanding examples of the genre to uncover how both representation and gameplay function in such “ancient games”.

Classical Traditions in Science Fiction

Author : Brett M. Rogers,Benjamin Eldon Stevens
Publisher : Oxford University Press
Page : 416 pages
File Size : 40,7 Mb
Release : 2015-01-12
Category : History
ISBN : 9780199988433

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Classical Traditions in Science Fiction by Brett M. Rogers,Benjamin Eldon Stevens Pdf

For all its concern with change in the present and future, science fiction is deeply rooted in the past and, surprisingly, engages especially deeply with the ancient world. Indeed, both as an area in which the meaning of "classics" is actively transformed and as an open-ended set of texts whose own 'classic' status is a matter of ongoing debate, science fiction reveals much about the roles played by ancient classics in modern times. Classical Traditions in Science Fiction is the first collection in English dedicated to the study of science fiction as a site of classical receptions, offering a much-needed mapping of that important cultural and intellectual terrain. This volume discusses a wide variety of representative examples from both classical antiquity and the past four hundred years of science fiction, beginning with science fiction's "rosy-fingered dawn" and moving toward the other-worldly literature of the present day. As it makes its way through the eras of science fiction, Classical Traditions in Science Fiction exposes the many levels on which science fiction engages the ideas of the ancient world, from minute matters of language and structure to the larger thematic and philosophical concerns.

The Oxford Handbook of Greek and Roman Art and Architecture

Author : Clemente Marconi
Publisher : Oxford Handbooks
Page : 729 pages
File Size : 44,6 Mb
Release : 2015
Category : Architecture
ISBN : 9780199783304

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The Oxford Handbook of Greek and Roman Art and Architecture by Clemente Marconi Pdf

This handbook explores key aspects of art and architecture in ancient Greece and Rome. Drawing on the perspectives of scholars of various generations, nationalities, and backgrounds, it discusses Greek and Roman ideas about art and architecture, as expressed in both texts and images, along with the production of art and architecture in the Greek and Roman world.

Timarion

Author : Barry Baldwin
Publisher : Detroit : Wayne State University Press
Page : 184 pages
File Size : 51,5 Mb
Release : 1984
Category : Language Arts & Disciplines
ISBN : UOM:39015028574393

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Timarion by Barry Baldwin Pdf

Lucian's True History

Author : Lucian (of Samosata.)
Publisher : Unknown
Page : 350 pages
File Size : 41,7 Mb
Release : 1894
Category : History, Ancient
ISBN : NYPL:33433081622502

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Lucian's True History by Lucian (of Samosata.) Pdf

Beyond Greece and Rome

Author : Jane Grogan
Publisher : Oxford University Press, USA
Page : 356 pages
File Size : 42,6 Mb
Release : 2020-04-23
Category : Literary Criticism
ISBN : 9780198767114

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Beyond Greece and Rome by Jane Grogan Pdf

Though the subject of classical reception in early modern Europe is a familiar one, modern scholarship has tended to assume the dominance of Greece and Rome in engagements with the classical world during that period. The essays in this volume aim to challenge this prevailing view by arguing for the significance and familiarity of the ancient near east to early modern Europe, establishing the diversity and expansiveness of the classical world known to authors like Shakespeare and Montaigne in what we now call the 'global Renaissance'. However, global Renaissance studies has tended to look away from classical reception, exacerbating the blind spot around the significance of the ancient near east for early modern Europe. Yet this wider classical world supported new modes of humanist thought and unprecedented cross-cultural encounters, as well as informing new forms of writing, such as travel writing and antiquarian treatises; in many cases, and befitting its Herodotean origins, the ancient near east raises questions of travel, empire, religious diversity, cultural relativism, and the history of European culture itself in ways that prompted detailed, engaging, and functional responses by early modern readers and writers. Bringing together a range of approaches from across the fields of classical studies, history, and comparative literature, this volume seeks both to emphasize the transnational, interdisciplinary, and interrogative nature of classical reception, and to make a compelling case for the continued relevance of the texts, concepts, and materials of the ancient near east, specifically, to early modern culture and scholarship.

Classical Myth and Culture in the Cinema

Author : Martin M. Winkler
Publisher : Oxford University Press
Page : 361 pages
File Size : 42,7 Mb
Release : 2001-06-21
Category : Performing Arts
ISBN : 9780198029786

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Classical Myth and Culture in the Cinema by Martin M. Winkler Pdf

Classical Myth and Culture in the Cinema is a collection of essays presenting a variety of approaches to films set in ancient Greece and Rome and to films that reflect archetypal features of classical literature. The diversity of content and theoretical stances found in this volume will make it required reading for scholars and students interested in interdisciplinary approaches to text and image, and for anyone interested in the presence of Greece and Rome in modern popular culture.