Anime Aesthetics

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Anime Aesthetics

Author : Alistair D. Swale
Publisher : Springer
Page : 167 pages
File Size : 55,5 Mb
Release : 2015-08-10
Category : Social Science
ISBN : 9781137463357

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Anime Aesthetics by Alistair D. Swale Pdf

Japanese animation has been given fulsome academic commentary in recent years. However, there is arguably a need for a more philosophically consistent and theoretically integrated engagement. While this book covers the key thinkers of contemporary aesthetic theory, it aims to reground reflection on anime within the aesthetics of R.G. Collingwood.

Anime Aesthetics

Author : Alistair D. Swale
Publisher : Springer
Page : 167 pages
File Size : 55,6 Mb
Release : 2015-08-10
Category : Social Science
ISBN : 9781137463357

Get Book

Anime Aesthetics by Alistair D. Swale Pdf

Japanese animation has been given fulsome academic commentary in recent years. However, there is arguably a need for a more philosophically consistent and theoretically integrated engagement. While this book covers the key thinkers of contemporary aesthetic theory, it aims to reground reflection on anime within the aesthetics of R.G. Collingwood.

Japanese Aesthetics and Anime

Author : Dani Cavallaro
Publisher : McFarland
Page : 209 pages
File Size : 41,7 Mb
Release : 2013-01-17
Category : Performing Arts
ISBN : 9780786471515

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Japanese Aesthetics and Anime by Dani Cavallaro Pdf

This study addresses the relationship between Japanese aesthetics, a field steeped in philosophy and traditional knowledge, and anime, a prominent part of contemporary popular culture. There are three premises: (1) the abstract concepts promoted by Japanese aesthetics find concrete expression at the most disparate levels of everyday life; (2) the abstract and the concrete coalesce in the visual domain, attesting to the visual nature of Japanese culture at large; and (3) anime can help us appreciate many aspects of Japan's aesthetic legacy, in terms of both its theoretical propositions and its visual, even tangible, aspects.

Japanese Media Cultures in Japan and Abroad: Transnational Consumption of Manga, Anime, and Media-Mixes

Author : Manuel Hernández-Pérez
Publisher : MDPI
Page : 162 pages
File Size : 54,6 Mb
Release : 2019-06-24
Category : Art
ISBN : 9783039210084

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Japanese Media Cultures in Japan and Abroad: Transnational Consumption of Manga, Anime, and Media-Mixes by Manuel Hernández-Pérez Pdf

In the last few decades, Japanese popular culture productions have been consolidated as one of the most influential and profitable global industries. As a creative industry, Japanese Media-Mixes generate multimillion-dollar revenues, being a product of international synergies and the natural appeal of the characters and stories. The transnationalization of investment capital, diversification of themes and (sub)genres, underlying threat in the proliferation of illegal audiences, development of internet streaming technologies, and other new transformations in media-mix-based production models make the study of these products even more relevant today. In this way, manga (Japanese comics), anime (Japanese animation), and video games are not necessarily products designed for the national market. More than ever, it is necessary to reconcile national and transnational positions for the study of this cultural production. The present volume includes contributions aligned to the analysis of Japanese popular culture flow from many perspectives (cultural studies, film, comic studies, sociology, etc.), although we have emphasized the relationships between manga, anime, and international audiences. The selected works include the following topics: • Studies on audiences—national and transnational case studies; • Fandom production and Otaku culture; • Cross-media and transmedia perspectives; • Theoretical perspectives on manga, anime, and media-mixes.

Anime's Identity

Author : Stevie Suan
Publisher : U of Minnesota Press
Page : 380 pages
File Size : 42,5 Mb
Release : 2021-11-09
Category : Performing Arts
ISBN : 9781452966069

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Anime's Identity by Stevie Suan Pdf

A formal approach to anime rethinks globalization and transnationality under neoliberalism Anime has become synonymous with Japanese culture, but its global reach raises a perplexing question—what happens when anime is produced outside of Japan? Who actually makes anime, and how can this help us rethink notions of cultural production? In Anime’s Identity, Stevie Suan examines how anime’s recognizable media-form—no matter where it is produced—reflects the problematics of globalization. The result is an incisive look at not only anime but also the tensions of transnationality. Far from valorizing the individualistic “originality” so often touted in national creative industries, anime reveals an alternate type of creativity based in repetition and variation. In exploring this alternative creativity and its accompanying aesthetics, Suan examines anime from fresh angles, including considerations of how anime operates like a brand of media, the intricacies of anime production occurring across national borders, inquiries into the selfhood involved in anime’s character acting, and analyses of various anime works that present differing modes of transnationality. Anime’s Identity deftly merges theories from media studies and performance studies, introducing innovative formal concepts that connect anime to questions of dislocation on a global scale, creating a transformative new lens for analyzing popular media.

Anime's Knowledge Cultures

Author : Jinying Li
Publisher : U of Minnesota Press
Page : 302 pages
File Size : 51,5 Mb
Release : 2024-03-12
Category : Performing Arts
ISBN : 9781452970585

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Anime's Knowledge Cultures by Jinying Li Pdf

Unlocking the technosocial implications of global geek cultures Why has anime, a “low-tech” medium from last century, suddenly become the cultural “new cool” in the information age? Through the lens of anime and its transnational fandom, Jinying Li explores the meanings and logics of “geekdom” as one of the most significant sociocultural groups of our time. In Anime’s Knowledge Cultures, Li shifts the center of global geography in knowledge culture from the computer boys in Silicon Valley to the anime fandom in East Asia. Drawing from film studies, animation studies, media theories, fan studies, and area studies, she provides broad cultural and theoretical explanations of anime’s appeal to a new body of tech-savvy knowledge workers and consumers commonly known as geeks, otaku, or zhai. Examining the forms, techniques, and aesthetics of anime, as well as the organization, practices, and sensibilities of its fandom, Anime’s Knowledge Cultures is at once a theorization of anime as a media environment as well as a historical and cultural study of transnational geekdom as a knowledge culture. Li analyzes anime culture beyond the national and subcultural frameworks of Japan or Japanese otaku, instead theorizing anime’s transnational, transmedial network as the epitome of the postindustrial knowledge culture of global geekdom. By interrogating the connection between the anime boom and global geekdom, Li reshapes how we understand the meanings and significance of anime culture in relation to changing social and technological environments.

Japanese Cinema Between Frames

Author : Laura Lee
Publisher : Springer
Page : 177 pages
File Size : 41,7 Mb
Release : 2017-11-08
Category : Performing Arts
ISBN : 9783319663739

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Japanese Cinema Between Frames by Laura Lee Pdf

This book explores the rich complexity of Japan’s film history by tracing how cinema has been continually reshaped through its dynamic engagement within a shifting media ecology. Focusing on techniques that draw attention to the interval between frames on the filmstrip, something that is generally obscured in narrative film, Lee uncovers a chief mechanism by which, from its earliest period, the medium has capitalized on its materiality to instantiate its contemporaneity. In doing so, cinema has bound itself tightly with adjacent visual forms such as anime and manga to redefine itself across its history of interaction with new media, including television, video, and digital formats. Japanese Cinema Between Frames is a bold examination of Japanese film aesthetics that reframes the nation’s cinema history, illuminating processes that have both contributed to the unique texture of Japanese films and yoked the nation’s cinema to the global sphere of film history.

Japan After Japan

Author : Tomiko Yoda,Harry Harootunian
Publisher : Duke University Press
Page : 455 pages
File Size : 44,6 Mb
Release : 2006-10-04
Category : History
ISBN : 9780822388609

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Japan After Japan by Tomiko Yoda,Harry Harootunian Pdf

The prolonged downturn in the Japanese economy that began during the recessionary 1990s triggered a complex set of reactions both within Japan and abroad, reshaping not only the country’s economy but also its politics, society, and culture. In Japan After Japan, scholars of history, anthropology, literature, and film explore the profound transformations in Japan since the early 1990s, providing complex analyses of a nation in transition, linking its present to its past and connecting local situations to global developments. Several of the essayists reflect on the politics of history, considering changes in the relationship between Japan and the United States, the complex legacy of Japanese colonialism, Japan’s chronic unease with its wartime history, and the postwar consolidation of an ethnocentric and racist nationalism. Others analyze anxieties related to the role of children in society and the weakening of the gendered divide between workplace and home. Turning to popular culture, contributors scrutinize the avid consumption of “real events” in formats including police shows, quiz shows, and live Web camera feeds; the creation, distribution, and reception of Pokémon, the game-based franchise that became a worldwide cultural phenomenon; and the ways that the behavior of zealous fans of anime both reinforces and clashes with corporate interests. Focusing on contemporary social and political movements, one essay relates how a local citizens’ group pressed the Japanese government to turn an international exposition, the Aichi Expo 2005, into a more environmentally conscious project. Another essay offers both a survey of emerging political movements and a manifesto identifying new possibilities for radical politics in Japan. Together the contributors to Japan After Japan present much-needed insight into the wide-ranging transformations of Japanese society that began in the 1990s. Contributors. Anne Allison, Andrea G. Arai, Eric Cazdyn, Leo Ching, Harry Harootunian, Marilyn Ivy, Sabu Kohso, J. Victor Koschmann, Thomas LaMarre, Masao Miyoshi, Yutaka Nagahara, Naoki Sakai, Tomiko Yoda, Yoshimi Shunya, Mitsuhiro Yoshimoto

The Film Handbook

Author : Mark de Valk,Sarah Arnold
Publisher : Routledge
Page : 378 pages
File Size : 48,9 Mb
Release : 2013-05-02
Category : Performing Arts
ISBN : 9781136508516

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The Film Handbook by Mark de Valk,Sarah Arnold Pdf

The Film Handbook examines the current state of filmmaking and how film language, technique and aesthetics are being utilised for today’s ‘digital film’ productions. It reflects on how critical analysis’ of film underpins practice and story, and how developing an autonomous ‘vision’ will best aid student creativity. The Film Handbook offers practical guidance on a range of traditional and independent ‘guerrilla’ film production methods, from developing script ideas and the logistics of planning the shoot to cinematography, sound and directing practices. Film professionals share advice of their creative and practical experiences shooting both on digital and film forms. The Film Handbook relates theory to the filmmaking process and includes: • documentary, narrative and experimental forms, including deliberations on ‘reading the screen’, genre, mise-en-scène, montage, and sound design • new technologies of film production and independent distribution, digital and multi-film formats utilised for indie filmmakers and professional dramas, sound design and music • the short film form, theories of transgressive and independent ‘guerrilla’ filmmaking, the avant-garde and experimental as a means of creative expression • preparing to work in the film industry, development of specialisms as director, producer, cinematographer, editor, and the presentation of creative work.

Mechademia 9

Author : Frenchy Lunning
Publisher : U of Minnesota Press
Page : 512 pages
File Size : 41,6 Mb
Release : 2014-11-15
Category : Art
ISBN : 9781452943664

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Mechademia 9 by Frenchy Lunning Pdf

If the source of manga and anime is physically located in Japan, the temptation for many critics and scholars is to ask what aspects of Japanese culture and history gave rise to these media. This ninth volume of Mechademia—an annual collection of critical work on anime and manga—challenges the tendency to answer the question of origins by reductively generalizing and essentializing “Japaneseness.” The essays brought together in Mechademia 9 lead us to understand the extent to which “Japan” might be seen as an idea generated by anime, manga, and other texts rather than the other way around. What is it that manga and anime produce that no other medium can precisely duplicate? Is anime its own medium or a genre of animation—or something in between? And how must we adapt existing critical modes in order to read these new kinds of texts? While the authors begin with similar questions about the roots of Japanese popular culture and media, they invoke a wide range of theoretical work in the search for answers, including feminist criticism, disability studies, poststructuralist textual criticism, postcolonialism, art history, film theory, phenomenology, and more. Richly provocative and insightful, Mechademia 9 both enacts and resists the pursuit of fixed starting points, inspiring further creative investigation of this global artistic phenomenon. Contributors: Stephen R. Anderson; Dale K. Andrews, Tohoku Gakuin U; Andrew Ballús; Jodie Beck; Christopher Bolton, Williams College; Kukhee Choo, Tulane U; Ranya Denison, U of East Anglia; Lucy Fraser; Fujimoto Yukari, Meiji U, Japan; Forrest Greenwood; Imamura Taihei; Seth Jacobowitz, Yale U; Kim Joon Yang; Thomas Lamarre, McGill U; Margherita Long, U of California, Riverside; Matsumoto Nobuyuki, Tokyo National Museum; Laura Miller, U of Missouri–St. Louis; Alexandra Roedder; Paul Roquet, Stanford U; Brian Ruh; Shun’ya Yoshimi, U of Tokyo; Alba G. Torrents.

THE INFLUENCE OF OTAKU CULTURE

Author : DAVID SANDUA
Publisher : Independently Published
Page : 261 pages
File Size : 45,9 Mb
Release : 2023-08-05
Category : Young Adult Fiction
ISBN : 8210379456XXX

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THE INFLUENCE OF OTAKU CULTURE by DAVID SANDUA Pdf

Dive into the fascinating world of Otaku culture with "The Influence of Otaku Culture"! This book is an in-depth and detailed exploration of how the anime and manga subculture, originating in Japan, is redefining the notion of entertainment and making its mark on global culture. From its humble origins in Japan's postwar era, Otaku culture has evolved into a force driving global trends in art, fashion, and entertainment. This book will take you through the history of Otaku culture, its growth and development, and how it has influenced global society. Discover how Otaku culture has revolutionized the entertainment industry, with anime series such as "Attack on Titans," "Naruto" and "My Hero Academia" gaining worldwide acclaim and becoming part of mainstream entertainment. Learn about how anime has inspired artists from around the world to create original artwork and animations that capture the essence of the Otaku aesthetic. But the influence of Otaku culture goes beyond entertainment. Explore how it has impacted fashion, video games, and even politics. Learn about its contribution to the economy, its influence on art and style, and its relevance in an ever-changing globalized world. "The Influence of Otaku Culture" also examines the criticisms and negative stereotypes associated with Otaku culture and the challenges of integrating it into society. It also discusses its role in education and tourism and explores possible future developments of Otaku culture. This book is a must-read for any fan of anime, manga, and Japanese culture, as well as those interested in the sociology of pop culture. Don't miss this opportunity to understand how Otaku culture changes the world!

Japanese Animation in Asia

Author : Marco Pellitteri,Wong Heung-wah
Publisher : Routledge
Page : 266 pages
File Size : 53,7 Mb
Release : 2021-09-28
Category : Social Science
ISBN : 9781351343213

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Japanese Animation in Asia by Marco Pellitteri,Wong Heung-wah Pdf

Anime is a quintessentially Japanese form of animation consisting of both hand drawn and computer-generated imagery, and is often characterised by colourful graphics, vibrant characters, and fantastical themes. As an increasingly globalising expression of popular art and entertainment, and distributed through cinema, television, and over the internet, anime series and films have an enormous following, not only in Japan but also in Asia. This book provides a comprehensive survey of the historical development, industrial structure, and technical features of Japanese animation and of the overall dynamics of its globalisation in key contexts of the Asian region. Specific chapters cover anime’s production logics, its features as an ‘emotion industry’, and the involvement of a range of Asian countries in the production, consumption, and cultural impact of Japanese animation.

Screen Adaptations and the Politics of Childhood

Author : Robyn McCallum
Publisher : Springer
Page : 280 pages
File Size : 44,6 Mb
Release : 2018-01-16
Category : Literary Criticism
ISBN : 9781137395412

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Screen Adaptations and the Politics of Childhood by Robyn McCallum Pdf

This book features a cutting edge approach to the study of film adaptations of literature for children and young people, and the narratives about childhood those adaptations enact. Historically, film media has always had a partiality for the adaptation of ‘classic’ literary texts for children. As economic and cultural commodities, McCallum points out how such screen adaptations play a crucial role in the cultural reproduction and transformation of childhood and youth, and indeed are a rich resource for the examination of changing cultural values and ideologies, particularly around contested narratives of childhood. The chapters examine various representations of childhood: as shifting states of innocence and wildness, liminality, marginalisation and invisibility. The book focuses on a range of literary and film genres, from ‘classic’ texts, to experimental, carnivalesque, magical realist, and cross-cultural texts.

Representation in Steven Universe

Author : John R. Ziegler,Leah Richards
Publisher : Springer Nature
Page : 269 pages
File Size : 49,6 Mb
Release : 2020-01-09
Category : Social Science
ISBN : 9783030318819

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Representation in Steven Universe by John R. Ziegler,Leah Richards Pdf

This book assembles ten scholarly examinations of the politics of representation in the groundbreaking animated children’s television series Steven Universe. These analyses address a range of representational sites and subjects, including queerness, race, fandom, colonialism, and the environment, and provide an accessible foundation for further scholarship. The introduction contextualizes Steven Universe in the children’s science-fiction and anime traditions and discusses the series’ crucial mechanic of fusion. Subsequent chapters probe the fandom’s expressions of queer identity, approach the series’ queer force through the political potential of the animated body, consider the unequal privilege of different female characters, and trace the influence of anime director Kunihiko Ikuhara. Further chapters argue that Ronaldo allows satire of multiple media forms, focus on Onion as a surrealist trickster, and contemplate cross-species hybridity and consent. The final chapters concentrate on background art in connection with ecological and geological narratives, adopt a decolonial perspective on the Gems’ legacy, and interrogate how the tension between personal and cultural narratives constantly recreates memory.

McLuhan’s Galaxies: Science Fiction Film Aesthetics in Light of Marshall McLuhan’s Thought

Author : Artur Skweres
Publisher : Springer
Page : 110 pages
File Size : 44,9 Mb
Release : 2019-01-17
Category : Performing Arts
ISBN : 9783030041045

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McLuhan’s Galaxies: Science Fiction Film Aesthetics in Light of Marshall McLuhan’s Thought by Artur Skweres Pdf

This groundbreaking book uses observations made by Marshall McLuhan to analyze the aesthetics of science fiction films, treating them as visual metaphors or probes into the new reality dominated by electronic media: - it considers the relations between the senses and sensuality in Blade Runner, the visually-tactile character of the film, and the status of replicants as humanity’s new clothes; - it analyzes the mixture of Eastern and Western aesthetics in Star Wars, analyzing Darth Vader as a combination of the literate and the tribal mindset; - it discusses the failure of visual society presented in the Terminator and Alien franchises, the rekindling of horror vacui, tribalism, and the desire to obliterate the past as a result of the simultaneity of the acoustic space; - finally, the book discusses the Matrix trilogy and Avatar as being deeply related in terms of the growing importance of tactility, easternization, tribalization, as well as connectivity and the implosion of human civilization.