Japanese Aesthetics And Anime

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Japanese Aesthetics and Anime

Author : Dani Cavallaro
Publisher : McFarland
Page : 209 pages
File Size : 41,5 Mb
Release : 2013-01-17
Category : Performing Arts
ISBN : 9780786471515

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Japanese Aesthetics and Anime by Dani Cavallaro Pdf

This study addresses the relationship between Japanese aesthetics, a field steeped in philosophy and traditional knowledge, and anime, a prominent part of contemporary popular culture. There are three premises: (1) the abstract concepts promoted by Japanese aesthetics find concrete expression at the most disparate levels of everyday life; (2) the abstract and the concrete coalesce in the visual domain, attesting to the visual nature of Japanese culture at large; and (3) anime can help us appreciate many aspects of Japan's aesthetic legacy, in terms of both its theoretical propositions and its visual, even tangible, aspects.

Anime Aesthetics

Author : Alistair D. Swale
Publisher : Springer
Page : 167 pages
File Size : 44,6 Mb
Release : 2015-08-10
Category : Social Science
ISBN : 9781137463357

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Anime Aesthetics by Alistair D. Swale Pdf

Japanese animation has been given fulsome academic commentary in recent years. However, there is arguably a need for a more philosophically consistent and theoretically integrated engagement. While this book covers the key thinkers of contemporary aesthetic theory, it aims to reground reflection on anime within the aesthetics of R.G. Collingwood.

Art in Anime

Author : Dani Cavallaro
Publisher : McFarland
Page : 243 pages
File Size : 45,7 Mb
Release : 2011-12-28
Category : Performing Arts
ISBN : 9780786465613

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Art in Anime by Dani Cavallaro Pdf

Anime, hand-drawn or computer-animated Japanese cartoons, appears in television series, films, video, video games, and commercials, and represents most genres of fiction. This critical study explores anime's relationship with art from a twofold perspective. Drawing from categories as varied as romance, comedy, slice of life drama, science fiction, bildungsroman, and school drama, it examines anime's representation of characters pursuing diverse artistic activities and related aesthetic visions, focusing closely on the concepts of creativity, talent, expressivity and experimentation. Additionally, the analysis engages with anime's own artistry, proposing that those characters' endeavors provide metaphors for the aims and objectives pursued by anime itself as an evolving art form. The cross-cultural resonance of this work makes it relevant not only to anime fans and scholars, but also to those interested in the phenomenon of image-making.

Anime and Its Roots in Early Japanese Monster Art

Author : Zília Papp
Publisher : Global Oriental
Page : 194 pages
File Size : 41,8 Mb
Release : 2010-02-01
Category : Art
ISBN : 9789004202870

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Anime and Its Roots in Early Japanese Monster Art by Zília Papp Pdf

Japanese anime plays a major role in modern popular visual culture and aesthetics, yet this is the first study which sets out to put today’s anime in historical context by tracking the visual links between Edo- and Meiji- period painters and the post-war period animation and manga series ‘Gegegeno Kitaro’ by Mizuki Shigeru.

Exporting Japanese Aesthetics

Author : Tets Kimura,Jennifer Harris
Publisher : Liverpool University Press
Page : 286 pages
File Size : 40,7 Mb
Release : 2020-05-04
Category : Art
ISBN : 9781782846581

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Exporting Japanese Aesthetics by Tets Kimura,Jennifer Harris Pdf

Exporting Japanese Aesthetics brings together historical and contemporary case studies addressing the evolution of international impacts and influences of Japanese culture and aesthetics. The volume draws on a wide range of examples from a multidisciplinary team of scholars exploring transnational, regional and global contexts. Studies include the impact of traditional Japanese theatre and art through to the global popularity of contemporary anime and manga. Under the banner of soft power or Cool Japan, cultural commodities that originate in Japan have manifested new meanings outside Japan. By (re)mapping meanings of selected Japanese cultural forms, this volume offers an in-depth examination of how various aspects of Japanese aesthetics have evolved as exportable commodities, the motivations behind this diffusion, and the extent to which the process of diffusion has been the result of strategic planning. Each chapter presents a case study that explores perspectives that situate Japanese aesthetics within a wide-ranging field of inquiry including performance, tourism, and visual arts, as well as providing historical contexts. The importance of interrogating the export of Japanese aesthetics is validated at the highest levels of government, which formed the Office of Cool Japan in 2010, and which perhaps originated in the 19th century at governmentally endorsed cultural courts at world fairs. Increased international consumption of contemporary Japanese culture provides a much needed boost to Japans weakening economy. The case studies are timely and topical. As host of the 2020/2021 Tokyo Olympic Games and the 2025 Osaka Expo, Cool Japan will be under special scrutiny.

The Cool-Kawaii

Author : Thorsten Botz-Bornstein
Publisher : Lexington Books
Page : 238 pages
File Size : 55,6 Mb
Release : 2012-07-10
Category : Social Science
ISBN : 9780739148471

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The Cool-Kawaii by Thorsten Botz-Bornstein Pdf

At the turn of the millennium, international youth culture is dominated by mainly two types of aesthetics: the African American cool, which, propelled by Hip-Hop music, has become the world's favorite youth culture; and the Japanese aesthetics of kawaii or cute, that is distributed internationally by Japan's powerful anime industry. The USA and Japan are cultural superpowers and global trendsetters because they make use of two particular concepts that hide complex structures under their simple surfaces and are difficult to define, but continue to fascinate the world: cool and kawaii. The Cool-Kawaii: Afro-Japanese Aesthetics and New World Modernity, by Thorsten Botz-Bornstein, analyzes these attitudes and explains the intrinsic powers that are leading to a fusion of both aesthetics. Cool and kawaii are expressions set against the oppressive homogenizations that occur within official modern cultures, but they are also catalysts of modernity. Cool and kawaii do not refer us back to a pre-modern ethnic past. Just like the cool African American man has almost no relationship with traditional African ideas about masculinity, the kawaii shTjo is not the personification of the traditional Japanese ideal of the feminine, but signifies an ideological institution of women based on Japanese modernity in the Meiji period, that is, a feminine image based on westernization. At the same time, cool and kawaii do not transport us into a futuristic, impersonal world of hypermodernity based on assumptions of constant modernization. Cool and kawaii stand for another type of modernity, which is not technocratic, but rather 'Dandyist' and closely related to the search for human dignity and liberation.

The Anime Paradox

Author : Stevie Suan
Publisher : Brill
Page : 0 pages
File Size : 45,9 Mb
Release : 2013
Category : Aesthetics, Japanese
ISBN : 9004222146

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The Anime Paradox by Stevie Suan Pdf

Through the comparison of Anime with Noh, Bunraku, and Kabuki, The Anime Paradox provides a study on Anime's formal elements that produce specific narrative, structural, and aesthetic patterns.

Drawing on Tradition

Author : Jolyon Baraka Thomas
Publisher : University of Hawaii Press
Page : 218 pages
File Size : 55,7 Mb
Release : 2012-10-31
Category : Literary Criticism
ISBN : 9780824835897

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Drawing on Tradition by Jolyon Baraka Thomas Pdf

Manga and anime (illustrated serial novels and animated films) are highly influential Japanese entertainment media that boast tremendous domestic consumption as well as worldwide distribution and an international audience. Drawing on Tradition examines religious aspects of the culture of manga and anime production and consumption through a methodological synthesis of narrative and visual analysis, history, and ethnography. Rather than merely describing the incidence of religions such as Buddhism or Shinto in these media, Jolyon Baraka Thomas shows that authors and audiences create and re-create “religious frames of mind” through their imaginative and ritualized interactions with illustrated worlds. Manga and anime therefore not only contribute to familiarity with traditional religious doctrines and imagery, but also allow authors, directors, and audiences to modify and elaborate upon such traditional tropes, sometimes creating hitherto unforeseen religious ideas and practices. The book takes play seriously by highlighting these recursive relationships between recreation and religion, emphasizing throughout the double sense of play as entertainment and play as adulteration (i.e., the whimsical or parodic representation of religious figures, doctrines, and imagery). Building on recent developments in academic studies of manga and anime—as well as on recent advances in the study of religion as related to art and film—Thomas demonstrates that the specific aesthetic qualities and industrial dispositions of manga and anime invite practices of rendition and reception that can and do influence the ways that religious institutions and lay authors have attempted to captivate new audiences. Drawing on Tradition will appeal to both the dilettante and the specialist: Fans and self-professed otaku will find an engaging academic perspective on often overlooked facets of the media and culture of manga and anime, while scholars and students of religion will discover a fresh approach to the complicated relationships between religion and visual media, religion and quotidian practice, and the putative differences between “traditional” and “new” religions.

Otaku and the Struggle for Imagination in Japan

Author : Patrick W. Galbraith
Publisher : Duke University Press
Page : 245 pages
File Size : 45,7 Mb
Release : 2019-12-06
Category : Comics & Graphic Novels
ISBN : 9781478007012

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Otaku and the Struggle for Imagination in Japan by Patrick W. Galbraith Pdf

From computer games to figurines and maid cafes, men called “otaku” develop intense fan relationships with “cute girl” characters from manga, anime, and related media and material in contemporary Japan. While much of the Japanese public considers the forms of character love associated with “otaku” to be weird and perverse, the Japanese government has endeavored to incorporate “otaku” culture into its branding of “Cool Japan.” In Otaku and the Struggle for Imagination in Japan, Patrick W. Galbraith explores the conflicting meanings of “otaku” culture and its significance to Japanese popular culture, masculinity, and the nation. Tracing the history of “otaku” and “cute girl” characters from their origins in the 1970s to his recent fieldwork in Akihabara, Tokyo (“the Holy Land of Otaku”), Galbraith contends that the discourse surrounding “otaku” reveals tensions around contested notions of gender, sexuality, and ways of imagining the nation that extend far beyond Japan. At the same time, in their relationships with characters and one another, “otaku” are imagining and creating alternative social worlds.

Colorful Dreams

Author : Anonim
Publisher : Vertical Inc
Page : 98 pages
File Size : 49,6 Mb
Release : 2019-10-29
Category : Comics & Graphic Novels
ISBN : 9781949980561

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Colorful Dreams by Anonim Pdf

From VOFAN, the star illustrator of the Monogatari series of novels written by NISIOISIN, comes a full-color artbook of his best personal works. Praised by the fans around the world as "The Magician of Light and Shadow from Taiwan", VOFAN is famous for using a vibrant art style combined with unique camera techniques in his art. As the main illustrator for NISIOISIN's novel series for over a decade, VOFAN has illustrated more than 30 book covers and has created dozens of original character designs. Beside his extensive illustration works for NISIOISIN, VOFAN has illustrated magazine covers such as Famitsu and Fancy Frontier Magazine. VOFAN is also the main character designer for the popular Playstation 3 RPG Time and Eternity.

Frames of Anime

Author : Tze-Yue G. Hu
Publisher : Hong Kong University Press
Page : 244 pages
File Size : 48,5 Mb
Release : 2010-04-01
Category : Social Science
ISBN : 9789622090989

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Frames of Anime by Tze-Yue G. Hu Pdf

"Frames ofAnime provides a wonderfully concise and insightful historical overview of Japanese animation; more importantly, Tze-yue G. Hu also gives the reader a much-needed frame of reference--- cultural and historical --- for understanding its development." - Harvey Deneroff, Savannah College of Art and Design, Atlanta, Georgia "This is a valuable study that transcends most of its predecessors by situating Japanese anime in its cultural context and providing detailed insight into the lives and works of some of Japan's most prominent animators and their struggles to establish it as a legitimate form of cinema and television media. Its authorship by an Asian scholar also conversant with Chinese and Southeast Asian cinema and comic book culture gives it a unique comparative character."-John Clammer, United Nations University Japanese anime has long fascinated the world, and its mythical heroes and dazzling colors increasingly influence popular culture genres in the West. Tze-yue G. Hu analyzes the "language-medium" of this remarkable expressive platform and its many socio-cultural dimensions from a distinctly Asian frame of reference, tracing its layers of concentric radiation from Japan throughout Asia. Her work, rooted in archival investigations, interviews with animators and producers in Japan as well as other Asian animation studios, and interdisciplinary research in linguistics and performance theory, shows how dialectical aspects of anime are linked to Japan's unique experience of modernity and its cultural associations in Asia, including its reliance on low-wage outsourcing. Her study also provides English readers with insights on numerous Japanese secondary sources, as well as a number of original illustrations offered by animators and producers she interviewed.

Anime Architecture

Author : Stefan Riekele
Publisher : National Geographic Books
Page : 0 pages
File Size : 52,9 Mb
Release : 2020-11-17
Category : Architecture
ISBN : 9780500294529

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Anime Architecture by Stefan Riekele Pdf

An unrivaled visual guide to the cityscapes and buildings of the most celebrated and influential anime movies. Anime has been influencing cinema, literature, comic books, and video games around the world for decades. Part of what makes anime so popular are the memorable and breathtakingly detailed worlds designed by the creators, from futuristic cities of steel to romantic rural locales. Anime Architecture presents the fantastic environments created by the most important and revered directors and illustrators of Japanese animated films, such as Hideaki Anno, Koji Morimoto, and Mamoru Oshii. Unprecedented access to vast studio archives of original background paintings, storyboards, drafts, and film excerpts offers readers a privileged view into the earliest stages of conception, development, and finished versions of iconic scenes from critically acclaimed movies such as Akira, Ghost in the Shell, Metropolis, and more. Revealing the secret creative processes of these major anime studios, Anime Architecture is perfect for anyone touched by the beauty and imagination of classic anime, offering inspiration for artists, illustrators, architects, designers, video game makers, and dreamers.

New Essays in Japanese Aesthetics

Author : A. Minh Nguyen
Publisher : Lexington Books
Page : 520 pages
File Size : 51,9 Mb
Release : 2017-12-29
Category : Philosophy
ISBN : 9780739180822

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New Essays in Japanese Aesthetics by A. Minh Nguyen Pdf

This collection begins with an engaging historical overview of Japanese aesthetics and offers contemporary multidisciplinary and interdisciplinary perspectives on the artistic and aesthetic traditions of Japan and the central themes in Japanese art and aesthetics.

着物と日本の色

Author : Anonim
Publisher : Pie Books
Page : 0 pages
File Size : 47,8 Mb
Release : 2018-04
Category : Clothing and dress
ISBN : 4756250181

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着物と日本の色 by Anonim Pdf

This distinctive volume reveals a unique antique kimono collection through various delicate Japanese colors and their use in kimono. The Japanese sensibility is immediately apparent in the classification of the nine traditional color categories of red, green, pink, blue, brown, purple, yellow, black/white, and gold/silver. Each spread in Kimono and the Colors of Japan presents a single color showing a page-wide photo of a kimono accompanied by a description of the color and its meaning in the context of Japanese culture. The author explains, "We organized the kimono and obi (sash) according to what I like to call 'Japanese Kokoro no Iro', colors of the Japanese heart. Each category presents what individual colors express or signify. For example, we use white, black and gold as an expression of cheer. Red indicates the sun, blood, and fire. White, black, and silver express sadness." With the knowledge of both Western and traditional Japanese fashion cultures, Yumioka presents and describes his collection in an easily accessible style.

Japanese Media Cultures in Japan and Abroad: Transnational Consumption of Manga, Anime, and Media-Mixes

Author : Manuel Hernández-Pérez
Publisher : MDPI
Page : 162 pages
File Size : 53,5 Mb
Release : 2019-06-24
Category : Art
ISBN : 9783039210084

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Japanese Media Cultures in Japan and Abroad: Transnational Consumption of Manga, Anime, and Media-Mixes by Manuel Hernández-Pérez Pdf

In the last few decades, Japanese popular culture productions have been consolidated as one of the most influential and profitable global industries. As a creative industry, Japanese Media-Mixes generate multimillion-dollar revenues, being a product of international synergies and the natural appeal of the characters and stories. The transnationalization of investment capital, diversification of themes and (sub)genres, underlying threat in the proliferation of illegal audiences, development of internet streaming technologies, and other new transformations in media-mix-based production models make the study of these products even more relevant today. In this way, manga (Japanese comics), anime (Japanese animation), and video games are not necessarily products designed for the national market. More than ever, it is necessary to reconcile national and transnational positions for the study of this cultural production. The present volume includes contributions aligned to the analysis of Japanese popular culture flow from many perspectives (cultural studies, film, comic studies, sociology, etc.), although we have emphasized the relationships between manga, anime, and international audiences. The selected works include the following topics: • Studies on audiences—national and transnational case studies; • Fandom production and Otaku culture; • Cross-media and transmedia perspectives; • Theoretical perspectives on manga, anime, and media-mixes.