Augmented Education

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Augmented Education

Author : K. Sheehy,R. Ferguson,G. Clough
Publisher : Springer
Page : 202 pages
File Size : 41,8 Mb
Release : 2014-05-01
Category : Education
ISBN : 9781137335814

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Augmented Education by K. Sheehy,R. Ferguson,G. Clough Pdf

Including relevant case studies and interviews with practitioners, Augmented Education explores the nature of learning where the 'real world' is augmented by use of the virtual to create new learning possibilities, tools, and environments. and offers insights into the development of a pedagogy that is authentic, inclusive and enjoyable.

Augmented Education in the Global Age

Author : Daniel Araya,Peter Marber
Publisher : Taylor & Francis
Page : 330 pages
File Size : 54,5 Mb
Release : 2023-03-23
Category : Education
ISBN : 9781000870855

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Augmented Education in the Global Age by Daniel Araya,Peter Marber Pdf

Augmented Education in the Global Age: Artificial Intelligence and the Future of Learning and Work is an edited collection that explores the social impact of Artificial Intelligence over the coming decades, specifically how this emerging technology will transform and disrupt our contemporary institutions. Chapters in this book discuss the history of technological revolutions and consider the anxieties and social challenges of lost occupations, as well as the evolution of new industries overlapping robotics, biotechnology, space exploration, and clean energy. Chapter authors unpack the nature of augmented education, from revamping curriculum and personalizing education, to redesigning workplace learning for an algorithmic era. Ultimately the book discusses policy and planning for an augmented future, arguing that work and learning are undergoing a metamorphosis around creativity and innovation amid a new global era and the race against automating technologies. Bringing together expert perspectives from around the world, this exciting, informative collection of research and analysis helps educators, policymakers and analysts navigate the future of work and learning amid rapid and accelerating technological change. The Open Access version of this book, available at http://www.taylorfrancis.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license.

Augmented Reality in Education

Author : Vladimir Geroimenko
Publisher : Springer Nature
Page : 422 pages
File Size : 49,9 Mb
Release : 2020-05-26
Category : Computers
ISBN : 9783030421564

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Augmented Reality in Education by Vladimir Geroimenko Pdf

This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented reality as a new teaching and learning technology and tool. The authors explore the state of the art in educational augmented reality and its usage in a large variety of particular areas, such as medical education and training, English language education, chemistry learning, environmental and special education, dental training, mining engineering teaching, historical and fine art education. Augmented Reality in Education: A New Technology for Teaching and Learning is essential reading not only for educators of all types and levels, educational researchers and technology developers, but also for students (both graduates and undergraduates) and anyone who is interested in the educational use of emerging augmented reality technology.

Augmented Learning

Author : Eric Klopfer
Publisher : MIT Press
Page : 273 pages
File Size : 48,5 Mb
Release : 2008
Category : Education
ISBN : 9780262113151

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Augmented Learning by Eric Klopfer Pdf

New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with teachers and pupils alike. Klopfer here describes the largely untapped potential of mobile learning games to make a substantial impact on education.

Augmented Reality for Enhanced Learning Environments

Author : Reyes Ruiz, Gerardo,Hernández Hernández, Marisol
Publisher : IGI Global
Page : 322 pages
File Size : 46,7 Mb
Release : 2018-05-18
Category : Education
ISBN : 9781522552444

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Augmented Reality for Enhanced Learning Environments by Reyes Ruiz, Gerardo,Hernández Hernández, Marisol Pdf

In an environment where some countries are coming out of the recession at different speeds and others remain in a gloomy economic environment, education plays a vital role in reducing the negative impact of the global economic problems. In this sense, new technologies help to generate human resources with a better quality of education. Augmented Reality for Enhanced Learning Environments provides emerging research on using new technologies to encourage education and improve learning quality through augmented reality. While highlighting issues such as global economic problems impacting schools and insufficient aid, this publication explores new technologies in emerging economies and effective means of knowledge and learning transfer. This book is a vital resource for teachers, students, and aid workers seeking current research on creating a new horizon in science and technology to strengthen the current system of learning.

Solutions and Innovations in Web-Based Technologies for Augmented Learning: Improved Platforms, Tools, and Applications

Author : Karacapilidis, Nikos
Publisher : IGI Global
Page : 402 pages
File Size : 45,6 Mb
Release : 2009-02-28
Category : Education
ISBN : 9781605662398

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Solutions and Innovations in Web-Based Technologies for Augmented Learning: Improved Platforms, Tools, and Applications by Karacapilidis, Nikos Pdf

"This book covers a wide range of the most current research in the development of innovative web-based learning solutions, specifically facilitating and augmenting learning in diverse contemporary organizational settings"--Provided by publisher.

Deeper Learning With QR Codes and Augmented Reality

Author : Monica Burns
Publisher : Corwin Press
Page : 105 pages
File Size : 49,7 Mb
Release : 2016-02-17
Category : Education
ISBN : 9781506331768

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Deeper Learning With QR Codes and Augmented Reality by Monica Burns Pdf

Engaging, interactive learning—right in your students’ hands! What if your students’ mobile devices became an instructional asset rather than a distraction? Discover how free, scannable technology can enrich learning, while captivating students. Best of all, these technologies are easy to quickly implement within your classroom. Learn about QR codes and Augmented Reality (AR) Reach each student with new, hands-on learning opportunities Embrace the ACES Framework for teaching with scannable technologies: Access, Curate, Engage, and Share Promote self-directed learning and showcase students’ creations Leverage technology to connect classroom activities with students’ families and the broader community

New Perspectives on Virtual and Augmented Reality

Author : Linda Daniela
Publisher : Routledge
Page : 323 pages
File Size : 51,5 Mb
Release : 2020-05-31
Category : Education
ISBN : 9781000068887

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New Perspectives on Virtual and Augmented Reality by Linda Daniela Pdf

New Perspectives on Virtual and Augmented Reality discusses the possibilities of using virtual and augmented reality in the role of innovative pedagogy, where there is an urgent need to find ways to teach and support learning in a transformed learning environment. Technology creates opportunities to learn differently and presents challenges for education. Virtual reality solutions can be exciting, create interest in learning, make learning more accessible and make learning faster. This book analyses the capabilities of virtual, augmented and mixed reality by providing ideas on how to make learning more effective, how existing VR/AR solutions can be used as learning tools and how a learning process can be structured. The virtual reality (VR) solutions can be used successfully for educational purposes as their use can contribute to the construction of knowledge and the development of metacognitive processes. They also contribute to inclusive education by providing access to knowledge that would not otherwise be available. This book will be of great interest to academics, researchers and post-graduate students in the field of educational technology.

Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry

Author : Jessie Y. C. Chen,Gino Fragomeni
Publisher : Springer Nature
Page : 401 pages
File Size : 51,8 Mb
Release : 2022-05-28
Category : Computers
ISBN : 9783031060151

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Virtual, Augmented and Mixed Reality: Applications in Education, Aviation and Industry by Jessie Y. C. Chen,Gino Fragomeni Pdf

This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.

Augmented Reality Games I

Author : Vladimir Geroimenko
Publisher : Springer
Page : 254 pages
File Size : 45,9 Mb
Release : 2019-05-10
Category : Computers
ISBN : 9783030156169

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Augmented Reality Games I by Vladimir Geroimenko Pdf

This is the first of two comprehensive volumes that provide a thorough and multi-faceted research into the emerging field of augmented reality games and consider a wide range of its major issues. These first ever research monographs on augmented reality games have been written by a team of 70 leading researchers, practitioners and artists from 20 countries. In Volume I, the phenomenon of the Pokémon GO game is analysed in theoretical, cultural and conceptual contexts, with emphasis on its nature and the educational use of the game in children and adolescents. Game transfer phenomena, motives for playing Pokémon GO, players’ experiences and memorable moments, social interaction, long-term engagement, health implications and many other issues raised by the Pokémon GO game are systematically examined and discussed. Augmented Reality Games I is essential reading not only for researchers, practitioners, game developers and artists, but also for students (graduates and undergraduates) and all those interested in the rapidly developing area of augmented reality games.

Virtual, Augmented, and Mixed Realities in Education

Author : Dejian Liu,Chris Dede,Ronghuai Huang,John Richards
Publisher : Springer
Page : 247 pages
File Size : 44,7 Mb
Release : 2017-11-13
Category : Education
ISBN : 9789811054907

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Virtual, Augmented, and Mixed Realities in Education by Dejian Liu,Chris Dede,Ronghuai Huang,John Richards Pdf

This book describes the current state of the art of various types of immersive learning: in research, in practice, and in the marketplace. It discusses advanced approaches in the design and development for various forms of immersive learning environments, and also the emerging innovations in assessment and research in the field. In addition, it demonstrates the opportunities and challenges in implementing advances in VR and immersion at scale in formal and informal learning. We are living in a time of rapid advances in terms of both the capabilities and the cost of virtual reality, multi-user virtual environments, and various forms of mixed reality. These new media potentially offer extraordinary opportunities for enhancing both motivation and learning across a range of subject areas, student developmental levels, and educational settings. With the development of practical and affordable virtual reality and mixed reality, people now have the chance to experience immersive learning both in classrooms and informally in homes, libraries, and community centers. The book appeals to a broad readership including teachers, administrators, scholars, policy makers, instructional designers, evaluators and industry leaders.

Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education

Author : Akcayir, Gokce,Demmans Epp, Carrie
Publisher : IGI Global
Page : 404 pages
File Size : 46,8 Mb
Release : 2020-10-23
Category : Education
ISBN : 9781799850441

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Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education by Akcayir, Gokce,Demmans Epp, Carrie Pdf

Augmented reality (AR) and virtual reality (VR) provide flexibility in education and have become widely used for the promotion of multimedia learning. This use coincides with mobile devices becoming prevalent, VR devices becoming more affordable, and the creation of user-friendly software that allows the development of AR/VR applications by non-experts. However, because the integration of AR and VR into education is a fairly new practice that is only in its initial stage, these processes and outcomes need to be improved. Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education is an essential research book that presents current practices and procedures from different technology-implementation stages (design, deployment, and evaluation) to help educators use AR/VR applications in their own teaching practices. The book provides comprehensive information on AR and VR applications in different educational settings from various perspectives including but not limited to mobile learning, formal/informal learning, and integration strategies with practical and/or theoretical implications. Barriers and challenges to their implementation that are currently faced by educators are also addressed. This book is ideal for academicians, instructors, curriculum designers, policymakers, instructional designers, researchers, education professionals, practitioners, and students.

Virtual and Augmented Reality in Education, Art, and Museums

Author : Guazzaroni, Giuliana,Pillai, Anitha S.
Publisher : IGI Global
Page : 385 pages
File Size : 44,7 Mb
Release : 2019-11-22
Category : Computers
ISBN : 9781799817987

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Virtual and Augmented Reality in Education, Art, and Museums by Guazzaroni, Giuliana,Pillai, Anitha S. Pdf

Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.

Mobile Technologies and Augmented Reality in Open Education

Author : Gulsun Kurubacak,Hakan Altinpulluk
Publisher : Information Science Reference
Page : 0 pages
File Size : 51,8 Mb
Release : 2017
Category : Augmented reality
ISBN : 1522521100

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Mobile Technologies and Augmented Reality in Open Education by Gulsun Kurubacak,Hakan Altinpulluk Pdf

"This book explores how online learning systems should be used in the designing of an "interactive augmented reality" that can be viewed on mobile devices. This book shares scenarios on corresponding to the daily problems of diverse learners and how augmented reality should be presented to university teaching staff through mobile augmented reality applications"--

Augmented Intelligence and Intelligent Tutoring Systems

Author : Claude Frasson,Phivos Mylonas,Christos Troussas
Publisher : Springer Nature
Page : 714 pages
File Size : 40,5 Mb
Release : 2023-05-21
Category : Education
ISBN : 9783031328831

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Augmented Intelligence and Intelligent Tutoring Systems by Claude Frasson,Phivos Mylonas,Christos Troussas Pdf

This book constitutes the refereed proceedings of the 19th International Conference on Augmented Intelligence and Intelligent Tutoring Systems, ITS 2023, held in Corfu, Greece, during June 2-5, 2023. The 41 full papers and 19 short papers presented in this book were carefully reviewed and selected from 84 submissions. The papers are divided into the following topical sections: augmented intelligence in tutoring systems; augmented intelligence in healthcare informatics; augmented intelligence in games, serious games and virtual reality; neural networks and data mining; augmented intelligence and metaverse; security, privacy and ethics in augmented intelligence; and applied natural language processing.