Building Android Games With Cocos2d X

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Building Android Games with Cocos2d-x

Author : Raydelto Hernandez
Publisher : Packt Publishing Ltd
Page : 160 pages
File Size : 45,7 Mb
Release : 2015-03-30
Category : Computers
ISBN : 9781785282836

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Building Android Games with Cocos2d-x by Raydelto Hernandez Pdf

If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.

Learning Cocos2d-x Game Development

Author : Siddharth Shekar
Publisher : Packt Publishing Ltd
Page : 375 pages
File Size : 46,8 Mb
Release : 2014-09-23
Category : Computers
ISBN : 9781783988273

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Learning Cocos2d-x Game Development by Siddharth Shekar Pdf

If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.

Cocos2d-x Game Development Blueprints

Author : Karan Sequeira
Publisher : Packt Publishing Ltd
Page : 392 pages
File Size : 42,8 Mb
Release : 2015-07-27
Category : Computers
ISBN : 9781783985272

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Cocos2d-x Game Development Blueprints by Karan Sequeira Pdf

Packed with comprehensive projects, this book takes a detailed look at a few of the industry's most popular games. This book will show you how to use Cocos2d-x to build games using its core components. You will learn how to incorporate game physics, and import custom models and animations. Next, you will see how to include effects such as particles and sounds. With a brief introduction to the upcoming HTML5 platform using Cocos2d-html5, the book goes on to tackle the many different concepts that comprise game development today. You will learn how to build worlds with meshes, a terrain, user interaction, physics, and more. You will start by developing a puzzle game, and then progress on to games that are increasingly complex. Along the way, you'll learn how to build gaming favorites similar to games such as Flappy Bird, Tilt to Live, Jumpy Clown, Angry Birds, and Tower Defense.

Cocos2D Game Development Essentials

Author : Ben Trengrove
Publisher : Packt Publishing Ltd
Page : 136 pages
File Size : 46,6 Mb
Release : 2015-01-23
Category : Computers
ISBN : 9781784391294

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Cocos2D Game Development Essentials by Ben Trengrove Pdf

If you are a game developer with experience in Objective-C and are interested in creating games for iOS or Android, this is the book for you. It will help you to quickly get started with Cocos2D and guide you through the process of creating a game, giving you the essential skills and knowledge you need to do so.

Cocos2d-x by Example: Beginner's Guide - Second Edition

Author : Roger Engelbert
Publisher : Packt Publishing Ltd
Page : 270 pages
File Size : 53,7 Mb
Release : 2015-03-26
Category : Computers
ISBN : 9781785281075

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Cocos2d-x by Example: Beginner's Guide - Second Edition by Roger Engelbert Pdf

If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.

Digital Games eBook

Author : GURMEET SINGH DANG
Publisher : GURMEETWEB TECHNICAL LABS
Page : 1484 pages
File Size : 54,6 Mb
Release : 2024-06-27
Category : Games & Activities
ISBN : 9789359750071

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Digital Games eBook by GURMEET SINGH DANG Pdf

Beginning Google Glass Development

Author : Jeff Tang
Publisher : Apress
Page : 358 pages
File Size : 40,9 Mb
Release : 2014-07-01
Category : Computers
ISBN : 9781430267874

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Beginning Google Glass Development by Jeff Tang Pdf

Beginning Google Glass Development is your number one resource for learning how to develop for Google Glass--the paradigm-shifting mobile computing platform taking the world by storm now and for years to come. Mobile developers have always had to think for the future, and right now that means getting started with Google Glass. This book is incredibly hands-on with many exciting projects. You will learn the basics of Glass and how to set up your development environment, through to every Glass development topic using Glass Development Kit (GDK): • Glass User Interface • Camera and Image Processing • Video: Basics and Applications • Voice and Audio • Network, Bluetooth, and Social • Locations, Map, and Sensors • Graphics, Animation, and Games You will also learn how to develop enterprise and web-based Glass apps using the Mirror API. Each topic is full of examples that illustrate what Glass can truly do and help you quickly start developing your own apps. Jeff Tang has successfully developed mobile, web, and enterprise apps on many platforms, and cares immensely about user experience. He brings his vast knowledge to this book through cool and practical examples, which will excite and tantalize your creativity. This book is for any developer who is keen to start developing for Glass with GDK or the Mirror API. Whether you are an Android, iOS, web, or enterprise developer, you do not want to miss the chance that Glass becomes the next big thing. Get started with Beginning Google Glass Development and be inspired today.

Cocos2d-x Cookbook

Author : Akihiro Matsuura
Publisher : Packt Publishing Ltd
Page : 254 pages
File Size : 43,9 Mb
Release : 2015-11-03
Category : Computers
ISBN : 9781783284764

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Cocos2d-x Cookbook by Akihiro Matsuura Pdf

Over 50 hands-on recipes to help you efficiently administer and maintain your games with Cocos2d-x About This Book Build exciting games, apps, and other cross-platform GUI based interactive programs with Cocos2d-x Explore the nitty-gritty of the latest Cocos2d-x on the block, version 3.6 A step-by-step guide that shows you the functionalities of Cocos2d-x followed by an explanation of how they work Who This Book Is For If you are a game developer and want to learn more about cross-platform game development in Cocos2d-x, then this book is for you. Knowledge of C++, Xcode, Eclipse, and how to use commands in the terminal are prerequisites for this book. What You Will Learn Install and set up Cocos2d-x for your development environment Build, test, and release game applications for iOS and Android Develop your games for multiple platforms Customize Cocos2d-x for your games Use a physical engine in your games Save and load text, JSON, XML, or other formats Explore the brand new features of Cocos2d-x In Detail Cocos2d-x is a suite of open source, cross-platform game-development tools used by thousands of developers all over the world. Cocos2d-x is a game framework written in C++, with a thin platform-dependent layer. Completely written in C++, the core engine has the smallest footprint and the fastest speed of any other game engine, and is optimized to be run on all kinds of devices. You will begin with the initial setup and installation of Cocos2d before moving on to the fundamentals needed to create a new project. You will then explore and create the sprites, animations, and actions that you will include in the game. Next you will look at strings and create labels, including a label with True Type Font (TTF) font support. Later, you will learn about layer and scene creation and transition. Then you will create the GUI parts essential for a game, such as buttons and switches. After that, you will breathe life into the game with background music and sound effects using the all new Cocos2d-x audio engine. You will then discover how to manage resource files and implement processes that depend on the operating system. Finally, you will polish your game with physics such as gravity and elevation, learn about tools that will help you make games more robust and stable, and get to know best practices to improve the game you have developed. Style and approach This book is an easy-to-follow guide with ample recipes to help you better understand Cocos2d-x.

Mastering Android Game Development with Unity

Author : Siddharth Shekar,Wajahat Karim
Publisher : Packt Publishing Ltd
Page : 346 pages
File Size : 47,6 Mb
Release : 2017-05-25
Category : Computers
ISBN : 9781785282942

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Mastering Android Game Development with Unity by Siddharth Shekar,Wajahat Karim Pdf

Create enthralling Android games with Unity Faster Than Ever Before About This Book Develop complex Android games with the help of Unity's advanced features such as artificial intelligence, high-end physics, and GUI transformations. Create amazing Graphical User Interfaces (GUIs) with Unity's new uGUI system Unravel and deploy exciting games across Android devices Who This Book Is For If you are a Unity 5 developer and want to expand your knowledge of Unity 5 to create high-end complex Android games, then this book is for you. Readers are expected to have a basic understanding of Unity 5, working with its environment, and its basic concepts. What You Will Learn Develop your own Jetpack Joyride clone game Explore the advanced features of Unity 5 by building your own Action Fighting game Develop remarkable Graphical User Interfaces (GUIs) with Unity's new uGUI system Enhance your game by adding stunning particle systems and complex animations Build pleasing virtual worlds with special effects, lights, sky cube maps, and cameras Make your game more realistic by providing music and sound effects Debug and deploy your games on different Android devices In Detail Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn toolset and this book, it's never been easier to become a game developer. You will begin with the basic concepts of Android game development, a brief history of Android games, the building blocks of Android games in Unity 5, and the basic flow of games. You will configure an empty project for the Jetpack Joyride Clone Game, add an environment and characters, and control them. Next you will walk through topics such as particle systems, camera management, prefabs, animations, triggers, colliders, and basic GUI systems. You will then cover the basic setup for 3D action fighting games, importing models, textures and controlling them with a virtual on-screen joystick. Later you will set up Scene for 3D Configuration, create basic gameplays, and manage input controls. Next you will learn to create the interface for the main menu, gameplay, game over, achievements, and high score screens. Finally you will polish your game with stats, sounds, and Social Networking, followed by testing the game on Android devices and then publishing it on Google Play, Amazon, and OUYA Stores. Style and approach A step-by-step and detailed guide to developing high-end complex Android games utilizing the advanced concepts of Unity.

Cocos2d-x for Beginners

Author : Kameron Hussain,Frahaan Hussain
Publisher : Cocos2d-x Series
Page : 0 pages
File Size : 55,7 Mb
Release : 2023-11-30
Category : Electronic
ISBN : 9798223077275

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Cocos2d-x for Beginners by Kameron Hussain,Frahaan Hussain Pdf

"Cocos2d-x for Beginners: Building Simple Games from Scratch" is an essential guide for aspiring game developers and enthusiasts looking to embark on an exciting journey into the world of game programming. This comprehensive book serves as a practical introduction to the Cocos2d-x game engine, renowned for its simplicity and efficiency in mobile game development. The book begins with an overview of the game development landscape, highlighting the significance of Cocos2d-x in the current market. It then delves into the fundamental concepts of game design and programming, offering a step-by-step approach to mastering the basics. Each chapter is meticulously crafted to introduce key elements of game development, from setting up the development environment to understanding the core mechanics of game engines. As readers progress, they will discover practical strategies for building their first game from scratch. The book offers detailed tutorials on creating engaging game environments, designing characters, and implementing interactive features. These tutorials are complemented by real-world examples and source codes, allowing readers to apply their learning in a hands-on manner. "Cocos2d-x for Beginners" also covers essential topics such as animation, physics, and user interface design, ensuring a well-rounded education in game development. The book's easy-to-follow structure is ideal for beginners, yet offers enough depth to challenge intermediate learners. Additionally, this guide explores advanced topics such as cross-platform development and optimization techniques. Readers will learn how to deploy their games on multiple platforms, reaching a broader audience and maximizing the potential of their creations. With its clear explanations, practical tutorials, and expert insights, "Cocos2d-x for Beginners: Building Simple Games from Scratch" is more than just a book-it's a passport to the thrilling world of game development. Whether you are a complete novice or looking to enhance your programming skills, this book is the perfect companion on your journey to becoming a proficient game developer with Cocos2d-x.

Learning Cocos2d-JS Game Development

Author : Emanuele Feronato
Publisher : Packt Publishing Ltd
Page : 188 pages
File Size : 45,7 Mb
Release : 2015-01-12
Category : Computers
ISBN : 9781784391546

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Learning Cocos2d-JS Game Development by Emanuele Feronato Pdf

If you are new to game development or have just gotten your teeth into developing games but desire to learn more, then this book is for you. An understanding of the essentials of JavaScript is required.

Learning Cocos2D

Author : Rod Strougo,Ray Wenderlich
Publisher : Addison-Wesley Professional
Page : 633 pages
File Size : 40,7 Mb
Release : 2011-07-07
Category : Computers
ISBN : 9780132180856

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Learning Cocos2D by Rod Strougo,Ray Wenderlich Pdf

Build the Next Great iOS Game with Cocos2D! Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you’ve played Tiny Wings, Angry Birds, Mega Jump, Trainyard, or even Super Turbo Action Pig, then you’ve played a game that uses Cocos2D or Box2D physics. The beauty of Cocos2D is its simplicity. It’s easy to become overwhelmed when you start developing an iOS game, especially if you look at things like OpenGL ES, OpenAL, and other lower level APIs. Writing a game for the iPhone and iPad does not have to be that difficult, and Cocos2D makes game development fun and easy. Learning Cocos2D walks you through the process of building Space Viking (which is free on the App Store), a 2D scrolling game that leverages Cocos2D, Box2D, and Chipmunk. As you build Space Viking, you’ll learn everything you need to know about Cocos2D so you can create the next killer iOS game. Download the free version of Space Viking from the App Store today! Help Ole find his way home while learning how to build the game. As you build Space Viking, you’ll learn how to Install and configure Cocos2D so it works with Xcode 4 Build a complete 2D action adventure game with Cocos2D Add animations and movement to your games Build your game’s main menu screen for accessing levels Use Cocos2D’s Scheduler to make sure the right events happen at the right times Use tile maps to build scrolling game levels from reusable images Add audio and sound effects with CocosDenshion—Cocos2D’s sound engine Add gravity, realistic collisions, and even ragdoll effects with Box2D and Chipmunk physics engines Add amazing effects to your games with particle systems Leverage Game Center in your game for achievements and leader boards Squeeze the most performance from your games along with tips and tricks

Mastering Cocos2d Game Development

Author : Alex Ogorek
Publisher : Packt Publishing Ltd
Page : 290 pages
File Size : 46,9 Mb
Release : 2015-04-24
Category : Computers
ISBN : 9781784394967

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Mastering Cocos2d Game Development by Alex Ogorek Pdf

If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.

Cocos2d-X by Example

Author : Roger Engelbert
Publisher : Packt Pub Limited
Page : 246 pages
File Size : 42,5 Mb
Release : 2013
Category : Computers
ISBN : 178216734X

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Cocos2d-X by Example by Roger Engelbert Pdf

Get to grips with Cocos2D-X using step-by-step examples. Roger Engelbert will have you smiling throughout and learning valuable information at every turn.If you have brilliant ideas for amazing games and want to bring them to life, then this book is what you need. Work through easy-to-follow examples and learn exactly what you need to know to make your games a reality.No programming experience necessary!

Rapid Game Development Using Cocos2d-JS

Author : Hemanth Kumar,Abdul Rahman
Publisher : Apress
Page : 135 pages
File Size : 43,8 Mb
Release : 2016-12-19
Category : Computers
ISBN : 9781484225530

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Rapid Game Development Using Cocos2d-JS by Hemanth Kumar,Abdul Rahman Pdf

Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework. You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You’ll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you’ll discover the features of Chipmunk (the built-in physics engine) with full examples. What You'll Learn Get a simple head start in Cocos2d-JS Gain an architectural overview of the different blocks of the framework Master sprites, spritesheets, and frame animation Work with the event system in Cocos2d-JS Discover the animation APIs in Cocos2d-JS Leverage the built-in physics engine Who This Book Is For Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.