Conquering Adventure Games

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Conquering Adventure Games

Author : Carl Townsend
Publisher : Unknown
Page : 145 pages
File Size : 47,6 Mb
Release : 1984
Category : Computer adventure games.
ISBN : 0880563508

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Conquering Adventure Games by Carl Townsend Pdf

Recommends strategies for playing adventure computer games such as Zork, Deadline, and Enchanter and explains how to create an adventure game

Conquering Computers

Author : Dean Ormandy
Publisher : Dean Ormandy
Page : 82 pages
File Size : 48,5 Mb
Release : 1998
Category : Computers
ISBN : 9780646357652

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Conquering Computers by Dean Ormandy Pdf

Computer Games

Author : Blair Carter
Publisher : Nova Publishers
Page : 182 pages
File Size : 40,9 Mb
Release : 2002
Category : Games & Activities
ISBN : 1590335260

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Computer Games by Blair Carter Pdf

Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Science Fiction Video Games

Author : Neal Roger Tringham
Publisher : CRC Press
Page : 540 pages
File Size : 41,8 Mb
Release : 2014-09-10
Category : Computers
ISBN : 9781482203882

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Science Fiction Video Games by Neal Roger Tringham Pdf

Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical analysis, especially the analysis of narrative. The author analyzes narrative via an original categorization of story forms in games. He also discusses video games as works of science fiction, including their characteristic themes and the links between them and other forms of science fiction. Delve into a Collection of Science Fiction Games The beginning chapters explore game design and the history of science-fictional video games. The majority of the text deals with individual science-fictional games and the histories and natures of their various forms, such as the puzzle-based adventure and the more exploratory and immediate computer role-playing game (RPG).

Encyclopedia of Microcomputers

Author : Allen Kent,James G. Williams
Publisher : CRC Press
Page : 424 pages
File Size : 53,5 Mb
Release : 1989-02-15
Category : Computers
ISBN : 0824727029

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Encyclopedia of Microcomputers by Allen Kent,James G. Williams Pdf

"The Encyclopedia of Microcomputers serves as the ideal companion reference to the popular Encyclopedia of Computer Science and Technology. Now in its 10th year of publication, this timely reference work details the broad spectrum of microcomputer technology, including microcomputer history; explains and illustrates the use of microcomputers throughout academe, business, government, and society in general; and assesses the future impact of this rapidly changing technology."

The Electronic Text

Author : William V. Costanzo
Publisher : Educational Technology
Page : 328 pages
File Size : 50,5 Mb
Release : 1989
Category : Education
ISBN : 0877782083

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The Electronic Text by William V. Costanzo Pdf

Bowker's Complete Sourcebook of Personal Computing, 1985

Author : R.R. Bowker Company
Publisher : New York : Bowker
Page : 1126 pages
File Size : 41,8 Mb
Release : 1984
Category : Computer industry
ISBN : UCAL:B4194446

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Bowker's Complete Sourcebook of Personal Computing, 1985 by R.R. Bowker Company Pdf

Provides Listings of Hardware, Software & Peripherals Currently Available, as Well as Books, Magazines, Clubs, User Groups & Virtually All Other Microcomputer-related Services. Includes Background Information & Glossary

Conquering Zelda

Author : Donald R. McCrary
Publisher : Sudoku
Page : 63 pages
File Size : 46,9 Mb
Release : 1990
Category : Legend of Zelda (Game)
ISBN : 8210379456XXX

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Conquering Zelda by Donald R. McCrary Pdf

Complete hints, tips, maps, and solutions to the Nintendo games "Legend of Zelda" and "Legend of Zelda II (Link)."

The Big Book of Nintendo Games

Author : Steven A. Schwartz
Publisher : Unknown
Page : 482 pages
File Size : 54,7 Mb
Release : 1991
Category : Games & Activities
ISBN : 0874552575

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The Big Book of Nintendo Games by Steven A. Schwartz Pdf

Trapped in a Video Game

Author : Dustin Brady
Publisher : Andrews McMeel Publishing
Page : 144 pages
File Size : 52,7 Mb
Release : 2018-04-10
Category : Juvenile Fiction
ISBN : 9781449496265

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Trapped in a Video Game by Dustin Brady Pdf

Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good!

Book of Adventure Games

Author : Kim Schuette
Publisher : Unknown
Page : 128 pages
File Size : 40,7 Mb
Release : 1989-04-01
Category : Electronic
ISBN : 0897081773

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Book of Adventure Games by Kim Schuette Pdf

Classical Antiquity in Video Games

Author : Christian Rollinger
Publisher : Bloomsbury Publishing
Page : 297 pages
File Size : 47,7 Mb
Release : 2020-01-09
Category : Games & Activities
ISBN : 9781350066656

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Classical Antiquity in Video Games by Christian Rollinger Pdf

From gaming consoles to smartphones, video games are everywhere today, including those set in historical times and particularly in the ancient world. This volume explores the varied depictions of the ancient world in video games and demonstrates the potential challenges of games for scholars as well as the applications of game engines for educational and academic purposes. With successful series such as “Assassin's Creed” or "Civilization” selling millions of copies, video games rival even television and cinema in their role in shaping younger audiences' perceptions of the past. Yet classical scholarship, though embracing other popular media as areas of research, has so far largely ignored video games as a vehicle of classical reception. This collection of essays fills this gap with a dedicated study of receptions, remediations and representations of Classical Antiquity across all electronic gaming platforms and genres. It presents cutting-edge research in classics and classical receptions, game studies and archaeogaming, adopting different perspectives and combining papers from scholars, gamers, game developers and historical consultants. In doing so, it delivers the first state-of-the-art account of both the wide array of 'ancient' video games, as well as the challenges and rewards of this new and exciting field.

Compute

Author : Anonim
Publisher : Unknown
Page : 404 pages
File Size : 51,7 Mb
Release : 1994-07
Category : Electronic data processing
ISBN : UOM:39015081527916

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Compute by Anonim Pdf

Love Conquers Injustice

Author : Carole Robichaud
Publisher : FriesenPress
Page : 238 pages
File Size : 55,5 Mb
Release : 2014-05-27
Category : Fiction
ISBN : 9781460244036

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Love Conquers Injustice by Carole Robichaud Pdf

Olivia is a Mom that treats her young boys with the greatest care. Meeting the wonderful Alex brought back to her life the joys of love and sex. Just when she is finally looking forward to a fulfilling family life, she faces a challenge that overturns the way she envisioned her future.

The Book of Adventure Games

Author : Kim Schuette
Publisher : Book Company
Page : 341 pages
File Size : 55,5 Mb
Release : 1984-01-01
Category : Adventure games
ISBN : 0912003081

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The Book of Adventure Games by Kim Schuette Pdf