Create Computer Games

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Create Computer Games

Author : Patrick McCabe
Publisher : John Wiley & Sons
Page : 256 pages
File Size : 51,8 Mb
Release : 2017-11-30
Category : Juvenile Nonfiction
ISBN : 9781119404224

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Create Computer Games by Patrick McCabe Pdf

PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code – build some basic knowledge of how computer code drives videogames Get animated – create simple graphics and learn how to put them in motion Update a classic – put your knowledge together to put your modern twist on a classic game

Create Music with Scratch

Author : Kevin Wood (Writer of computer books)
Publisher : Project Code
Page : 36 pages
File Size : 43,7 Mb
Release : 2018
Category : Juvenile Nonfiction
ISBN : 9781541524378

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Create Music with Scratch by Kevin Wood (Writer of computer books) Pdf

Provides step-by-step instructions for using Scratch to create music.

Invent Your Own Computer Games with Python, 4th Edition

Author : Al Sweigart
Publisher : No Starch Press
Page : 377 pages
File Size : 45,6 Mb
Release : 2016-12-16
Category : Computers
ISBN : 9781593277956

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Invent Your Own Computer Games with Python, 4th Edition by Al Sweigart Pdf

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Create Computer Games

Author : Patrick McCabe
Publisher : John Wiley & Sons
Page : 256 pages
File Size : 55,6 Mb
Release : 2017-11-30
Category : Juvenile Nonfiction
ISBN : 9781119404248

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Create Computer Games by Patrick McCabe Pdf

PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code – build some basic knowledge of how computer code drives videogames Get animated – create simple graphics and learn how to put them in motion Update a classic – put your knowledge together to put your modern twist on a classic game

Create Computer Games with Scratch

Author : Kevin Wood
Publisher : Project Code
Page : 36 pages
File Size : 50,6 Mb
Release : 2018
Category : Juvenile Nonfiction
ISBN : 9781541524392

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Create Computer Games with Scratch by Kevin Wood Pdf

Build your Scratch skills by learning how to create action-packed computer games! Try ready-made blocks of code to produce simple projects and use them as inspiration and models for your own ideas.

Creating Adventure Games on Your Computer

Author : Tim Hartnell
Publisher : Unknown
Page : 212 pages
File Size : 40,5 Mb
Release : 1984
Category : Games & Activities
ISBN : 0345318838

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Creating Adventure Games on Your Computer by Tim Hartnell Pdf

Minds in Play

Author : Yasmin B. Kafai
Publisher : Routledge
Page : 357 pages
File Size : 48,5 Mb
Release : 2012-12-06
Category : Education
ISBN : 9781136482465

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Minds in Play by Yasmin B. Kafai Pdf

First Published in 1994. Routledge is an imprint of Taylor & Francis, an informa company.

Going to War

Author : Jason Darby
Publisher : Muska/Lipman
Page : 494 pages
File Size : 50,5 Mb
Release : 2009
Category : Computers
ISBN : STANFORD:36105132216545

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Going to War by Jason Darby Pdf

Do you want to learn how to create computer war games, but don't know how to get started or don't have any experience with game programming? "Going to War: Creating Computer War Games" shows you how to use the drag-and-drop game engine, Multimedia Fusion 2, to make your very own computer war games to play and share. After an introduction to the Multimedia Fusion 2 interface and the basics of how to use it, you'll get started on the game that you'll create throughout the course of the book. You'll begin by making your game map, using a system of hexagon tiles to create the terrain and the different units you want to include in your game such as soldiers and tanks. Then you'll learn how to set rules for player movement, different types of terrain, and combat. You'll even find more advanced techniques such as how to implement officers, fortifications, and even a simple monetary system in your games. The book even discusses how to track and find bugs in your games and how to create an editor that allows you to easily apply data you've already created to new games. Everything you need to build your own war games is included with the book, and by the time you've worked your way through it you'll have designed your very own working and playable war game.

Game Programming Patterns

Author : Robert Nystrom
Publisher : Genever Benning
Page : 354 pages
File Size : 45,5 Mb
Release : 2014-11-03
Category : Computers
ISBN : 9780990582915

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Game Programming Patterns by Robert Nystrom Pdf

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Making a Computer Game

Author : Anna-Maria Crum
Publisher : Creative Teaching Press
Page : 28 pages
File Size : 48,9 Mb
Release : 2003-10
Category : Juvenile Nonfiction
ISBN : 1591987180

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Making a Computer Game by Anna-Maria Crum Pdf

It takes a whole team of people working together to make a computer game-and what they do is only possible because of science and technology! Book jacket.

Basic Computer Games

Author : David H. Ahl
Publisher : Unknown
Page : 185 pages
File Size : 52,7 Mb
Release : 1981
Category : BASIC (Computer program language)
ISBN : OCLC:28877106

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Basic Computer Games by David H. Ahl Pdf

Coding Games in Scratch

Author : Jon Woodcock
Publisher : Penguin
Page : 224 pages
File Size : 50,7 Mb
Release : 2019-08-06
Category : Juvenile Nonfiction
ISBN : 9781465495020

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Coding Games in Scratch by Jon Woodcock Pdf

Scratch 3.0 has landed! Stay ahead of the curve with this fully updated guide for beginner coders. Coding is not only a highly sought-after skill in our digital world, but it also teaches kids valuable skills for life after school. This book teaches important strategies for solving problems, designing projects, and communicating ideas, all while creating games to play with their friends. Children will enjoy the step-by-step visual approach that makes even the most difficult coding concepts easy to master. They will discover the fundamentals of computer programming and learn to code through a blend of coding theory and the practical task of building computer games themselves. The reason coding theory is taught through practical tasks is so that young programmers don't just learn how computer code works - they learn why it's done that way. With Coding Games in Scratch, kids can build single and multiplayer platform games, create puzzles and memory games, race through mazes, add animation, and more. It also supports STEM education initiatives and the maker movement. Follow Simple Steps – Improve Your Skills – Share Your Games! If you like playing computer games, why not create your own? Essential coding concepts are explained using eight build-along game projects. Coding Games In Scratch guides young coders step-by-step, using visual samples, easy-to-follow instructions, and fun pixel art. This coding book for kids has everything you need to build amazing Scratch 3.0 games, including thrilling racing challenges, zany platform games, and fiendish puzzles. Follow the simple steps to become an expert coder using the latest version of the popular programming language Scratch 3.0 in this new edition. Improve your coding skills and create your own games before remixing and customizing them. Share your games online and challenge friends and family to beat each other's scores! In this book, you will: - Learn about setting the scene, what makes a good game and playability - Discover objects, rules, and goals - Explore hacks and tweaks, camera angles, fine-tuning and controls - And much more Computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books for kids are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming. Add Coding Projects in Scratch and Coding Projects in Python to your collection.

Lifelong Kindergarten

Author : Mitchel Resnick
Publisher : MIT Press
Page : 203 pages
File Size : 42,6 Mb
Release : 2018-08-28
Category : Education
ISBN : 9780262536134

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Lifelong Kindergarten by Mitchel Resnick Pdf

How lessons from kindergarten can help everyone develop the creative thinking skills needed to thrive in today's society. In kindergartens these days, children spend more time with math worksheets and phonics flashcards than building blocks and finger paint. Kindergarten is becoming more like the rest of school. In Lifelong Kindergarten, learning expert Mitchel Resnick argues for exactly the opposite: the rest of school (even the rest of life) should be more like kindergarten. To thrive in today's fast-changing world, people of all ages must learn to think and act creatively—and the best way to do that is by focusing more on imagining, creating, playing, sharing, and reflecting, just as children do in traditional kindergartens. Drawing on experiences from more than thirty years at MIT's Media Lab, Resnick discusses new technologies and strategies for engaging young people in creative learning experiences. He tells stories of how children are programming their own games, stories, and inventions (for example, a diary security system, created by a twelve-year-old girl), and collaborating through remixing, crowdsourcing, and large-scale group projects (such as a Halloween-themed game called Night at Dreary Castle, produced by more than twenty kids scattered around the world). By providing young people with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit, we can help them prepare for a world where creative thinking is more important than ever before.

Create Your Own Games Computers Play

Author : Keith S. Reid-Green
Publisher : Unknown
Page : 284 pages
File Size : 55,7 Mb
Release : 1984
Category : Games & Activities
ISBN : STANFORD:36105001924922

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Create Your Own Games Computers Play by Keith S. Reid-Green Pdf

How to Create Computer Games

Author : Christopher Lampton
Publisher : Franklin Watts
Page : 86 pages
File Size : 40,8 Mb
Release : 1986-01-01
Category : BASIC (Computer program language)
ISBN : 0531101207

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How to Create Computer Games by Christopher Lampton Pdf

Provides instructions for creating computer games using BASIC.