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Cutting-Edge Augmented Reality by Christy Peterson Pdf
"Is it real? Or is it a computer graphic? It's both! Augmented reality uses computer software to enhance the real world. Through vivid photos and fascinating facts, readers will learn all about the latest advances in augmented reality."--Publisher's description.
Cutting-Edge Augmented Reality by Christy Peterson Pdf
"Is it real? Or is it a computer graphic? It's both! Augmented reality uses computer software to enhance the real world. Through vivid photos and fascinating facts, readers will learn all about the latest advances in augmented reality."--Publisher's description.
Cutting Edge Entertainment Technology by Stuart A. Kallen Pdf
Major innovations are around the corner that will transform the entertainment experience from one of observation to one of full immersion of the senses. Researchers are rushing to developing the next generation of theme parks, ultra high definition movies, virtual reality toys and video games, and augmented reality displays which will revolutionize what people see, hear, and feel.
Cutting-Edge Virtual Reality by Christy Peterson Pdf
"Have you ever wanted to live like someone else for a day, or maybe visit Antarctica, or jump inside your favorite video game? With virtual reality, you can do all of these things! This technology can make you feel as though you are having an amazing adventure -- even if you are just sitting in your living room. Learn all about the ins and outs of virtual reality."--Back cover.
Augmented Reality by Joseph Rampolla,Greg Kipper Pdf
With the explosive growth in mobile phone usage and rapid rise in search engine technologies over the last decade, augmented reality (AR) is poised to be one of this decade's most disruptive technologies, as the information that is constantly flowing around us is brought into view, in real-time, through augmented reality. In this cutting-edge book, the authors outline and discuss never-before-published information about augmented reality and its capabilities. With coverage of mobile, desktop, developers, security, challenges, and gaming, this book gives you a comprehensive understanding of what augmented reality is, what it can do, what is in store for the future and most importantly: how to benefit from using AR in our lives and careers. Educates readers how best to use augmented reality regardless of industry Provides an in-depth understanding of AR and ideas ranging from new business applications to new crime fighting methods Includes actual examples and case studies from both private and government application
Mastering Augmented Reality Development with Unity by Indika Wijesooriya Pdf
A comprehensive guide to building augmented reality applications with Unity 3D KEY FEATURES ● Apply the fundamental principles of 3D design to create engaging and interactive augmented reality experiences. ● Learn how to use Unity to work with a variety of AR frameworks and tools. ● Gain the competitive edge by learning how to use APIs to build cutting-edge AR applications. DESCRIPTION “Mastering Augmented Reality Development with Unity” is a comprehensive guide that will take you from beginner to expert in AR development. Whether you are a beginner or an experienced developer, this book is the perfect resource for learning to create amazing AR experiences. The book begins with an introduction to AR, covering its core principles and potential applications. You will learn how to visualize AR environments and create visually stunning experiences. Next, the book explores the various tools and development platforms available for AR, with a focus on Unity 3D as the industry-standard platform. You will be guided through creating custom AR components and refreshing your C# programming skills within Unity. The book covers practical applications of AR development, including building 3D mobile apps, marker-based AR apps using Vuforia, and marker-less AR apps with AR Kit and AR Core. You will also learn about world-scale AR development with Niantic Lightship. The latter part of the book focuses on best practices in AR application design, ensuring intuitive and user-friendly experiences. Additionally, readers will learn techniques for optimizing AR app performance. By the end of the book, you will be able to build AR applications with Unity 3D with ease. WHAT YOU WILL LEARN ● Use Unity 3D to develop, build and run mobile 3D applications. ● Use different AR frameworks to integrate augmented reality into 3D scenes. ● Combine networking and cutting-edge technologies to develop dynamic and interactive AR applications. ● Learn how to use the best practices of AR design to create captivating experiences. ● Optimize application performance for a truly seamless and immersive user experience. WHO THIS BOOK IS FOR This book is for anyone who has a basic understanding of programming and is interested in learning to build AR applications using Unity 3D. TABLE OF CONTENTS 1. Getting Started with Augmented Reality 2. Visualizing AR Environment and Components 3. Exploring Tools and Development Platforms 4. Up and Running with Unity 3D 5. Creating Your First Custom Component 6. Refreshing C# Concepts with Unity 7. Trying Out First 3D Mobile App Development 8. Building Marker-based AR Apps with Vuforia 9. Developing Marker-based Dynamic AR Apps 10. Marker-less AR Apps with AR Kit and AR Core 11. World Scale AR App with Niantic Lightship 12. Best Practices in Augmented Reality Application Design 13. AR App Performance Optimization
Human Factors in Augmented Reality Environments by Weidong Huang,Leila Alem,Mark A Livingston Pdf
Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a “good” system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies. Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists. Human Factors in Augmented Reality Environments is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.
Augmented Reality by Dieter Schmalstieg,Tobias Höllerer Pdf
This book is a single-source reference, presenting the most significant AR work with scrupulous accuracy. For more than a decade, Dieter Schmalstieg has pioneered both AR theory and application, and now, in this book with Tobias H. Höllerer, he addresses all aspects of the field, illuminating AR from both technical and HCI perspectives. The authors review AR's technical foundations, including display and tracking technologies; show how AR emerges from the symbiosis of computer vision and computer graphics, introduce AR-specific visualization and 3D interaction techniques, and showcase applications from diverse industries. They conclude by introducing AR smartphone development, including a cutting-edge Qualcomm QCAR case study.
What's the fastest, most complex computer we know of? The human brain. The latest in brain science comes straight out of science fiction, as researchers use artificial intelligence and neuron mapping to understand our brains' complex machinery. Explore how what you eat affects your memory and whether we'll one day be controlling robotic arms with our minds in this fascinating title.
Cutting-Edge Robotics by Karen Latchana Kenney Pdf
Robotics is currently one of the most popular hands-on applications of STEM in schools. High-interest text filled with fascinating and up-to-date information teaches readers all about the technology of robotics and the many ways robots are used around the world today.
Cutting-Edge Blockchain and Bitcoin by Kevin Kurtz Pdf
Bitcoin is a digital currency--money that exists only online. Some people have used it to get rich. Others have accidentally lost it forever. Learn what decides bitcoin's value and how anyone with a fast computer can mine it. You'll also explore blockchains, the technology used to make bitcoin transactions. See how the blockchains may change the internet forever.
Cutting-Edge Artificial Intelligence by Anna Leigh Pdf
Filled with cool photos and information about the latest in artificial intelligence technology, this book shows readers how AI has developed, how it is used, and what might be in store for the future of AI.
Cutting-Edge 3D Printing by Karen Latchana Kenney Pdf
What if people could make toys, foods, or even body parts using a computer printer? They can! Modern programmers and scientists have figured out a way to make three-dimensional versions of almost anything they can design on a computer. This title covers the latest, greatest advances in 3D printing, from how it works to how it's used in homes, schools, and workplaces. Accessible language, up-to-date photos, and a high-interest STEM topic make this a great choice for eager and reluctant readers alike.
Cutting-Edge Computing with Raspberry Pi by Krystyna Poray Goddu Pdf
Did you know there was an easy-to-use, affordable device that can help teach computer programming in a fun, innovative way? Learn about the latest in Raspberry Pi, as well as how it's used in homes and schools--