Digital Games For Minority Student Engagement Emerging Research And Opportunities

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Digital Games for Minority Student Engagement: Emerging Research and Opportunities

Author : Misra, Rupanada,Eyombo, Leo,Phillips, Floyd T.
Publisher : IGI Global
Page : 120 pages
File Size : 43,8 Mb
Release : 2019-02-15
Category : Education
ISBN : 9781522533993

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Digital Games for Minority Student Engagement: Emerging Research and Opportunities by Misra, Rupanada,Eyombo, Leo,Phillips, Floyd T. Pdf

Due to various challenges within the public-school system, such as underfunding, lack of resources, and difficulty retaining and recruiting teachers of color, minority students have been found to be underperforming compared to their majority counterparts. Minority students deserve quality public education, which can only happen if the gap in equity and access is closed. In order to close this achievement gap between the majority and minority groups, it is critical to increase the learning gains of the minority students. Digital Games for Minority Student Engagement: Emerging Research and Opportunities is an essential reference source that argues that digital games can potentially help to solve the problems of minority students’ insufficient academic preparation, and that a game-based learning environment can help to engage these students with the content and facilitate academic achievement. Featuring research on topics such as education policy, interactive learning, and student engagement, this book is ideally designed for educators, principals, policymakers, academicians, administrators, researchers, and students.

Blended Online Learning and Instructional Design for TPACK: Emerging Research and Opportunities

Author : Niess, Margaret L.
Publisher : IGI Global
Page : 213 pages
File Size : 41,6 Mb
Release : 2019-06-14
Category : Education
ISBN : 9781522588801

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Blended Online Learning and Instructional Design for TPACK: Emerging Research and Opportunities by Niess, Margaret L. Pdf

The explosion of digital technologies in the 21st century provided access to multiple robust inquiry, communication, and collaboration applications. The enhanced capabilities provide educational opportunities for engaging students in deeper and more thoughtful learning. Implementation of knowledge-building communities in educational experiences, however, requires new pedagogical strategies that are vastly different from the predominant teacher-directed pedagogies of the 20th century. Today’s teachers now must identify, orchestrate, and manage activities in their content areas in ways that successfully support students through activities such as engagement in knowledge-building communities. Blended Online Learning and Instructional Design for TPACK: Emerging Research and Opportunities is an essential research publication that examines the implementation of knowledge-building communities in educational experiences and pedagogical strategies that encourage engagement. Highlighting topics such as active participation, digital technologies, and online learning, this book is geared toward educators, educational designers, researchers, administrators, and academicians.

Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning

Author : Lane, Carol-Ann
Publisher : IGI Global
Page : 958 pages
File Size : 41,6 Mb
Release : 2022-01-07
Category : Language Arts & Disciplines
ISBN : 9781799872733

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Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning by Lane, Carol-Ann Pdf

Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st century learners. Therefore, within this context there remains a need to study strategies to engage learners in meaning-making with some element of virtual design. Technology supports the universal design learning framework because it can increase the access to meaningful engagement in learning and reduce barriers. The Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning provides theoretical frameworks and empirical research findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century. This book gains a better understanding of how technology can support leaner frameworks and highlights research on discovering new pedagogical boundaries by focusing on ways that the youth learn from digital sources such as video games. Covering topics such as elementary literacy learning, indigenous games, and student-worker training, this book is an essential resource for educators in K-12 and higher education, school administrators, academicians, pre-service teachers, game developers, researchers, and libraries.

Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities

Author : Finch, David J.,O'Reilly, Norm,Abeza, Gashaw,Clark, Brad,Legg, David
Publisher : IGI Global
Page : 185 pages
File Size : 54,8 Mb
Release : 2019-10-25
Category : Sports & Recreation
ISBN : 9781799815402

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Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities by Finch, David J.,O'Reilly, Norm,Abeza, Gashaw,Clark, Brad,Legg, David Pdf

The global gaming market, due to numerous technological advancements in social media networking and live-streaming video, has exploded in recent years. However, this newly acquired popularity has left many industry professionals pondering a difficult enigma: How does this affect the professional world? Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities provides innovative research exploring the immersion of competitive electronic sports and applications within global marketing, business, and society. Featuring coverage on a broad range of topics such as social networking, sponsorship branding, and risk management, this book is ideally designed for sports and entertainment practitioners, communications professionals, marketers, business consultants, researchers, professionals, and students seeking current research on potential business opportunities in the eSports industry.

Mobile Technologies in Educational Organizations

Author : Forkosh Baruch, Alona,Meishar Tal, Hagit
Publisher : IGI Global
Page : 383 pages
File Size : 48,6 Mb
Release : 2019-03-15
Category : Education
ISBN : 9781522581079

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Mobile Technologies in Educational Organizations by Forkosh Baruch, Alona,Meishar Tal, Hagit Pdf

The use of mobile technology for learning in organizations and the workplace is spreading widely with the development of infrastructure and devices that allow ubiquitous learning and training. Since learning, teaching, and training in a mobile-saturated environment is a developing field, implications for a combined overview of these topics may be beneficial both for research and practice in the broader view of a user’s lifespan. Mobile Technologies in Educational Organizations is a collection of innovative research on the methods and applications of mobile technologies in learning and training and explores best practices of mobile learning in organizations and the workplace. While highlighting topics including ethics, informal education, and virtual reality, this book is ideally designed for teachers, administrators, principals, higher education professionals, instructional designers, curriculum developers, managers, researchers, and students.

Comparative Perspectives on Inquiry-Based Science Education

Author : Bevins, Stuart,Lehane, Louise,Booth, Josephine
Publisher : IGI Global
Page : 298 pages
File Size : 48,5 Mb
Release : 2019-03-15
Category : Education
ISBN : 9781522554400

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Comparative Perspectives on Inquiry-Based Science Education by Bevins, Stuart,Lehane, Louise,Booth, Josephine Pdf

The core practice of professional scientists is inquiry, often referred to as research. If educators are to prepare students for a role in the professional scientific and technological community, exposing them to inquiry-based learning is essential. Despite this, inquiry-based teaching and learning (IBTL) remains relatively rare, possibly due to barriers that teachers face in deploying it or to a lack of belief in the teaching community that inquiry-based learning is effective. Comparative Perspectives on Inquiry-Based Science Education examines stories and experiences from members of an international science education project that delivered learning resources based around guided inquiry for students to a wide range of schools in 12 different countries in order to identify key themes that can provide useful insights for student learning, teacher support, and policy formulation at the continental level. The book provides case studies across these 12 different settings that enable readers to compare and contrast both practice and policy issues with their own contexts while accessing a cutting-edge model of professional development. It is designed for educators, instructional designers, administrators, principals, researchers, policymakers, practitioners, and students seeking current and relevant research on international education and education strategies for science courses.

Innovative Trends in Flipped Teaching and Adaptive Learning

Author : Sein-Echaluce, María Luisa,Fidalgo-Blanco, Ángel,García-Peñalvo, Francisco José
Publisher : IGI Global
Page : 306 pages
File Size : 48,8 Mb
Release : 2019-05-15
Category : Education
ISBN : 9781522581437

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Innovative Trends in Flipped Teaching and Adaptive Learning by Sein-Echaluce, María Luisa,Fidalgo-Blanco, Ángel,García-Peñalvo, Francisco José Pdf

Understanding new educational innovations is essential for the improvement of the training and learning process. In order to effectively implement these new tools in the classroom, teachers and trainers need access to real-life cases in which these methods were successfully used. Innovative Trends in Flipped Teaching and Adaptive Learning is a critical scholarly resource that examines current advances in educational innovation and presents cases that allow for the improvement of personalized and active learning. Featuring a wide range of topics such as higher education, teacher education, and learning strategies, this book is ideal for educators, instructional designers, academicians, researchers, and students.

Cognitive Computing in Technology-Enhanced Learning

Author : Lytras, Miltiadis D.,Aljohani, Naif,Daniela, Linda,Visvizi, Anna
Publisher : IGI Global
Page : 345 pages
File Size : 55,8 Mb
Release : 2019-05-31
Category : Education
ISBN : 9781522590323

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Cognitive Computing in Technology-Enhanced Learning by Lytras, Miltiadis D.,Aljohani, Naif,Daniela, Linda,Visvizi, Anna Pdf

Various technologies and applications such as cognitive computing, artificial intelligence, and learning analytics have received increased attention in recent years. The growing demand behind their adoption and exploitation in different application contexts has captured the attention of learning technology specialists, computer engineers, and business researchers who are attempting to decipher the phenomenon of personalized e-learning, its relation to already conducted research, and its implications for new research opportunities that effect innovations in teaching. Cognitive Computing in Technology-Enhanced Learning is a critical resource publication that aims to demonstrate state-of-the-art approaches of advanced data mining systems in e-learning, such as MOOCs and other innovative technologies, to improve learning analytics, as well as to show how new and advanced user interaction designs, educational models, and adoptive strategies can expand sustainability in applied learning technologies. Highlighting a range of topics such as augmented reality, ethics, and online learning environments, this book is ideal for educators, instructional designers, higher education faculty, school administrators, academicians, researchers, and students.

Engaging Learners Through Emerging Technologies

Author : Kam Cheong Li,Fu Lee Wang,Kin Sun Yuen,Simon K.S. Cheung,Reggie Kwan
Publisher : Springer
Page : 228 pages
File Size : 51,5 Mb
Release : 2012-06-25
Category : Computers
ISBN : 9783642313981

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Engaging Learners Through Emerging Technologies by Kam Cheong Li,Fu Lee Wang,Kin Sun Yuen,Simon K.S. Cheung,Reggie Kwan Pdf

This book constitutes the refereed proceedings of the International Conference on ICT in Teaching and Learning, ICT 2012, held in Hong Kong, China, in July 2012. The 19 revised full papers presented were carefully reviewed and selected from numerous submissions. They explore the use of information technology to improve learning and teaching and showcase innovative pedagogical practices. The papers are organized in topical sections on the construct of student engagement and the applications of ICT; emerging pedagogies through ICT; applications of ICT in teaching and learning; research/case studies on ICT in engaged learning; and finally three papers on open textbooks, which address the current problems with conventional textbooks in Hong Kong.

Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities

Author : Costello, Robert
Publisher : IGI Global
Page : 205 pages
File Size : 51,7 Mb
Release : 2020-04-10
Category : Education
ISBN : 9781799820819

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Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities by Costello, Robert Pdf

A key challenge facing higher education institutions is that of retaining students. Though gaming technologies are increasingly being used in support of learning initiatives, gamification can also assist with attendance by increasing engagement. By using gaming technology to map educational content, teachers can engage and motivate learners through adaptive infrastructures and game thinking challenges. Gamification Strategies for Retention, Motivation, and Engagement in Higher Education: Emerging Research and Opportunities is a critical scholarly resource that examines gaming technologies as effectively utilized learning tools to improve retention, engagement, motivation, and problem solving. Featuring a wide range of topics such as higher education, augmented reality, and socialization, this book is ideal for academicians, administrators, researchers, IT specialists, education professionals, and students

Setting a New Agenda for Student Engagement and Retention in Historically Black Colleges and Universities

Author : Prince, Charles B. W.,Ford, Rochelle L.
Publisher : IGI Global
Page : 343 pages
File Size : 43,8 Mb
Release : 2016-06-27
Category : Education
ISBN : 9781522503095

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Setting a New Agenda for Student Engagement and Retention in Historically Black Colleges and Universities by Prince, Charles B. W.,Ford, Rochelle L. Pdf

As more Americans are attending college, historically black colleges and universities (HBCUs) are now in a position where they must directly compete with other institutions. While other colleges and universities might have more resources and stronger infrastructures, HBCUs provide better opportunities to meet the needs of students of color. Setting a New Agenda for Student Engagement and Retention in Historically Black Colleges and Universities explores the innovations that HBCUs can enact to better serve and prepare the next generation of African American leaders, and to be more competitive in the higher education landscape. As students need different forms of support throughout their academic career, it becomes necessary to engage them through mentorship, programming, and classroom management. This book is a valuable resource for educators and administration at HBCUs, sociologists, policy makers, and students studying education science and administration.

Research Anthology on Developments in Gamification and Game-Based Learning

Author : Management Association, Information Resources
Publisher : IGI Global
Page : 1971 pages
File Size : 46,8 Mb
Release : 2021-11-26
Category : Education
ISBN : 9781668437117

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Research Anthology on Developments in Gamification and Game-Based Learning by Management Association, Information Resources Pdf

Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.

Gaming Innovations in Higher Education: Emerging Research and Opportunities

Author : Costello, Robert
Publisher : IGI Global
Page : 178 pages
File Size : 42,6 Mb
Release : 2017-07-13
Category : Education
ISBN : 9781522529828

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Gaming Innovations in Higher Education: Emerging Research and Opportunities by Costello, Robert Pdf

Gaming technologies have become effective learning tools within education. Gamification has the potential to increase engagement using real-time feedback on learning activities, which allows students to reflect on their completion and retention of a learned activity. Gaming Innovations in Higher Education: Emerging Research and Opportunities is an essential reference work featuring the latest scholarly knowledge on the application of different gaming techniques within education to make learning activities more enjoyable and successful. Including research on a number of topics such as virtual laboratories, interaction media, and intrinsic and extrinsic motivation, this publication is ideally designed for academicians, researchers, and students interested in the benefits of providing an entertaining and intellectually-stimulating learning environment.

Handbook of Research on Equity in Computer Science in P-16 Education

Author : Keengwe, Jared,Tran, Yune
Publisher : IGI Global
Page : 354 pages
File Size : 45,6 Mb
Release : 2020-11-13
Category : Education
ISBN : 9781799847403

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Handbook of Research on Equity in Computer Science in P-16 Education by Keengwe, Jared,Tran, Yune Pdf

The growing trend for high-quality computer science in school curricula has drawn recent attention in classrooms. With an increasingly information-based and global society, computer science education coupled with computational thinking has become an integral part of an experience for all students, given that these foundational concepts and skills intersect cross-disciplinarily with a set of mental competencies that are relevant in their daily lives and work. While many agree that these concepts should be taught in schools, there are systematic inequities that exist to prevent students from accessing related computer science skills. The Handbook of Research on Equity in Computer Science in P-16 Education is a comprehensive reference book that highlights relevant issues, perspectives, and challenges in P-16 environments that relate to the inequities that students face in accessing computer science or computational thinking and examines methods for challenging these inequities in hopes of allowing all students equal opportunities for learning these skills. Additionally, it explores the challenges and policies that are created to limit access and thus reinforce systems of power and privilege. The chapters highlight issues, perspectives, and challenges faced in P-16 environments that include gender and racial imbalances, population of growing computer science teachers who are predominantly white and male, teacher preparation or lack of faculty expertise, professional development programs, and more. It is intended for teacher educators, K-12 teachers, high school counselors, college faculty in the computer science department, school administrators, curriculum and instructional designers, directors of teaching and learning centers, policymakers, researchers, and students.

Issues in Teaching and Education Policy, Research, and Special Topics: 2011 Edition

Author : Anonim
Publisher : ScholarlyEditions
Page : 735 pages
File Size : 45,9 Mb
Release : 2012-01-09
Category : Education
ISBN : 9781464965531

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Issues in Teaching and Education Policy, Research, and Special Topics: 2011 Edition by Anonim Pdf

Issues in Teaching and Education Policy, Research, and Special Topics: 2011 Edition is a ScholarlyEditions™ eBook that delivers timely, authoritative, and comprehensive information about Teaching and Education Policy, Research, and Special Topics. The editors have built Issues in Teaching and Education Policy, Research, and Special Topics: 2011 Edition on the vast information databases of ScholarlyNews.™ You can expect the information about Teaching and Education Policy, Research, and Special Topics in this eBook to be deeper than what you can access anywhere else, as well as consistently reliable, authoritative, informed, and relevant. The content of Issues in Teaching and Education Policy, Research, and Special Topics: 2011 Edition has been produced by the world’s leading scientists, engineers, analysts, research institutions, and companies. All of the content is from peer-reviewed sources, and all of it is written, assembled, and edited by the editors at ScholarlyEditions™ and available exclusively from us. You now have a source you can cite with authority, confidence, and credibility. More information is available at http://www.ScholarlyEditions.com/.