Essential Renderman Fast

Essential Renderman Fast Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Essential Renderman Fast book. This book definitely worth reading, it is an incredibly well-written.

Essential RenderMan® fast

Author : Ian Stephenson
Publisher : Springer Science & Business Media
Page : 330 pages
File Size : 47,8 Mb
Release : 2013-04-17
Category : Computers
ISBN : 9781447138006

Get Book

Essential RenderMan® fast by Ian Stephenson Pdf

Essential RenderMan fast provides a practical introduction to producing images using a RenderMan renderer, enabling the novice user to get the most from RenderMan. By developing an understanding of how scenes are described, animators and technical directors of all abilities can gain access to the power of RenderMan, which has previously been available to the elite of the CG community. With plenty of illustrations and hands-on examples, the author looks at the creation of geometry using RIB, and the C API. He also includes an introduction to shading and the generation of procedural textures using the RenderMan shading language. -Delivers a hands-on introduction to the RenderMan toolset, including reference to currently available implementations. -It is a practical guide to driving RenderMan using RIB, C, and other packages. -Provides tutorials in shading for the novice programmer and animator looking to explore RenderMan further than is possible using GUI based tools. -Includes many examples and plenty of illustrations, 16 of which are in full colour. -Source code is available to readers online. -Relevant text for courses on Computer graphics and animation.

Essential RenderMan®

Author : Ian Stephenson
Publisher : Springer Science & Business Media
Page : 263 pages
File Size : 52,8 Mb
Release : 2007-07-07
Category : Computers
ISBN : 9781846288005

Get Book

Essential RenderMan® by Ian Stephenson Pdf

This book provides a straightforward and easy-to-follow introduction to the basic techniques involved with using Renderman. Packed with illustrations and hands-on examples, it will serve as an excellent foundation, a good first step and overview of the program. The book explains how scenes are described; illustrates how to create surfaces, color, lighting, shadows, and depth of field using RIB and the C API; and introduces the techniques involved in creating shaders and applying textures. This second edition includes a new chapter on global illumination.

Essential C# fast

Author : Ian Chivers
Publisher : Springer Science & Business Media
Page : 309 pages
File Size : 47,7 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781447100751

Get Book

Essential C# fast by Ian Chivers Pdf

A quick and practical introduction to the C# programming language. The text includes complete programing examples that highlight the core features of this language. In this book you will learn about: Using C# with a traditional compile run cycle, using C# within the Developer Studio environment, different data types supported in C#, control structures and input and output (i/o) in C#, key features of C# and their relationship to C, C++, Java and other programming languages.

Essential XHTML fast

Author : John Cowell
Publisher : Springer Science & Business Media
Page : 246 pages
File Size : 51,9 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781447100072

Get Book

Essential XHTML fast by John Cowell Pdf

XHTML is a flexible XML-based markup language for designing Web sites. In January 2000, the W3C announced that it was supporting the development of XHTML as a replacement to HTML. HTML will continue to be around for a while, but if you want to develop Web sites for the future you need to switch to XHTML. Designers who make the change find that they can develop faster, better sites using XHTML. Most Web sites are interactive, responding to the viewer. To do this you need to use a scripting language - JavaScript is the most popular scripting language and interfaces easily with XHTML. To develop powerful interactive Web sites you need to understand these technologies and how they work together. Essential XHTML fast gives you everything you need to develop great Web sites in XHTML, including an introduction to scripting with JavaScript so that you can create dynamic interactive Web pages. There are many step-by-step examples, which you can download from the series Web site. It covers key aspects such as: - The relationship between XML and XHTML - Cascading Style sheets for formatting layout - Using text, images and image maps as links - Creating and using tables - The new standard for frames - Interactive XHTML forms - The JavaScript language - Incorporating JavaScript into XHTML pages - Handling events in JavaScript The source code for the examples in this book is available at the Essential series web site http://www.essential-series.com.

Essential Director 8.5 fast

Author : Fiaz Hussain
Publisher : Springer Science & Business Media
Page : 343 pages
File Size : 50,8 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781447100331

Get Book

Essential Director 8.5 fast by Fiaz Hussain Pdf

Starting with an introduction to the development environment, Fiaz Hussain presents a quick and effective guide to the powerful components that make up Macromedia Director 8.5. using a hands-on approach and plenty of illustrations.

Essential ASP.NETTM fast

Author : Simon Stobart
Publisher : Springer Science & Business Media
Page : 243 pages
File Size : 41,6 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781447100058

Get Book

Essential ASP.NETTM fast by Simon Stobart Pdf

How to create dynamic web environments using the ASP .NET framework! The ASP .NET framework enables the development of dynamic web pages, which can interface to various database systems. Using the Visual Basic .NET language you will be able to begin to create your own web systems with ease. This quick and practical introduction explains: how to setup an ASP.NET development environment, and where to find the various software components.- the syntax and features of the language.- web-based user interaction using ASP .NET forms.- pre-defined ASP .NET objects.- how ASP .NET can interface with databases. Clearly written, this book provides you with all the essential information you need to create your own dynamic web environments using ASP .NET. Additional material is available from the Essential series web site: http://www.essential-series.com

Essential Computer Animation fast

Author : John Vince
Publisher : Springer Science & Business Media
Page : 181 pages
File Size : 40,9 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781447104896

Get Book

Essential Computer Animation fast by John Vince Pdf

For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.

Rendering for Beginners

Author : Saty Raghavachary
Publisher : Taylor & Francis
Page : 386 pages
File Size : 47,9 Mb
Release : 2005
Category : Computers
ISBN : 9780240519357

Get Book

Rendering for Beginners by Saty Raghavachary Pdf

Finally, a non-technical introduction to Pixar's RenderMan written for artists!

Production Rendering

Author : Ian Stephenson
Publisher : Springer Science & Business Media
Page : 302 pages
File Size : 44,6 Mb
Release : 2005-12-05
Category : Computers
ISBN : 9781846280856

Get Book

Production Rendering by Ian Stephenson Pdf

Details the techniques used by experienced graphics software developers to implement feature film quality rendering engines. Brings together all the skills needed to develop a rendering system.

American Book Publishing Record

Author : Anonim
Publisher : Unknown
Page : 964 pages
File Size : 48,8 Mb
Release : 2003
Category : American literature
ISBN : UOM:39015066043129

Get Book

American Book Publishing Record by Anonim Pdf

The British National Bibliography

Author : Arthur James Wells
Publisher : Unknown
Page : 1926 pages
File Size : 41,5 Mb
Release : 2003
Category : Bibliography, National
ISBN : UOM:39015079755628

Get Book

The British National Bibliography by Arthur James Wells Pdf

Essential Programming for the Technical Artist

Author : Chris Roda
Publisher : CRC Press
Page : 521 pages
File Size : 40,6 Mb
Release : 2024-05-17
Category : Computers
ISBN : 9781003847441

Get Book

Essential Programming for the Technical Artist by Chris Roda Pdf

This book is based on a successful curriculum designed to elevate technical artists with no programming experience up to essential programming competency as quickly as possible. Instead of abstract, theoretical problems, the curriculum employs familiar applications encountered in real production environments to demonstrate each lesson. Written with artists in mind, this book introduces novice programmers to the advantageous world of Python programming with relevant and familiar examples. Any digital artists (not just technical artists) will find this book helpful in assisting with day-to-day production activities. Concentrating upon subjects relevant to the creation of computer graphic assets, this book introduces Python basics, functions, data types, object-oriented programming, exception handling, file processing, graphical user interface creation, PEP 8 standards, and regular expressions. Programming within the SideFX Houdini 3D animation software provides a familiar environment for artists to create and experiment with the covered Python topics.

Rendering for Beginners

Author : Saty Raghavachary
Publisher : Taylor & Francis
Page : 384 pages
File Size : 51,8 Mb
Release : 2004-10-26
Category : Computers
ISBN : 9781136111259

Get Book

Rendering for Beginners by Saty Raghavachary Pdf

'Rendering for Beginners is bound to become a must-read for anyone interested in Pixar's RenderMan. Saty's experience as both RenderMan practitioner and RenderMan teacher gives him a unique and valuable perspective. I can't wait to add a copy to my own graphics library.' Dana Batali, Director of RenderMan Development, Pixar Animation Studios Whether you are an animator, artist or 2D illustrator looking to move to 3D rendering you will be amazed by what can be achieved with RenderMan. Saty Raghavachary offers a complete, non-technical introduction to RenderMan and rendering in general - finally a guide you don't need a math degree to follow! Full of clear explanations and plenty of samples on the associated website - www.smartcg.com/tech/cg/books/RfB - for you to play with, this color guide will quickly get you up to speed with this powerful, professional program so you too can harness the power of the program to create top quality imagery. The book features: * Clear explanations of rendering concepts to get you up and running fast * Extensive color illustrations to inspire you to make the most of your skills * An associated website with numerous self-contained examples which you can download, reproduce, modify and learn from * Comprehensive coverage of RenderMan's functionality to show you how to get the most out of this powerful renderer * Coverage relevant for all versions of the package, including a section on global illumination introduced in Release 11, as well as the key, general rendering concepts Pixar's award-winning RenderMan is one of the best renderers available and has been used to create visual effects for dozens of movies since 1985. It is also the renderer used to make blockbuster animated movies such as Toy Story and Finding Nemo. As the beautiful images in this book show, in addition to photoreal imagery you can also use it to create illustrations, visualizations, simulations of natural media and even abstract art! Contents: Rendering; RenderMan; RIB syntax; Geometric primitives; Transformations; Camera, output; Controls; Shading; What's next; Resources Saty Raghavachary is a senior graphics software developer at DreamWorks Feature Animation. He has written software used in The Prince of Egypt, The Road to El Dorado, Spirit: Stallion of the Cimarron, Sinbad: Legend of the Seven Seas and Shark Tale. He is also a part-time instructor at Gnomon School of Visual Effects, USA where he teaches RenderMan and MEL (Maya) programming.

Essential Guide to RenderMan® Shading Plugin Development

Author : Brad E. Hollister
Publisher : Apress
Page : 0 pages
File Size : 40,8 Mb
Release : 2023-07-04
Category : Computers
ISBN : 1484293916

Get Book

Essential Guide to RenderMan® Shading Plugin Development by Brad E. Hollister Pdf

Understand the fundamentals of Bxdf plugins for RenderMan® 21+, both the technical details and API architecture. The main goal of the book is to enable technical artists, hobbyists, and students in using the noncommercial (NCR), free RenderMan® edition. RenderMan® is an industry standard for rendering software. It has been used for every Pixar film to date and numerous other projects. RenderMan® 21, and all subsequent versions, use Monte Carlo path tracing. This change has necessitated the use of C++ plugins in place of the RenderMan Shader Language (RSL). Because of this, writing Bxdfs now requires knowledge of Monte Carlo integration, probability density functions, and the RenderMan® C++ API. Essential Guide to RenderMan® Shading Plugin Development specifically addresses writing RenderMan® C++ materials. It explores the mathematical models of representative Bxdfs while drawing parallels, when helpful, to earlier RSL implementations. It also includes an overview of Integrators, providing further context for modern RenderMan® programmable shading. What You Will Learn C++ development for Bxdfs Fundamentals of the rendering equation Monte Carlo integration Who Is This Book ForBeginner plugin writers for RenderMan®, such as technical artists, students, or hobbyists who may already have experience with RSL or another shader language. More experienced C++ developers without knowledge of RenderMan® or Monte Carlo path tracing will benefit from the content as well. While some prior experience in computer graphics is helpful, the book provides background and references for further study.

Advanced RenderMan

Author : Anthony A. Apodaca,Larry Gritz
Publisher : Morgan Kaufmann
Page : 592 pages
File Size : 51,5 Mb
Release : 2000
Category : Computers
ISBN : 1558606181

Get Book

Advanced RenderMan by Anthony A. Apodaca,Larry Gritz Pdf

From contributors to animated films such as Toy Story and A Bug's Life, comes this text to help animators create the sophisticated computer-generated special effects seen in such features as Jurassic Park.