Gamemaker

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Game Development with GameMaker Studio 2

Author : Sebastiano M. Cossu
Publisher : Apress
Page : 543 pages
File Size : 48,5 Mb
Release : 2019-09-02
Category : Computers
ISBN : 9781484250105

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Game Development with GameMaker Studio 2 by Sebastiano M. Cossu Pdf

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development. Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io. What You’ll Learn Create games for different genresMaster GameMaker Language (GML) programmingApply game design principlesDelve into game programming patterns Who This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.

GameMaker Language: An In-Depth Guide [Soft Cover]

Author : Benjamin Anderson
Publisher : Lulu.com
Page : 210 pages
File Size : 55,9 Mb
Release : 2015-07-28
Category : Computer games
ISBN : 9781329419568

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GameMaker Language: An In-Depth Guide [Soft Cover] by Benjamin Anderson Pdf

Are you ready to build a game? GameMaker Studio is a professional development engine used to build games like Hyper Light Drifter, Death's Gambit, Risk of Rain, Valdis Story, Hotline Miami, and many more. These great games show the power of this tool but the very best part of GameMaker Studio is that it's one of the best places for new indie game developers to begin their journey. It is where I started and I have loved every second of it. Helping you on this journey is my goal with this book. With this book you will learn about GameMaker Language Lexical Structure, Data Types and Values, Variables, Arrays and Data Structures, Expressions and Operators, Statements, Scripts, Objects, Events, Game Audio, Development Patterns and Tricks, Surfaces and Particles, HUD and GUI Layer, Box2D Physics, Online Multiplayer, and Artificial Intelligence. Thank you for your support!

GameMaker Essentials

Author : Nathan Auckett
Publisher : Packt Publishing Ltd
Page : 154 pages
File Size : 48,5 Mb
Release : 2015-03-26
Category : Computers
ISBN : 9781784390518

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GameMaker Essentials by Nathan Auckett Pdf

This book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.

The GameMaker Standard

Author : David Vinciguerra,Andrew Howell
Publisher : CRC Press
Page : 276 pages
File Size : 42,9 Mb
Release : 2015-10-16
Category : Computers
ISBN : 9781317514695

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The GameMaker Standard by David Vinciguerra,Andrew Howell Pdf

This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can ‘level up’ and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for instructors to use when grading student work or for readers learning on their own to evaluate their own work.

GameMaker Programming By Example

Author : Brian Christian,Steven Isaacs
Publisher : Packt Publishing Ltd
Page : 212 pages
File Size : 44,6 Mb
Release : 2015-12-28
Category : Computers
ISBN : 9781785888472

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GameMaker Programming By Example by Brian Christian,Steven Isaacs Pdf

Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine! About This Book Rapidly develop games using the powerful yet easy easy-to to-use GameMaker: Studio engine Comprehensive: This is a comprehensive guide to help you learn and implement GameMaker's features. Go through step-by-step tutorials to design and develop unique games Who This Book Is For If you have at least some basic programming experience of JavaScript or any other C-like languages, then this book will be great for you. No experience beyond that is assumed. If you have no game development experience and are looking for a hobby, are an experienced game developer looking to master some advanced features, or fit anywhere in that spectrum, then you will find GameMaker: Studio and this book to be very useful in helping you create exciting games. What You Will Learn Understand the GameMaker: Studio interface and tools to quickly create the various assets used in your games Translate some of the GameMaker: Studio drag and drop functions to the GameMaker language Create games with random elements for exciting gameplay Use the basic GameMaker file I/O and encryption systems Utilize the GameMaker networking functions to create multiplayer games Give AI routines to your enemies to make challenging gameplay Create particle systems to give your game exciting graphics Understand the various debugging techniques available in GameMaker: Studio In Detail This book is excellent resource for developers with any level of experience of GameMaker. At the start, we'll provide an overview of the basic use of GameMaker: Studio, and show you how to set up a basic game where you handle input and collisions in a top-down perspective game. We continue on to showcase its more advanced features via six different example projects. The first example game demonstrates platforming with file I/O, followed by animation, views, and multiplayer networking. The next game illustrates AI and particle systems, while the final one will get you started with the built-in Box2D physics engine. By the end of this book, you have mastered lots of powerful techniques that can be utilized in various 2D games. Style and approach A This step-by-step guide that follows and with details ons different topics throughout the creation of various examples.

GameMaker

Author : Michael Rohde
Publisher : John Wiley & Sons
Page : 352 pages
File Size : 51,6 Mb
Release : 2014-06-27
Category : Computers
ISBN : 9781118852101

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GameMaker by Michael Rohde Pdf

Get gaming faster with the official guide to GameMaker: Studio GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web. Gain a professional perspective on this revolutionary path to game creation and publishing. Using GameMaker: Studio may feel like play, but it's a serious tool that allows you to create, design, develop, and publish your very own games. With the push of a button, the program produces real, executable code for your very own "app store"-ready 2D game, complete and ready for market. GameMaker: Studio For Dummies provides complete and accurate information on how to create classic games and special effects, written in the characteristically easy-to-read Dummies style. Topics include: An overview of Studio, and how to get started The basic tools and techniques at the core of your design Advanced techniques for more seasoned game designers An inside look at what the premium upgrades have to offer GameMaker: Studio makes game design 80% faster than coding for native languages, so you can take your game from concept to market in a matter of weeks. Why waste time and money doing it any other way? Whether you already have great ideas or just want to dabble, GameMaker: Studio For Dummies is the guide that will take you straight to guru status.

GameMaker Cookbook

Author : Brandon Gardiner
Publisher : Packt Publishing Ltd
Page : 212 pages
File Size : 46,7 Mb
Release : 2015-12-23
Category : Computers
ISBN : 9781784397135

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GameMaker Cookbook by Brandon Gardiner Pdf

Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system About This Book Design and develop game elements that can be used alone or stacked to enhance your gaming experience Explore extensions that can unlock GameMaker: Studio's true potential to create complex games A recipe-based, easy-to-follow guide to take your GameMaker skills to the next level Who This Book Is For This book is intended for GameMaker: Studio enthusiasts who are looking to add more substance and improve their content. If know your way around the program and have some basic GML skills but want to take them further, then this book is for you. What You Will Learn Set up player control schemes of various types, such as touch controls and a gamepad Create your own physics sandbox Get accustomed to advanced player movement Implement music and 3D sound in your games Utilize GameMaker's GUI layers to create exciting games Generate adjustable game settings and save systems Add depth to your game with lighting and special effects In Detail GameMaker: Studio started off as a tool capable of creating simple games using a drag-and-drop interface. Since then, it has grown to become a powerful instrument to make release-ready games for PC, Mac, mobile devices, and even current-gen consoles. GameMaker is designed to allow its users to develop games without having to learn any of the complex programming languages such as C++ or Java. It also allows redistribution across multiple platforms. This book teaches you to harness GameMaker: Studio's full potential and take your game development to new heights. It begins by covering the basics and lays a solid foundation for advanced GameMaker concepts. Moving on, it covers topics such as controls, physics, and advanced movement, employing a strategic approach to the learning curve. The book concludes by providing insights into complex concepts such as the GUI, menus, save system, lighting, particles, and VFX. By the end of the book, you will be able to design games using GameMaker: Studio and implement the same techniques in other games you intend to design. Style and approach A problem-solving guide that teaches you the construction of game elements and mechanics to be integrated in games for rapid prototyping. Each overall topic includes several individual recipes taught through step-by-step instructions, and in-depth follow-up with examples.

GameMaker Studio - Zombie Tower Defense

Author : Ben G Tyers
Publisher : Ben Tyers
Page : 126 pages
File Size : 47,9 Mb
Release : 2020-01-09
Category : Computers
ISBN : 9781657986497

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GameMaker Studio - Zombie Tower Defense by Ben G Tyers Pdf

Create an amazing tower defence game in GameMaker Studio 2.1 Includes free download of project files, resources and a PDF copy of the book. If you have any questions or issues, I'm on hand at [email protected] For resources, please email [email protected] after purchase.

Developing Games with GameMaker Studio

Author : Ariesto Hadi Sutopo
Publisher : Topazart
Page : 128 pages
File Size : 52,7 Mb
Release : 2021-11-01
Category : Computers
ISBN : 9786239854812

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Developing Games with GameMaker Studio by Ariesto Hadi Sutopo Pdf

Developing Games for education is increase due more of the learning process is being conducted from home. Educators can create any games for learning enhancement depending on the culture and environment where they live. So, students can learn the material they like and suit their characteristics—an example of the game includes a quiz game that can be implemented in learning evaluation. Students can learn everything with seriousness and fun. GameMaker Studio is an application software for 2D game creation to a professional standard. The general workflow of GameMaker Studio is very easy and is done using sprites, setting up game worlds, etc. Educational games that is developed with GameMaker Studio easily.

HTML5 Game Development with GameMaker

Author : Jason Lee Elliott
Publisher : Packt Publishing Ltd
Page : 364 pages
File Size : 54,8 Mb
Release : 2013-04-22
Category : Computers
ISBN : 9781849694117

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HTML5 Game Development with GameMaker by Jason Lee Elliott Pdf

The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.

Learn RPGs in GameMaker: Studio

Author : Ben Tyers
Publisher : Apress
Page : 310 pages
File Size : 50,8 Mb
Release : 2017-08-09
Category : Computers
ISBN : 9781484229460

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Learn RPGs in GameMaker: Studio by Ben Tyers Pdf

Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay. Using Learn RPGs in GameMaker: Studio, you can design and build your own RPG using the GameMaker: Studio platform. Build your first game application and deploy in an app store, on Facebook, or just on a PC. Maybe, even, make a few bucks. What You'll Learn Use the GameMaker: Studio platform to design and build a role playing game Create a story for game design purposes, using a plot line and defining characters Discover the impact of aesthetics on art style, character separation, scene development, sound design and views Master core gameplay elements such as battles, exploration, scoring, and endings Work with extended gameplay elements such as collectibles, quirks, management, and saving Employ the various core and extended gameplay elements as appropriate to your RPG Who This Book Is For Game designers or developers looking to design and build their first role playing game using the GameMaker: Studio platform.

Developing Game Si Pitung with GameMaker Studio

Author : Ariesto Hadi Sutopo
Publisher : Topazart
Page : 106 pages
File Size : 53,9 Mb
Release : 2023-03-14
Category : Computers
ISBN : 9786238827299

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Developing Game Si Pitung with GameMaker Studio by Ariesto Hadi Sutopo Pdf

You can play the game multiple times, and the course will always differ. Also, with every game, it is unknown, and it is still being determined who will win the game. Uncertainty and the unknown are what makes games so exciting and fun. Several game development methods can be used in common: analysis, design, production, launch, and evaluation. This book is a guide for those who want to improve themselves in developing educational games for various fields such as education, entertainment, and others. Learning numerous subjects and using these games is not dull for students. By mastering this material, you will be able to complete work related to the development of game-based learning. This book is a game development about Si Pitung using GameMaker Studio. It consists of Collecting Games, Maze Games, and Platformer Games. The discussion includes the design and implementation to create with GameMaker Studio.

GameMaker: Studio 100 Programming Challenges

Author : Ben Tyers
Publisher : Apress
Page : 233 pages
File Size : 49,9 Mb
Release : 2017-02-09
Category : Computers
ISBN : 9781484226445

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GameMaker: Studio 100 Programming Challenges by Ben Tyers Pdf

Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete. Think you're a good GameMaker game application developer or programmer? Think again with this awesome book! What You'll Learn Upgrade your skills with each specific game application coding challenge Create many different game events, action or scenarios Code for many different kinds of game applications or themes from space to adventure to sports to fantasy Who This Book Is For GameMaker and GameMaker: Studio users and coders.

Practical GameMaker Projects

Author : Ben Tyers
Publisher : Apress
Page : 258 pages
File Size : 40,7 Mb
Release : 2018-07-09
Category : Computers
ISBN : 9781484237458

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Practical GameMaker Projects by Ben Tyers Pdf

Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android. Each game in Practical GameMaker Projects has its own chapter that explains the process of making each game, along with sketches, screenshots, coding, explanations, and tips. For each game there is a YYZ project file of the completed game that is ready to load and play. Also, all resources are available so you can make the game as you follow along in the book. Each chapter has an introduction that explains what the aim of the game is, followed by a design and coding section which will cover the coding of the game. You’re free to re-use code in your own projects, both free and paid. At the end of each chapter there is a things-to-try page that gives you five things to add to the game to improve its playability or appearance – pushing you a little to improve your planning and GML skills. What You'll Learn Build ten game applications using GameMaker Studio 2 Use the GameMaker Markup Language along the way Master the concepts behind each of the ten game apps Design and code for each of the ten game examples Try some add-ons for each of the ten games Who This Book Is For Game developers with at least some prior game development experience. GameMaker Studio experience recommended, but not required.

The Game Maker's Apprentice

Author : Jacob Habgood,Mark Overmars
Publisher : Apress
Page : 322 pages
File Size : 43,5 Mb
Release : 2006-12-31
Category : Computers
ISBN : 9781430201595

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The Game Maker's Apprentice by Jacob Habgood,Mark Overmars Pdf

The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise.