Gamemaker Cookbook

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GameMaker Cookbook

Author : Brandon Gardiner
Publisher : Packt Publishing Ltd
Page : 212 pages
File Size : 41,8 Mb
Release : 2015-12-23
Category : Computers
ISBN : 9781784397135

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GameMaker Cookbook by Brandon Gardiner Pdf

Over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system About This Book Design and develop game elements that can be used alone or stacked to enhance your gaming experience Explore extensions that can unlock GameMaker: Studio's true potential to create complex games A recipe-based, easy-to-follow guide to take your GameMaker skills to the next level Who This Book Is For This book is intended for GameMaker: Studio enthusiasts who are looking to add more substance and improve their content. If know your way around the program and have some basic GML skills but want to take them further, then this book is for you. What You Will Learn Set up player control schemes of various types, such as touch controls and a gamepad Create your own physics sandbox Get accustomed to advanced player movement Implement music and 3D sound in your games Utilize GameMaker's GUI layers to create exciting games Generate adjustable game settings and save systems Add depth to your game with lighting and special effects In Detail GameMaker: Studio started off as a tool capable of creating simple games using a drag-and-drop interface. Since then, it has grown to become a powerful instrument to make release-ready games for PC, Mac, mobile devices, and even current-gen consoles. GameMaker is designed to allow its users to develop games without having to learn any of the complex programming languages such as C++ or Java. It also allows redistribution across multiple platforms. This book teaches you to harness GameMaker: Studio's full potential and take your game development to new heights. It begins by covering the basics and lays a solid foundation for advanced GameMaker concepts. Moving on, it covers topics such as controls, physics, and advanced movement, employing a strategic approach to the learning curve. The book concludes by providing insights into complex concepts such as the GUI, menus, save system, lighting, particles, and VFX. By the end of the book, you will be able to design games using GameMaker: Studio and implement the same techniques in other games you intend to design. Style and approach A problem-solving guide that teaches you the construction of game elements and mechanics to be integrated in games for rapid prototyping. Each overall topic includes several individual recipes taught through step-by-step instructions, and in-depth follow-up with examples.

Moodle Course Design Best Practices

Author : Susan Smith Nash
Publisher : Packt Publishing Ltd
Page : 155 pages
File Size : 40,8 Mb
Release : 2018-08-27
Category : Computers
ISBN : 9781789349603

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Moodle Course Design Best Practices by Susan Smith Nash Pdf

Fast-paced guide for designing effective Moodle courses; experiment with Moodle’s features for free using MoodleCloud Key Features Apply principles of instructional design to create great Moodle learning experiences Enhance collaboration and spur creativity with Moodle Bring together instructional materials, social interaction, and student management functions in your courses Book Description Moodle is a leading virtual learning environment for your online course. This book incorporates the principles of instructional design, showing you how to apply them to your Moodle courses. With this guidance, you will develop and deploy better courses, content, and assessments than ever. This book will guide you as you learn how to build and incorporate many different types of course materials and dynamic activities. You will learn how to improve the structure and presentation of resources, activities, and assessments. All this will help you to create better for self-led courses, instructor-led courses, and courses for collaborative groups. The use of multimedia features to enhance your Moodle courses is also explained in this book. Our goal is to encourage creativity, and the free MoodleCloud hosting option is an ideal place for teachers, students, trainers, and administrators to jump in and play with all the new features, which include powerful new plug-ins, new resources, and activities. Moodle can be your sandbox as well as your castle of learning! With this book, you will build learning experiences that will last your learners’ lifetimes. What you will learn Build a course structure that fits your goals Design a unique appearance Manage the resources and activities Tips for better organization of your course content Select and set up assessments Include effective instructional strategies Incorporate competency frameworks Run and archive webinars Motivate learners by incorporating badges Explore MoodleCloud Who this book is for If you create courses with Moodle, this book is for you. It can be used by teachers, instructors, training managers, Moodle administrators, instructional technologists, instructional designers, and e-learning entrepreneurs. Prior experience with Moodle will be helpful.

Moodle 3 E-Learning Course Development

Author : Susan Smith Nash,William Rice
Publisher : Packt Publishing Ltd
Page : 424 pages
File Size : 44,5 Mb
Release : 2018-05-30
Category : Computers
ISBN : 9781788471701

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Moodle 3 E-Learning Course Development by Susan Smith Nash,William Rice Pdf

Moodle is a learning platform or Course Management System (CMS) that is easy to install and use, but the real challenge is in developing a learning process that leverages its power and maps the learning objectives to content and assessments for an integrated and effective course. Moodle 3.x E-Learning Course Development guides you through ...

PlayStation(R)Mobile Development Cookbook

Author : Michael Fleischauer
Publisher : Packt Publishing Ltd
Page : 482 pages
File Size : 41,9 Mb
Release : 2013-03-25
Category : Computers
ISBN : 9781849694193

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PlayStation(R)Mobile Development Cookbook by Michael Fleischauer Pdf

Written as a series of engaging and practical recipes, this essential Cookbook has been meticulously designed and reviewed in order to provide you with the ultimate reference for PlayStation(r)Mobile development.If you've got some prior experience with C# and want to create awesome projects for the PlayStation(r)Vita and PlayStation Certified devices, then this book is for

Game Development with GameMaker Studio 2

Author : Sebastiano M. Cossu
Publisher : Apress
Page : 543 pages
File Size : 51,8 Mb
Release : 2019-09-02
Category : Computers
ISBN : 9781484250105

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Game Development with GameMaker Studio 2 by Sebastiano M. Cossu Pdf

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development. Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls in your projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io. What You’ll Learn Create games for different genresMaster GameMaker Language (GML) programmingApply game design principlesDelve into game programming patterns Who This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.

GameMaker Essentials

Author : Nathan Auckett
Publisher : Packt Publishing Ltd
Page : 154 pages
File Size : 42,7 Mb
Release : 2015-03-26
Category : Computers
ISBN : 9781784390518

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GameMaker Essentials by Nathan Auckett Pdf

This book is for users experienced with game development who now want to learn how to develop games in GameMaker: Studio in a fast-paced way.

The Unofficial Hunger Games Cookbook

Author : Emily Ansara Baines
Publisher : Simon and Schuster
Page : 422 pages
File Size : 47,6 Mb
Release : 2011-11-01
Category : Juvenile Nonfiction
ISBN : 9781440529627

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The Unofficial Hunger Games Cookbook by Emily Ansara Baines Pdf

"Here's some advice. Stay alive." --Haymitch Abernathy When it comes to The Hunger Games, staying alive means finding food any way possible. Katniss and Gale hunt live game, Peeta's family survives on the bread they make, and the inhabitants of the Seam work twelve-hour days for a few handfuls of grain--all while the residents of the Capitol gorge themselves on delicacies and desserts to the heart's desire. For the first time, you will be able to create delicious recipes from the humble District 12 to the extravagant Capital, including: French Bread from the Mellark Family Bakery Katniss's Favorite Lamb Stew with Dried Plums Rue's Roasted Parsnips Gale's Bone-Pickin' Big Game Soup Capitol-Grade Dark Chocolate Cake If you're starving for more from Katniss, Peeta, and Gale, this cookbook is sure to whet your appetite!

C# Game Programming Cookbook for Unity 3D

Author : Jeff W. Murray
Publisher : CRC Press
Page : 452 pages
File Size : 51,8 Mb
Release : 2014-06-24
Category : Computers
ISBN : 9781466581425

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C# Game Programming Cookbook for Unity 3D by Jeff W. Murray Pdf

An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3DC# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and conce

GameMaker Programming By Example

Author : Brian Christian,Steven Isaacs
Publisher : Packt Publishing Ltd
Page : 212 pages
File Size : 40,5 Mb
Release : 2015-12-28
Category : Computers
ISBN : 9781785888472

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GameMaker Programming By Example by Brian Christian,Steven Isaacs Pdf

Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine! About This Book Rapidly develop games using the powerful yet easy easy-to to-use GameMaker: Studio engine Comprehensive: This is a comprehensive guide to help you learn and implement GameMaker's features. Go through step-by-step tutorials to design and develop unique games Who This Book Is For If you have at least some basic programming experience of JavaScript or any other C-like languages, then this book will be great for you. No experience beyond that is assumed. If you have no game development experience and are looking for a hobby, are an experienced game developer looking to master some advanced features, or fit anywhere in that spectrum, then you will find GameMaker: Studio and this book to be very useful in helping you create exciting games. What You Will Learn Understand the GameMaker: Studio interface and tools to quickly create the various assets used in your games Translate some of the GameMaker: Studio drag and drop functions to the GameMaker language Create games with random elements for exciting gameplay Use the basic GameMaker file I/O and encryption systems Utilize the GameMaker networking functions to create multiplayer games Give AI routines to your enemies to make challenging gameplay Create particle systems to give your game exciting graphics Understand the various debugging techniques available in GameMaker: Studio In Detail This book is excellent resource for developers with any level of experience of GameMaker. At the start, we'll provide an overview of the basic use of GameMaker: Studio, and show you how to set up a basic game where you handle input and collisions in a top-down perspective game. We continue on to showcase its more advanced features via six different example projects. The first example game demonstrates platforming with file I/O, followed by animation, views, and multiplayer networking. The next game illustrates AI and particle systems, while the final one will get you started with the built-in Box2D physics engine. By the end of this book, you have mastered lots of powerful techniques that can be utilized in various 2D games. Style and approach A This step-by-step guide that follows and with details ons different topics throughout the creation of various examples.

The Ultimate Gamers Cookbook

Author : Insight Editions,Lunique
Publisher : Simon and Schuster
Page : 128 pages
File Size : 52,6 Mb
Release : 2023-05-30
Category : Art
ISBN : 9781647229474

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The Ultimate Gamers Cookbook by Insight Editions,Lunique Pdf

There’s no need to go AFK to host the perfect game night. With 50 delicious, accessible, and table-ready recipes, The Ultimate Gamers Cookbook will make every game night a win! Level up your game night with these mouthwatering munchies that are simple to make and easy to handle during play, whether you’re rolling dice for a tabletop adventure or gripping a controller and topping the leaderboards. Delicious but doable recipes such as Popcorn Chicken and Waffle Cones, Bard Sliders, and Pancake Skewers are sure to impress your guests, while keeping their fingers clean and their hunger satisfied. Fifty table-ready recipes accessible for any skill level. Over 50 GAME NIGHT RECIPES: Each of the more than 50 recipes is easy to make and eat so you can concentrate on having fun. BY GAMERS, FOR GAMERS: Designed for gaming, easy-to-handle recipes such as Clutch Cupcakes and Owlbear Dip will keep everybody’s fingers clean for a memorable night of food, friendship, and gaming. INSPIRING IMAGES: Mouthwatering food photography inspires and helps ensure a delicious win. RECIPES FOR ALL SKILL LEVELS: With accessible recipes, tips, and step-by-step instructions, The Ultimate Gamers Cookbook is a great guide for gamers of any cooking skill level, from novices to boss-level chefs. EPIC GIFT: With over 50 simple, controller-friendly recipes, The Ultimate Gamers Cookbook is the perfect gift for gamers.

GameMaker: Studio 100 Programming Challenges

Author : Ben Tyers
Publisher : Apress
Page : 233 pages
File Size : 53,6 Mb
Release : 2017-02-09
Category : Computers
ISBN : 9781484226445

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GameMaker: Studio 100 Programming Challenges by Ben Tyers Pdf

Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete. Think you're a good GameMaker game application developer or programmer? Think again with this awesome book! What You'll Learn Upgrade your skills with each specific game application coding challenge Create many different game events, action or scenarios Code for many different kinds of game applications or themes from space to adventure to sports to fantasy Who This Book Is For GameMaker and GameMaker: Studio users and coders.

GameMaker

Author : Michael Rohde
Publisher : John Wiley & Sons
Page : 352 pages
File Size : 43,7 Mb
Release : 2014-06-27
Category : Computers
ISBN : 9781118852101

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GameMaker by Michael Rohde Pdf

Get gaming faster with the official guide to GameMaker: Studio GameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web. Gain a professional perspective on this revolutionary path to game creation and publishing. Using GameMaker: Studio may feel like play, but it's a serious tool that allows you to create, design, develop, and publish your very own games. With the push of a button, the program produces real, executable code for your very own "app store"-ready 2D game, complete and ready for market. GameMaker: Studio For Dummies provides complete and accurate information on how to create classic games and special effects, written in the characteristically easy-to-read Dummies style. Topics include: An overview of Studio, and how to get started The basic tools and techniques at the core of your design Advanced techniques for more seasoned game designers An inside look at what the premium upgrades have to offer GameMaker: Studio makes game design 80% faster than coding for native languages, so you can take your game from concept to market in a matter of weeks. Why waste time and money doing it any other way? Whether you already have great ideas or just want to dabble, GameMaker: Studio For Dummies is the guide that will take you straight to guru status.

The Game Maker's Apprentice

Author : Jacob Habgood,Mark Overmars
Publisher : Apress
Page : 322 pages
File Size : 44,6 Mb
Release : 2006-12-31
Category : Computers
ISBN : 9781430201595

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The Game Maker's Apprentice by Jacob Habgood,Mark Overmars Pdf

The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. This book covers a range of genres, including action, adventure, and puzzle games--complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise.

CryENGINE 3 Cookbook

Author : Dan Tracy,Sean Tracy
Publisher : Packt Publishing Ltd
Page : 513 pages
File Size : 44,9 Mb
Release : 2011-06-23
Category : Computers
ISBN : 9781849691079

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CryENGINE 3 Cookbook by Dan Tracy,Sean Tracy Pdf

Over 90 recipes written by Crytek developers for creating third-generation real-time games.

GameMaker Language: An In-Depth Guide [Soft Cover]

Author : Benjamin Anderson
Publisher : Lulu.com
Page : 210 pages
File Size : 51,6 Mb
Release : 2015-07-28
Category : Computer games
ISBN : 9781329419568

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GameMaker Language: An In-Depth Guide [Soft Cover] by Benjamin Anderson Pdf

Are you ready to build a game? GameMaker Studio is a professional development engine used to build games like Hyper Light Drifter, Death's Gambit, Risk of Rain, Valdis Story, Hotline Miami, and many more. These great games show the power of this tool but the very best part of GameMaker Studio is that it's one of the best places for new indie game developers to begin their journey. It is where I started and I have loved every second of it. Helping you on this journey is my goal with this book. With this book you will learn about GameMaker Language Lexical Structure, Data Types and Values, Variables, Arrays and Data Structures, Expressions and Operators, Statements, Scripts, Objects, Events, Game Audio, Development Patterns and Tricks, Surfaces and Particles, HUD and GUI Layer, Box2D Physics, Online Multiplayer, and Artificial Intelligence. Thank you for your support!