Gamification Mindset

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Gamification Mindset

Author : Ole Goethe
Publisher : Springer
Page : 138 pages
File Size : 46,5 Mb
Release : 2019-06-17
Category : Computers
ISBN : 9783030110789

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Gamification Mindset by Ole Goethe Pdf

This book explores how gamification techniques are used to leverage users’ natural desires for achievement, competition, collaboration, learning and more. Compared to other books on this topic, it gives more than just an introduction and develops the readers understanding through frameworks and models, based on research to make it easier to develop gamified systems. The concept of gamification achieved increased popularity in 2010 when a number of softwares and services started explaining their products as a ‘gamification’ design. Gamification Mindset explains how game elements and mechanics are important, how video games are learning systems and examines how video game aesthetics are vital in the development of gamification. The book will challenge some common beliefs when it comes to gamifications’ abilities to immerse and change the user’s intrinsic and extrinsic motivations. Gamification Mindset aims to develop new models in gamification to enable easier gamification scenarios. It is a comprehensive analysis and discussion about gamification and serves as a useful tool, since it acquaints readers with gamification and how to use it, through illustrated practical theoretical models. Academic researchers, students, educators and professional game and gamification designers will find this book invaluable.

Next-Generation Applications and Implementations of Gamification Systems

Author : Portela, Filipe,Queirós, Ricardo
Publisher : IGI Global
Page : 281 pages
File Size : 41,7 Mb
Release : 2021-10-22
Category : Computers
ISBN : 9781799880912

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Next-Generation Applications and Implementations of Gamification Systems by Portela, Filipe,Queirós, Ricardo Pdf

Gamification is being used everywhere; despite its apparent plethora of benefits, the unbalanced use of its main mechanics can end up in catastrophic results for a company or institution. Currently, there is a lack of knowledge of what it is, leading to its unregulated and ad hoc use without any prior planning. This unbalanced use prejudices the achievement of the initial goals and impairs the user's evolution, bringing potential negative reflections. Currently, there are few specifications and modeling languages that allow the creation of a system of rules to serve as the basis for a gamification engine. Consequently, programmers implement gamification in a variety of ways, undermining any attempt at reuse and negatively affecting interoperability. Next-Generation Applications and Implementations of Gamification Systems synthesizes all the trends, best practices, methodologies, languages, and tools that are used to implement gamification. It also discusses how to put gamification in action by linking academic and informatics researchers with professionals who use gamification in their daily work to disseminate and exchange the knowledge, information, and technology provided by the international communities in the area of gamification throughout the 21st century. Covering topics such as applied and cloud gamification, chatbots, deep learning, and certifications and frameworks, this book is ideal for programmers, computer scientists, software engineers, practitioners of technological companies, managers, academicians, researchers, and students.

Gamification in Higher Education

Author : Sierra Adare-Tasiwoopa ápi,Nathan K. Silva
Publisher : Taylor & Francis
Page : 260 pages
File Size : 40,9 Mb
Release : 2023-10-30
Category : Education
ISBN : 9781000985740

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Gamification in Higher Education by Sierra Adare-Tasiwoopa ápi,Nathan K. Silva Pdf

Gamification in Higher Education is a user-friendly text for anyone curious about gamification and how it increases student engagement. This book presents actual examples from gamified college courses, furnishing strategies and detailed plans for integrating gamification, regardless of the subject area, discipline, or modality. Moreover, the step-by-step how-to aspects of gamification that do not require expensive, proprietary gaming software set this book apart from others in the field. Gamification in Higher Education explores ways to incorporate real-world simulations and promote critical thinking skill, while focusing on storytelling through which to draw in students and help them get into the game, both literally and figuratively. Additionally, the book examines gamification research and how it can be used to support reluctant learners who normally struggle with complex course content. The authors share their experiences with what has worked and, more importantly, what has not worked in adding gamification to their courses. This key resource offers educators a practical guide that will take instructors step-by-step through the design, development, and implementation of game elements, games, and fully gamified courses without using costly specialized software. Its conversational tone endeavors to put educators, whether novice, mid-career, or veteran, at ease with the process of gamification.

Designing a Curious Life

Author : Mohamed Buheji
Publisher : AuthorHouse
Page : 150 pages
File Size : 51,7 Mb
Release : 2019-04-26
Category : Self-Help
ISBN : 9781728386379

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Designing a Curious Life by Mohamed Buheji Pdf

Designing a curious life is about living a meaningful life. In order to explore this life, this book introduces how we create our world through curiosity design. Curiosity anatomy and psychology are discussed, in a way never been introduced before, to give importance of ‘why we should design and live a curious life?’. The book shades clear discussions and examples about the importance of curious life to both our learning and development. The role of curiosity in finding the right problem, or the right solution is deeply dialogued to show how curiosity makes differentiation to the legacy of individuals, organisations and communities. It is a journey about us and what we can do using the instrument of curiosity.

Smart Energy for Smart Transport

Author : Eftihia G. Nathanail,Nikolaos Gavanas,Giannis Adamos
Publisher : Springer Nature
Page : 1837 pages
File Size : 52,6 Mb
Release : 2023-03-10
Category : Technology & Engineering
ISBN : 9783031237218

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Smart Energy for Smart Transport by Eftihia G. Nathanail,Nikolaos Gavanas,Giannis Adamos Pdf

This book reports on original research and practical findings fostering sustainable and smart urban mobility transformation. Gathering contributions presented at the 6th Conference on Sustainable Urban Mobility, held from August 31 to September 2, 2022, on Skiathos Island, Greece, it covers topics relating to electric and clean energy, intelligent technologies and automation, green travel modes, and transport safety. It highlights solutions for inclusive transportation, sustainable and resilient supply chains, and describes novel strategies for urban planning and innovative transport infrastructure. This book offers extensive information to academicians, researchers, practitioners and decision makers working on effective strategies to transform urban mobility in a sustainable and equitable way.

New Technological Applications for Foreign and Second Language Learning and Teaching

Author : Kruk, Mariusz,Peterson, Mark
Publisher : IGI Global
Page : 388 pages
File Size : 53,8 Mb
Release : 2020-03-13
Category : Education
ISBN : 9781799825937

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New Technological Applications for Foreign and Second Language Learning and Teaching by Kruk, Mariusz,Peterson, Mark Pdf

Population diversity is becoming more prevalent globally with increasing immigration, emigration, and refugee placement. These circumstances increase the likelihood that a child will be raised speaking a different language in the home than the common language used in each country. This necessitates the development of comprehensive strategies that promote second language learning through the adoption of new technological advancements. New Technological Applications for Foreign and Second Language Learning and Teaching is a scholarly publication that explores how the latest technologies have the potential to engage foreign and second language learners both within and outside the language classroom and to facilitate language learning and teaching in the target language. Highlighting a range of topics such as learning analytics, digital games, and telecollaboration, this book is ideal for teachers, instructional designers, curriculum developers, IT consultants, educational software developers, language learning specialists, academicians, administrators, professionals, researchers, and students.

Re-Inventing Our Lives

Author : Mohamed Buheji
Publisher : AuthorHouse
Page : 307 pages
File Size : 54,5 Mb
Release : 2018-11-20
Category : Business & Economics
ISBN : 9781546298540

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Re-Inventing Our Lives by Mohamed Buheji Pdf

When we study socio-economic issues we are actually studying the way our lives are planned. This Handbook targets to re-invent the way we think and deal with challenges in our life journey by re-inventing how our mindsets can visualise complex problems. Patterns of problem structure and its activity profile are shown in relevant to discovering ‘hidden opportunities’ in the socio-economic issues. To re-invent the issues in our life the problem outcome is linked to both the problem scenarios and its visualised stories. Therefore, the dynamics of the socio-economic complex situations are explained based on the different ‘styles of thinking’ not the ‘competency of problem-solving’. The case studies in the handbook show how our social life affects our economic outcomes. Also, all the examples of dealing with problems in different ways pave the way for re-inventing our lives through re-inventing the way we deal with our communities and organisations chronic problems. Dr. Buheji in this first-ever “Handbook of Socio-Economic Problem Solving” shows how we can renew our ‘learning capacity’ and to extract factors that influence the problem outcome to come with “High” ‘multiplying effect’ model solutions. The diversified problem-solving techniques help the reader to build socio-economic perspectives. The reader would be challenged to explore the mindset of managing life frustrations that would make us create proper community solutions through visualising improved situations, inspiring change and creating meaningful wealth in our life journey. The book shows the link between the learning by involvement and learning by experience that lead to life breakthroughs. It is a personal challenge; so can you take it?

Handbook of Research on Transformative and Innovative Pedagogies in Education

Author : Keengwe, Jared
Publisher : IGI Global
Page : 370 pages
File Size : 47,5 Mb
Release : 2022-05-13
Category : Education
ISBN : 9781799895626

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Handbook of Research on Transformative and Innovative Pedagogies in Education by Keengwe, Jared Pdf

Various pedagogies, such as the use of digital learning in education, have been used and researched for decades, but many schools have little to show for these initiatives. This contrasts starkly with technology-supported initiatives in other fields such as business and healthcare. Traditional pedagogies and general digital technology applications have yet to impact education in a significant way that transforms learning. A primary reason for this minimal impact on learning is that digital technologies have attempted to make traditional instructional processes more efficient rather than using a more appropriate paradigm for learning. As such, it is important to look at digital technology as a partner and use transformative applications to become partners with students (not teachers) to empower their learning process both in and out of school. The Handbook of Research on Transformative and Innovative Pedagogies in Education is a comprehensive reference that identifies and justifies the paradigm of transformative learning and pedagogies in education. It provides exemplars of existing transformative applications that, if used as partners to empower student learning, have the potential to dramatically engage students in a type of learning that better fits 21st century learners. Covering topics such as gamification, project-based learning, and professional development, this major reference work is an essential resource for pre-service and in-service teachers, educational technologists, instructional designers, educational administration and faculty, researchers, and academicians seeking pedagogical models that inspire students to learn meaningfully.

Proceedings of the 17th European Conference on Game-Based Learning

Author : Ton Spil,Guido Bruinsma ,Luuk Collou
Publisher : Academic Conferences and publishing limited
Page : 950 pages
File Size : 44,8 Mb
Release : 2023-10-05
Category : Education
ISBN : 9781914587894

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Proceedings of the 17th European Conference on Game-Based Learning by Ton Spil,Guido Bruinsma ,Luuk Collou Pdf

These proceedings represent the work of contributors to the 24th European Conference on Knowledge Management (ECKM 2023), hosted by Iscte – Instituto Universitário de Lisboa, Portugal on 7-8 September 2023. The Conference Chair is Prof Florinda Matos, and the Programme Chair is Prof Álvaro Rosa, both from Iscte Business School, Iscte – Instituto Universitário de Lisboa, Portugal. ECKM is now a well-established event on the academic research calendar and now in its 24th year the key aim remains the opportunity for participants to share ideas and meet the people who hold them. The scope of papers will ensure an interesting two days. The subjects covered illustrate the wide range of topics that fall into this important and ever-growing area of research. The opening keynote presentation is given by Professor Leif Edvinsson, on the topic of Intellectual Capital as a Missed Value. The second day of the conference will open with an address by Professor Noboru Konno from Tama Graduate School and Keio University, Japan who will talk about Society 5.0, Knowledge and Conceptual Capability, and Professor Jay Liebowitz, who will talk about Digital Transformation for the University of the Future. With an initial submission of 350 abstracts, after the double blind, peer review process there are 184 Academic research papers, 11 PhD research papers, 1 Masters Research paper, 4 Non-Academic papers and 11 work-in-progress papers published in these Conference Proceedings. These papers represent research from Australia, Austria, Brazil, Bulgaria, Canada, Chile, China, Colombia, Cyprus, Czech Republic, Denmark, Finland, France, Germany, Greece, Hungary, India, Iran, Iraq, Ireland, Israel, Italy, Japan, Jordan, Kazakhstan, Kuwait, Latvia, Lithuania, Malaysia, México, Morocco, Netherlands, Norway, Palestine, Peru, Philippines, Poland, Portugal, Romania, South Africa, Spain, Sweden, Switzerland, Taiwan, Thailand, Tunisia, UK, United Arab Emirates and the USA.

Fostering Foreign Language Teaching and Learning Environments With Contemporary Technologies

Author : Çetin Köro?lu, Zeynep,Çak?r, Abdulvahit
Publisher : IGI Global
Page : 359 pages
File Size : 52,5 Mb
Release : 2023-12-29
Category : Education
ISBN : 9798369303559

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Fostering Foreign Language Teaching and Learning Environments With Contemporary Technologies by Çetin Köro?lu, Zeynep,Çak?r, Abdulvahit Pdf

With so many new technologies becoming available to language educators today, it can seem overwhelming and many who are eager to implement these advancements into their classrooms may not know where to start. Fostering Foreign Language Teaching and Learning Environments With Contemporary Technologies emerges as an essential guide book for educators, scholars, and policymakers navigating the intricacies of modern language pedagogy. Within these pages, the journey begins by acknowledging the digital revolution that has given rise to a generation of 'digital natives'. Drawing from John Dewey's timeless wisdom, the book echoes the urgency to equip today's learners with the tools of tomorrow. By exploring the metaverse, augmented reality, and artificial intelligence, it unravels a tapestry of innovative possibilities. Through vivid exemplars, this volume elucidates how these cutting-edge technologies can seamlessly integrate into the traditional classroom or the virtual learning space. Designed for students, professionals, educators, and scholars entrenched in foreign language education, it stands as a definitive resource. Unveiling a spectrum of topics, including artificial intelligence-augmented learning for acquiring speaking, reading, writing, and listening skills. It also delves into the role of augmented reality in redefining language classrooms and vocabulary acquisition, and the metaverse is unveiled as a realm of untapped potential, and learner autonomy within tech-infused classrooms becomes a focal point. It extends its embrace to encompass program designers, administrators, and practitioners, unraveling the tapestry of language instruction, learning, and assessment.

Game Thinking: From Content to Actions

Author : Zsolt Olah
Publisher : Association for Talent Development
Page : 20 pages
File Size : 42,5 Mb
Release : 2014-09-29
Category : Business & Economics
ISBN : 9781950496563

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Game Thinking: From Content to Actions by Zsolt Olah Pdf

L&D professionals may think of games and gamification as silver bullets for engagement and motivation issues that add fun to workplace learning. But they need to use those tools to show value, rather than showcase fun. This requires a mindset shift and a move from content to actions through game thinking. In this issue of TD at Work, Zsolt Olah delves into the definition of games and gamification. He also: · details considerations for building a game-based learning strategy that is engaging and effective · presents case studies of when to use game-based learning or gamification and when not to. · offers tips on how to keep learners—that is, players—in mind while building learning games.

The Oxford Handbook of Video Game Music and Sound

Author : William Gibbons,Mark Grimshaw-Aagaard
Publisher : Oxford University Press
Page : 977 pages
File Size : 51,8 Mb
Release : 2024
Category : Computers
ISBN : 9780197556160

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The Oxford Handbook of Video Game Music and Sound by William Gibbons,Mark Grimshaw-Aagaard Pdf

Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video Game Music and Sound is the most comprehensive and multifaceted single-volume source in the rapidly expanding field of game audio research.

Handbook of Research on Current Trends in Cybersecurity and Educational Technology

Author : Jimenez, Remberto,O'Neill, Veronica E.
Publisher : IGI Global
Page : 508 pages
File Size : 53,6 Mb
Release : 2023-02-17
Category : Education
ISBN : 9781668460948

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Handbook of Research on Current Trends in Cybersecurity and Educational Technology by Jimenez, Remberto,O'Neill, Veronica E. Pdf

There has been an increased use of technology in educational settings since the start of the COVID-19 pandemic. Despite the benefits of including such technologies to support education, there is still the need for vigilance to counter the inherent risk that comes with the use of such technologies as the protection of students and their information is paramount to the effective deployment of any technology in education. The Handbook of Research on Current Trends in Cybersecurity and Educational Technology explores the full spectrum of cybersecurity and educational technology today and brings awareness to the recent developments and use cases for emergent educational technology. Covering key topics such as artificial intelligence, gamification, robotics, and online learning, this premier reference source is ideal for computer scientists, industry professionals, policymakers, administrators, researchers, academicians, scholars, practitioners, instructors, and students.

Fundamentals of AAC

Author : Nerissa Hall,Jenifer Juengling-Sudkamp, Michelle L. Gutmann,Ellen R. Cohn
Publisher : Plural Publishing
Page : 585 pages
File Size : 45,6 Mb
Release : 2022-03-11
Category : Medical
ISBN : 9781635503548

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Fundamentals of AAC by Nerissa Hall,Jenifer Juengling-Sudkamp, Michelle L. Gutmann,Ellen R. Cohn Pdf

Fundamentals of AAC: A Case-Based Approach to Enhancing Communication is a course-friendly textbook designed to walk readers through the theoretical and clinical underpinnings of assessment, intervention, and consultation for individuals with complex communication needs across the lifespan. Augmentative and alternative communication (AAC) encompasses a variety of communication methods and is used by those with a wide range of speech and language impairments. With a consistent framework and descriptive case studies, as well as input from various stakeholders, readers can gain a comprehensive understanding of the needs of persons who use AAC and how to provide them with ethically and culturally considerate support. Unlike other texts on this topic, this book empowers the reader to visualize AAC in action. Each chapter offers evidence-based information about the topic along with a case study. The case studies combined with short essays from various stakeholders illustrate the variety of ways in which AAC can enhance an individual’s connection with their communication partners and community, and the role of the speech-language pathologist as integral to this process. Intended to easily translate into a 6-, 8-, or 13-week semester course, this textbook is divided into seven distinct sections: Section I provides an overview of AAC, no-tech, mid-tech, and high-tech AAC systems, as well as mobile technology and advancing technology. Section II discusses cultural and linguistic responsivity and how this underlies AAC systems and services. Section III reviews AAC assessment, intervention and implementation for toddlers, preschoolers, and school-aged individuals, along with goal-writing and data collection. Section IV covers assessment, intervention, and implementation for young adults and adults needing AAC. Section V offers the reader detailed information and rich examples of the application of AAC for persons with developmental disabilities. Section VI provides the theoretical foundation and exemplar case studies of AAC for persons with acquired disabilities. Section VII details consultation and training for various stakeholders, as well as tele-AAC services. Key Features: * Overviews with key terms set the stage for each section * 36 case studies with questions and visuals to clearly depict each case * Boxes with practical tips and expert advice