Hacking The Kinect

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Hacking the Kinect

Author : Jeff Kramer,Matt Parker,Daniel Castro,Nicolas Burrus,Florian Echtler
Publisher : Apress
Page : 260 pages
File Size : 45,7 Mb
Release : 2012-06-12
Category : Computers
ISBN : 9781430238683

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Hacking the Kinect by Jeff Kramer,Matt Parker,Daniel Castro,Nicolas Burrus,Florian Echtler Pdf

Hacking the Kinect is the technogeek’s guide to developing software and creating projects involving the groundbreaking volumetric sensor known as the Microsoft Kinect. Microsoft’s release of the Kinect in the fall of 2010 startled the technology world by providing a low-cost sensor that can detect and track body movement in three-dimensional space. The Kinect set new records for the fastest-selling gadget of all time. It has been adopted worldwide by hobbyists, robotics enthusiasts, artists, and even some entrepreneurs hoping to build business around the technology. Hacking the Kinect introduces you to programming for the Kinect. You’ll learn to set up a software environment, stream data from the Kinect, and write code to interpret that data. The progression of hands-on projects in the book leads you even deeper into an understanding of how the device functions and how you can apply it to create fun and educational projects. Who knows? You might even come up with a business idea. Provides an excellent source of fun and educational projects for a tech-savvy parent to pursue with a son or daughter Leads you progressively from making your very first connection to the Kinect through mastery of its full feature set Shows how to interpret the Kinect data stream in order to drive your own software and hardware applications, including robotics applications

Kinect Hacks

Author : Jared St. Jean
Publisher : "O'Reilly Media, Inc."
Page : 280 pages
File Size : 55,6 Mb
Release : 2012-11-03
Category : Computers
ISBN : 9781449361235

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Kinect Hacks by Jared St. Jean Pdf

Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect’s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking community. Learn dozens of hacks for building interfaces that respond to body movements, gestures, and voice, using open source toolkits such as openFrameworks, the Processing IDE, and OpenKinect driver library. Whether you’re an artist, designer, researcher, or hobbyist, this book will give you a running start with Kinect. Set up a development environment in Windows 7, Mac OSX, or Ubuntu Build special effects apps with tools such as Synapse and Cinder Create gestural interfaces to integrate and control digital music components Capture the realistic motions of a 3D model with NI mate, Blender, and Animata Design gesture-based games with the ZigFu SDK Recreate the dimensions of any room in realtime, using RGBDemo Use gestures to navigate robots and control PC interfaces

Kinect Hacks

Author : Jared St. Jean
Publisher : "O'Reilly Media, Inc."
Page : 280 pages
File Size : 51,9 Mb
Release : 2012
Category : Computers
ISBN : 9781449315207

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Kinect Hacks by Jared St. Jean Pdf

Much more than a game controller, Microsoft's Kinect is a bundle of high quality sensors for capturing data on depth, motion, and form. It was only a matter of time before spirited hackers got involved, and this hands-on guide--written by an editor of developkinect.com--highlights the best projects to come out of OpenKinect, the largest and most active Kinect hacking community.

Kinect Open Source Programming Secrets

Author : Andrew Davison
Publisher : McGraw Hill Professional
Page : 336 pages
File Size : 46,8 Mb
Release : 2012-05-22
Category : Computers
ISBN : 9780071783187

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Kinect Open Source Programming Secrets by Andrew Davison Pdf

Program Kinect to do awesome things using a unique selection of open source software! The Kinect motion-sensing device for the Xbox 360 and Windows became the world's fastest-selling consumer electronics device when it was released (8 million sold in its first 60 days) and won prestigious awards, such as "Gaming Gadget of the Year." Now Kinect Open Source Programming Secrets lets YOU harness the Kinect's powerful sensing capabilities for gaming, science, multimedia projects, and a mind-boggling array of other applications on platforms running Windows, Mac OS, and Linux. Dr. Andrew Davison, a user interface programming expert, delivers exclusive coverage of how to program the Kinect sensor with the Java wrappers for OpenNI and NITE, which are APIs created by PrimeSense, the primary developers of the Kinect's technology. Beginning with the basics--depth imaging, 3D point clouds, skeletal tracking, and hand gestures--the book examines many other topics, including Kinect gaming, FAAST-style gestures that aren't part of standard NITE, motion detection using OpenCV, how to create gesture-driven GUIs, accessing the Kinect's motor and accelerometer, and other tips and techniques. Inside: Free open source APIs to let you develop amazing Kinect hacks for commercial or private use Full coverage of depth detection, camera, and infrared imaging point clouds; Kinect gaming; 3D programming; gesture-based GUIs, and more Online access to detailed code examples on the author's web site, plus bonus chapters on speech recognition, beamforming, and other exotica

Making Things See

Author : Greg Borenstein
Publisher : "O'Reilly Media, Inc."
Page : 438 pages
File Size : 54,9 Mb
Release : 2012-01-27
Category : Computers
ISBN : 9781449307073

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Making Things See by Greg Borenstein Pdf

A guide to creating computer applications using Microsoft Kinect features instructions on using the device with different operating systems, using 3D scanning technology, and building robot arms, all using open source programming language.

Kinect for Windows SDK Programming Guide

Author : Abhijit Jana
Publisher : Packt Publishing Ltd
Page : 569 pages
File Size : 53,9 Mb
Release : 2012-01-01
Category : Computers
ISBN : 9781849692397

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Kinect for Windows SDK Programming Guide by Abhijit Jana Pdf

This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application. The purpose of this book is to explain how to develop applications using the Kinect for Windows SDK. If you are a beginner and looking to start developing applications using the Kinect for Windows SDK, and if you want to build motion-sensing, speech-recognizing applications with Kinect, this book is for you. This book uses C♯ and WPF (Windows P.

Hacking the Xbox

Author : Andrew Huang
Publisher : Penguin Random House LLC (No Starch)
Page : 292 pages
File Size : 49,8 Mb
Release : 2003
Category : Computers
ISBN : 1593270291

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Hacking the Xbox by Andrew Huang Pdf

Provides step-by-step instructions on basic hacking techniques and reverse engineering skills along with information on Xbox security, hardware, and software.

Basic Sensors in IOS

Author : Alasdair Allan
Publisher : "O'Reilly Media, Inc."
Page : 107 pages
File Size : 49,6 Mb
Release : 2011-07-29
Category : Computers
ISBN : 9781449308469

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Basic Sensors in IOS by Alasdair Allan Pdf

"Programming the accelerometer, gyroscope, camera, and magnetometer"--Cover.

Professional Android Programming with Mono for Android and .NET / C#

Author : Wallace B. McClure,Nathan Blevins,John J. Croft, IV,Jonathan Dick,Chris Hardy
Publisher : John Wiley & Sons
Page : 662 pages
File Size : 46,8 Mb
Release : 2012-03-02
Category : Computers
ISBN : 9781118235812

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Professional Android Programming with Mono for Android and .NET / C# by Wallace B. McClure,Nathan Blevins,John J. Croft, IV,Jonathan Dick,Chris Hardy Pdf

A one-of-a-kind book on Android application development with Mono for Android The wait is over! For the millions of .NET/C# developers who have been eagerly awaiting the book that will guide them through the white-hot field of Android application programming, this is the book. As the first guide to focus on Mono for Android, this must-have resource dives into writing applications against Mono with C# and compiling executables that run on the Android family of devices. Putting the proven Wrox Professional format into practice, the authors provide you with the knowledge you need to become a successful Android application developer without having to learn another programming language. You'll explore screen controls, UI development, tables and layouts, and MonoDevelop as you become adept at developing Android applications with Mono for Android. Answers the demand for a detailed book on the extraordinarily popular field of Android application development Strengthens your existing skills of writing applications and shows you how to transfer your talents to building Android apps with Mono for Android and .NET/C# Dives into working with data, REST, SOAP, XML, and JSON Discusses how to communicate with other applications, deploy apps, and even make money in the process Professional Android Programming with Mono for Android and .NET/C# gets you up and running with Android app development today.

Arduino and Kinect Projects

Author : Enrique Ramos Melgar,Ciriaco Castro Diez
Publisher : Apress
Page : 410 pages
File Size : 50,6 Mb
Release : 2012-06-09
Category : Computers
ISBN : 9781430241683

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Arduino and Kinect Projects by Enrique Ramos Melgar,Ciriaco Castro Diez Pdf

If you've done some Arduino tinkering and wondered how you could incorporate the Kinect—or the other way around—then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design—a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. Gesture-based Remote Control. Control devices and home appliances with hand gestures. Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. Mood Lamps. Build your own set of responsive, gesture controllable LED lamps. Drawing Robot. Control a drawing robot using a Kinect-based tangible table. Remote-controlled Vehicle. Use your body gestures to control a smart vehicle. Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. 360o Scanner. Build a turntable scanner and scan any object 360o using only one Kinect. Delta Robot. Build and control your own fast and accurate parallel robot.

Consumer Depth Cameras for Computer Vision

Author : Andrea Fossati,Juergen Gall,Helmut Grabner,Xiaofeng Ren,Kurt Konolige
Publisher : Springer Science & Business Media
Page : 220 pages
File Size : 41,7 Mb
Release : 2012-10-04
Category : Computers
ISBN : 9781447146391

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Consumer Depth Cameras for Computer Vision by Andrea Fossati,Juergen Gall,Helmut Grabner,Xiaofeng Ren,Kurt Konolige Pdf

The potential of consumer depth cameras extends well beyond entertainment and gaming, to real-world commercial applications. This authoritative text reviews the scope and impact of this rapidly growing field, describing the most promising Kinect-based research activities, discussing significant current challenges, and showcasing exciting applications. Features: presents contributions from an international selection of preeminent authorities in their fields, from both academic and corporate research; addresses the classic problem of multi-view geometry of how to correlate images from different viewpoints to simultaneously estimate camera poses and world points; examines human pose estimation using video-rate depth images for gaming, motion capture, 3D human body scans, and hand pose recognition for sign language parsing; provides a review of approaches to various recognition problems, including category and instance learning of objects, and human activity recognition; with a Foreword by Dr. Jamie Shotton.

The Car Hacker's Handbook

Author : Craig Smith
Publisher : No Starch Press
Page : 304 pages
File Size : 52,9 Mb
Release : 2016-03-01
Category : Technology & Engineering
ISBN : 9781593277703

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The Car Hacker's Handbook by Craig Smith Pdf

Modern cars are more computerized than ever. Infotainment and navigation systems, Wi-Fi, automatic software updates, and other innovations aim to make driving more convenient. But vehicle technologies haven’t kept pace with today’s more hostile security environment, leaving millions vulnerable to attack. The Car Hacker’s Handbook will give you a deeper understanding of the computer systems and embedded software in modern vehicles. It begins by examining vulnerabilities and providing detailed explanations of communications over the CAN bus and between devices and systems. Then, once you have an understanding of a vehicle’s communication network, you’ll learn how to intercept data and perform specific hacks to track vehicles, unlock doors, glitch engines, flood communication, and more. With a focus on low-cost, open source hacking tools such as Metasploit, Wireshark, Kayak, can-utils, and ChipWhisperer, The Car Hacker’s Handbook will show you how to: –Build an accurate threat model for your vehicle –Reverse engineer the CAN bus to fake engine signals –Exploit vulnerabilities in diagnostic and data-logging systems –Hack the ECU and other firmware and embedded systems –Feed exploits through infotainment and vehicle-to-vehicle communication systems –Override factory settings with performance-tuning techniques –Build physical and virtual test benches to try out exploits safely If you’re curious about automotive security and have the urge to hack a two-ton computer, make The Car Hacker’s Handbook your first stop.

The Ability Hacks

Author : Peter Lee,Jenny Lay-Flurrie,Greg Shaw
Publisher : Unknown
Page : 154 pages
File Size : 54,7 Mb
Release : 2018-06-27
Category : Electronic
ISBN : 1983089974

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The Ability Hacks by Peter Lee,Jenny Lay-Flurrie,Greg Shaw Pdf

The Ability Hacks is the story of two Microsoft hackathon teams, one in the summer of 2014 and one the following summer of 2015. The first would pioneer new software to revolutionize the mobility of tens of thousands of people who live with severe paralysis caused by ALS, Parkinson's, cerebral palsy and traumatic neurological injuries. The second team would pioneer software to help kids with dyslexia read and love learning for the first time in their lives. This is the story of two small groups of driven, focused and passionate software engineers, program managers, marketers and advocates. It's the story of realizing the transformative power of technology for people with disabilities, not just for traditional consumer and industrial markets. It's the story of doing something truly great -- improving outcomes for everyone, discovering a design ethos and blazing a new trail for accessibility. Read more:More than one billion people around the world live with a disability of some kind, and it's estimated two-thirds of us know someone with a disability. Almost everyone will be temporarily or permanently impaired at some point in life, and those who survive to old age will experience increasing difficulties in functioning, according to the World Health Organization. This book explores an optimistic belief that computer software and hardware can empower people with disabilities in a multitude of scenarios. As one engineer interviewed for The Ability Hacks said, "It's not about the technology. It's about the people."

Proceedings of International Ethical Hacking Conference 2019

Author : Mohuya Chakraborty,Satyajit Chakrabarti,Valentina E. Balas
Publisher : Springer Nature
Page : 261 pages
File Size : 41,6 Mb
Release : 2019-11-29
Category : Technology & Engineering
ISBN : 9789811503610

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Proceedings of International Ethical Hacking Conference 2019 by Mohuya Chakraborty,Satyajit Chakrabarti,Valentina E. Balas Pdf

This book gathers the peer-reviewed proceedings of the International Ethical Hacking Conference, eHaCON 2019, the second international conference of its kind, which was held in Kolkata, India, in August 2019. Bringing together the most outstanding research papers presented at the conference, the book shares new findings on computer network attacks and defenses, commercial security solutions, and hands-on, real-world security lessons learned. The respective sections include network security, ethical hacking, cryptography, digital forensics, cloud security, information security, mobile communications security, and cyber security.

Beginning Kinect Programming with the Microsoft Kinect SDK

Author : Jarrett Webb,James Ashley
Publisher : Apress
Page : 320 pages
File Size : 46,8 Mb
Release : 2012-06-12
Category : Computers
ISBN : 9781430241058

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Beginning Kinect Programming with the Microsoft Kinect SDK by Jarrett Webb,James Ashley Pdf

Beginning Kinect Programming with the Microsoft Kinect SDK gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today. Beginning Kinect Programming with the Microsoft Kinect SDK also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. Beginning Kinect Programming with the Microsoft Kinect SDK is your gateway into the exciting world of three-dimensional, real-time computer interaction. Helps you create a proper development environment for Kinect applications. Covers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio Provides fun examples that keep you engaged and learning