Hands On Music Generation With Magenta

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Hands-On Music Generation with Magenta

Author : Alexandre DuBreuil
Publisher : Packt Publishing Ltd
Page : 348 pages
File Size : 42,5 Mb
Release : 2020-01-31
Category : Mathematics
ISBN : 9781838825768

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Hands-On Music Generation with Magenta by Alexandre DuBreuil Pdf

Design and use machine learning models for music generation using Magenta and make them interact with existing music creation tools Key FeaturesLearn how machine learning, deep learning, and reinforcement learning are used in music generationGenerate new content by manipulating the source data using Magenta utilities, and train machine learning models with itExplore various Magenta projects such as Magenta Studio, MusicVAE, and NSynthBook Description The importance of machine learning (ML) in art is growing at a rapid pace due to recent advancements in the field, and Magenta is at the forefront of this innovation. With this book, you’ll follow a hands-on approach to using ML models for music generation, learning how to integrate them into an existing music production workflow. Complete with practical examples and explanations of the theoretical background required to understand the underlying technologies, this book is the perfect starting point to begin exploring music generation. The book will help you learn how to use the models in Magenta for generating percussion sequences, monophonic and polyphonic melodies in MIDI, and instrument sounds in raw audio. Through practical examples and in-depth explanations, you’ll understand ML models such as RNNs, VAEs, and GANs. Using this knowledge, you’ll create and train your own models for advanced music generation use cases, along with preparing new datasets. Finally, you’ll get to grips with integrating Magenta with other technologies, such as digital audio workstations (DAWs), and using Magenta.js to distribute music generation apps in the browser. By the end of this book, you'll be well-versed with Magenta and have developed the skills you need to use ML models for music generation in your own style. What you will learnUse RNN models in Magenta to generate MIDI percussion, and monophonic and polyphonic sequencesUse WaveNet and GAN models to generate instrument notes in the form of raw audioEmploy Variational Autoencoder models like MusicVAE and GrooVAE to sample, interpolate, and humanize existing sequencesPrepare and create your dataset on specific styles and instrumentsTrain your network on your personal datasets and fix problems when training networksApply MIDI to synchronize Magenta with existing music production tools like DAWsWho this book is for This book is for technically inclined artists and musically inclined computer scientists. Readers who want to get hands-on with building generative music applications that use deep learning will also find this book useful. Although prior musical or technical competence is not required, basic knowledge of the Python programming language is assumed.

Blender 2.5 Character Animation Cookbook

Author : Virgilio Vasconcelos
Publisher : Packt Publishing Ltd
Page : 438 pages
File Size : 47,6 Mb
Release : 2011-06-17
Category : Computers
ISBN : 9781849513210

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Blender 2.5 Character Animation Cookbook by Virgilio Vasconcelos Pdf

Annotation Blender is an open source 3D graphics application that can be used for modeling, rigging, animating, rendering and thousands of other things. While modeling characters isn't the biggest of your worries, animating them to make them feel as-good-as alive is what differentiates a professional from an amateur. This book offers clear, illustrative, and easy-to-follow recipes to create character rigs and animations for common situations. Bring your characters to life by understanding the principles, techniques and approaches involved in creating rigs and animations, you'll be able to adapt them to your own characters and films. The book offers clear step-by-step tutorials, with detailed explanations, screenshots and support files to help you understand the principles behind each topic. Each recipe covers a logical step of the complete creation of a character rig and animation, so you're not overwhelmed with too much information at once. You'll see numerous examples and screenshots that guide to achieve various rigging and animation tasks, logically separated so you can understand each in detail. The rigging topics are divided by each region of the body (torso, limbs, face, eyes), and further separated by the specific topic (neck, fingers, mouth, eyelids, etc) for clarity. All rigging tasks are accomplished with the built-in tools in Blender, without the complexity of coding custom Python behaviors or user interface elements. The animation topics deal with common situations found in real world productions, showing good practices to understand and overcome the challenges.

Hands-On Neural Networks with Keras

Author : Niloy Purkait
Publisher : Packt Publishing Ltd
Page : 450 pages
File Size : 48,8 Mb
Release : 2019-03-30
Category : Computers
ISBN : 9781789533347

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Hands-On Neural Networks with Keras by Niloy Purkait Pdf

Your one-stop guide to learning and implementing artificial neural networks with Keras effectively Key FeaturesDesign and create neural network architectures on different domains using KerasIntegrate neural network models in your applications using this highly practical guideGet ready for the future of neural networks through transfer learning and predicting multi network modelsBook Description Neural networks are used to solve a wide range of problems in different areas of AI and deep learning. Hands-On Neural Networks with Keras will start with teaching you about the core concepts of neural networks. You will delve into combining different neural network models and work with real-world use cases, including computer vision, natural language understanding, synthetic data generation, and many more. Moving on, you will become well versed with convolutional neural networks (CNNs), recurrent neural networks (RNNs), long short-term memory (LSTM) networks, autoencoders, and generative adversarial networks (GANs) using real-world training datasets. We will examine how to use CNNs for image recognition, how to use reinforcement learning agents, and many more. We will dive into the specific architectures of various networks and then implement each of them in a hands-on manner using industry-grade frameworks. By the end of this book, you will be highly familiar with all prominent deep learning models and frameworks, and the options you have when applying deep learning to real-world scenarios and embedding artificial intelligence as the core fabric of your organization. What you will learnUnderstand the fundamental nature and workflow of predictive data modelingExplore how different types of visual and linguistic signals are processed by neural networksDive into the mathematical and statistical ideas behind how networks learn from dataDesign and implement various neural networks such as CNNs, LSTMs, and GANsUse different architectures to tackle cognitive tasks and embed intelligence in systemsLearn how to generate synthetic data and use augmentation strategies to improve your modelsStay on top of the latest academic and commercial developments in the field of AIWho this book is for This book is for machine learning practitioners, deep learning researchers and AI enthusiasts who are looking to get well versed with different neural network architecture using Keras. Working knowledge of Python programming language is mandatory.

Hands-On Deep Learning for Games

Author : Micheal Lanham
Publisher : Packt Publishing Ltd
Page : 379 pages
File Size : 53,6 Mb
Release : 2019-03-30
Category : Computers
ISBN : 9781788998765

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Hands-On Deep Learning for Games by Micheal Lanham Pdf

Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games Key FeaturesApply the power of deep learning to complex reasoning tasks by building a Game AIExploit the most recent developments in machine learning and AI for building smart gamesImplement deep learning models and neural networks with PythonBook Description The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning and neural networks in game development. We will take a look at the foundations of multi-layer perceptron’s to using convolutional and recurrent networks. In applications from GANs that create music or textures to self-driving cars and chatbots. Then we introduce deep reinforcement learning through the multi-armed bandit problem and other OpenAI Gym environments. As we progress through the book we will gain insights about DRL techniques such as Motivated Reinforcement Learning with Curiosity and Curriculum Learning. We also take a closer look at deep reinforcement learning and in particular the Unity ML-Agents toolkit. By the end of the book, we will look at how to apply DRL and the ML-Agents toolkit to enhance, test and automate your games or simulations. Finally, we will cover your possible next steps and possible areas for future learning. What you will learnLearn the foundations of neural networks and deep learning.Use advanced neural network architectures in applications to create music, textures, self driving cars and chatbots. Understand the basics of reinforcement and DRL and how to apply it to solve a variety of problems.Working with Unity ML-Agents toolkit and how to install, setup and run the kit.Understand core concepts of DRL and the differences between discrete and continuous action environments.Use several advanced forms of learning in various scenarios from developing agents to testing games.Who this book is for This books is for game developers who wish to create highly interactive games by leveraging the power of machine and deep learning. No prior knowledge of machine learning, deep learning or neural networks is required this book will teach those concepts from scratch. A good understanding of Python is required.

Mastering Ext JS - Second Edition

Author : Loiane Groner
Publisher : Packt Publishing Ltd
Page : 400 pages
File Size : 51,9 Mb
Release : 2015-02-24
Category : Computers
ISBN : 9781784399436

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Mastering Ext JS - Second Edition by Loiane Groner Pdf

If you are a developer who is familiar with Ext JS and want to augment your skills to create even better web applications, this is the book for you. Basic knowledge of JavaScript/HTML/CSS and any server-side language (PHP, Java, C#, Ruby, or Python) is required.

Deep Learning Techniques for Music Generation

Author : Jean-Pierre Briot,Gaëtan Hadjeres,François-David Pachet
Publisher : Springer
Page : 284 pages
File Size : 46,9 Mb
Release : 2019-11-08
Category : Computers
ISBN : 9783319701639

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Deep Learning Techniques for Music Generation by Jean-Pierre Briot,Gaëtan Hadjeres,François-David Pachet Pdf

This book is a survey and analysis of how deep learning can be used to generate musical content. The authors offer a comprehensive presentation of the foundations of deep learning techniques for music generation. They also develop a conceptual framework used to classify and analyze various types of architecture, encoding models, generation strategies, and ways to control the generation. The five dimensions of this framework are: objective (the kind of musical content to be generated, e.g., melody, accompaniment); representation (the musical elements to be considered and how to encode them, e.g., chord, silence, piano roll, one-hot encoding); architecture (the structure organizing neurons, their connexions, and the flow of their activations, e.g., feedforward, recurrent, variational autoencoder); challenge (the desired properties and issues, e.g., variability, incrementality, adaptability); and strategy (the way to model and control the process of generation, e.g., single-step feedforward, iterative feedforward, decoder feedforward, sampling). To illustrate the possible design decisions and to allow comparison and correlation analysis they analyze and classify more than 40 systems, and they discuss important open challenges such as interactivity, originality, and structure. The authors have extensive knowledge and experience in all related research, technical, performance, and business aspects. The book is suitable for students, practitioners, and researchers in the artificial intelligence, machine learning, and music creation domains. The reader does not require any prior knowledge about artificial neural networks, deep learning, or computer music. The text is fully supported with a comprehensive table of acronyms, bibliography, glossary, and index, and supplementary material is available from the authors' website.

Android NDK: Beginner's Guide - Second Edition

Author : Sylvain Ratabouil
Publisher : Packt Publishing Ltd
Page : 494 pages
File Size : 53,6 Mb
Release : 2015-04-28
Category : Computers
ISBN : 9781783989652

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Android NDK: Beginner's Guide - Second Edition by Sylvain Ratabouil Pdf

Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? If you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.

Making Musical Apps

Author : Peter Brinkmann
Publisher : "O'Reilly Media, Inc."
Page : 124 pages
File Size : 44,5 Mb
Release : 2012-02-17
Category : Computers
ISBN : 9781449331399

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Making Musical Apps by Peter Brinkmann Pdf

Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than canned samples? You can do it with Pure Data (Pd), an open source visual programming environment that lets you manipulate digital audio in real time. This concise book shows you how to use Pd—with help from the libpd library—as an easily embeddable and widely portable sound engine. Whether you’re an audio developer looking to create musical apps with sophisticated audio capabilities, or an application developer ready to enhance mobile games with real-time procedural audio, Making Musical Apps introduces you to Pd and libpd, and provides hands-on instructions for creating musical apps for Android and iOS. Get a crash course in Pd, and discover how to generate and control sounds Learn how to create and deploy algorithmic compositions that react to a user’s activity and environment Use Java or Objective-C to integrate Pd and libpd into mobile apps Learn the steps necessary to build libpd-based apps for Android and iOS

Developing Virtual Synthesizers with VCV Rack

Author : Leonardo Gabrielli
Publisher : CRC Press
Page : 287 pages
File Size : 44,5 Mb
Release : 2020-02-07
Category : Computers
ISBN : 9780429666049

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Developing Virtual Synthesizers with VCV Rack by Leonardo Gabrielli Pdf

Developing Virtual Synthesizers with VCV Rack takes the reader step by step through the process of developing synthesizer modules, beginning with the elementary and leading up to more engaging examples. Using the intuitive VCV Rack and its open-source C++ API, this book will guide even the most inexperienced reader to master efficient DSP coding to create oscillators, filters, and complex modules. Examining practical topics related to releasing plugins and managing complex graphical user interaction, with an intuitive study of signal processing theory specifically tailored for sound synthesis and virtual analog, this book covers everything from theory to practice. With exercises and example patches in each chapter, the reader will build a library of synthesizer modules that they can modify and expand. Supplemented by a companion website, this book is recommended reading for undergraduate and postgraduate students of audio engineering, music technology, computer science, electronics, and related courses; audio coding and do-it-yourself enthusiasts; and professionals looking for a quick guide to VCV Rack. VCV Rack is a free and open-source software available online.

Node.js Web Development

Author : David Herron
Publisher : Packt Publishing Ltd
Page : 482 pages
File Size : 42,8 Mb
Release : 2018-05-30
Category : Computers
ISBN : 9781788627368

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Node.js Web Development by David Herron Pdf

Node.js is a server-side JavaScript platform using an event-driven, non-blocking I/O model allowing users to build fast and scalable data-intensive applications running in real time. JavaScript is no longer just for browsers and this exciting introduction to Node.js will show you how to build data-intensive applications that run in real time. ...

Mastering Git

Author : Jakub Narebski
Publisher : Packt Publishing Ltd
Page : 418 pages
File Size : 54,7 Mb
Release : 2016-04-21
Category : Computers
ISBN : 9781783553761

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Mastering Git by Jakub Narebski Pdf

Attain expert-level proficiency with Git for enhanced productivity and efficient collaboration by mastering advanced distributed version control features About This Book Set up Git for solo and collaborative development Harness the full power of Git version control system to customize Git behavior, manipulate history, integrate external tools and explore platform shortcuts A detailed guide, which explains how to apply advanced Git techniques and workflows and ways to handle submodules Who This Book Is For If you are a Git user with reasonable knowledge of Git and familiarity with basic concepts such as branching, merging, staging, and workflows, this is the book for you. Basic knowledge of installing Git and software configuration management concepts is essential. What You Will Learn Explore project history, find revisions using different criteria, and filter and format how history looks Manage your working directory and staging area for commits and interactively create new revisions and amend them Set up repositories and branches for collaboration Submit your own contributions and integrate contributions from other developers via merging or rebasing Customize Git behavior system-wide, on a per-user, per-repository, and per-file basis Take up the administration and set up of Git repositories, configure access, find and recover from repository errors, and perform repository maintenance Chose a workflow and configure and set up support for the chosen workflow In Detail Git is one of the most popular types of Source Code Management (SCM) and Distributed Version Control System (DVCS). Despite the powerful and versatile nature of the tool enveloping strong support for nonlinear development and the ability to handle large projects efficiently, it is a complex tool and often regarded as “user-unfriendly”. Getting to know the ideas and concepts behind the architecture of Git will help you make full use of its power and understand its behavior. Learning the best practices and recommended workflows should help you to avoid problems and ensure trouble-free development. The book scope is meticulously designed to help you gain deeper insights into Git's architecture, its underlying concepts, behavior, and best practices. Mastering Git starts with a quick implementation example of using Git for a collaborative development of a sample project to establish the foundation knowledge of Git operational tasks and concepts. Furthermore, as you progress through the book, the tutorials provide detailed descriptions of various areas of usage: from archaeology, through managing your own work, to working with other developers. This book also helps augment your understanding to examine and explore project history, create and manage your contributions, set up repositories and branches for collaboration in centralized and distributed version control, integrate work from other developers, customize and extend Git, and recover from repository errors. By exploring advanced Git practices, you will attain a deeper understanding of Git's behavior, allowing you to customize and extend existing recipes and write your own. Style and approach Step-by-step instructions and useful information make this book the ultimate guide to understanding and mastering Git. This book will show road to mastery example by example, while explaining mental model of Git. The Introduction section covers the 'Essentials' just for refreshing the basics. The main highlight is that the concepts are based on HOW the technology/framework works and not just practical 'WHAT to do'.

Hands-On Machine Learning on Google Cloud Platform

Author : Giuseppe Ciaburro,V Kishore Ayyadevara,Alexis Perrier
Publisher : Packt Publishing Ltd
Page : 489 pages
File Size : 43,7 Mb
Release : 2018-04-30
Category : Computers
ISBN : 9781788398879

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Hands-On Machine Learning on Google Cloud Platform by Giuseppe Ciaburro,V Kishore Ayyadevara,Alexis Perrier Pdf

Unleash Google's Cloud Platform to build, train and optimize machine learning models Key Features Get well versed in GCP pre-existing services to build your own smart models A comprehensive guide covering aspects from data processing, analyzing to building and training ML models A practical approach to produce your trained ML models and port them to your mobile for easy access Book Description Google Cloud Machine Learning Engine combines the services of Google Cloud Platform with the power and flexibility of TensorFlow. With this book, you will not only learn to build and train different complexities of machine learning models at scale but also host them in the cloud to make predictions. This book is focused on making the most of the Google Machine Learning Platform for large datasets and complex problems. You will learn from scratch how to create powerful machine learning based applications for a wide variety of problems by leveraging different data services from the Google Cloud Platform. Applications include NLP, Speech to text, Reinforcement learning, Time series, recommender systems, image classification, video content inference and many other. We will implement a wide variety of deep learning use cases and also make extensive use of data related services comprising the Google Cloud Platform ecosystem such as Firebase, Storage APIs, Datalab and so forth. This will enable you to integrate Machine Learning and data processing features into your web and mobile applications. By the end of this book, you will know the main difficulties that you may encounter and get appropriate strategies to overcome these difficulties and build efficient systems. What you will learn Use Google Cloud Platform to build data-based applications for dashboards, web, and mobile Create, train and optimize deep learning models for various data science problems on big data Learn how to leverage BigQuery to explore big datasets Use Google’s pre-trained TensorFlow models for NLP, image, video and much more Create models and architectures for Time series, Reinforcement Learning, and generative models Create, evaluate, and optimize TensorFlow and Keras models for a wide range of applications Who this book is for This book is for data scientists, machine learning developers and AI developers who want to learn Google Cloud Platform services to build machine learning applications. Since the interaction with the Google ML platform is mostly done via the command line, the reader is supposed to have some familiarity with the bash shell and Python scripting. Some understanding of machine learning and data science concepts will be handy

Music in the AI Era

Author : Mitsuko Aramaki,Keiji Hirata,Tetsuro Kitahara,Richard Kronland-Martinet,Sølvi Ystad
Publisher : Springer Nature
Page : 338 pages
File Size : 54,7 Mb
Release : 2023-06-21
Category : Computers
ISBN : 9783031353826

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Music in the AI Era by Mitsuko Aramaki,Keiji Hirata,Tetsuro Kitahara,Richard Kronland-Martinet,Sølvi Ystad Pdf

This book constitutes the refereed proceedings and revised selected papers from the 15th International Symposium on Music in the AI Era, CMMR 2021, which took place during November 15–19, 2021 as a virtual event. The 24 full papers included in this book were carefully reviewed and selected from 48 submissions. The papers are grouped in thematical sessions on Music technology in the IA era; Interactive systems for music; Music Information Retrieval and Modeling; and Music and Performance Analysis.

Ask a Manager

Author : Alison Green
Publisher : Ballantine Books
Page : 306 pages
File Size : 53,5 Mb
Release : 2018-05-01
Category : Business & Economics
ISBN : 9780399181818

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Ask a Manager by Alison Green Pdf

From the creator of the popular website Ask a Manager and New York’s work-advice columnist comes a witty, practical guide to 200 difficult professional conversations—featuring all-new advice! There’s a reason Alison Green has been called “the Dear Abby of the work world.” Ten years as a workplace-advice columnist have taught her that people avoid awkward conversations in the office because they simply don’t know what to say. Thankfully, Green does—and in this incredibly helpful book, she tackles the tough discussions you may need to have during your career. You’ll learn what to say when • coworkers push their work on you—then take credit for it • you accidentally trash-talk someone in an email then hit “reply all” • you’re being micromanaged—or not being managed at all • you catch a colleague in a lie • your boss seems unhappy with your work • your cubemate’s loud speakerphone is making you homicidal • you got drunk at the holiday party Praise for Ask a Manager “A must-read for anyone who works . . . [Alison Green’s] advice boils down to the idea that you should be professional (even when others are not) and that communicating in a straightforward manner with candor and kindness will get you far, no matter where you work.”—Booklist (starred review) “The author’s friendly, warm, no-nonsense writing is a pleasure to read, and her advice can be widely applied to relationships in all areas of readers’ lives. Ideal for anyone new to the job market or new to management, or anyone hoping to improve their work experience.”—Library Journal (starred review) “I am a huge fan of Alison Green’s Ask a Manager column. This book is even better. It teaches us how to deal with many of the most vexing big and little problems in our workplaces—and to do so with grace, confidence, and a sense of humor.”—Robert Sutton, Stanford professor and author of The No Asshole Rule and The Asshole Survival Guide “Ask a Manager is the ultimate playbook for navigating the traditional workforce in a diplomatic but firm way.”—Erin Lowry, author of Broke Millennial: Stop Scraping By and Get Your Financial Life Together

Deep Learning with Python

Author : Francois Chollet
Publisher : Simon and Schuster
Page : 597 pages
File Size : 41,7 Mb
Release : 2017-11-30
Category : Computers
ISBN : 9781638352044

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Deep Learning with Python by Francois Chollet Pdf

Summary Deep Learning with Python introduces the field of deep learning using the Python language and the powerful Keras library. Written by Keras creator and Google AI researcher François Chollet, this book builds your understanding through intuitive explanations and practical examples. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Machine learning has made remarkable progress in recent years. We went from near-unusable speech and image recognition, to near-human accuracy. We went from machines that couldn't beat a serious Go player, to defeating a world champion. Behind this progress is deep learning—a combination of engineering advances, best practices, and theory that enables a wealth of previously impossible smart applications. About the Book Deep Learning with Python introduces the field of deep learning using the Python language and the powerful Keras library. Written by Keras creator and Google AI researcher François Chollet, this book builds your understanding through intuitive explanations and practical examples. You'll explore challenging concepts and practice with applications in computer vision, natural-language processing, and generative models. By the time you finish, you'll have the knowledge and hands-on skills to apply deep learning in your own projects. What's Inside Deep learning from first principles Setting up your own deep-learning environment Image-classification models Deep learning for text and sequences Neural style transfer, text generation, and image generation About the Reader Readers need intermediate Python skills. No previous experience with Keras, TensorFlow, or machine learning is required. About the Author François Chollet works on deep learning at Google in Mountain View, CA. He is the creator of the Keras deep-learning library, as well as a contributor to the TensorFlow machine-learning framework. He also does deep-learning research, with a focus on computer vision and the application of machine learning to formal reasoning. His papers have been published at major conferences in the field, including the Conference on Computer Vision and Pattern Recognition (CVPR), the Conference and Workshop on Neural Information Processing Systems (NIPS), the International Conference on Learning Representations (ICLR), and others. Table of Contents PART 1 - FUNDAMENTALS OF DEEP LEARNING What is deep learning? Before we begin: the mathematical building blocks of neural networks Getting started with neural networks Fundamentals of machine learning PART 2 - DEEP LEARNING IN PRACTICE Deep learning for computer vision Deep learning for text and sequences Advanced deep-learning best practices Generative deep learning Conclusions appendix A - Installing Keras and its dependencies on Ubuntu appendix B - Running Jupyter notebooks on an EC2 GPU instance