Introducing Mudbox

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Introducing Mudbox

Author : Ara Kermanikian
Publisher : John Wiley & Sons
Page : 418 pages
File Size : 54,6 Mb
Release : 2010-09-16
Category : Computers
ISBN : 9780470908136

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Introducing Mudbox by Ara Kermanikian Pdf

One of the first books on Autodesk's new Mudbox 3D modeling and sculpting tool! Autodesk's Mudbox was used to create photorealistic creatures for The Dark Knight, The Mist, and others films. Now you can join the crowd interested in learning this exciting new digital modeling and sculpting tool with this complete guide. Get up to speed on all of Mudbox’s features and functions, learn how sculpt and paint, and master the art of using effective workflows to make it all go easier. Introduces Autodesk's Mudbox, an exciting 3D modeling and sculpting tool that enables you to create photorealistic creatures for film or games; it is interoperable with Autodesk's 3ds Max and Maya products Explains what digital sculpting is—and what it isn’t—and how to fit it into the pipeline when creating assets for film, television, games, and advertising Shows you how sculpt and paint a model in Mudbox; breaks down the complexities and gets you started right away with interesting projects Helps you set up workflows to cut the time you spend on the technology, freeing you to focus on the creative aspects Includes case studies and examples from industry leaders as well as a DVD with movies, sample project files, MELscripts, and more Develop skills as a digital content creator or visual effects or CG artist with a good understanding of Mudbox and this valuable guide.

Mastering Autodesk Maya 2016

Author : Todd Palamar
Publisher : John Wiley & Sons
Page : 864 pages
File Size : 48,6 Mb
Release : 2015-08-10
Category : Computers
ISBN : 9781119059820

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Mastering Autodesk Maya 2016 by Todd Palamar Pdf

Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline. Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals. Learn professional techniques used in real-world visual effects Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more Expand your skills with advanced techniques for cloth, fur, and fluids Understand everything you need to know for the Maya certification exam

Mastering Autodesk Maya 2015

Author : Todd Palamar
Publisher : John Wiley & Sons
Page : 912 pages
File Size : 40,6 Mb
Release : 2014-07-15
Category : Computers
ISBN : 9781118862575

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Mastering Autodesk Maya 2015 by Todd Palamar Pdf

Expand your skills with complete Maya mastery Mastering Autodesk Maya is the ultimate guide to thepopular 3D animation software. Author Todd Palamar draws on hisextensive professional animation experience to help readers taketheir Maya skills to the next level. Written for those who alreadyknow the basics of this enormous program, the book covers advancedtopics and professional techniques for modeling, animation,texturing, and visual effects. Fully updated to reflect Maya's latest features, the book takesa hands-on approach to instruction, providing readers with adiverse set of tutorials designed by real-world professionals toshowcase 3D animation and visual techniques used in industrysettings. Complete and comprehensive, the book makes an excellentdesk reference for the working animator, and is an ideal resourcefor those seeking Maya certification. The unique combination ofchallenging material and practical instruction make thisone-of-a-kind guide the ultimate Maya handbook. Topics include: Animation using inverse kinematics, keyframes, anddeformers Hard surface and organic modeling Proper rigging techniques, and working with Maya Muscle Xgen, Paint Effects, and rendering with mental ray Texture mapping, compositing, nParticles, and more Virtual filmmaking and scene management The most complex skills are useless if they can't be applied, sothe book emphasizes the practical, day-to-day uses of each skill,and discusses which solutions best fit which scenario. For thecomputer animation professional seeking a more in-depth mastery ofthis popular animation program, Mastering Autodesk Maya isan excellent investment in the future of your career.

Mastering Autodesk Maya 2012

Author : Todd Palamar,Eric Keller
Publisher : John Wiley & Sons
Page : 1031 pages
File Size : 41,7 Mb
Release : 2011-07-07
Category : Computers
ISBN : 9781118148525

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Mastering Autodesk Maya 2012 by Todd Palamar,Eric Keller Pdf

The exclusive, official guide to the very latest version of Maya Get extensive, hands-on, intermediate to advanced coverage of Autodesk Maya 2012, the top-selling 3D software on the market. If you already know Maya basics, this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercials Covers the very latest Maya 2012 tools and features, including the new fluid simulation tools Showcases the techniques of professionals through numerous examples, demonstrating how to set up and manage 3D animation and visual effects pipelines Includes challenging tutorials and real-world scenarios from some of the leading professionals in the industry If you're looking for an in-depth, professional Maya resource to turn to again and again, this is the book you need.

Mudbox 2013 Cookbook

Author : Jeremy Roland
Publisher : Packt Publishing Ltd
Page : 260 pages
File Size : 43,8 Mb
Release : 2012-09-20
Category : Computers
ISBN : 1849691576

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Mudbox 2013 Cookbook by Jeremy Roland Pdf

Sculpt digital masterpieces like a modern Michelangelo

Mastering Autodesk Maya 2014

Author : Todd Palamar
Publisher : John Wiley & Sons
Page : 1008 pages
File Size : 41,7 Mb
Release : 2013-06-10
Category : Computers
ISBN : 9781118757505

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Mastering Autodesk Maya 2014 by Todd Palamar Pdf

Hands-on intermediate-to-advanced coverage of the leading 3D software Autodesk Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, and other genres. If you already know the basics of Maya and are ready to elevate your skills, then this book is for you. Nearly 1,000 pages are packed with organized, professional, and valuable insight on the leading 3D application on the market, enabling you to unlock the software's more complex features. Ideal as both a tutorial and study guide for the Autodesk Maya exam, this Autodesk Official Press book gets you up to speed on Maya's latest features and expands your skills with advanced instruction on cloth, fur, and fluids. Features challenging tutorials and real-world scenarios from some of the leading professionals in the industry Provides you with valuable insight into the entire CG production pipeline Covers the very latest Maya 2014 tools and features, including updates to dynamics, Maya muscle, stereo cameras, assets, rendering with mental ray, and more Helps you gain proficiency in high-level techniques for film, television, game development, and more If you've been looking for a complete, professional quality Maya resource to turn to again and again, look no further than Mastering Autodesk Maya 2104.

Digital Sculpting with Mudbox

Author : Mike de la Flor,Bridgette Mongeon
Publisher : CRC Press
Page : 270 pages
File Size : 45,5 Mb
Release : 2012-10-12
Category : Art
ISBN : 9781136136382

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Digital Sculpting with Mudbox by Mike de la Flor,Bridgette Mongeon Pdf

Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Mudbox is the premier sculpting solution for digital artists, in that it allows them to naturally and easily sculpt detailed, organic characters and models in a way that feels like traditional sculpting. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox arsenal of ground-breaking digital sculpting and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional, sculpting techniques and learn to apply them to digital sculpting. A series of in-depth tutorials are incluced, each challenging them with progressively more complex models as they go on. Unique to this book are topics specific to fine art sculptors transitioning from traditional sculpting to digital sculpting. information found nowhere else for professional sculptors shows them how to successfully integrate digital sculpting into their workflow. Associated web site with: support files, models, materials, and textures for completing the tutorials in the book.

Maya Studio Projects

Author : Michael McKinley
Publisher : John Wiley & Sons
Page : 479 pages
File Size : 40,5 Mb
Release : 2010-04-20
Category : Computers
ISBN : 9780470609330

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Maya Studio Projects by Michael McKinley Pdf

Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art. Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props. Along the way, he provides notes and FYIs that give readers depth and breadth for bringing both reality and creativity to their game art. A bonus DVD features step-by-step videos to help drive home concepts. The Studio Projects series offers projects that start from nothing, just as they do in the studio; these books provide you with a step-by-step guide to software attributes and tools that encompass multiple disciplines so that you can create a finished, renderable object Many games have only a few characters, and multiple levels and environments, and hundreds of props-this book focuses on projects and techniques for creating everything but the character Maya is the top 3D app for creating console and computer games such as: Rock Band, Gears of War, James Bond: Quantum of Solace, Fallout 3, and Far Cry 2 Learn effective Maya studio techniques with this handy, step-by-step, full-color book. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Mastering Autodesk Maya 2013

Author : Todd Palamar
Publisher : John Wiley & Sons
Page : 1356 pages
File Size : 44,9 Mb
Release : 2012-05-31
Category : Computers
ISBN : 9781118238455

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Mastering Autodesk Maya 2013 by Todd Palamar Pdf

Provides hands-on intermediate-to-advanced coverage of the leading 3D software Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, and other genres. For intermediate and advanced users who already know Maya basics, this official Maya guide provides the detailed coverage you need to unlock the software's more complex features. Elevate your skills in modeling, texturing, animation, and visual effects, and gain proficiency in high-level techniques for film, television, game development, and more. Artists who are already proficient in Maya basics can elevate their skills and increase their marketability with the techniques in this official Maya guide This fully updated book brings you up to speed on Maya's latest features and expands your skills with advanced instruction on cloth, fur, and fluids Offers intermediate-level projects on Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more Offers challenging tutorials and real-world scenarios from some of the leading professionals in the industry Provides valuable insight into the entire CG production pipeline Mastering Autodesk Maya gives the serious Maya student a head start toward a successful career in 3D animation.

Mastering Autodesk Maya 2011

Author : Eric Keller,Todd Palamar,Anthony Honn
Publisher : John Wiley & Sons
Page : 1386 pages
File Size : 41,8 Mb
Release : 2010-08-06
Category : Computers
ISBN : 9780470925768

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Mastering Autodesk Maya 2011 by Eric Keller,Todd Palamar,Anthony Honn Pdf

A beautifully-packaged, advanced reference on the very latest version of Maya If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, this book will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software Covers the very latest Maya tools and features, including Dynamics, Maya Muscle, Stereo Cameras, rendering with mental ray, and more Offers complete coverage of advanced topics such as cloth, fur, and fluids Showcases the techniques of professionals through numerous examples and real-world scenarios, showing you how to set up and manage 3D animation and visual effects pipelines Includes a CD with all support files from the book, along with movies to illustrate concepts If you're looking for an in-depth, professional Maya resource to turn to again and again, Mastering Maya is the book you need. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.

Imaging Life

Author : Lawrence R. Griffing
Publisher : John Wiley & Sons
Page : 548 pages
File Size : 48,8 Mb
Release : 2023-04-25
Category : Medical
ISBN : 9781119949206

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Imaging Life by Lawrence R. Griffing Pdf

Hands-on resource to understand and successfully process biological image data In Imaging Life: Image Acquisition and Analysis in Biology and Medicine, distinguished biologist Dr. Lawrence R. Griffing delivers a comprehensive and accessible exploration of scientific imaging, including but not limited to the different scientific imaging technologies, image processing, and analysis. The author discusses technical features, challenges, and solutions of the various imaging modalities to obtain the best possible image. Divided into three sections, the book opens with the basics such as the various image media, their representation and evaluation. It explains in exceptional detail pre- and postprocessing of an image. The last section concludes with common microscopic and biomedical imaging modalities in light of technical limitations and solutions to achieve the best possible image acquisition of the specimen. Imaging Life: Image Acquisition and Analysis in Biology and Medicine is written specifically for readers with limited mathematical and programming backgrounds and includes tutorials on image processing in relevant chapters. It also contains exercises in the use of popular, open-source software. A thorough introduction to imaging methods, technical features, challenges, and solutions to successfully capture biological images Offers tutorials on image processing using open-source software in relevant chapter Discusses details of acquisition needs and image media covering pixels, pixel values, contrast, tonal range, and image formats In-depth presentation of microscopic and biomedical imaging modalities Perfect for professionals and students in the biological sciences and engineering, Imaging Life: Image Acquisition and Analysis in Biology and Medicine is an ideal resource for research labs, biotech companies, and equipment vendors.

Introducing Autodesk Maya 2013

Author : Dariush Derakhshani
Publisher : John Wiley & Sons
Page : 656 pages
File Size : 53,6 Mb
Release : 2012-05-03
Category : Computers
ISBN : 9781118238462

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Introducing Autodesk Maya 2013 by Dariush Derakhshani Pdf

A complete update to the popular Autodesk Official Training Guide for Maya Maya is the industry-leading 3D animation and effects software used in movies, visual effects, games, cartoons, and other animation. This bestselling, official guide is a must for 3D beginners who want a thorough grounding in this dynamic and complex software. Fully updated for the newest version of Maya, the book explains the interface and the basics of modeling, texturing, animating, dynamics, visualization, and visual effects. Fun and challenging tutorials lead you through the nuances of the software and offer plenty of chances to practice what you've learned. The Autodesk Official Training Guide for Maya, endorsed and promoted by Autodesk to its 2,500 Authorized Training Centers worldwide Maya is the 3D animation and effects software used in the film, game, and advertising industries; it's a complex program and this book gives beginners the knowledge and confidence they need Shows how to master the interface and the basics of modeling, texturing, animating, and visual effects Step-by-step tutorials offer realistic, professional challenges for those new to 3D and those switching from another 3D application Materials are available for instructors who want to use this guide with their students Introducing Autodesk Maya is the perfect guide to get you up and running on the world's most popular professional 3D application.

Introducing Maya 2011

Author : Dariush Derakhshani
Publisher : John Wiley & Sons
Page : 1154 pages
File Size : 41,7 Mb
Release : 2010-04-29
Category : Computers
ISBN : 9780470768051

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Introducing Maya 2011 by Dariush Derakhshani Pdf

A practical, step-by-step guide to Maya 2011 Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools. Provides a thorough, step-by-step introduction to Maya 2011 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Provides project files on CD and walks you through the creation of several projects; the CD also includes images, movies, and scene files Includes a color insert with pages of striking examples from talented Maya beginners Build your Maya and animation skills from the ground up with this practical, thorough guide. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.

Introducing Autodesk Maya 2012

Author : Dariush Derakhshani
Publisher : John Wiley & Sons
Page : 658 pages
File Size : 50,7 Mb
Release : 2011-03-29
Category : Computers
ISBN : 9781118088524

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Introducing Autodesk Maya 2012 by Dariush Derakhshani Pdf

A practical, step-by-step guide to Maya 2012 This book is the ideal primer to getting started with Maya, the premier 3D animation and effects software used in movies, visual effects, games, cartoons, short films, and commercials. You'll learn the Maya interface and the basics of modeling, texturing, animating, and visual effects. Professional visual effects artist and instructor Dariush Derakhshani explains the nuances of the complex software, while creative tutorials offer realistic, professional challenges for those new to 3D. You'll be up and running in no time with the world's most popular professional 3D software application. Provides a thorough, step-by-step introduction to Maya 2012 Explains the core concepts of CG and working in 3D Covers modeling, rigging, HDRI lighting, mental ray rendering, and more Concepts are reinforced with tutorials that offer realistic challenges and clear explanations Color insert provides real-world examples from talented beginning Maya users Build your Maya and animation skills from the ground up with this practical, thorough guide.

Aesthetic Animism

Author : David Jhave Johnston
Publisher : MIT Press
Page : 287 pages
File Size : 49,5 Mb
Release : 2016-06-03
Category : Literary Criticism
ISBN : 9780262034517

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Aesthetic Animism by David Jhave Johnston Pdf

A poetics appropriate to the digital era that connects digital poetry to traditional poetry's concerns with being. This book offers a decoder for some of the new forms of poetry enabled by digital technology. Examining many of the strange technological vectors converging on language, it proposes a poetics appropriate to the digital era while connecting digital poetry to traditional poetry's concerns with being (a.k.a. ontological implications). Digital poetry, in this context, is not simply a descendent of the book. Digital poems are not necessarily “poems” or written by “poets”; they are found in ads, conceptual art, interactive displays, performative projects, games, or apps. Poetic tools include algorithms, browsers, social media, and data. Code blossoms into poetic objects and poetic proto-organisms. Introducing the terms TAVs (Textual-Audio-Visuals) and TAVITS (Textual-Audio-Visual-Interactive), Aesthetic Animism theorizes a relation between scientific method and literary analysis; considers the temporal implications of animation software; and links software studies to creative writing. Above all it introduces many examples of digital poetry within a playful yet considered flexible taxonomy. In the future imagined here, digital poets program, sculpt, and nourish immense immersive interfaces of semi-autonomous word ecosystems. Poetry, enhanced by code and animated by sensors, reengages themes active at the origin of poetry: animism, agency, consciousness. Digital poetry will be perceived as living, because it is living.