Learning Experience Design

Learning Experience Design Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Learning Experience Design book. This book definitely worth reading, it is an incredibly well-written.

The Design of Learning Experience

Author : Brad Hokanson,Gregory Clinton,Monica W. Tracey
Publisher : Springer
Page : 292 pages
File Size : 45,5 Mb
Release : 2015-07-03
Category : Education
ISBN : 9783319165042

Get Book

The Design of Learning Experience by Brad Hokanson,Gregory Clinton,Monica W. Tracey Pdf

This book delves into two divergent, yet parallel themes; first is an examination of how educators can design the experiences of learning, with a focus on the learner and the end results of education; and second, how educators learn to design educational products, processes and experiences. The book seeks to understand how to design how learning occurs, both in the instructional design studio and as learning occurs throughout the world. This will change the area's semantics; at a deeper level, it will change its orientation from instructors and information to learners; and it will change how educators take advantage of new and old technologies. This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT].

Design For How People Learn

Author : Julie Dirksen
Publisher : New Riders
Page : 272 pages
File Size : 50,7 Mb
Release : 2011-11-07
Category : Education
ISBN : 9780132693769

Get Book

Design For How People Learn by Julie Dirksen Pdf

Products, technologies, and workplaces change so quickly today that everyone is continually learning. Many of us are also teaching, even when it's not in our job descriptions. Whether it's giving a presentation, writing documentation, or creating a website or blog, we need and want to share our knowledge with other people. But if you've ever fallen asleep over a boring textbook, or fast-forwarded through a tedious e-learning exercise, you know that creating a great learning experience is harder than it seems. In Design For How People Learn, you'll discover how to use the key principles behind learning, memory, and attention to create materials that enable your audience to both gain and retain the knowledge and skills you're sharing. Using accessible visual metaphors and concrete methods and examples, Design For How People Learn will teach you how to leverage the fundamental concepts of instructional design both to improve your own learning and to engage your audience.

Real World Instructional Design

Author : Katherine Cennamo,Debby Kalk
Publisher : Routledge
Page : 386 pages
File Size : 48,5 Mb
Release : 2018-12-19
Category : Education
ISBN : 9781351362245

Get Book

Real World Instructional Design by Katherine Cennamo,Debby Kalk Pdf

An ideal textbook for instructional designers in training, Real World Instructional Design emphasizes the collaborative, iterative nature of instructional design. Positing instructional design as a process of simultaneous rather than sequential tasks with learner-centered outcomes, this volume engages with the essential building blocks of systematically designed instruction: learner needs and characteristics, goals and objectives, instructional activities, assessments, and formative evaluations. Key features include a Designer’s Toolkit that includes tips and approaches that practitioners use in their work; vignettes and narrative case studies that illustrate the complexities and iterative nature of instructional design; and forms, templates, and questionnaires to support students in applying the chapter content. With updated examples, this streamlined second edition presents a timeless approach to instructional design.

Evidence-Informed Learning Design

Author : Mirjam Neelen,Paul A. Kirschner
Publisher : Kogan Page Publishers
Page : 328 pages
File Size : 44,6 Mb
Release : 2020-02-03
Category : Business & Economics
ISBN : 9781789661422

Get Book

Evidence-Informed Learning Design by Mirjam Neelen,Paul A. Kirschner Pdf

Learning and Development (L&D) programmes are too often based on fads, the latest trends or learning designers' personal preferences without critical evaluation. Evidence-Informed Learning Design allows learning professionals to move away from this type of approach by showing them how to assess and apply relevant scientific literature, learning science research and proven learning techniques to design their training in a way that will make a measurable difference to employee performance and overall business success. Packed with tips, tools and examples, Evidence-Informed Learning Design enables L&D and training professionals to save both time and money by ensuring that efforts are focused on designing learning that's proven to be effective. Covering techniques like interleaving and self-directed and self-regulated learning, as well as debunking myths and fallacies in the field, it covers how best to test, measure and reinforce learning in both online, offline and face-to-face scenarios. To ensure that employees develop the skills the business needs to succeed and that the L&D function is recognised as adding true organizational value, this book is essential reading for anyone responsible for designing learning.

Design for Learning

Author : Jason K. McDonald,Richard E. West
Publisher : Unknown
Page : 128 pages
File Size : 42,8 Mb
Release : 2021
Category : Education
ISBN : OCLC:1240159182

Get Book

Design for Learning by Jason K. McDonald,Richard E. West Pdf

Design Thinking for Training and Development

Author : Sharon Boller,Laura Fletcher
Publisher : Association for Talent Development
Page : 225 pages
File Size : 46,5 Mb
Release : 2020-06-09
Category : Business & Economics
ISBN : 9781950496198

Get Book

Design Thinking for Training and Development by Sharon Boller,Laura Fletcher Pdf

Better Learning Solutions Through Better Learning Experiences When training and development initiatives treat learning as something that occurs as a one-time event, the learner and the business suffer. Using design thinking can help talent development professionals ensure learning sticks to drive improved performance. Design Thinking for Training and Development offers a primer on design thinking, a human-centered process and problem-solving methodology that focuses on involving users of a solution in its design. For effective design thinking, talent development professionals need to go beyond the UX, the user experience, and incorporate the LX, the learner experience. In this how-to guide for applying design thinking tools and techniques, Sharon Boller and Laura Fletcher share how they adapted the traditional design thinking process for training and development projects. Their process involves steps to: Get perspective. Refine the problem. Ideate and prototype. Iterate (develop, test, pilot, and refine). Implement. Design thinking is about balancing the three forces on training and development programs: learner wants and needs, business needs, and constraints. Learn how to get buy-in from skeptical stakeholders. Discover why taking requests for training, gathering the perspective of stakeholders and learners, and crafting problem statements will uncover the true issue at hand. Two in-depth case studies show how the authors made design thinking work. Job aids and tools featured in this book include: a strategy blueprint to uncover what a stakeholder is trying to solve an empathy map to capture the learner’s thoughts, actions, motivators, and challenges an experience map to better understand how the learner performs. With its hands-on, use-it-today approach, this book will get you started on your own journey to applying design thinking.

Designing for the User Experience in Learning Systems

Author : Evangelos Kapros,Maria Koutsombogera
Publisher : Unknown
Page : 128 pages
File Size : 50,8 Mb
Release : 2018
Category : Instructional systems
ISBN : 3319947958

Get Book

Designing for the User Experience in Learning Systems by Evangelos Kapros,Maria Koutsombogera Pdf

While the focus of the UX research and design discipline and the Learning Sciences and instructional design disciplines is often similar and almost always tangential, there seems to exist a gap, i.e. a lack of communication between the two fields. Not much has been said about how UX Design can work hand-in-hand with instructional design to advance learning. The goal of this book is to bridge this gap by presenting work that cuts through both fields. To illustrate this gap in more detail, we provide a combined view of UX Research and Design & Educational Technology. While the traditional view has perceived the Learning Experience Design as a field of Instructional Design, we will highlight its connection with UX, an aspect that has become increasingly relevant. Our focus on user experience research and design has a unique emphasis on the human learning experience: we strongly believe that in learning technology the technological part is only mediating the learning experience, and we do not focus on technological advancements per se, as we believe they are not the solution, in themselves, to the problems that education is facing. This book aims to lay out the challenges and opportunities in this field and highlight them through research presented in the various chapters. Thus, it presents a unique opportunity to represent areas of learning technology that go very far beyond the MOOC and the classroom technology. The book provides an outstanding overview and insights in the area and it aims to serve as a significant and valuable source for learning researchers and practitioners. The chapter "User requirements when designing learning e-content: interaction for all" is available open access under a CC BY 4.0 license at link.springer.com.

This is Learning Experience Design

Author : Niels Floor
Publisher : New Riders
Page : 285 pages
File Size : 42,5 Mb
Release : 2023-02-06
Category : Computers
ISBN : 9780137950829

Get Book

This is Learning Experience Design by Niels Floor Pdf

Design meaningful experiences through Learning Experience Design We've all had memorable experiences that taught us valuable lessons and leave a lasting impression. What if you could design such experiences for the learners at your school, company, or a client? You can—with the breakthrough perspective, methodologies, skills, and tools of Learning Experience Design (LXD). Whether your background is in design or learning, Niels Floor helps you take responsibility for the entire learning experience: all that happens, what each learner does, how it makes them feel, and how the outcome affects them. Floor illuminates nine indispensable LXD rules and walks through all six steps of the iterative LXD process: question, research, design, develop, test, and launch. You'll explore his powerful Learning Experience Canvas for designing outstanding experiences; and successfully integrate complementary tools such as Personas, Empathy Maps, and Experience Mapping. Packed with inspiring examples and enlightening exercises, this book provides all you need to confidently practice LXD yourself and transform more lives through learning. You'll learn how to Discover new possibilities and creative solutions for learning. Empathize with the learner and their challenges through design research. Craft unforgettable experiences that deliver lasting, meaningful positive impacts.

Learning Experience Design

Author : Donald Clark
Publisher : Kogan Page Publishers
Page : 321 pages
File Size : 44,5 Mb
Release : 2021-11-03
Category : Business & Economics
ISBN : 9781398602632

Get Book

Learning Experience Design by Donald Clark Pdf

How can I create in-person learning that engages people? How can I build digital learning that is effective? How can I develop learning content that can be used remotely and ensure that the learning sticks? Learning Experience Design has the answers to all these questions and more. This book is a practical guide for all learning and development (L&D) professionals. It covers everything from what learning experience design (LXD) is, the role of the L&D professional in LXD, and what the main areas to consider when designing learning are including emotion, attention, memory, engagement, enjoyment, transfer, practice and learning retention. It includes practical advice for all areas of learning design including text, graphics, audio, visual, simulations, AR/VR, question and social design. There is also essential guidance on instructional design, UX (user experience) design and how to design effective learning analytics. The final part of the book covers design thinking, blended learning and discussion of LMSs (learning management systems), LXPs (learning experience platforms) and LRSs (learning record stores). With examples, tips, case studies and advice throughout, this is an invaluable book for anyone wanting to make an impact with their learning design and ensure knowledge, skills and performance improvement.

Interface Design for Learning

Author : Dorian Peters
Publisher : New Riders
Page : 273 pages
File Size : 46,6 Mb
Release : 2013-11-26
Category : Computers
ISBN : 9780133365511

Get Book

Interface Design for Learning by Dorian Peters Pdf

In offices, colleges, and living rooms across the globe, learners of all ages are logging into virtual laboratories, online classrooms, and 3D worlds. Kids from kindergarten to high school are honing math and literacy skills on their phones and iPads. If that weren’t enough, people worldwide are aggregating internet services (from social networks to media content) to learn from each other in “Personal Learning Environments.” Strange as it sounds, the future of education is now as much in the hands of digital designers and programmers as it is in the hands of teachers. And yet, as interface designers, how much do we really know about how people learn? How does interface design actually impact learning? And how do we design environments that support both the cognitive and emotional sides of learning experiences? The answers have been hidden away in the research on education, psychology, and human computer interaction, until now. Packed with over 100 evidence-based strategies, in this book you’ll learn how to: Design educational games, apps, and multimedia interfaces in ways that enhance learning Support creativity, problem-solving, and collaboration through interface design Design effective visual layouts, navigation, and multimedia for online and mobile learning Improve educational outcomes through interface design.

Understanding by Design

Author : Grant P. Wiggins,Jay McTighe
Publisher : ASCD
Page : 383 pages
File Size : 44,8 Mb
Release : 2005
Category : Education
ISBN : 9781416600350

Get Book

Understanding by Design by Grant P. Wiggins,Jay McTighe Pdf

What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.

Creating Significant Learning Experiences

Author : L. Dee Fink
Publisher : John Wiley & Sons
Page : 317 pages
File Size : 52,8 Mb
Release : 2003-06-17
Category : Education
ISBN : 9780787971212

Get Book

Creating Significant Learning Experiences by L. Dee Fink Pdf

Dee Fink poses a fundamental question for all teachers: "How can I create courses that will provide significant learning experiences for my students?" In the process of addressing this question, he urges teachers to shift from a content-centered approach to a learning-centered approach that asks "What kinds of learning will be significant for students, and how can I create a course that will result in that kind of learning?" Fink provides several conceptual and procedural tools that will be invaluable for all teachers when designing instruction. He takes important existing ideas in the literature on college teaching (active learning, educative assessment), adds some new ideas (a taxonomy of significant learning, the concept of a teaching strategy), and shows how to systematically combine these in a way that results in powerful learning experiences for students. Acquiring a deeper understanding of the design process will empower teachers to creatively design courses for significant learning in a variety of situations.

The Little Book of Learning Experience Design

Author : Kiersten Yocum
Publisher : Independently Published
Page : 117 pages
File Size : 49,8 Mb
Release : 2019-05-12
Category : Electronic
ISBN : 1096974436

Get Book

The Little Book of Learning Experience Design by Kiersten Yocum Pdf

You're a learning and development professional. You, yes! You are! I swear you are! I know, many of you came from other areas like sales, recruiting, human resources and other areas and have little or no experience in learning design or instructional design. Or maybe you do have some background in learning and development but the way corporate learning is changing so rapidly, you're looking for a book to help you figure it out. Here you go. This is the book. The basics are covered here. What's the difference between microlearning, learning in the flow of work, continuous learning, and learning agility? A better question is, how can you use them together to create an amazing learning environment for your corporation? This book will show you how. Everything you need to get started (or change up, or continue with) the design of your learning program is covered here. Let's talk about Learning Experience Design and how to make it work for you. Ready to make an impact on your organization with great learning experiences? Let's get started. Chapters1 - What is this book anyway?2 - Formal Shmormal: The new way of learning3 - What the heck is Learning Experience Design? 4 - What we adults like5 - Who you talkin' to? 6 - Beg, buy or build7 - It's all about the experience8 - If you build it, they're not gonna come... unless you tell them about it9 - Keep on keepin' on

Learning Science for Instructional Designers

Author : Clark N. Quinn
Publisher : Association for Talent Development
Page : 187 pages
File Size : 53,9 Mb
Release : 2021-04-13
Category : Business & Economics
ISBN : 9781952157462

Get Book

Learning Science for Instructional Designers by Clark N. Quinn Pdf

Ensure Your Instructional Design Stands Up to Learning Science Learning science is a professional imperative for instructional designers. In fact, instructional design is applied learning science. To create effective learning experiences that engage, we need to know how learning works and what facilitates and hinders it. We need to track the underlying research and articulate how our designs reflect what is known. Otherwise, how can we claim to be scrutable in our approaches? Learning Science for Instructional Designers: From Cognition to Application distills the current scope of learning science into an easy-to-read primer. Good instructional design makes learning as simple as possible by removing distractions, minimizing the cognitive load, and chunking necessary information into digestible bits. But our aim must go beyond enabling learners to recite facts to empowering them to make better decisions—decisions about what to do, when, and how. This book prepares you to design learning experiences that ensure retention over time and transfer to the appropriate situations. Gain insights into: Providing spaced practice and reflection Tapping into motivation and challenge to build learner confidence Using performance-support tools, social learning, and humor appropriately Prompts at the end of each chapter will spark your thinking about how to use these concepts and more in your daily work. Written by Clark N. Quinn, author of Millennials, Goldfish & Other Training Misconceptions: Debunking Learning Myths and Superstitions, this book is perfect for anyone who strives for their instruction to stand up to learning science.

The ELearning Designer's Handbook

Author : Tim Slade
Publisher : Unknown
Page : 234 pages
File Size : 54,6 Mb
Release : 2020-09-02
Category : Electronic
ISBN : 9798615125300

Get Book

The ELearning Designer's Handbook by Tim Slade Pdf

LEARN HOW TO DESIGN ELEARNING THAT DELIVERS RESULTS (AND DOESN'T SUCK)! When you're tasked with creating your very first eLearning course, it can be hard (and downright scary) trying to figure out where to begin. You likely have a million questions running through your head. How do you plan your project and set it up for success? How do you collect learning content from your subject matter experts? Why do you need an eLearning storyboard, and how do you write one? How do you develop a prototype of your eLearning course? And, what the heck is a prototype anyway? When and where should you include interactivity? When should you let your SMEs review your course? And what's a "SME" again? And what do you do when they don't give you feedback? Trying to get answers to all of these questions can quickly leave you saying to yourself, "I don't think I'm cut out for this eLearning thing!" But, here's some good news: you're not alone! The truth is, most eLearning designers entered fell, stumbled, and dropped into the world of eLearning entirely by accident. This is where the second edition of The eLearning Designer's Handbook can help! In this book, Tim Slade will show you that the eLearning development process doesn't have to be as complicated as it might seem. If you're new to eLearning, Tim will walk you through the complete eLearning design and development process, providing you practical tips and advice, based on his own experience working as an eLearning designer for over a decade. With the second edition of The eLearning Designer's Handbook, you'll discover how to... Plan your eLearning project by conducting a kickoff meeting with your stakeholders. Conduct a needs analysis and recommend a training solution. Draft an eLearning project plan and development timeline. Define the learning objectives and create a blended training solution. Collect and organize your learning content into a design document. Create a course outline and draft a storyboard of your eLearning course. Create a prototype and develop your course with an eLearning authoring tool. Incorporate interactivity into your eLearning course. Reduce cognitive load and increase learning retention. Deliver and measure the effectiveness of your eLearning course. Conduct a retrospective at the end of your project. So, what's new in the second edition? With the second edition of The eLearning Designer's Handbook, Tim Slade went back to the drawing board to rewrite and redesign every single page of the book. Not only does the second edition include a boatload of new content on instructional design best practices, but it also includes even more practical content geared towards new eLearning designers. With the second edition of The eLearning Designer's Handbook, you'll get... 3X more content Full-color print Real-world examples More tools and templates