Modeling And Simulation Of Skeletal Muscle For Computer Graphics

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Modeling and Simulation of Skeletal Muscle for Computer Graphics

Author : Dongwoon Lee,Michael Glueck,Azam Khan,Eugene Fiume,Ken Jackson
Publisher : Foundations and Trends(r) in C
Page : 62 pages
File Size : 45,7 Mb
Release : 2012
Category : Computers
ISBN : 1601985525

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Modeling and Simulation of Skeletal Muscle for Computer Graphics by Dongwoon Lee,Michael Glueck,Azam Khan,Eugene Fiume,Ken Jackson Pdf

Surveys various approaches to model and simulate muscles both morphologically and functionally.

Intelligent Computer Graphics 2012

Author : Dimitri Plemenos,Georgios Miaoulis
Publisher : Springer
Page : 290 pages
File Size : 46,6 Mb
Release : 2012-08-29
Category : Technology & Engineering
ISBN : 9783642317453

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Intelligent Computer Graphics 2012 by Dimitri Plemenos,Georgios Miaoulis Pdf

In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area. The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009), “Intelligent Computer Graphics 2010” (2010) and “Intelligent Computer Graphics 2011” (2011). Usually, this kind of volume contains, every year, selected extended papers from the corresponding 3IA Conference of the year. However, the current volume is made from directly reviewed and selected papers, submitted for publication in the volume “Intelligent Computer Graphics 2012”. This year papers are particularly exciting and concern areas like plant modelling, text-to-scene systems, information visualization, computer-aided geometric design, artificial life, computer games, realistic rendering and many other very important themes.

Computer Vision – ECCV 2018 Workshops

Author : Laura Leal-Taixé,Stefan Roth
Publisher : Springer
Page : 750 pages
File Size : 46,9 Mb
Release : 2019-01-22
Category : Computers
ISBN : 9783030110093

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Computer Vision – ECCV 2018 Workshops by Laura Leal-Taixé,Stefan Roth Pdf

The six-volume set comprising the LNCS volumes 11129-11134 constitutes the refereed proceedings of the workshops that took place in conjunction with the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.43 workshops from 74 workshops proposals were selected for inclusion in the proceedings. The workshop topics present a good orchestration of new trends and traditional issues, built bridges into neighboring fields, and discuss fundamental technologies and novel applications.

Skeletal Muscle Mechanics

Author : W. Herzog
Publisher : John Wiley & Sons
Page : 586 pages
File Size : 53,7 Mb
Release : 2000-10-03
Category : Science
ISBN : 0471492388

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Skeletal Muscle Mechanics by W. Herzog Pdf

Dieses Teilgebiet der Biomechanik ist für Sportwissenschaftler und Physiologen von großer Bedeutung! Die umfassende, aktuelle Abhandlung der Skelettmuskelmechanik beschäftigt sich mit drei Themenkreisen: den Mechanismen der Skelettmuskelkontraktion, der Muskelfunktion in vivo und theoretischen Modellen der Muskelfunktion. Auch ein knapper historischer Abriß und ein Ausblick auf noch offene Fragen fehlen nicht. (08/00)

Man–Machine Interactions 4

Author : Aleksandra Gruca,Agnieszka Brachman,Stanisław Kozielski,Tadeusz Czachórski
Publisher : Springer
Page : 711 pages
File Size : 42,5 Mb
Release : 2015-10-01
Category : Technology & Engineering
ISBN : 9783319234373

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Man–Machine Interactions 4 by Aleksandra Gruca,Agnieszka Brachman,Stanisław Kozielski,Tadeusz Czachórski Pdf

This book provides an overview of the current state of research on development and application of methods, algorithms, tools and systems associated with the studies on man-machine interaction. Modern machines and computer systems are designed not only to process information, but also to work in dynamic environment, supporting or even replacing human activities in areas such as business, industry, medicine or military. The interdisciplinary field of research on man-machine interactions focuses on broad range of aspects related to the ways in which human make or use computational artifacts, systems and infrastructure. This monograph is the fourth edition in the series and presents new concepts concerning analysis, design and evaluation of man-machine systems. The selection of high-quality, original papers covers a wide scope of research topics focused on the main problems and challenges encountered within rapidly evolving new forms of human-machine relationships. The presented material is structured into following sections: human-computer interfaces, robot, control, embedded and navigation systems, bio-data analysis and mining, biomedical signal processing, image and motion data processing, decision support and expert systems, pattern recognition, fuzzy systems, algorithms and optimisation, computer networks and mobile technologies, and data management systems.

Physically-Based Modeling for Computer Graphics

Author : Ronen Barzel,Alan H. Barr
Publisher : Morgan Kaufmann
Page : 334 pages
File Size : 51,9 Mb
Release : 2013-10-22
Category : Computers
ISBN : 9780080916446

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Physically-Based Modeling for Computer Graphics by Ronen Barzel,Alan H. Barr Pdf

Physically-Based Modeling for Computer Graphics: A Structured Approach addresses the challenge of designing and managing the complexity of physically-based models. This book will be of interest to researchers, computer graphics practitioners, mathematicians, engineers, animators, software developers and those interested in computer implementation and simulation of mathematical models. * Presents a philosophy and terminology for "Structured Modeling" * Includes mathematicl and programming techniques to support and implement the methodology * Covers a library of model components, including rigid-body kinematics, rigid-body dynamics, and force-based constraint methods * Includes illustrations of several ample models created from these components * Foreword by Al Barr

Recent Advances in the 3D Physiological Human

Author : Nadia Magnenat-Thalmann,Jian J. Zhang,David Dagan Feng
Publisher : Springer Science & Business Media
Page : 225 pages
File Size : 51,6 Mb
Release : 2009-11-24
Category : Computers
ISBN : 9781848825659

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Recent Advances in the 3D Physiological Human by Nadia Magnenat-Thalmann,Jian J. Zhang,David Dagan Feng Pdf

Research into the 3D Physiological Human is a very active field focusing on the creation of patient-specific computer models for personalised healthcare. Reporting on how these models can simulate and provide a better understanding of human physiology and pathology, this book also looks at how the evolution and the improvement of technological devices such as scanners, medical instruments, and computer power have helped in our understanding of the human body and its functionalities. The book contains contributions from leading researchers from a variety of disciplines (including computer graphics, biomechanics, knowledge representation, human-machine interfaces etc) associated with medical imaging, simulation, computer-assisted surgery and 3D semantics. Divided into three parts: anatomical and physiological modelling, physically-based simulation, and medical analysis and knowledge management, this book provides a clear picture of the most recent advances in this increasingly important area.

Graphical Simulation of Deformable Models

Author : Jianping Cai,Feng Lin,Hock Soon Seah
Publisher : Springer
Page : 107 pages
File Size : 43,7 Mb
Release : 2016-12-20
Category : Computers
ISBN : 9783319510316

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Graphical Simulation of Deformable Models by Jianping Cai,Feng Lin,Hock Soon Seah Pdf

This book covers dynamic simulation of deformable objects, which is one of the most challenging tasks in computer graphics and visualization. It focuses on the simulation of deformable models with anisotropic materials, one of the less common approaches in the existing research. Both physically-based and geometrically-based approaches are examined. The authors start with transversely isotropic materials for the simulation of deformable objects with fibrous structures. Next, they introduce a fiber-field incorporated corotational finite element model (CLFEM) that works directly with a constitutive model of transversely isotropic material. A smooth fiber-field is used to establish the local frames for each element. To introduce deformation simulation for orthotropic materials, an orthotropic deformation controlling frame-field is conceptualized and a frame construction tool is developed for users to define the desired material properties. The orthotropic frame-field is coupled with the CLFEM model to complete an orthotropic deformable model. Finally, the authors present an integrated real-time system for animation of skeletal characters with anisotropic tissues. To solve the problems of volume distortion and high computational costs, a strain-based PBD framework for skeletal animation is explained; natural secondary motion of soft tissues is another benefit. The book is written for those researchers who would like to develop their own algorithms. The key mathematical and computational concepts are presented together with illustrations and working examples. It can also be used as a reference book for graduate students and senior undergraduates in the areas of computer graphics, computer animation, and virtual reality. Academics, researchers, and professionals will find this to be an exceptional resource.

Handbook of Digital Human Modeling

Author : Vincent G. Duffy
Publisher : CRC Press
Page : 1006 pages
File Size : 55,8 Mb
Release : 2016-04-19
Category : Technology & Engineering
ISBN : 9781420063523

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Handbook of Digital Human Modeling by Vincent G. Duffy Pdf

The rapid introduction of sophisticated computers, services, telecommunications systems, and manufacturing systems has caused a major shift in the way people use and work with technology. It is not surprising that computer-aided modeling has emerged as a promising method for ensuring products meet the requirements of the consumer. The Handbook of Digital Human Modeling provides comprehensive coverage of the theory, tools, and methods to effectively achieve this objective. The 56 chapters in this book, written by 113 contributing authorities from Canada, China, France, Germany, the Netherlands, Poland, Sweden, Taiwan, UK, and the US, provide a wealth of international knowledge and guidelines. They cover applications in advanced manufacturing, aerospace, automotive, data visualization and simulation, defense and military systems, design for impaired mobility, healthcare and medicine, information systems, and product design. The text elucidates tools to help evaluate product and work design while reducing the need for physical prototyping. Additional software and demonstration materials on the CRC Press web site include a never-before-released 220-page step-by-step UGS-Siemens JackTM help manual developed at Purdue University. The current gap between capability to correctly predict outcomes and set expectation for new and existing products and processes affects human-system performance, market acceptance, product safety, and satisfaction at work. The handbook provides the fundamental concepts and tools for digital human modeling and simulation with a focus on its foundations in human factors and ergonomics. The tools identified and made available in this handbook help reduce the need for physical prototyping. They enable engineers to quantify acceptability and risk in design in terms of the human factors and ergonomics.

Robot Dynamic Manipulation

Author : Bruno Siciliano,Fabio Ruggiero
Publisher : Springer Nature
Page : 263 pages
File Size : 49,5 Mb
Release : 2022-03-02
Category : Technology & Engineering
ISBN : 9783030932909

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Robot Dynamic Manipulation by Bruno Siciliano,Fabio Ruggiero Pdf

This book collects the main results of the Advanced Grant project RoDyMan funded by the European Research Council. As a final demonstrator of the project, a pizza-maker robot was realized. This represents a perfect example of understanding the robot challenge, considering every inexperienced person's difficulty preparing a pizza. Through RoDyMan, the opportunity was to merge all the acquired competencies in advancing the state of the art in nonprehensile dynamic manipulation, which is the most complex manipulation task, considering deformable objects. This volume is intended to present Ph.D. students and postgraduates working on deformable object perception and robot manipulation control the results achieved within RoDyMan and propose cause for reflection of future developments. The RoDyMan project culminating with this book is meant as a tribute to Naples, the hosting city of the project, an avant-garde city in robotics technology, automation, gastronomy, and art culture.

Intelligent Information and Database Systems

Author : Ngoc Thanh Nguyen,Bogdan Trawiński,Raymond Kosala
Publisher : Springer
Page : 590 pages
File Size : 49,6 Mb
Release : 2015-03-16
Category : Computers
ISBN : 9783319157054

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Intelligent Information and Database Systems by Ngoc Thanh Nguyen,Bogdan Trawiński,Raymond Kosala Pdf

The two-volume proceedings of the ACIIDS 2015 conference, LNAI 9011 + 9012, constitutes the refereed proceedings of the 7th Asian Conference on Intelligent Information and Database Systems, held in Bali, Indonesia, in March 2015. The total of 117 full papers accepted for publication in these proceedings was carefully reviewed and selected from 332 submissions. They are organized in the following topical sections: semantic web, social networks and recommendation systems; text processing and information retrieval; intelligent database systems; intelligent information systems; decision support and control systems; machine learning and data mining; multiple model approach to machine learning; innovations in intelligent systems and applications; bio-inspired optimization techniques and their applications; machine learning in biometrics and bioinformatics with applications; advanced data mining techniques and applications; collective intelligent systems for e-market trading, technology opportunity discovery and collaborative learning; intelligent information systems in security and defense; analysis of image, video and motion data in life sciences; augmented reality and 3D media; cloud based solutions; internet of things, big data and cloud computing; and artificial intelligent techniques and their application in engineering and operational research.

Biodental Engineering

Author : R.M. Natal Jorge,Sónia M. Santos,João Manuel R.S. Tavares,Reis Campos,Mário A.P. Vaz
Publisher : CRC Press
Page : 244 pages
File Size : 42,9 Mb
Release : 2009-11-23
Category : Medical
ISBN : 9780203855195

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Biodental Engineering by R.M. Natal Jorge,Sónia M. Santos,João Manuel R.S. Tavares,Reis Campos,Mário A.P. Vaz Pdf

The aim of Biodental Engineering is to solidify knowledge of bioengineering applied to dentistry. Dentistry is a branch of medicine with its own peculiarities and very diverse areas of action, and in recent years multiple new techniques and technologies have been introduced.This book is a collection of keynote lectures and full papers from Bio

Biomechanical Models for Soft Tissue Simulation

Author : Walter Maurel,Yin Wu,Nadia Magnenat Thalmann,Daniel Thalmann
Publisher : Springer Science & Business Media
Page : 174 pages
File Size : 45,9 Mb
Release : 2013-11-22
Category : Computers
ISBN : 9783662035894

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Biomechanical Models for Soft Tissue Simulation by Walter Maurel,Yin Wu,Nadia Magnenat Thalmann,Daniel Thalmann Pdf

An overview of biomechanical modeling of human soft tissue using nonlinear theoretical mechanics and incremental finite element methods, useful for computer simulation of the human musculoskeletal system.

Computer Graphics

Author : Jonas Gomes,Luiz Velho,Mario Costa Sousa
Publisher : CRC Press
Page : 544 pages
File Size : 47,9 Mb
Release : 2012-04-24
Category : Computers
ISBN : 9781439865576

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Computer Graphics by Jonas Gomes,Luiz Velho,Mario Costa Sousa Pdf

Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.