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Author : William W. Lee,Diana L. Owens Publisher : John Wiley & Sons Page : 478 pages File Size : 42,6 Mb Release : 2004-04-26 Category : Business & Economics ISBN : 9780787973445
Multimedia-based Instructional Design by William W. Lee,Diana L. Owens Pdf
Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.
Author : William W. Lee,Diana L. Owens Publisher : John Wiley & Sons Page : 478 pages File Size : 43,5 Mb Release : 2004-04-14 Category : Business & Economics ISBN : 9780787970697
Multimedia-based Instructional Design by William W. Lee,Diana L. Owens Pdf
While most training companies develop their training programs in many different technological delivery media - computer-based, web-based, and distance learning technologies - this uniwue book demonstrates that the same instructional design process can be used for all media. [publisher's note]
Multimedia-Based Instructional Design by William Lee,Diana L Owens Pdf
Most training companies develop their training programs in many different technological delivery media, including computer-based, web-based, and distance learning technologies. This unique book demonstrates that the same instructional design process can be used regardless of the medium. Users will reduce cycle time for course development because the same processes, procedures, tools, and models can be used. Once development teams become comfortable with the simple process, nearly all aspects of training projects remain consistent -- whether the team is developing computer-based, web-based, or distance learning courses. This resource contains tools and customizable worksheets on a CD-ROM that are provided along with the book.
e-Learning and the Science of Instruction by Ruth C. Clark,Richard E. Mayer Pdf
The essential e-learning design manual, updated with the latest research, design principles, and examples e-Learning and the Science of Instruction is the ultimate handbook for evidence-based e-learning design. Since the first edition of this book, e-learning has grown to account for at least 40% of all training delivery media. However, digital courses often fail to reach their potential for learning effectiveness and efficiency. This guide provides research-based guidelines on how best to present content with text, graphics, and audio as well as the conditions under which those guidelines are most effective. This updated fourth edition describes the guidelines, psychology, and applications for ways to improve learning through personalization techniques, coherence, animations, and a new chapter on evidence-based game design. The chapter on the Cognitive Theory of Multimedia Learning introduces three forms of cognitive load which are revisited throughout each chapter as the psychological basis for chapter principles. A new chapter on engagement in learning lays the groundwork for in-depth reviews of how to leverage worked examples, practice, online collaboration, and learner control to optimize learning. The updated instructor's materials include a syllabus, assignments, storyboard projects, and test items that you can adapt to your own course schedule and students. Co-authored by the most productive instructional research scientist in the world, Dr. Richard E. Mayer, this book distills copious e-learning research into a practical manual for improving learning through optimal design and delivery. Get up to date on the latest e-learning research Adopt best practices for communicating information effectively Use evidence-based techniques to engage your learners Replace popular instructional ideas, such as learning styles with evidence-based guidelines Apply evidence-based design techniques to optimize learning games e-Learning continues to grow as an alternative or adjunct to the classroom, and correspondingly, has become a focus among researchers in learning-related fields. New findings from research laboratories can inform the design and development of e-learning. However, much of this research published in technical journals is inaccessible to those who actually design e-learning material. By collecting the latest evidence into a single volume and translating the theoretical into the practical, e-Learning and the Science of Instruction has become an essential resource for consumers and designers of multimedia learning.
Tom Boyle explains how the usefulness of multimedia will enhance learning, education and teaching only if the essentials of good design are understood by those making products for this growing market.
Instructional Design: Concepts, Methodologies, Tools and Applications by Management Association, Information Resources Pdf
Successful educational programs are often the result of pragmatic design and development methodologies that take into account all aspects of the educational and instructional experience. Instructional Design: Concepts, Methodologies, Tools and Applications presents a complete overview of historical perspectives, new methods and applications, and models in instructional design research and development. This three-volume work covers all fundamental strategies and theories and encourages continued research in strengthening the consistent design and reliable results of educational programs and models.
Applying the Science of Learning by Richard E. Mayer Pdf
This text explores the scientific relationship between learning, instruction, and assessment with a concise and bold approach. This text explores the science of learning, including the essentials of evaluating instruction, the research findings regarding the science of learning, and the possible prescriptions of that research. Written for both preservice and inservice educators who wish to better understand how and why students learn.
Web-Based Learning by Gayle V. Davidson-Shivers,Karen L. Rasmussen,Patrick R. Lowenthal Pdf
This second edition is a practical, easy-to-read resource on web-based learning. The book ably and clearly equips readers with strategies for designing effective online courses, creating communities of web-based learners, and implementing and evaluating based on an instructional design framework. Case example, case studies, and discussion questions extend readers skills, inspire discussion, and encourage readers to explore the trends and issues related to online instructional design and delivery.
Handbook of Research on Educational Communications and Technology by David Jonassen,Michael J. Spector,Marcy Driscoll,M. David Merrill,Jeroen van Merrienboer,Marcy P. Driscoll Pdf
First Published in 2008. Routledge is an imprint of Taylor & Francis, an informa company.
Practical Principles of Instructional Design, Media Selection, and Interface Design with a Focus on Computer-based Training / Educational Software by Peter Fenrich Pdf
This book is intended for students, instructional designers, professors, instructors, teachers, trainers, software developers, and development team leaders who: • are taking a course on creating computer-based training/educational software applications • are or will be working on a computer-based training/educational software development team • need to expand their skills into the multimedia technology field • are excited about the possibilities of teaching with multimedia • have worked on their own and unsuccessfully tried to do it all • may have created mediocre computer-based training/educational software • want to do it right the first time • need a practical reference • need practical guidelines for creating computer-managed presentations This book focuses on the practical principles of creating computer-based training/educational software applications and computer-managed presentations. In computer-based training/educational software applications, the computer assumes the teaching role. In computer-managed presentations, you maintain the responsibility for teaching the learners and use what is contained in the presentation as a resource. In a sense, computer-managed presentations are a subset of computer-based training/educational software applications. Their differences will be highlighted throughout this book. This book will not make you an expert in designing computer-based training/educational software applications. Expertise comes through years of experience and continual learning. However, this book will provide you with the foundations for creating professional, instructionally-effective products. To gain support for your computer-based training/educational software applications and computer-managed presentations and to silence the critics, it is important to create excellent products. People will notice quality much more than quantity. This is especially true for your first project. This book, with its numerous practical hints, will help you do it right from your first project onward.
Multimedia Learning by Sanne Dijkstra,David H. Jonassen,Detlef Sembill Pdf
In the last two decades of the former century different developments changed instructional-design theory and practice substantially. First, shifts in epistemological beliefs lead to the design of learning environments that foster the construction of knowledge and the engagement of problem-solving skills. Second, commitment to communities of learners has emphasized cooperative learning. Third, the digitalization of both visual and auditory information, which are stored in one format, and the rapid transport of this information on a global scale by using the Internet, lead to the multimedia revolution. This revolution together with the development of hypermedia techniques has offered the instructional-designers and students the possibility to search all available databases for information that they can use for their problem-solving activities. Moreover the revolution has offered designers and teachers the option of telecoaching or telementoring, which now are becoming normal practice for many teachers in the academic and distance education sectors. Finally, the use of interactive classrooms in which the students can engage with virtual environments has changed the nature of learning for students. In this volume, these developments will be addressed by scholars in the field of instructional design and multimedia use.