Mutants Masterminds Gamemaster S Guide

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Mutants & Masterminds Gamemaster's Guide

Author : Stephen Kenson
Publisher : Green Ronin Publishing
Page : 0 pages
File Size : 54,9 Mb
Release : 2012-07-10
Category : Adventure games
ISBN : 1934547425

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Mutants & Masterminds Gamemaster's Guide by Stephen Kenson Pdf

While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds: Gamemaster's Guide is here to help. This book has everything a M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing your own setting and series. The Gamemaster's Guide includes guidance on how to set up and run your game and to help your players create the best heroes, archetypes that make building villains easy, world-building tips, and options for modifying the game to suit your group's play style.

Mutants & Masterminds Hero's Handbook

Author : Stephen Kenson
Publisher : Green Ronin Publishing
Page : 0 pages
File Size : 43,5 Mb
Release : 2011
Category : Games & Activities
ISBN : 1934547417

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Mutants & Masterminds Hero's Handbook by Stephen Kenson Pdf

Since 2002, Mutants & Masterminds has earned its title as the World's Greatest Superhero RPG, inspiring countless game sessions and winning many awards for excellence. The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition, giving you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless range of superhuman abilities. Choose the complications your hero must overcome, earning you the hero points to achieve victory. You can also choose from one of more than a dozen heroic archetypes, customize as you like, and be ready to play in just minutes! The streamlined system of game play requires only a single die roll and features easy-to-use rules. Play out an entire heroic adventure in a few short hours without long, drawn-out encounters. Plus, the hero point system allows players to influence the flow of the story and pull off superheroic stunts in the best comic book tradition! Become a hero of legend with the Mutants & Masterminds Hero's Handbook!

The Advanced Gamemaster's Guide

Author : Owen K. C. Stephens
Publisher : Unknown
Page : 0 pages
File Size : 51,7 Mb
Release : 2005
Category : Dungeons and Dragons (Game)
ISBN : 1932442294

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The Advanced Gamemaster's Guide by Owen K. C. Stephens Pdf

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M&M RPG Emerald City Campaign Setting

Author : Steve Kenson,Darren Bulmer,Christopher McGlothlin,Aaron Sullivan
Publisher : Unknown
Page : 0 pages
File Size : 47,5 Mb
Release : 2011-09-13
Category : Electronic
ISBN : 193454745X

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M&M RPG Emerald City Campaign Setting by Steve Kenson,Darren Bulmer,Christopher McGlothlin,Aaron Sullivan Pdf

Emerald City is a brand new setting for your MUTANTS & MASTERMINDS Third Edition campaign. Set in the same universe as the award-winning Freedom City, Emerald City provides a home base for your heroes and a place they can shine. This rich and detailed sourcebook describes a fully realized city that until recently was downright normal. It didn''t have alien armadas filling the sky, or mad gods trying to turn it into a Hell on Earth. Things were stable... until the Silver Storm tore through the city and unleashed a flood of dangerous super-villains and monsters. Now criminal masterminds have cast aside years of fragile peace, ready to go to war to settle old scores and claim the throne of the city''s underworld. Emerald City has no established teams to call on in this crisis. It is a city that needs heroes. Will you answer the call?

Mutants and Masterminds Gamemaster's Kit, Revised Edition

Author : Steve Kenson
Publisher : Unknown
Page : 0 pages
File Size : 53,5 Mb
Release : 2018-02-06
Category : Games & Activities
ISBN : 1934547670

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Mutants and Masterminds Gamemaster's Kit, Revised Edition by Steve Kenson Pdf

The Mutants & Masterminds Gamemaster's Kit is a key accessory for your superhero campaign. It features a sturdy and practical 3-panel hardback screen with all the charts and tables you need to play the World's Greatest Superhero RPG. The kit also includes 4 quick reference cards and a combat tracker that you can write on with wet or dry erase markers. The Mutants & Mastermind's Gamemaster's Kit is the perfect complement to the Deluxe Hero's Handbook and will help you kick off your game with style. "Price Includes VAT"

Mutants & Masterminds Pocket Player's Guide

Author : Stephen Kenson
Publisher : Unknown
Page : 0 pages
File Size : 43,8 Mb
Release : 2006
Category : Fantasy games
ISBN : 1932442766

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Mutants & Masterminds Pocket Player's Guide by Stephen Kenson Pdf

Ultimate Power

Author : Steve Kenson
Publisher : Unknown
Page : 0 pages
File Size : 40,8 Mb
Release : 2006
Category : Comic books, strips, etc
ISBN : 1932442669

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Ultimate Power by Steve Kenson Pdf

Ultimate Power is the complete guide to super-powers for the award-winning Mutants & Masterminds Super-hero RPG, written by M&M designer Steve Kenson. Its pages are packed with detailed power descriptions, expanding the material from the M&M rulebook alongside new powers, power modifiers, power feats and applications. Also included are optional rules for more detailed applications of powers and creating your own powers. Ultimate Power makes creating any sort of super-powered hero or villain a breeze: all the work is done for you! Just choose the powers you want your characters to have.

Mutants and Masterminds

Author : Steve Kenson
Publisher : Unknown
Page : 0 pages
File Size : 43,8 Mb
Release : 2005-05
Category : Adventure games
ISBN : 1932442553

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Mutants and Masterminds by Steve Kenson Pdf

The Mastermind's Manual is the perfect companion to the award-winning Mutants & Masterminds Superhero Roleplaying Game. In its pages you will find endless ways to customize the M&M system to suit your game, along with helpful Gamemaster advice, and insight into how the game is designed and played. The Mastermind's Manual includes a vast array of optional and variant rules, complete guidelines for creating your own feats and super-powers, expanded systems for proficiency, combat, chases, skill use, and nearly every other aspect of the game. With the Mastermind's Manual, you open up infinite possibilities, infinite options, and the power to truly make the world yours. It's your master plan for taking the game to the next level... and what evil mastermind wouldn't want that?

Mutants and Masterminds Beginner's Guide

Author : Steve Kenson
Publisher : Green Ronin Publishing
Page : 0 pages
File Size : 48,8 Mb
Release : 2007-02
Category : Fantasy games
ISBN : 1932442804

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Mutants and Masterminds Beginner's Guide by Steve Kenson Pdf

Freedom City's prestigious Claremont Academy is a training ground for a new generation of super-heroes. Now you have the opportunity to follow along and take part as Claremont's newest students arrive at its hallowed halls. The Beginner's Guide walks newcomers to Mutants & Masterminds through all the steps of creating and playing their own super-heroes, from character concepts and super-powers to secret identities and codes of honor. It includes the basic rules so you can get a feel for Mutants & Masterminds, as well as a narrative adventure so you can experience game-play all on your own. Just like graduating from the Claremont Academy, mastering Mutants & Mastermind's Beginner's Guide will ensure you're ready to face off against devious villains and thwart their evil plans.

Mutants & Masterminds. Guida del Gamemaster

Author : Steve Kenson
Publisher : Unknown
Page : 230 pages
File Size : 54,6 Mb
Release : 2019
Category : Games & Activities
ISBN : 9791220039086

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Mutants & Masterminds. Guida del Gamemaster by Steve Kenson Pdf

Gadget Guides

Author : Steve Kenson
Publisher : Unknown
Page : 136 pages
File Size : 43,5 Mb
Release : 2017-06-13
Category : Comics & Graphic Novels
ISBN : 1934547573

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Gadget Guides by Steve Kenson Pdf

"Where do you get all those wonderful toys? Right here! Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Role playing Game, from armor and weapons to psychic crystals and steamtech. In this book are twenty-two individual guides, each looking at a particular type of gadget, putting together the effects and modifiers from the Hero's Handbook to create a catalog of dozens of ready-to-use items. It includes: Weapons from guns and blasters to archaic and martial arts weapons, even weapons of mass destruction!; Constructs like artificial intelligences, robots, piloted mecha, and a wide variety of vehicles; Enhancements from biotech, cybertech, and nanotech to power devices, psychic gadgets, and magical items; Information compiled and stored in computers and the sensor and spy-tech to protect and get at it; Installations from hidden lairs to orbiting satellites, along with security systems and deathtraps to challenge your heroes! What Power Profiles did for super-powers, Gadget Guides does for gear, making it a great character creation and in-play resource for both players and gamemasters."--Publisher description.

Cosmic Handbook

Author : James Dawsey,Christopher McGlothlin,Steve Kenson,Jack Norris
Publisher : Unknown
Page : 144 pages
File Size : 50,8 Mb
Release : 2017-12-12
Category : Games & Activities
ISBN : 1934547522

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Cosmic Handbook by James Dawsey,Christopher McGlothlin,Steve Kenson,Jack Norris Pdf

The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In its pages you will find advice and rules for creating characters and adventures in the depths of space. GMs get ready-to-use villains, from space tyrants and aliens to nigh-omnipotent cosmic beings, and an expanded look at the universe of Freedom City and Emerald City beyond the bounds of Earth. Get ready, heroes, infinity awaits!

The Algernon Files

Author : Blackwyrm Games
Publisher : Blackwyrm Games
Page : 128 pages
File Size : 42,6 Mb
Release : 2004-03-15
Category : Computer adventure games
ISBN : 0974780405

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The Algernon Files by Blackwyrm Games Pdf

The Algernon Files is a compilation of heroic and villainous NPCs designed to give a GM and his players additional resources for the Mutants & Masterminds game. It includes over 100 write-ups for NPCs of varying power levels, as well as maps, new rules, new powers, and new feats. It introduces the hero teams, The Sentinels, The Aerie, and The Covenant, as well as solo heroes. The book also introduces the villainous teams The Black Knights, The Prometheans, and The Sinister Circle, as well as heavy hitters such as Praetorian and The Serpent Queen, followed by other villains and potential sparring partners of different types, power models, and general effectiveness.

Superteam Handbook

Author : Crystal Frasier,Jennifer Dworschack-Kinter,Steve Kenson,Jack Norris,Miranda Sparks,Fred Wan,Lucien Soulban,Jordan Wyndelts
Publisher : Unknown
Page : 0 pages
File Size : 44,9 Mb
Release : 2019-10-29
Category : Games & Activities
ISBN : 193454793X

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Superteam Handbook by Crystal Frasier,Jennifer Dworschack-Kinter,Steve Kenson,Jack Norris,Miranda Sparks,Fred Wan,Lucien Soulban,Jordan Wyndelts Pdf

The Superteam Handbook puts the focus on the heroes and their team, with details for players and gamemasters alike to make their team cohesive, dramatic, and fun! Heroes can work closer together than ever before with new, team-focused powers, advantages, and attack options. Eight pre-made hero teams--ranging from PL 5 to PL 12--serve as campaign-kickstarters, with guidelines, resources, and advice for running a variety of heroic campaigns, along with background and statblocks for their members to use as player characters, rivals, or villains. Will you save the planet as part of the globe-hopping UNIQUE, battle to keep the streets safe as one of the street-brawling Ferroburg Four, or take on ancient aliens from the cockpit of your own giant robot as a member of MagnaForce? Whatever you choose, be stronger than the sum of yourparts!