Prediction Games

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Prediction, Learning, and Games

Author : Nicolo Cesa-Bianchi,Gabor Lugosi
Publisher : Cambridge University Press
Page : 4 pages
File Size : 48,9 Mb
Release : 2006-03-13
Category : Computers
ISBN : 9781139454827

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Prediction, Learning, and Games by Nicolo Cesa-Bianchi,Gabor Lugosi Pdf

This important text and reference for researchers and students in machine learning, game theory, statistics and information theory offers a comprehensive treatment of the problem of predicting individual sequences. Unlike standard statistical approaches to forecasting, prediction of individual sequences does not impose any probabilistic assumption on the data-generating mechanism. Yet, prediction algorithms can be constructed that work well for all possible sequences, in the sense that their performance is always nearly as good as the best forecasting strategy in a given reference class. The central theme is the model of prediction using expert advice, a general framework within which many related problems can be cast and discussed. Repeated game playing, adaptive data compression, sequential investment in the stock market, sequential pattern analysis, and several other problems are viewed as instances of the experts' framework and analyzed from a common nonstochastic standpoint that often reveals new and intriguing connections.

Social Computing, Behavioral-Cultural Modeling and Prediction

Author : Shanchieh Jay Yang,Ariel M. Greenberg,Mica Endsley
Publisher : Springer
Page : 366 pages
File Size : 55,5 Mb
Release : 2012-03-20
Category : Computers
ISBN : 9783642290473

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Social Computing, Behavioral-Cultural Modeling and Prediction by Shanchieh Jay Yang,Ariel M. Greenberg,Mica Endsley Pdf

This book constitutes the refereed proceedings of the 5th International Conference on Social Computing, Behavioral-Cultural Modeling and Prediction, held in College Park, MD, USA, in April 2012. The 43 revised papers presented in this volume were carefully reviewed and selected from 76 submissions. The papers cover a wide range of topics including economics, public health, and terrorist activities, as well as utilize a broad variety of methodologies, e.g., machine learning, cultural modeling and cognitive modeling.

Divine Games

Author : Steven J. Brams
Publisher : MIT Press
Page : 219 pages
File Size : 53,5 Mb
Release : 2024-03-12
Category : Mathematics
ISBN : 9780262551458

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Divine Games by Steven J. Brams Pdf

A game-theoretical analysis of interactions between a human being and an omnipotent and omniscient godlike being highlights the inherent unknowability of the latter's superiority. In Divine Games, Steven Brams analyzes games that a human being might play with an omnipotent and omniscient godlike being. Drawing on game theory and his own theory of moves, Brams combines the analysis of thorny theological questions, suggested by Pascal's wager (which considers the rewards and penalties associated with belief or nonbelief in God) and Newcomb's problem (in which a godlike being has near omniscience) with the analysis of several stories from the Hebrew Bible. Almost all of these stories involve conflict between God or a surrogate and a human player; their representation as games raises fundamental questions about God's superiority. In some games God appears vulnerable (after Adam and Eve eat the forbidden fruit in defiance of His command), in other games his actions seem morally dubious (when He subjects Abraham and Job to extreme tests of their faith), and in still other games He has a propensity to hold grudges (in preventing Moses from entering the Promised Land and in undermining the kingship of Saul). If the behavior of a superior being is indistinguishable from that of an ordinary human being, his existence would appear undecidable, or inherently unknowable. Consequently, Brams argues that keeping an open mind about the existence of a superior being is an appropriate theological stance.

Motion in Games

Author : Arjan Egges,Arno Kamphuis
Publisher : Springer Science & Business Media
Page : 265 pages
File Size : 40,9 Mb
Release : 2008-11-19
Category : Computers
ISBN : 9783540892199

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Motion in Games by Arjan Egges,Arno Kamphuis Pdf

This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games. The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation.

Prediction Markets

Author : Leighton Vaughan Williams
Publisher : Routledge
Page : 289 pages
File Size : 46,9 Mb
Release : 2011-06-16
Category : Business & Economics
ISBN : 9781136715693

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Prediction Markets by Leighton Vaughan Williams Pdf

How does one effectively aggregate disparate pieces of information that are spread among many different individuals? In other words, how does one best access the ‘wisdom of the crowd’? Prediction markets, which are essentially speculative markets created for the purpose of aggregating information and making predictions, offer the answer to this question. The effective use of these markets has the potential not only to help forecast future events on a national and international level, but also to assist companies, for example, in providing improved estimates of the potential market size for a new product idea or the launch date of new products and services. The markets have already been used to forecast uncertain outcomes ranging from influenza to the spread of infectious diseases, to the demand for hospital services, to the box office success of movies, climate change, vote shares and election outcomes, to the probability of meeting project deadlines. The insights gained also have many potentially valuable applications for public policy more generally. These markets offer substantial promise as a tool of information aggregation as well as forecasting, whether alone or as a supplement to other mechanisms like opinion surveys, group deliberations, panels of experts and focus groups. Moreover, they can be applied at a macroeconomic and microeconomic level to yield information that is valuable for government and commercial policy-makers and which can be used for a number of social purposes. This volume of original readings, contributed by many of the leading experts in the field, marks a significant addition to the base of knowledge about this fascinating subject area. The book should be of interest to anyone looking at monetary economics, economic forecasting and microeconomics.

Social Computing, Behavioral-Cultural Modeling, and Prediction

Author : Nitin Agarwal,Kevin Xu,Nathaniel Osgood
Publisher : Springer
Page : 472 pages
File Size : 46,6 Mb
Release : 2015-03-16
Category : Computers
ISBN : 9783319162683

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Social Computing, Behavioral-Cultural Modeling, and Prediction by Nitin Agarwal,Kevin Xu,Nathaniel Osgood Pdf

This book constitutes the refereed proceedings of the 8th International Conference on Social Computing, Behavioral-Cultural Modeling, and Prediction, SBP 2015, held in Washington, DC, USA, in March/April 2015. The 24 full papers presented together with 36 poster papers were carefully reviewed and selected from 118 submissions. The goal of the conference was to advance our understanding of human behavior through the development and application of mathematical, computational, statistical, simulation, predictive and other models that provide fundamental insights into factors contributing to human socio-cultural dynamics. The topical areas addressed by the papers are social and behavioral sciences, health sciences, engineering, computer and information science.

Philosophico-Methodological Analysis of Prediction and its Role in Economics

Author : Wenceslao J. Gonzalez
Publisher : Springer
Page : 362 pages
File Size : 53,5 Mb
Release : 2015-02-19
Category : Philosophy
ISBN : 9783319088853

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Philosophico-Methodological Analysis of Prediction and its Role in Economics by Wenceslao J. Gonzalez Pdf

This book develops a philosophico-methodological analysis of prediction and its role in economics. Prediction plays a key role in economics in various ways. It can be seen as a basic science, as an applied science and in the application of this science. First, it is used by economic theory in order to test the available knowledge. In this regard, prediction has been presented as the scientific test for economics as a science. Second, prediction provides a content regarding the possible future that can be used for prescription in applied economics. Thus, it can be used as a guide for economic policy, i.e., as knowledge concerning the future to be employed for the resolution of specific problems. Third, prediction also has a role in the application of this science in the public arena. This is through the decision-making of the agents — individuals or organizations — in quite different settings, both in the realm of microeconomics and macroeconomics. Within this context, the research is organized in five parts, which discuss relevant aspects of the role of prediction in economics: I) The problem of prediction as a test for a science; II) The general orientation in methodology of science and the problem of prediction as a scientific test; III) The methodological framework of social sciences and economics: Incidence for prediction as a test; IV) Epistemology and methodology of economic prediction: Rationality and empirical approaches and V) Methodological aspects of economic prediction: From description to prescription. Thus, the book is of interest for philosophers and economists as well as policy-makers seeking to ascertain the roots of their performance. The style used lends itself to a wide audience.

The Age of Prediction

Author : Igor Tulchinsky,Christopher E. Mason
Publisher : MIT Press
Page : 232 pages
File Size : 48,8 Mb
Release : 2023-08-22
Category : Business & Economics
ISBN : 9780262047739

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The Age of Prediction by Igor Tulchinsky,Christopher E. Mason Pdf

The power of the ever-increasing tools and algorithms for prediction and their paradoxical effects on risk. The Age of Prediction is about two powerful, and symbiotic, trends: the rapid development and use of artificial intelligence and big data to enhance prediction, as well as the often paradoxical effects of these better predictions on our understanding of risk and the ways we live. Beginning with dramatic advances in quantitative investing and precision medicine, this book explores how predictive technology is quietly reshaping our world in fundamental ways, from crime fighting and warfare to monitoring individual health and elections. As prediction grows more robust, it also alters the nature of the accompanying risk, setting up unintended and unexpected consequences. The Age of Prediction details how predictive certainties can bring about complacency or even an increase in risks—genomic analysis might lead to unhealthier lifestyles or a GPS might encourage less attentive driving. With greater predictability also comes a degree of mystery, and the authors ask how narrower risks might affect markets, insurance, or risk tolerance generally. Can we ever reduce risk to zero? Should we even try? This book lays an intriguing groundwork for answering these fundamental questions and maps out the latest tools and technologies that power these projections into the future, sometimes using novel, cross-disciplinary tools to map out cancer growth, people’s medical risks, and stock dynamics.

Social Computing, Behavioral-Cultural Modeling and Prediction

Author : William G. Kennedy,Nitin Agarwal,Shanchieh Jay Yang
Publisher : Springer
Page : 432 pages
File Size : 47,6 Mb
Release : 2014-03-14
Category : Computers
ISBN : 9783319055794

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Social Computing, Behavioral-Cultural Modeling and Prediction by William G. Kennedy,Nitin Agarwal,Shanchieh Jay Yang Pdf

This book constitutes the refereed proceedings of the 7th International Conference on Social Computing, Behavioral-Cultural Modeling, and Prediction, SBP 2014, held in Washington, DC, USA, in April 2014. The 51 full papers presented were carefully reviewed and selected from 101 submissions. The SBP conference provides a forum for researchers and practitioners from academia, industry, and government agencies to exchange ideas on current challenges in social computing, behavioral-cultural modeling and prediction, and on state-of-the-art methods and best practices being adopted to tackle these challenges. The topical areas addressed by the papers are social and behavioral sciences, health sciences, military science, and information science.

Social Computing, Behavioral-Cultural Modeling and Prediction

Author : John Salerno,Shanchieh Jay Yang,Dana Nau,Sun-Ki Chai
Publisher : Springer
Page : 384 pages
File Size : 46,7 Mb
Release : 2011-02-21
Category : Computers
ISBN : 9783642196560

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Social Computing, Behavioral-Cultural Modeling and Prediction by John Salerno,Shanchieh Jay Yang,Dana Nau,Sun-Ki Chai Pdf

This book constitutes the refereed proceedings of the 4th International Conference on Social Computing, Behavioral-Cultural Modeling and Prediction, held in College Park, MD, USA, March 29-31, 2011. The 48 papers and 3 keynotes presented in this volume were carefully reviewed and selected from 88 submissions. The papers cover a wide range of topics including social network analysis; modeling; machine learning and data mining; social behaviors; public health; cultural aspects; and effects and search.

Computer Games

Author : Tristan Cazenave,Mark H.M. Winands,Stefan Edelkamp,Stephan Schiffel,Michael Thielscher,Julian Togelius
Publisher : Springer
Page : 179 pages
File Size : 50,7 Mb
Release : 2017-04-27
Category : Computers
ISBN : 9783319579696

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Computer Games by Tristan Cazenave,Mark H.M. Winands,Stefan Edelkamp,Stephan Schiffel,Michael Thielscher,Julian Togelius Pdf

This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning.

AI for Games, Third Edition

Author : Ian Millington
Publisher : CRC Press
Page : 1050 pages
File Size : 52,5 Mb
Release : 2019-03-18
Category : Art
ISBN : 9781351053280

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AI for Games, Third Edition by Ian Millington Pdf

AI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. Key Features A comprehensive professional tutorial and reference to implement true AI in games Includes new exercises so readers can test their comprehension and understanding of the concepts and practices presented Revised and updated to cover new techniques and advances in AI Walks the reader through the entire game AI development process

Component-Based Rails Applications

Author : Stephan Hagemann
Publisher : Addison-Wesley Professional
Page : 557 pages
File Size : 54,7 Mb
Release : 2018-06-22
Category : Computers
ISBN : 9780134775265

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Component-Based Rails Applications by Stephan Hagemann Pdf

Use Components to Improve Maintainability, Reduce Complexity, and Accelerate Testing in Large Rails Applications “This book gives Ruby pros a comprehensive guide for increasing the sophistication of their designs, without having to forsake the principles of elegance that keep them in our corner of the software world.” —Obie Fernandez, author, The RailsTM 5 Way, Fourth Edition As Rails applications grow, even experienced developers find it difficult to navigate code bases, implement new features, and keep tests fast. Components are the solution, and Component-Based Rails Applications shows how to make the most of them. Writing for programmers and software team leads who are comfortable with Ruby and Rails, Stephan Hagemann introduces a practical, start-to-finish methodology for modernizing and restructuring existing Rails applications. One step at a time, Hagemann demonstrates how to revamp Rails applications to exhibit visible, provably independent, and explicitly connected parts—thereby simplifying them and making them far easier for teams to manage, change, and test. Throughout, he introduces design concepts and techniques you can use to improve applications of many kinds, even if they weren’t built with Rails or Ruby. Learn how components clarify intent, improve collaboration, and simplify innovation and maintenance Create a full Rails application within a component, from first steps to migrations and dependency management Test component-based applications, manage assets and dependencies, and deploy your application to production Identify the seams in an existing Rails application, and refactor it to extract components Master a scripted, repeatable approach for refactoring Rails applications of any size Use component-based Rails with two popular structural patterns: hexagonal and DCI architecture Leverage your new component skills with other frameworks and languages Overcome the unique challenges that arise as you componentize Rails applications If you’re ready to simplify and revitalize your complex Rails systems, you’re ready for Component-Based Rails Applications. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Social Computing, Behavioral-Cultural Modeling and Prediction

Author : Ariel M. Greenberg,William G Kennedy,Nathan D Bos
Publisher : Springer
Page : 535 pages
File Size : 51,6 Mb
Release : 2013-03-02
Category : Computers
ISBN : 9783642372100

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Social Computing, Behavioral-Cultural Modeling and Prediction by Ariel M. Greenberg,William G Kennedy,Nathan D Bos Pdf

This book constitutes the proceedings of the 6th International Conference on Social Computing, Behavioral-Cultural Modeling and Prediction, SBP 2013, held in Washington, DC, USA in April 2013. The total of 57 contributions, which consists of papers and posters, included in this volume was carefully reviewed and selected from 137 submissions. This conference is strongly committed to multidisciplinarity, consistent with recent trends in computational social science and related fields. The topics covered are: behavioral science, health sciences, military science and information science. There are also many papers that provide methodological innovation as well as new domain-specific findings.

Algorithmic Game Theory

Author : Noam Nisan,Tim Roughgarden,Eva Tardos,Vijay V. Vazirani
Publisher : Cambridge University Press
Page : 128 pages
File Size : 41,9 Mb
Release : 2007-09-24
Category : Computers
ISBN : 1139466542

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Algorithmic Game Theory by Noam Nisan,Tim Roughgarden,Eva Tardos,Vijay V. Vazirani Pdf

In recent years game theory has had a substantial impact on computer science, especially on Internet- and e-commerce-related issues. Algorithmic Game Theory, first published in 2007, develops the central ideas and results of this exciting area in a clear and succinct manner. More than 40 of the top researchers in this field have written chapters that go from the foundations to the state of the art. Basic chapters on algorithmic methods for equilibria, mechanism design and combinatorial auctions are followed by chapters on important game theory applications such as incentives and pricing, cost sharing, information markets and cryptography and security. This definitive work will set the tone of research for the next few years and beyond. Students, researchers, and practitioners alike need to learn more about these fascinating theoretical developments and their widespread practical application.