Resetting The Scene

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Resetting the Scene

Author : Philippa Gates,Katherine Spring
Publisher : Wayne State University Press
Page : 0 pages
File Size : 51,7 Mb
Release : 2021-08-17
Category : Performing Arts
ISBN : 9780814347812

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Resetting the Scene by Philippa Gates,Katherine Spring Pdf

Showcases cutting-edge work by renowned researchers of classical Hollywood filmmaking.

Learn GameSalad for iOS

Author : David Guerineau
Publisher : Apress
Page : 404 pages
File Size : 42,6 Mb
Release : 2012-08-04
Category : Computers
ISBN : 9781430243571

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Learn GameSalad for iOS by David Guerineau Pdf

So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool. Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into the App Store, using iAd, and marketing your game. A clear, step-by-step approach to GameSalad for the complete beginner Create fun, complete, and fully functional game projects An idea to App Store publishing guide

Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition

Author : Pradeep Mamgain
Publisher : Padexi Academy
Page : 335 pages
File Size : 52,5 Mb
Release : 2020-07-30
Category : Computers
ISBN : 8210379456XXX

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Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition by Pradeep Mamgain Pdf

The Autodesk 3ds Max 2020: Modeling Essentials, 2nd Edition textbook walks you through every step of creating 3D models with 3ds Max 2020. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of modeling with 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you’ll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality models using 3ds Max 2020. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of 3ds Max. By the time you’re done, you’ll be ready to model any scene in 3ds Max. If you buy this book, you’ll also get access to all 3ds Max files, texture files, and any other resource used in the book. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the units. What are the key features of the book? Covers 3ds Max’s updated user interface, navigation, tools, functions, and commands. Explains the polygon, subdivision, and spline modeling techniques. Covers all modifiers. Detailed coverage of tools and features. Features 34 hands-on exercises – complete with before and after files. Features 8 practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge. Bonus hands-on exercises.

The Beginner’s Guide to Opera Stage Management

Author : Danielle Ranno
Publisher : Taylor & Francis
Page : 283 pages
File Size : 45,6 Mb
Release : 2022-11-30
Category : Performing Arts
ISBN : 9781000786941

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The Beginner’s Guide to Opera Stage Management by Danielle Ranno Pdf

The Beginner’s Guide to Opera Stage Management is the first book to cover theatrical stage management practices specifically for opera productions, providing an invaluable step-by-step guide. Beginning with a brief history of opera and detailing its difference from musical theatre, the book covers stage management best practices through prep, rehearsals, tech, performance, and wrap up. From the moment a manager accepts a contract, right through to archiving paperwork, this essential toolkit covers each step of a stage manager’s journey. Working with a score, reading music, working with singers, conductors, and musicians, basic duties of a stage manager versus an assistant stage manager, and other tasks specific to opera are also included in this comprehensive guide. This book is full of tips and tricks, as well as the good, bad, and ugly stories from opera stage managers, sharing both their experiences and mistakes. This is the perfect how-to book for the professional or emerging stage manager looking to work in opera, or to expand their existing stage management skillset.

Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition

Author : Pradeep Mamgain
Publisher : Padexi Academy
Page : 725 pages
File Size : 53,7 Mb
Release : 2020-08-26
Category : Computers
ISBN : 8210379456XXX

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Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition by Pradeep Mamgain Pdf

The Exploring Modeling, Texturing, Lighting, and Rendering With Autodesk 3ds Max 2021, 3rd Edition book is perfect for both beginners and intermediate users of 3ds Max and those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also covers the Arnold renderer. Fore more information visit Padexi Academy website padexi.academy.

Autodesk 3ds Max 2021: Modeling Essentials, 3rd Edition

Author : Pradeep Mamgain
Publisher : PADEXI Academy
Page : 417 pages
File Size : 49,5 Mb
Release : 2020-06-20
Category : Computers
ISBN : 8210379456XXX

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Autodesk 3ds Max 2021: Modeling Essentials, 3rd Edition by Pradeep Mamgain Pdf

The Autodesk 3ds Max 2021: Modeling Essentials, 3rd Edition textbook walks you through every step of creating 3D models with 3ds Max 2021. This guide is perfect for both novices and those moving from other software to 3ds Max. This book will help you to get started with modeling in 3ds Max, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. You will also learn about managing external design data in 3ds Max 2021. Using a structured and pragmatic approach, this guide begins with the basics of modeling, then builds on this knowledge using practical examples to enhance your modeling skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of modeling with 3ds Max 2021. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to create high-quality models using 3ds Max 2021. This book shares tips, tricks, notes, and cautions throughout, which will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step. Key Features - Covers 3ds Max's user interface, navigation, tools, functions, and commands. - Explains the polygon, subdivision, and spline modeling techniques. - Covers all modifiers. - Explains how to manage external design data. - Detailed coverage of tools and features. - Features 34 hands-on exercises – complete with before and after files. - Features 40+ practice activities to test the knowledge gained. - Additional guidance is provided in the form of tips, notes, and cautions. - Important terms are in boldface so that you never miss them. - The content under "What just happened?" heading explains the working of the instructions. - The content under "What next?" heading tells you about the procedure you will follow after completing a step(s). - Tech support from the author. - Access to each exercise's initial and final states along with the resources used in hands-on exercises. - Quiz to assess knowledge. - Bonus hands-on exercises. - Includes a PDF file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This PDF file is included with the resources. For more info, visit PADEXI ACADEMY'S website.

Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering

Author : Pradeep Mamgain
Publisher : Padexi Academy
Page : 642 pages
File Size : 51,6 Mb
Release : 2020-07-30
Category : Computers
ISBN : 8210379456XXX

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Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering by Pradeep Mamgain Pdf

The Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering book is perfect for both beginners and intermediate users of 3ds Max and for those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also cover the Arnold renderer. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling, texturing, lighting, and rendering skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you’ll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality renders using 3ds Max 2020. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of 3ds Max. By the time you’re done, you’ll be ready to model, texture, and render any scene in 3ds Max. If you buy this book, you’ll also get access to all 3ds Max files, texture files, and any other resource used in the book. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the units. What are the key features of the book? Covers 3ds Max’s updated user interface, navigation, tools, functions, and commands. Explains the polygon, subdivision, and spline modeling techniques. Covers all modifiers. Covers Standard materials and lights. Covers UV mapping techniques. Covers Arnold lights, shaders, and rendering techniques. Detailed coverage of tools and features. Features 75 hands-on exercises – complete with before and after files. Features practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge. Bonus hands-on exercises.

Macromedia Flash MX 2004 ActionScript

Author : Derek Franklin,Jobe Makar
Publisher : Macromedia Press
Page : 782 pages
File Size : 46,9 Mb
Release : 2004
Category : Computers
ISBN : 0321213432

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Macromedia Flash MX 2004 ActionScript by Derek Franklin,Jobe Makar Pdf

Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

Mastering Autodesk 3ds Max 2013

Author : Jeffrey Harper
Publisher : John Wiley & Sons
Page : 1054 pages
File Size : 42,8 Mb
Release : 2012-08-30
Category : Computers
ISBN : 9781118238479

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Mastering Autodesk 3ds Max 2013 by Jeffrey Harper Pdf

Get professional training in 3ds Max from this Autodesk Official Training Guide Extremely popular with video game designers as well as architects, 3ds Max offers integrated 3D modeling, animation, rendering, and compositing tools designed to streamline production. If you already have a working knowledge of 3ds Max basics, this official guide will take your skills to the next level. Detailed tutorials cover all the latest features of 3ds Max. From modeling, texturing, animation, and architectural visualization to high-level techniques for film, television, games, and more, this book provides professional-level instruction on 3ds Max. Those who are proficient in 3ds Max basics can take their 3D animation skills to the next level with this Autodesk Official Training Guide Offers industry-level training, with diverse tutorials that showcase techniques used in actual animations for games, film, TV, and architectural visualization Covers modeling, texturing, animation, visual effects, and high-level techniques as well as all the latest features of 3ds Max Also recommended as a preparation guide to Autodesk's 3ds Max Associate and Professional exams Mastering Autodesk 3ds Max will help intermediate to advanced 3ds Max users develop and sharpen their skills in this popular animation and effects software.

Mastering Autodesk VIZ 2008

Author : Jon McFarland
Publisher : John Wiley & Sons
Page : 1009 pages
File Size : 45,8 Mb
Release : 2008-01-03
Category : Computers
ISBN : 9780470251744

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Mastering Autodesk VIZ 2008 by Jon McFarland Pdf

In Mastering Autodesk VIZ 2008, VIZ expert Jon McFarland teaches you how to get the most out of Autodesk's potent 3D modeling, animation, and rendering software. As you follow real-world examples, you'll quickly see how to apply these techniques to your design projects. Whether you're entirely new to VIZ or simply want to master its newest features, this book offers the clear explanations and step-by-step instruction you need to make VIZ work for you. Coverage includes: Finding your way around in VIZ Linking to AutoCAD files Modeling using primitive and compound objects Editing using modifers and sub-objects Creating complex shapes with surface modeling tools Managing your design data more efficiently Simulating lighting effects accurately with global illumination Rendering real-world surfaces with Architectural material Setting up animated walk-throughs Using radiosity to create accurate scene lighting Using mental ray to achieve the most realistic rendering Producing design presentation views Understanding keyframes and function curve editing Acquiring 3D models and props from the Web

The African American Theatrical Body

Author : Soyica Diggs Colbert
Publisher : Cambridge University Press
Page : 128 pages
File Size : 53,5 Mb
Release : 2011-10-06
Category : Drama
ISBN : 9781139503594

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The African American Theatrical Body by Soyica Diggs Colbert Pdf

Presenting an innovative approach to performance studies and literary history, Soyica Colbert argues for the centrality of black performance traditions to African American literature, including preaching, dancing, blues and gospel, and theatre itself, showing how these performance traditions create the 'performative ground' of African American literary texts. Across a century of literary production using the physical space of the theatre and the discursive space of the page, W. E. B. Du Bois, Zora Neale Hurston, James Baldwin, August Wilson and others deploy performances to re-situate black people in time and space. The study examines African American plays past and present, including A Raisin in the Sun, Blues for Mister Charlie and Joe Turner's Come and Gone, demonstrating how African American dramatists stage black performances in their plays as acts of recuperation and restoration, creating sites that have the potential to repair the damage caused by slavery and its aftermath.

Autodesk 3ds Max 2021 Managing Scenes, Files, and Projects

Author : Serdar Hakan DÜZGÖREN
Publisher : Serdar Hakan DÜZGÖREN
Page : 363 pages
File Size : 42,9 Mb
Release : 2024-06-29
Category : Computers
ISBN : 8210379456XXX

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Autodesk 3ds Max 2021 Managing Scenes, Files, and Projects by Serdar Hakan DÜZGÖREN Pdf

File-Handling Commands The principal commands for handling files are found on the File menu. File-Handling Apps and Utilities There are several apps and utilities available that help you manage content and files: The 3ds Max Asset Library is a standalone app that allows you to quickly access 3D content on your local computer and network in a single view, making all content instantly searchable. You can download the app from the Autodesk App store. The Bitmap / Photometric Path Editor utility lets you view bitmap paths or remove them from the scene file. The File Finder is another resource for finding 3ds Max scenes. The Resource Collector copies or moves a scene's bitmaps into a single directory. The Fix Ambient utility resolves lighting issues with older versions of scene files. The Bitmap Pager Statistics dialog provides information that helps you resolve issues with scenes that require large amounts of memory for texture maps. The Substitute modifier lets you replace linked AutoCAD Architecture objects with native 3ds Max geometry and objects. Image File Formats You can use image file formats in a variety of ways: as textures for materials, as backgrounds to viewports, as background environments, as Image Input events in Video Post, and as images projected from a light. Similarly, 3ds Max can render to a number of popular image file formats. External References (XRefs) to Objects and Scenes External references to objects and scenes are another powerful way to manage a project, especially when it involves multiple contributors.

Unity Virtual Reality Projects

Author : Jonathan Linowes
Publisher : Packt Publishing Ltd
Page : 481 pages
File Size : 45,8 Mb
Release : 2018-05-24
Category : Computers
ISBN : 9781788477185

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Unity Virtual Reality Projects by Jonathan Linowes Pdf

If you are interested in Virtual Reality, want to learn how it works, and want to create your own VR experiences, this book is for you. We walk you through a series of tutorials and in-depth discussions using the Unity game engine.

Complete Virtual Reality and Augmented Reality Development with Unity

Author : Jesse Glover,Jonathan Linowes
Publisher : Packt Publishing Ltd
Page : 652 pages
File Size : 46,9 Mb
Release : 2019-04-17
Category : Computers
ISBN : 9781838644864

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Complete Virtual Reality and Augmented Reality Development with Unity by Jesse Glover,Jonathan Linowes Pdf

This Learning Path makes you an expert developer of AR and VR applications by teaching you everything - from the basic principles of AR application development to developing immersive and fun VR applications using Unity 3D and Unity 2018.