The Official Xbox Magazine

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The Official Xbox Magazine

Author : Anonim
Publisher : Unknown
Page : 308 pages
File Size : 49,7 Mb
Release : 2008
Category : Video games
ISBN : PSU:000059665397

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The Official Xbox Magazine by Anonim Pdf

Official Xbox Magazine (13 Issues)

Author : Anonim
Publisher : Unknown
Page : 128 pages
File Size : 52,5 Mb
Release : 2001-01-01
Category : Electronic
ISBN : 5552547020

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Official Xbox Magazine (13 Issues) by Anonim Pdf

As a globally branded publication with an exclusive, playable game disk, this magazine inspires and sustains the passion its readers feel about video games.

The Official Xbox Magazine

Author : Anonim
Publisher : Unknown
Page : 314 pages
File Size : 55,7 Mb
Release : 2009
Category : Video games
ISBN : PSU:000059786634

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The Official Xbox Magazine by Anonim Pdf

Xbox

Author : Brian Underdahl
Publisher : McGraw-Hill/Osborne Media
Page : 180 pages
File Size : 45,5 Mb
Release : 2002
Category : Computers
ISBN : 0072227923

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Xbox by Brian Underdahl Pdf

An illustrated guide to XBOX video games.

Xbox 360 For Dummies

Author : Brian Johnson,Duncan Mackenzie
Publisher : John Wiley & Sons
Page : 362 pages
File Size : 46,9 Mb
Release : 2011-05-09
Category : Games & Activities
ISBN : 9781118084830

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Xbox 360 For Dummies by Brian Johnson,Duncan Mackenzie Pdf

Microsoft's Xbox now accounts for 37 percent of the game console market, and the new Xbox 360 is due out for the 2005 holiday season, months before Sony's PlayStation 3. When gamers take the new Xbox home, however, they'll soon discover that it's more than a just a game machine-it's a full-fledged home media hub with more power than most PCs. This friendly guide shows how to maximize both gaming and non-gaming features of this amazing machine. Topics covered include hooking up Xbox 360, taking advantage of HDTV and Dolby capabilities, using built-in digital video recording and wireless functions, storing media files, playing music, and displaying photos Shows how to have even more fun by taking an Xbox online for massively multiplayer gaming, instant messaging, and more Discusses the social potential of the Xbox, which people can use to make new friends, join groups and teams, and even throw fantastic parties Includes tips for securing the Xbox from online threats

The Game Beat: Observations and Lessons from Two Decades Writing about Games

Author : Kyle Orland
Publisher : Lulu.com
Page : 386 pages
File Size : 50,9 Mb
Release : 2019-06-13
Category : Computers
ISBN : 9780359649174

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The Game Beat: Observations and Lessons from Two Decades Writing about Games by Kyle Orland Pdf

The Game Beat examines the whos, hows, and whys of the game journalists covering the young but growing game industry over the last 15+ years. This collection of more than 80 columns pulls from dozens of writers past and present on everything from the near-death of print gaming magazines to the ethics of attending paid junkets to how much review scores really matter. The Game Beat is essential reading for anyone who writes about games and anyone who just like to read about them.

Dante Alighieri

Author : Anonim
Publisher : PediaPress
Page : 311 pages
File Size : 47,7 Mb
Release : 2024-05-17
Category : Electronic
ISBN : 8210379456XXX

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Dante Alighieri by Anonim Pdf

Xbox Fan Book

Author : Mark H. Walker
Publisher : "O'Reilly Media, Inc."
Page : 134 pages
File Size : 54,5 Mb
Release : 2004
Category : Computers
ISBN : 0596008848

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Xbox Fan Book by Mark H. Walker Pdf

Explains how to optimize the Xbox, covering such topics as networking, enhancing graphics, accessories, and Xbox games.

Women in Gaming: 100 Professionals of Play

Author : Meagan Marie
Publisher : Penguin
Page : 354 pages
File Size : 49,8 Mb
Release : 2018-12-04
Category : History
ISBN : 9780744019933

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Women in Gaming: 100 Professionals of Play by Meagan Marie Pdf

Women in Gaming: 100 Professionals of Play is a celebration of female accomplishments in the video game industry, ranging from high-level executives to programmers to cosplayers. This insightful and celebratory book highlights women who helped to establish the industry, women who disrupted it, women who fight to diversify it, and young women who will someday lead it. Featuring household names and unsung heroes, each individual profiled is a pioneer in their own right. Key features in this book include: *100 Professionals of Play: Interviews and Special Features with 100 diverse and prominent women highlighting their impact on the gaming industry in the fields of design, programming, animation, marketing, voiceover, and many more. *Pro Tips: Practical and anecdotal advice from industry professionals for young adults working toward a career in the video game industry. *Essays: Short essays covering various topics affecting women in gaming related careers, including "Difficult Women: The Importance of Female Characters Who Go Beyond Being Strong," "NPC: On Being Unseen in the Game Dev Community," and "Motherhood and Gaming: How Motherhood Can Help Rather Than Hinder a Career." *"A Day in the Life of" Features: An inside look at a typical day in the gaming industry across several vocations, including a streamer, a voice actor, and many more.

Vintage Game Consoles

Author : Bill Loguidice,Matt Barton
Publisher : CRC Press
Page : 814 pages
File Size : 40,6 Mb
Release : 2014-02-24
Category : Computers
ISBN : 9781135006501

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Vintage Game Consoles by Bill Loguidice,Matt Barton Pdf

Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.

Guitar Hero Series

Author : Anonim
Publisher : PediaPress
Page : 333 pages
File Size : 47,9 Mb
Release : 2024-05-17
Category : Electronic
ISBN : 8210379456XXX

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Guitar Hero Series by Anonim Pdf

Call of Duty Series

Author : Anonim
Publisher : PediaPress
Page : 189 pages
File Size : 52,9 Mb
Release : 2024-05-17
Category : Electronic
ISBN : 8210379456XXX

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Call of Duty Series by Anonim Pdf

Crash Course in Gaming

Author : Suellen S. Adams
Publisher : Bloomsbury Publishing USA
Page : 140 pages
File Size : 49,5 Mb
Release : 2013-11-25
Category : Language Arts & Disciplines
ISBN : 9781610690478

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Crash Course in Gaming by Suellen S. Adams Pdf

Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons. Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies required to succeed in the modern world. Problem-solving, multi-tasking, complex decision-making on the fly, and "reading" the combination of words and graphics are vital skills for the 21st century—all of which are required to play video games. Crash Course in Gaming discusses the pros and cons of gaming, the types of games and game systems, circulating collections, and game programs. It explains how a library's video game program can—and should—do much more than simply draw younger users to the library, providing examples of how everyone from parents to senior citizens can benefit from a patron-oriented computer gaming program. The appendices also include specific games, programs, review sources, and sources for further information.

Playing to Learn

Author : David Hutchison
Publisher : Bloomsbury Publishing USA
Page : 280 pages
File Size : 49,8 Mb
Release : 2007-05-30
Category : Language Arts & Disciplines
ISBN : 9780313094736

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Playing to Learn by David Hutchison Pdf

Playing to Learn: Video Games in the Classroom is one of first practical resources that helps teachers integrate the study of video games into the classroom. The book is comprised of over 100 video game related activity ideas appropriate for Grades 4 to 12. Virtually every subject area is addressed. The book is augmented with several discussion articles contributed by scholars, journalists, and bloggers who routinely write about video games. In addition, the book includes dozens of activity modification and extension ideas, Web links, data tables, and photos.

The Art of Halo

Author : Eric S. Trautmann
Publisher : Random House Digital, Inc.
Page : 177 pages
File Size : 44,8 Mb
Release : 2004
Category : Art
ISBN : 9780345475862

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The Art of Halo by Eric S. Trautmann Pdf