The Routledge Handbook Of Role Playing Game Studies

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The Routledge Handbook of Role-Playing Game Studies

Author : José P. Zagal,Sebastian Deterding
Publisher : Taylor & Francis
Page : 588 pages
File Size : 49,6 Mb
Release : 2024-06-27
Category : Games & Activities
ISBN : 9781040029763

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The Routledge Handbook of Role-Playing Game Studies by José P. Zagal,Sebastian Deterding Pdf

This Handbook provides a comprehensive guide to the latest research on role-playing games (RPGs) across disciplines, cultures, and media in one single, accessible volume. Collaboratively authored by more than 40 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live-action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Baldur’s Gate, Genshin Impact, and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like worldbuilding, immersion, and player-character relations, as well as explore actual play and streaming, diversity, equity, inclusion, jubensha, therapeutic uses of RPGs, and storygames, journaling games, and other forms of text-based RPGs. Each chapter includes definitions of key terms and recommended readings to help students and scholars new to RPG studies find their way into this interdisciplinary field. A comprehensive reference volume ideal for students and scholars of game studies and immersive experiences and those looking to learn more about the ever-growing, interdisciplinary field of RPG studies.

The Routledge Handbook of Role-Playing Game Studies

Author : José Pablo Zagal,Sebastian Deterding
Publisher : Unknown
Page : 0 pages
File Size : 51,5 Mb
Release : 2024-07
Category : Sports & Recreation
ISBN : 1032286946

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The Routledge Handbook of Role-Playing Game Studies by José Pablo Zagal,Sebastian Deterding Pdf

Role-Playing Game Studies

Author : Sebastian Deterding,José Zagal
Publisher : Routledge
Page : 484 pages
File Size : 54,6 Mb
Release : 2018-04-17
Category : Games & Activities
ISBN : 9781317268314

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Role-Playing Game Studies by Sebastian Deterding,José Zagal Pdf

This handbook collects, for the first time, the state of research on role-playing games (RPGs) across disciplines, cultures, and media in a single, accessible volume. Collaboratively authored by more than 50 key scholars, it traces the history of RPGs, from wargaming precursors to tabletop RPGs like Dungeons & Dragons to the rise of live action role-play and contemporary computer RPG and massively multiplayer online RPG franchises, like Fallout and World of Warcraft. Individual chapters survey the perspectives, concepts, and findings on RPGs from key disciplines, like performance studies, sociology, psychology, education, economics, game design, literary studies, and more. Other chapters integrate insights from RPG studies around broadly significant topics, like transmedia worldbuilding, immersion, transgressive play, or player–character relations. Each chapter includes definitions of key terms and recommended readings to help fans, students, and scholars new to RPG studies find their way into this new interdisciplinary field.

Role-play as a Heritage Practice

Author : Michal Mochocki
Publisher : Routledge
Page : 265 pages
File Size : 43,6 Mb
Release : 2021-03-29
Category : Art
ISBN : 9781000367652

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Role-play as a Heritage Practice by Michal Mochocki Pdf

Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and heritage studies perspective. Demonstrating that non-digital role-plays, such as TRPG and LARP, share many features with RH, the book contends that all three may be considered as heritage practices. Studying these role-plays as three distinct genres of playful, participatory and performative forms of engagement with cultural heritage, Mochocki demonstrates how an exploration of the affordances of each genre can be valuable. Showing that a player’s engagement with history or heritage material is always multi-layered, the book clarifies that the layers may be conceptualised simultaneously as types of heritage authenticity and as types of in-game immersion. It is also made clear that RH, TRPG and LARP share commonalities with a multitude of other media, including video games, historical fiction and film. Existing within, and contributing to, the fiction and non-fiction mediasphere, these role-enactments are shaped by the same large-scale narratives and discourses that persons, families, communities, and nations use to build memory and identity. Role-play as a Heritage Practice will be of great interest to academics and students engaged in the study of heritage, memory, nostalgia, role-playing, historical games, performance, fans and transmedia narratology.

The Routledge Handbook of Remix Studies and Digital Humanities

Author : Eduardo Navas,Owen Gallagher,xtine burrough
Publisher : Routledge
Page : 761 pages
File Size : 54,8 Mb
Release : 2021-02-14
Category : Computers
ISBN : 9781000346725

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The Routledge Handbook of Remix Studies and Digital Humanities by Eduardo Navas,Owen Gallagher,xtine burrough Pdf

In this comprehensive and highly interdisciplinary companion, contributors reflect on remix across the broad spectrum of media and culture, with each chapter offering in-depth reflections on the relationship between remix studies and the digital humanities. The anthology is organized into sections that explore remix studies and digital humanities in relation to topics such as archives, artificial intelligence, cinema, epistemology, gaming, generative art, hacking, pedagogy, sound, and VR, among other subjects of study. Selected chapters focus on practice-based projects produced by artists, designers, remix studies scholars, and digital humanists. With this mix of practical and theoretical chapters, editors Navas, Gallagher, and burrough offer a tapestry of critical reflection on the contemporary cultural and political implications of remix studies and the digital humanities, functioning as an ideal reference manual to these evolving areas of study across the arts, humanities, and social sciences. This book will be of particular interest to students and scholars of digital humanities, remix studies, media arts, information studies, interactive arts and technology, and digital media studies.

The Routledge Handbook of Reenactment Studies

Author : Vanessa Agnew,Jonathan Lamb,Juliane Tomann
Publisher : Routledge
Page : 261 pages
File Size : 40,6 Mb
Release : 2019-10-22
Category : History
ISBN : 9780429819285

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The Routledge Handbook of Reenactment Studies by Vanessa Agnew,Jonathan Lamb,Juliane Tomann Pdf

The Routledge Handbook of Reenactment Studies provides the first overview of significant concepts within reenactment studies. The volume includes a co-authored critical introduction and a comprehensive compilation of key term entries contributed by leading reenactment scholars from Europe, North America, and Australia. Well into the future, this wide-ranging reference work will inform and shape the thinking of researchers, teachers, and students of history and heritage and memory studies, as well as cultural studies, film, theater and performance studies, dance, art history, museum studies, literary criticism, musicology, and anthropology.

Fundamentals of Role-Playing Game Design

Author : Ernest Adams
Publisher : New Riders
Page : 81 pages
File Size : 41,6 Mb
Release : 2014-03-25
Category : Computers
ISBN : 9780133812138

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Fundamentals of Role-Playing Game Design by Ernest Adams Pdf

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the role-playing game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the role-playing game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

Sexuality in Role-Playing Games

Author : Ashley ML Brown
Publisher : Routledge
Page : 148 pages
File Size : 45,5 Mb
Release : 2015-03-05
Category : Social Science
ISBN : 9781317607021

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Sexuality in Role-Playing Games by Ashley ML Brown Pdf

Role-playing games offer a chance to pretend, make believe, and share fantasy. They often invoke heavy themes into their game play: morality, violence, politics, spirituality, or sexuality. Although interesting moral debates perennially appear in the media and academia concerning the appropriateness of games’ ability to deal with such adult concepts, very little is known about the intersection between games, playfulness, and sexuality and what this might mean for players. This book offers an in-depth, ethnographic look into the phenomenon of erotic role-play through the experiences of players in multiplayer and tabletop role-playing games. Brown explores why participants engage in erotic role-play; discusses the rules involved in erotic role-play; and uncovers what playing with sexuality in ludic environments means for players, their partners, and their everyday lives. Taken together, this book provides a rich, nuanced, and detailed account of a provocative topic.

The Routledge Handbook of Philosophy and Improvisation in the Arts

Author : Alessandro Bertinetto,Marcello Ruta
Publisher : Routledge
Page : 1133 pages
File Size : 51,5 Mb
Release : 2021-07-22
Category : Philosophy
ISBN : 9781000397840

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The Routledge Handbook of Philosophy and Improvisation in the Arts by Alessandro Bertinetto,Marcello Ruta Pdf

Over the last few decades, the notion of improvisation has enriched and dynamized research on traditional philosophies of music, theatre, dance, poetry, and even visual art. This Handbook offers readers an authoritative collection of accessible articles on the philosophy of improvisation, synthesizing and explaining various subjects and issues from the growing wave of journal articles and monographs in the field. Its 48 chapters, written specifically for this volume by an international team of scholars, are accessible for students and researchers alike. The volume is organized into four main sections: I Art and Improvisation: Theoretical Perspectives II Art and Improvisation: Aesthetical, Ethical, and Political Perspectives III Improvisation in Musical Practices IV Improvisation in the Visual, Narrative, Dramatic, and Interactive Arts Key Features: Treats improvisation not only as a stylistic feature, but also as an aesthetic property of artworks and performances as well as a core element of artistic creativity. Spells out multiple aspects of the concept of improvisation, emphasizing its relevance in understanding the nature of art. Covers improvisation in a wide spectrum of artistic domains, including unexpected ones such as literature, visual arts, games, and cooking. Addresses key questions, such as: - How can improvisation be defined and what is its role in different art forms? - Can improvisation be perceived as such, and how can it be aesthetically evaluated? - What is the relationship between improvisation and notions such as action, composition, expressivity, and authenticity? - What is the ethical and political significance of improvisation?

The Routledge Handbook of Research Methods for Social-Ecological Systems

Author : Reinette Biggs,Alta de Vos,Rika Preiser,Hayley Clements,Kristine Maciejewski,Maja Schlüter
Publisher : Routledge
Page : 526 pages
File Size : 53,5 Mb
Release : 2021-07-29
Category : Nature
ISBN : 9781000401516

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The Routledge Handbook of Research Methods for Social-Ecological Systems by Reinette Biggs,Alta de Vos,Rika Preiser,Hayley Clements,Kristine Maciejewski,Maja Schlüter Pdf

The Routledge Handbook of Research Methods for Social-Ecological Systems provides a synthetic guide to the range of methods that can be employed in social-ecological systems (SES) research. The book is primarily targeted at graduate students, lecturers and researchers working on SES, and has been written in a style that is accessible to readers entering the field from a variety of different disciplinary backgrounds. Each chapter discusses the types of SES questions to which the particular methods are suited and the potential resources and skills required for their implementation, and provides practical examples of the application of the methods. In addition, the book contains a conceptual and practical introduction to SES research, a discussion of key gaps and frontiers in SES research methods, and a glossary of key terms in SES research. Contributions from 97 different authors, situated at SES research hubs in 16 countries around the world, including South Africa, Sweden, Germany and Australia, bring a wealth of expertise and experience to this book. The first book to provide a guide and introduction specifically focused on methods for studying SES, this book will be of great interest to students and scholars of sustainability science, environmental management, global environmental change studies and environmental governance. The book will also be of interest to upper-level undergraduates and professionals working at the science–policy interface in the environmental arena.

The Routledge Companion to Video Game Studies

Author : Mark J.P. Wolf,Bernard Perron
Publisher : Routledge
Page : 676 pages
File Size : 41,5 Mb
Release : 2014-01-03
Category : Games & Activities
ISBN : 9781136290503

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The Routledge Companion to Video Game Studies by Mark J.P. Wolf,Bernard Perron Pdf

The number of publications dealing with video game studies has exploded over the course of the last decade, but the field has produced few comprehensive reference works. The Routledge Companion to Video Game Studies, compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, aims to address the ongoing theoretical and methodological development of game studies, providing students, scholars, and game designers with a definitive look at contemporary video game studies. Features include: comprehensive and interdisciplinary models and approaches for analyzing video games; new perspectives on video games both as art form and cultural phenomenon; explorations of the technical and creative dimensions of video games; accounts of the political, social, and cultural dynamics of video games. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. Together, they provide an overview of the present state of game studies that will undoubtedly prove invaluable to student, scholar, and designer alike.

The Routledge Handbook of Language Learning and Technology

Author : Fiona Farr,Liam Murray
Publisher : Routledge
Page : 597 pages
File Size : 47,9 Mb
Release : 2016-02-26
Category : Language Arts & Disciplines
ISBN : 9781317329428

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The Routledge Handbook of Language Learning and Technology by Fiona Farr,Liam Murray Pdf

The exponential growth and development of modern technologies in all sectors has made it increasingly difficult for students, teachers and teacher educators to know which technologies to employ and how best to take advantage of them. The Routledge Handbook of Language Learning and Technology brings together experts in a number of key areas of development and change, and opens the field of language learning by exploring the pedagogical importance of technological innovation. The handbook is structured around six themes: historical and conceptual contexts core issues interactive and collaborative technologies for language learning corpora and data driven learning gaming and language learning purpose designed language learning resources. Led by fundamental concepts, theories and frameworks from language learning and teaching research rather than by specific technologies, this handbook is the essential reference for all students, teachers and researchers of Language Learning and TESOL. Those working in the areas of Applied Linguistics, Education and Media Studies will also find this a valuable book.

The Routledge Handbook of Translation and Media

Author : Esperança Bielsa
Publisher : Routledge
Page : 567 pages
File Size : 47,7 Mb
Release : 2021-12-24
Category : Language Arts & Disciplines
ISBN : 9781000478518

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The Routledge Handbook of Translation and Media by Esperança Bielsa Pdf

The Routledge Handbook of Translation and Media provides the first comprehensive account of the role of translation in the media, which has become a thriving area of research in recent decades. It offers theoretical and methodological perspectives on translation and media in the digital age, as well as analyses of a wide diversity of media contexts and translation forms. Divided into four parts with an editor introduction, the 33 chapters are written by leading international experts and provide a critical survey of each area with suggestions for further reading. The Handbook aims to showcase innovative approaches and developments, bridging the gap between currently separate disciplinary subfields and pointing to potential synergies and broad research topics and issues. With a broad-ranging, critical and interdisciplinary perspective, this Handbook is an indispensable resource for all students and researchers of translation studies, audiovisual translation, journalism studies, film studies and media studies.

Japanese Role-Playing Games

Author : Rachael Hutchinson,Jérémie Pelletier-Gagnon
Publisher : Rowman & Littlefield
Page : 337 pages
File Size : 45,5 Mb
Release : 2022-04-11
Category : Social Science
ISBN : 9781793643551

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Japanese Role-Playing Games by Rachael Hutchinson,Jérémie Pelletier-Gagnon Pdf

Japanese Role-playing Games: Genre, Representation, and Liminality in the JRPG examines the origins, boundaries, and transnational effects of the genre, addressing significant formal elements as well as narrative themes, character construction, and player involvement. Contributors from Japan, Europe, North America, and Australia employ a variety of theoretical approaches to analyze popular game series and individual titles, introducing an English-speaking audience to Japanese video game scholarship while also extending postcolonial and philosophical readings to the Japanese game text. In a three-pronged approach, the collection uses these analyses to look at genre, representation, and liminality, engaging with a multitude of concepts including stereotypes, intersectionality, and the political and social effects of JRPGs on players and industry conventions. Broadly, this collection considers JRPGs as networked systems, including evolved iterations of MMORPGs and card collecting “social games” for mobile devices. Scholars of media studies, game studies, Asian studies, and Japanese culture will find this book particularly useful.

Games and Narrative: Theory and Practice

Author : Barbaros Bostan
Publisher : Springer Nature
Page : 347 pages
File Size : 51,6 Mb
Release : 2021-12-07
Category : Computers
ISBN : 9783030815387

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Games and Narrative: Theory and Practice by Barbaros Bostan Pdf

This book provides an introduction and overview of the rapidly evolving topic of game narratives, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings that illustrate the nature of it. The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.