Ui Animations With Lottie And After Effects

Ui Animations With Lottie And After Effects Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Ui Animations With Lottie And After Effects book. This book definitely worth reading, it is an incredibly well-written.

UI Animations with Lottie and After Effects

Author : Mireia Alegre Ruiz,Emilio Rodriguez Martinez
Publisher : Packt Publishing Ltd
Page : 302 pages
File Size : 44,7 Mb
Release : 2022-06-30
Category : Computers
ISBN : 9781803234441

Get Book

UI Animations with Lottie and After Effects by Mireia Alegre Ruiz,Emilio Rodriguez Martinez Pdf

Understand and develop immersive animations along with animated stickers for Telegram using Bodymovin, After Effects and LottieFiles and integrate them in your React Native apps using this color guide to UI animations Key Features Explore key principles of storytelling, 2D digital animation, and design thinking Create animations in After Effects, learn how to export them with both Bodymovin and LottieFiles plugins, and tweak them using the LottieFiles platform Understand how to implement Lottie animations with React Native Book DescriptionLottie is a small and scalable JSON-based animation file. LottieFiles is the platform where Lottie animations can be uploaded, tested, and shared. By combining the LottieFiles plugin and the LottieFiles platform, you’ll be able to create stunning animations that are easy to integrate in any device. You’ll also see how to use the Bodymovin plugin in After Effects to export your animation to a JSON file. The book starts by giving you an overview of Lottie and LottieFiles. As you keep reading, you’ll understand the entire Lottie ecosystem and get hands-on with classic 2D animation principles. You’ll also get a step-by-step guided tour to ideate, sketch for storytelling, design an icon that will fulfill the needs and expectations of users based on UX, and finally animate it in Adobe After Effects. This will help you get familiar with the After Effects environment, work with vector shape layers, create and modify keyframes using layer properties, explore path and mask features, and adjust timing easily to create professional-looking animations. By the end of this animation book, you’ll be able to create and export your own Lottie animations using After Effects and implement them in mobile apps using React Native. You’ll also have an understanding of 2D animation best practices and principles that you can apply in your own projects.What you will learn Get started with Lottie and integrate animations either by creating them from scratch or by downloading them through LottieFiles Explore the key principles of 2D classic animation Understand the basics to create your first animation using After Effects Export your animations into Lottie JSON files through Bodymovin Integrate your very first Lottie icon animation inside your React Native app Control your animation within the app through React APIs, while exploring best practices and common pitfalls Who this book is for This book is for developers and engineers who are already familiar with React Native, as well as UX and UI designers who want to create their own animations and integrate them with their platforms through React Native. Basic knowledge of JavaScript programming is assumed. Beginner-level illustration skills are also preferred, although not necessary.

Professional React Native

Author : Alexander Benedikt Kuttig
Publisher : Packt Publishing Ltd
Page : 269 pages
File Size : 42,7 Mb
Release : 2022-10-31
Category : Computers
ISBN : 9781800561199

Get Book

Professional React Native by Alexander Benedikt Kuttig Pdf

Learn how React Native works under the hood and what this means for building large-scale, cross-platform, production-ready applications without compromising on the quality and performance Key FeaturesExplore a modern approach to React Native, covering state management, animations, gestures, and moreImplement best practices and practical techniques for creating large-scale, production-ready appsCreate a development process including workflow automation with GitHub Actions, Fastlane, and BitriseBook Description The React Native framework offers a range of powerful features that make it possible to efficiently build high-quality, easy-to-maintain frontend applications across multiple platforms such as iOS, Android, Linux, Mac OS X, Windows, and the web, helping you save both time and money. And this book is your key to unlocking its capabilities. Professional React Native provides the ultimate coverage of essential concepts, best practices, advanced processes, and tips for everyday developer problems. The book makes it easy to understand how React Native works under the hood using step-by-step explanations and practical examples so you can use this knowledge to develop highly performant apps. As you follow along, you'll learn the difference between React and React Native, navigate the React Native ecosystem, and revisit the basics of JavaScript and TypeScript needed to create a React Native application. What's more, you'll work with animations and even control your app with gestures. Finally, you'll be able to structure larger apps and improve developer efficiency through automated processes, testing, and continuous integration. By the end of this React native app development book, you'll have gained the confidence to build high-performance apps for multiple platforms, even on a bigger scale. What you will learnBecome familiar with how React Native works under the hoodUnderstand how to make the most of React Native for app developmentExplore different approaches to building apps across various platformsBecome familiar with process automation and automated testingContribute to open source code and structure your own code libraryUnderstand how to set up the architecture for bigger React Native projectsWho this book is for This book is for developers who want to get started with React Native as well as experienced React Native developers interested in building professional cross-platform applications. Familiarity with the basics of JavaScript (including its syntax) and general software engineering concepts, such as data types, control flows, and server/client structures, is required. Although useful, experience with React Native is not necessary.

Android Development With Kotlin

Author : Rob Botwright
Publisher : Rob Botwright
Page : 224 pages
File Size : 42,9 Mb
Release : 101-01-01
Category : Computers
ISBN : 9781839387159

Get Book

Android Development With Kotlin by Rob Botwright Pdf

📱 ANDROID DEVELOPMENT WITH KOTLIN: NOVICE TO NINJA 🚀 Are you ready to level up your Android development skills? 🌟 Look no further! Introducing our comprehensive book bundle - "Android Development with Kotlin: Novice to Ninja." 📚 With four action-packed volumes, this bundle covers everything you need to know to become a Kotlin Android development expert: 📘 Book 1: Kotlin Essentials Kickstart your journey with the basics! 🚀 Learn the fundamental concepts of Kotlin programming language and its integration with Android development. Perfect for beginners! 📘 Book 2: Building Dynamic UIs Ready to take your skills to the next level? 💡 Discover intermediate Kotlin techniques for creating dynamic and engaging user interfaces in your Android apps. Say goodbye to boring UIs! 📘 Book 3: Advanced Android Architecture Become a master architect! 🏰 Dive deep into advanced Kotlin patterns and best practices for designing scalable, maintainable, and robust Android architectures. Elevate your app's architecture game! 📘 Book 4: Optimizing Performance Make your apps shine! ✨ Explore expert strategies for optimizing the performance of your Kotlin Android applications. From memory management to network optimization, become a performance guru! 🚀 Why Choose Our Book Bundle? · Comprehensive coverage of Kotlin essentials, UI design, architecture, and performance optimization. · Perfect for beginners and experienced developers alike. · Practical, hands-on tutorials and real-world examples. · Written by industry experts with years of experience in Android development. · Packed with actionable tips and best practices to help you build high-quality Kotlin Android apps. 📈 Don't miss out on this opportunity to become an Android ninja! 💪 Whether you're just starting or looking to sharpen your skills, this book bundle has something for everyone. 🌟 Grab your copy now and embark on the journey to Android mastery! 🚀

Learn WinUI 3

Author : Alvin Ashcraft
Publisher : Packt Publishing Ltd
Page : 386 pages
File Size : 49,7 Mb
Release : 2023-10-31
Category : Computers
ISBN : 9781805129707

Get Book

Learn WinUI 3 by Alvin Ashcraft Pdf

Unlock the power of WinUI and supercharge your Windows app development with .NET and C# using this beginner's guide Key Features Find out how to create modern Windows apps with native UI controls Get to grips with modernizing existing desktop apps with a modern UI Leverage WinUI code to build apps for iOS, Android, the web, and more Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionWinUI 3 takes a whole new approach to delivering Windows UI components and controls and has the ability to deliver the same features across multiple versions of Windows. Learn WinUI 3 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI and XAML applications. This updated second edition begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. The next set of chapters will help you set up a new Visual Studio environment, develop a new desktop project, incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project, and develop unit tests for ViewModel commands. Next, you’ll cover the basics of data access from WinUI projects with a step-by-step approach. As you advance, you’ll discover how to leverage the Fluent Design System to design beautiful WinUI applications. You’ll also explore the contents and capabilities of the Windows Community Toolkit and learn how to create cross-platform apps with markup and code from your project using Uno Platform. The concluding chapters will teach you how to build, debug, and deploy apps to the Microsoft Store. By the end of this book, you’ll have learned how to build WinUI applications from scratch and how to modernize existing desktop apps using WinUI 3 and the Windows App SDK.What you will learn Discover the latest features of WinUI 3 and learn how to provide product feedback Understand the WinUI project structure and the app lifecycle Use the MVVM pattern in WinUI and discover open source MVVM projects Find out how to create a simple data store to save app data between sessions Get to grips with incorporating the concepts of Fluent Design into a WinUI app Discover how to use push notifications and app notifications in WinUI Reuse WinUI views and view models in a cross-platform Uno Platform app Who this book is for This book is for anyone looking to develop applications for Windows with a modern UI. If you’re familiar with Windows desktop app development and want to enhance your knowledge of the latest Windows development techniques, this book is for you. Whether you're starting a new project or planning to modernize your existing Windows apps, this book will provide you with guidance. Hands-on experience with C# and .NET is expected, but no prior knowledge of WinUI or the Windows App SDK is required.

Learn WinUI 3.0

Author : Alvin Ashcraft
Publisher : Packt Publishing Ltd
Page : 440 pages
File Size : 50,5 Mb
Release : 2021-03-26
Category : Computers
ISBN : 9781800207394

Get Book

Learn WinUI 3.0 by Alvin Ashcraft Pdf

A beginner's guide to building Windows applications with WinUI for UWP and desktop applications Key FeaturesCreate modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applicationsDiscover how to modernize your existing Win32 apps with a modern Windows 10 UILearn to embed a single page application (SPA) in a WinUI application with a web framework like BlazorBook Description WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls. What you will learnGet up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI developmentBuild new Windows apps quickly with robust templatesDevelop testable and maintainable apps using the MVVM patternModernize WPF and WinForms applications with WinUI and XAML IslandsDiscover how to build apps that can target Windows and leverage the power of the webInstall the XAML Controls Gallery sample app and explore available WinUI controlsWho this book is for This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.

Introduction to Digital Media Design

Author : David Leicester Hardy
Publisher : Bloomsbury Publishing
Page : 226 pages
File Size : 44,8 Mb
Release : 2022-10-06
Category : Computers
ISBN : 9781350104952

Get Book

Introduction to Digital Media Design by David Leicester Hardy Pdf

Contemporary digital designers work across programmes, platforms and disciplines, but there's not always enough time to become an expert in everything before having to get stuck in to your next project. This is a hands-on approach to take you through the building blocks, common skills and hacks across all forms of digital design so you understand the fundamentals and can start creating straight away. Assistant Professor David Leicester Hardy uses his years as a teacher and professional designer to provide exercises, activities and instruction so you can make connections and become familiar with topics from: - User Experience (UX), User Interface (UI) and Interaction Design (IxD) - Animation and motion graphics - Virtual (VR), augmented (AR) and mixed reality Mirroring the real multidisciplinary approaches of digital designers, this book will help you work fluidly and efficiently, whatever the project.

Real-World Android by Tutorials (Second Edition)

Author : raywenderlich Tutorial Team,Ricardo Costeira,Antonio Roa-Valverde,Subhrajyoti Sen,Kolin Stürt
Publisher : Unknown
Page : 0 pages
File Size : 49,9 Mb
Release : 2022-08-31
Category : Electronic
ISBN : 1950325733

Get Book

Real-World Android by Tutorials (Second Edition) by raywenderlich Tutorial Team,Ricardo Costeira,Antonio Roa-Valverde,Subhrajyoti Sen,Kolin Stürt Pdf

Learn how to implement a real-world Android appWhen developing a professional Android app, there are hundreds of options for libraries and possible architectures. Finding documentation is easy, but you might end up with an app structure that isn't ideal for your project.Real-World Android by Tutorials helps you implement a real-world app from scratch, addressing critical problems like finding the right architecture, making the UI responsive and appealing and implementing efficient animations.Who this book is forThis book is for intermediate Android developers who already know the basics of the Android platform and the Kotlin language, and who are looking to build modern and professional apps using the most important libraries. If you want to create a reactive and good-looking UI and are determined not to ignore important aspects like security, this book will help.Topics covered in Real-World Android by TutorialsBy reading this book, you'll learn about the following topics:Choosing the right architecture: Pick the right app architecture to achieve a good separation between domain and data layers, making your app easy to build and maintain.Building features: Learn how to structure your code to make it more testable.Modularization: Split your code into different modules, improving the build time and reusability of your code.Animations: Use the new Motion Editor to implement animations that make your app's UI more appealing.Custom Views: Go beyond the basics by creating a View that's specific to your app's needs.Security: Protect your app's data and code.Tooling: Mastering the right tool is a fundamental skill when creating a professional app. Learn how to use the tools to analyze your code and fix some tricky bugs.After reading this book, you'll be prepared to implement your own, professional Android app.

Building Android UIs with Custom Views

Author : Raimon Rafols Montane
Publisher : Packt Publishing Ltd
Page : 285 pages
File Size : 50,7 Mb
Release : 2017-10-27
Category : Computers
ISBN : 9781787289857

Get Book

Building Android UIs with Custom Views by Raimon Rafols Montane Pdf

Create engaging user experiences and awesome user interfaces using this guide About This Book Move beyond default UI templates, create and customize amazing UIs with Android Custom View Enable smooth data flow and create futuristic UIs by creating flexible custom views Scale your apps with responsive and data intensive views Who This Book Is For This book is for Android developers who want to create great user interfaces and move beyond the basics of the standard UI elements. They must have basic Android development knowledge along with basic Java programming. What You Will Learn Extend the standard UI widget framework by creating Custom views Add complex rendering, animations, and interactions to your views Optimize performance and decrease battery usage Implement custom views to share between multiple projects, or share it publicly Create 3D custom views using OpenGL ES In Detail To build great user interfaces for your Android apps that go beyond the standard UI elements, you need to use custom Android views. With these, you can give your app a distinctive look and ensure that it functions properly across multiple devices. This book will help you construct a great UI for your apps by teaching you how to create custom Android views. You will start by creating your first Android custom view and go through the design considerations. You will then see how the right choices will enable your custom view to perform seamlessly across multiple platforms and Android versions. You will create custom styleable attributes that work with Android XML layouts, learn to process touch events, define custom attributes, and add properties and events to them. By the end of this book, you will be able to create apps with custom views that are responsive and adaptable to make your app distinctive and an instant hit with its users. Style and approach The approach will be that of a step by step practical tutorial. The book will take you through a complete journey, right from creating your first Android view to customizing it to enable it to support any complex app.

Blender for Video Production Quick Start Guide

Author : Allan Brito
Publisher : Packt Publishing Ltd
Page : 168 pages
File Size : 41,8 Mb
Release : 2018-11-30
Category : Computers
ISBN : 9781789809657

Get Book

Blender for Video Production Quick Start Guide by Allan Brito Pdf

Use Blender to edit and produce video for YouTube or any other social media platforms Key FeaturesUse the Blender Video editing toolkit and UIMake 3D info-graphics and interactive video with the latest Blender toolkitPrepare a video production with live markings for trackingBook Description One of the critical components of any workflow related to video production is a reliable tool to create and edit media such as video and audio. In most cases, you will find video producers using software that can only cut and mount video in a "traditional" way. What if you could use a software that offers not only options to edit and cut video, but also create 3D content and animation? With Blender, you can make use of a fantastic set of tools to edit and cut video, and also produce 3D content that will enable you to take your productions to the next level. Do you want to take footage from a camera and cut or add sound and titles? This book will show you how Blender can do that for you! You will learn to add 3D virtual objects to the same footage that will help you to create a full 3D environment. Using some camera tricks, you can even turn Blender into a powerful 2.5D animation software to create compelling infographics to produce educational, marketing, and instructional videos. You will also learn how to work with motion tracking to mix live-action footage with virtual objects. You will then learn how to use the video editing capabilities of Blender and match 3D content to your project for YouTube or any other media. Toward the end of the book, you will export the project to YouTube using optimal settings for the best performance in the platform. What you will learnImport video and audio footage to BlenderUse the Video Sequencer Editor to manipulate footagePrepare a project related to video in BlenderCut and reorganize video footage in BlenderCreate animations and add voiceover and sound to videoBuild infographics based on 3D contentBlend 3D content with live-action footageExport video for YouTube using optimal settingsWho this book is for Anyone trying to produce content based on video for platforms like YouTube. Those artists will need a software to cut and edit video footage or make small intro clips, animations, or info graphics for video.

Web Animation Using JavaScript

Author : Julian Shapiro
Publisher : Unknown
Page : 0 pages
File Size : 55,6 Mb
Release : 2015
Category : COMPUTERS
ISBN : 0134096665

Get Book

Web Animation Using JavaScript by Julian Shapiro Pdf

Offers information on how to add animation in websites and apps that enrich a page with motion design while avoiding unnecessary flourishes, including leveraging JavaScript animation libraries like Velocity.js to streamline animation programming.

Blender Quick Start Guide

Author : Allan Brito
Publisher : Packt Publishing Ltd
Page : 186 pages
File Size : 50,8 Mb
Release : 2018-09-29
Category : Computers
ISBN : 9781789612936

Get Book

Blender Quick Start Guide by Allan Brito Pdf

Learn the new Blender 2.8 user interface and make 3D models Key FeaturesFind your way round the new user interface and tools of Blender 2.8Create materials, apply textures and render scenesUse the new cutting-edge real-time render EEVEE in your projectsBook Description Blender is open source 3D creation software. With a long history and an enthusiastic community of users, it is the ideal choice for almost any kind of work with 3D modeling or animation. However, for new users, its power and flexibillity can sometimes be daunting, and that’s when you need this book! The book starts by showing you round the all-new Blender 2.8 user interface. You'll look at the most commonly-used options and tools, such as navigating in 3D and selecting objects. You will then use and manipulate one of the most important windows of the interface, the 3D View. You'll learn how to use essential tools for working with 3D modeling. To give your models the feel of real-world objects, you'll learn how to create materials and set up surfaces. You'll see how to use Physically-Based Rendering (PBR), which allows you to craft realistic surfaces such as wood, stone, and metal. You will also work with Eevee, a new real-time render engine in Blender. You will see how to add motion to objects, making use of Blender's impressive 3D animation features. Finally, you'll learn how to create scenes and organize them for rendering, and later add titles and effects using built-in Blender tools. By the end of the book, you will be able to use Blender 2.8 new UI, Create 3D Models with textures, Animations, and Render them in real-time using Eevee. What you will learnManipulate and visualize your 3D objects in BlenderUse polygon modeling tools such as extrude, loop cut, and moreApply precision modeling tools like snapping and the 3D CursorRender a scene using the real-time engine EeveeCreate materials for Eevee and CyclesRender a scene with the Eevee real-time engineUse PBR textures to craft realistic surfaces such as wood with the Shader EditorAdd motion and animation using keyframesCreate animation loops using curves and modifiersWho this book is for This book is for anyone interested in taking their steps with Blender. If you're an experienced 3D artists or hobbyist, this book will help you with its features.

React Native for Mobile Development

Author : Akshat Paul,Abhishek Nalwaya
Publisher : Apress
Page : 243 pages
File Size : 48,9 Mb
Release : 2019-06-12
Category : Computers
ISBN : 9781484244548

Get Book

React Native for Mobile Development by Akshat Paul,Abhishek Nalwaya Pdf

Develop native iOS and Android apps with ease using React Native. Learn by doing through an example-driven approach, and have a substantial running app at the end of each chapter. This second edition is fully updated to include ES7 (ECMAScript 7), the latest version of React Native (including Redux), and development on Android. You will start by setting up React Native and exploring the anatomy of React Native apps. You'll then move on to Redux data flow, how it differs from flux, and how you can include it in your React Native project to solve state management differently and efficiently. You will also learn how to boost your development by including popular packages developed by the React Native community that will help you write less; do more. Finally, you'll learn to how write test cases using Jest and submit your application to the App Store. React Native challenges the status quo of native iOS and Android development with revolutionary components, asynchronous execution, unique methods for touch handling, and much more. This book reveals the the path-breaking concepts of React.js and acquaints you with the React way of thinking so you can learn to create stunning user interfaces. What You'll Learn Build stunning iOS and Android applications Understand the Redux design pattern and use it in your project Interact with iOS and android device capabilities such as addressbook, camera, GPS and more with your apps Test and launch your application to the App StoreWho This Book Is For Anyone with JavaScript experience who wants to build native mobile applications but dreads the thought of programming in Objective-C or Java. Developers who have experience with JavaScript but are new or not acquainted to React Native or ReactJS.

Secret Sunderland

Author : Marie Gardiner
Publisher : Amberley Publishing Limited
Page : 167 pages
File Size : 51,7 Mb
Release : 2019-03-15
Category : Photography
ISBN : 9781445684109

Get Book

Secret Sunderland by Marie Gardiner Pdf

Explore the secret history of Sunderland through a fascinating selection of stories, facts and photographs.

Houdini On the Spot

Author : Craig Zerouni
Publisher : CRC Press
Page : 316 pages
File Size : 41,7 Mb
Release : 2012-10-12
Category : Art
ISBN : 9781136142147

Get Book

Houdini On the Spot by Craig Zerouni Pdf

Packed with more than 350 techniques, this book delivers what you need to know-on the spot. Its concise presentation of professional techniques is suited to experienced artists whether you are: * Migrating from another visual effects application * Upgrading to Houdini 9 * Seeking a handy reference to raise your proficiency with Houdini Houdini On the Spot presents immediate solutions in an accessible format. It clearly illustrates the essential methods that pros use to get the job done efficiently and creatively. Screenshots and step-by-step instructions show you how to: * Navigate and manipulate the version 9 interface * Create procedural models that can be modified quickly and efficiently with Surface Operators (SOPs) * Use Particle Operators (POPs) to build complex simulations with speed and precision * Minimize the number of operators in your simulations with Dynamics Operators (DOPs) * Extend Houdini with customized tools to include data or scripts with Houdini Digital Assets (HDAs) * Master the version 9 rendering options including Physically Based Rendering (PBR), volume rendering and motion blur * Quickly modify timing, geometry, space and rotational values of your animations with Channel Operators (CHOPs) * Create and manipulate elements with Composite Operators (COPs); Houdini's full-blown compositor toolset * Make your own SOPs, COPs, POPs, CHOPs, and shaders with the Vector Expressions (VEX) shading language * Configure the Houdini interface with customized environments and hotkeys * Mine the treasures of the dozens of standalone applications that are bundled with Houdini

Designing Interface Animation

Author : Val Head
Publisher : Rosenfeld Media
Page : 240 pages
File Size : 46,6 Mb
Release : 2016-07-26
Category : Computers
ISBN : 9781933820163

Get Book

Designing Interface Animation by Val Head Pdf

Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand’s personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user’s experience. This book is a crash course in motion design theory and practice for web designers, UX professionals, and front-end developers alike.