Watchos 2 App Development Essentials

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watchOS 2 App Development Essentials

Author : Neil Smyth
Publisher : eBookFrenzy
Page : 128 pages
File Size : 53,7 Mb
Release : 101-01-01
Category : Electronic
ISBN : 8210379456XXX

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watchOS 2 App Development Essentials by Neil Smyth Pdf

Intended for readers with some existing experience of iOS development, watchOS 2 App Development Essentials has been fully updated for watchOS 2, Swift 2 and Xcode 7. Beginning with the basics, this book provides an introduction to WatchKit apps and the watchOS 2 app development architecture before covering topics such as tables, navigation, user input handling, maps, menus, working with images and videos and the recording and playback of audio. More advanced topics are also covered throughout the book, including communication and data sharing between a WatchKit app and the parent iOS app using the WatchConnectivity framework, working with custom fonts, user interface animation, clock face complications and the design and implementation of custom notifications. As with all the books in the "Development Essentials" series, watchOS 2 App Development Essentials takes a modular approach to the subject of app development for the Apple Watch, with each chapter covering a self-contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.

iOS 9 App Development Essentials

Author : Neil Smyth
Publisher : eBookFrenzy
Page : 818 pages
File Size : 53,8 Mb
Release : 2015-10-22
Category : Application software
ISBN : 8210379456XXX

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iOS 9 App Development Essentials by Neil Smyth Pdf

iOS 9 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 9 SDK, Xcode 7 and the Swift 2 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 9 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Additional features of iOS development using Xcode 7 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The key new features of iOS 9 and Xcode 7 are also covered in detail, including new error handling in Swift 2, designing Stack View based user interfaces, multiple storyboard support, iPad multitasking, map flyover support, 3D Touch and Picture-in-Picture media playback. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 9. Assuming you are ready to download the iOS 9 SDK and Xcode 7, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.

WatchKit App Development Essentials

Author : Neil Smyth
Publisher : eBookFrenzy
Page : 288 pages
File Size : 51,5 Mb
Release : 2015-05-20
Category : Electronic
ISBN : 8210379456XXX

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WatchKit App Development Essentials by Neil Smyth Pdf

WatchKit App Development Essentials is intended for readers with some existing experience of iOS development using Xcode and the Swift programming language. Beginning with the basics, this book provides an introduction to WatchKit apps and the WatchKit app development architecture before covering topics such as tables, navigation, user input handling, image handling, animation, maps and menus. More advanced topics are also covered throughout the book, including communication and data sharing between a WatchKit app and the parent iOS app, working with custom fonts and the design and implementation of custom notifications. As with all the books in the “Development Essentials” series, WatchKit App Development Essentials takes a modular approach to the subject of WatchKit app development for the Apple Watch, with each chapter covering a self-contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.

iOS 9 Game Development Essentials

Author : Chuck Gaffney
Publisher : Packt Publishing Ltd
Page : 224 pages
File Size : 54,5 Mb
Release : 2015-11-06
Category : Computers
ISBN : 9781784399115

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iOS 9 Game Development Essentials by Chuck Gaffney Pdf

Design, build, and publish an iOS game from scratch using the stunning features of iOS 9 About This Book Create storyboards in Xcode from concept to code and design Chalk out your game's overall navigation and structure Work with 2D and 3D game development tools Who This Book Is For This book is intended for game developers who wish to develop 2D and 3D games for iPhone and iPad. If you are a developer from another platform, or game engine such as Android or Unity, a current iOS developer wishing to learn more about Swift and the latest features of iOS 9, or even if you are new to game development, then this book is for you. Some prior programming knowledge is recommended, but not required. What You Will Learn Familiarise yourself with both basic and advanced Swift game development code Understand the structure and flow of a typical iOS app Work with the SpriteKit framework to make 2D games, sprites, and overlays Discover 3D game development with SceneKit Visually design levels and game assets with XCode 7's latest features Explore the concept of component-based structuring with iOS 9's Gameplaykit Beta test and publish your game with iTunes Connect In Detail Game development has always been a combination of programming and art, and mobile game development is no exception to this rule. The iOS platform has been both a staple in the ever-growing mobile game market, as well as a launching point for many game developers (hobby and career-wise). The features and frameworks available in iOS 9 continue to cater to the synergy of design and computer engineering, using tools that allow developers to take a game idea from concept to application in record time. Whether you are new to iOS and game development as a whole, or are an experienced programmer wanting to learn the latest features of the platform, iOS 9 Game Development Essentials will provide you with crucial insight into this widely used platform. Starting with the Swift programming language, this book gets the ball rolling with code concepts and game-centric code samples right from the get-go, giving you get a solid understanding of Apple's cutting-edge programming language. The book takes you through iOS game development concepts and introduces the various frameworks that allow you to develop robust, reusable, and intelligent game components in both 2D and 3D game environments. Style and approach This book is a step-by-step guide into the code and concepts of iOS apps. Each chapter contains diagrams that showcase the features of the platform, along with code samples from Apple and code samples exclusive to this book.

iOS 11 App Development Essentials

Author : Neil Smyth
Publisher : eBookFrenzy
Page : 812 pages
File Size : 52,6 Mb
Release : 2018-03-01
Category : iOS (Electronic resource)
ISBN : 8210379456XXX

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iOS 11 App Development Essentials by Neil Smyth Pdf

IOS 9 App Development Essentials

Author : Neil Smyth
Publisher : Createspace Independent Publishing Platform
Page : 808 pages
File Size : 54,9 Mb
Release : 2015-10-17
Category : Application software
ISBN : 1518651550

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IOS 9 App Development Essentials by Neil Smyth Pdf

iOS 9 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 9 SDK, Xcode 7 and the Swift 2 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 9 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Additional features of iOS development using Xcode 7 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The key new features of iOS 9 and Xcode 7 are also covered in detail, including new error handling in Swift 2, designing Stack View based user interfaces, multiple storyboard support, iPad multitasking, map flyover support, 3D Touch and Picture-in-Picture media playback. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 9. Assuming you are ready to download the iOS 9 SDK and Xcode 7, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.

Apple Watch App Development

Author : Steven F. Daniel
Publisher : Packt Publishing Ltd
Page : 359 pages
File Size : 45,6 Mb
Release : 2016-04-29
Category : Computers
ISBN : 9781785883668

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Apple Watch App Development by Steven F. Daniel Pdf

Build real-world applications for the Apple Watch platform using the WatchKit framework and Swift 2.0 About This Book Find out how to download and install the Xcode development tools before learning about Xcode playgrounds and the Swift programming language Discover everything you need to know about the WatchKit platform architecture, its classes, as well its limitations This book introduces you to the very latest mobile platform with hands-on instructions so you can build your very own Apple Watch apps Who This Book Is For This book is for developers who are interested in creating amazing apps for the Apple Watch platform. Readers are expected to have no prior experience of programming. What You Will Learn Navigate within the WatchKit interface using the page-based, modal, and hierarchical navigation techniques Work with context menus to allow your users to interact with the Apple Watch and respond to their actions to perform a task Use the MapKit framework to display a map within the WatchKit interface to track the user's current location Build effective user interfaces for the WatchKit platform and integrate iCloud capabilities to synchronize data between the iOS app and the WatchKit UI Design your apps for the Apple Watch platform by adhering to the set of User Interface design guidelines set out by Apple Reinforce image caching to display animations within the Apple Watch user interface Explore WatchKit tables, which allow your users to purchase groceries and pay for them using Apple Pay Analyze the new layout system to ensure that your Apple Watch apps work with various screen sizes In Detail Wearable are the next wave of mobile technology and with the release of Apple's WatchKit SDK, a whole new world of exciting development possibilities has opened up. Apple Watch App Development introduces you to the architecture and possibilities of the Apple Watch platform, as well as an in-depth look at how to work with Xcode playgrounds. Benefit from a rapid introduction to the Swift programming language so you can quickly begin developing apps with the WatchKit framework and the Xcode Development IDE. Get to grips with advanced topics such as notifications, glances, iCloud, Apple pay, closures, tuples, protocols, delegates, concurrency, and using Swift Playgrounds, with each concept is backed up with example code that demonstrates how to properly execute it. Finally, discover how to package and deploy your Watch application to the Apple AppStore. By the end of this book, you will have a good understanding of how to develop apps for the Apple Watch platform, and synchronize data using iCloud between the wearable and the iOS device. Style and approach This book takes a step-by-step approach to developing applications for the Apple Watch using the Swift programming language and the WatchKit UI. Each topic is explained in a conversational and easy-to-follow style.

Developing for Apple Watch

Author : Jeff Kelley
Publisher : Pragmatic Bookshelf
Page : 319 pages
File Size : 46,5 Mb
Release : 2016-05-11
Category : Computers
ISBN : 9781680505283

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Developing for Apple Watch by Jeff Kelley Pdf

You've got a great idea for an Apple Watch app. But how do you get your app from idea to wrist? This book shows you how to make native watchOS apps for Apple's most personal device yet. You'll learn how to display beautiful interfaces to the user, how to use the watch's heart rate monitor and other hardware features, and the best way to keep everything in sync across your users' devices. New in this edition is coverage of native apps for watchOS 2. With the new version of the WatchKit SDK in Xcode 7, your apps run directly on the watch. On Apple Watch, your app is right on your users' wrists, making your code closer than ever before. Create native watchOS apps by extending your iPhone app with a WatchKit Extension, giving your users quick access to your app's most important features and an intimate user experience that's always within arm's reach. You won't just be creating apps - with Glances to provide timely information, notifications to inform your users of the latest updates, and watch face complications to show your users data as soon as they raise their wrists, your watchOS apps will be the best the App Store has to offer. Any book can teach you how to make a watch app. This book will help focus your efforts and refine your app's feature set. Which features make sense on the watch? How should you organize them? You'll learn what to consider when judging watch app features, allowing you to come up with the best strategy for your app. You'll test your apps on real Apple Watch hardware, and by the end of this book, you'll be ready to ship to the App Store. What You Need: You'll need a Mac running OS X Yosemite capable of running Xcode 7 or later. To build your apps for your Apple Watch, you'll need to be running watchOS 2 or later, connected to a compatible iPhone.

iOS 12 App Development Essentials

Author : Neil Smyth
Publisher : Payload Media, Inc.
Page : 813 pages
File Size : 53,5 Mb
Release : 2018-10-31
Category : Computers
ISBN : 8210379456XXX

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iOS 12 App Development Essentials by Neil Smyth Pdf

iOS 12 App Development Essentials, the latest edition of this popular book series, has now been fully updated for the iOS 12 SDK, Xcode 10 and the Swift 4 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 12 and programming in Swift 4 is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, location management, local notifications, camera access and video playback support. Other features are also covered including Auto Layout, local map search, user interface animation using UIKit dynamics, Siri integration, iMessage app development, CloudKit sharing and biometric authentication. Additional features of iOS development using Xcode are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, collection and stack layouts and CloudKit data storage in addition to drag and drop integration and the document browser. The key new features of iOS 12 and Xcode 10 are also covered in detail, including Siri shortcuts and the new iOS machine learning features. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 12. Assuming you are ready to download the iOS 12 SDK and Xcode 10, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.

Swift Development for the Apple Watch

Author : Jon Manning,Paris Buttfield-Addison
Publisher : "O'Reilly Media, Inc."
Page : 88 pages
File Size : 41,9 Mb
Release : 2016-05-30
Category : Computers
ISBN : 9781491925287

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Swift Development for the Apple Watch by Jon Manning,Paris Buttfield-Addison Pdf

Apple Watch is the sort of science-fiction gadget that people used to dream about as kids. What kinds of apps do you envision for this new device? If you’re comfortable using OS X, Xcode, and iOS—and familiar with Swift—this concise book shows you the basics of building your own apps for this wrist-mounted computer with Apple’s WatchKit framework. You’ll learn what an Apple Watch is, what it isn’t, and how and why people might interact with apps you build for it. This practical guide also examines the type of apps most suitable for this device, and shows you how to be a good citizen in the iOS/Watch ecosystem. Learn the Watch app lifecycle, and understand how these apps interact with the user’s iPhone Build a Watch app and its iOS counterpart by adding controls, working with multiple screens, and sharing data Design a simple glance, the non-interactive Watch component that provides quick-look information Add functionality to the notification system, including actionable items, and display them on the Watch face Design and build complications, Watch-face gadgets that can display quick snapshots of information, including future events with Time Travel

iOS 16 App Development Essentials - UIKit Edition

Author : Neil Smyth
Publisher : eBookFrenzy
Page : 751 pages
File Size : 49,5 Mb
Release : 2023-02-22
Category : Computers
ISBN : 9781951442620

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iOS 16 App Development Essentials - UIKit Edition by Neil Smyth Pdf

This book aims to teach the skills necessary to create iOS apps using the iOS 16 SDK, UIKit, Xcode 14, and the Swift programming language. Beginning with the basics, this book outlines the steps necessary to set up an iOS development environment. Next, an introduction to the architecture of iOS 16 and programming in Swift 5.7 is provided, followed by an in-depth look at the design of iOS apps and user interfaces. More advanced topics such as file handling, database management, graphics drawing, and animation are also covered, as are touch screen handling, gesture recognition, multitasking, location management, local notifications, camera access, and video playback support. Other features include Auto Layout, local map search, user interface animation using UIKit dynamics, Siri integration, iMessage app development, and biometric authentication. Additional features of iOS development using Xcode are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, collection and stack layouts, CloudKit data storage, and the document browser. Other features of iOS 16 and Xcode 14 are also covered in detail, including iOS machine learning features. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 16. Assuming you are ready to download the iOS 16 SDK and Xcode 14, have a Mac, and some ideas for some apps to develop, you are ready to get started.

IOS 8 App Development Essentials - Second Edition

Author : Neil Smyth
Publisher : Createspace Independent Publishing Platform
Page : 0 pages
File Size : 42,8 Mb
Release : 2015-04-12
Category : Application software
ISBN : 151171333X

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IOS 8 App Development Essentials - Second Edition by Neil Smyth Pdf

This is the Second Edition of iOS 8 App Development Essentials. This edition has been fully updated for Swift 1.2 and Xcode 6.3. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 8 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, collection views, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. The key new features of the iOS 8 SDK and Xcode 6 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The aim of this book is to teach the range of skills necessary to build apps for iOS 8. iOS 8 App Development Essentials takes a modular approach to the subject of iOS 8 application development for both the iPhone and iPad, with each chapter covering a self contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.

IOS 12 App Development Essentials

Author : Neil Smyth
Publisher : Unknown
Page : 813 pages
File Size : 44,8 Mb
Release : 2018-11-08
Category : Electronic
ISBN : 1729442064

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IOS 12 App Development Essentials by Neil Smyth Pdf

iOS 12 App Development Essentials, the latest edition of this popular book series, has now been fully updated for the iOS 12 SDK, Xcode 10 and the Swift 4.2 programming language. This publication is available for purchase in print and Kindle editions. The print edition consists of 102 chapters and includes a free download of the color PDF of the book with 20 additional chapters. The Kindle edition contains all 122 chapters. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 12 and programming in Swift 4 is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, location management, local notifications, camera access and video playback support. Other features are also covered including Auto Layout, local map search, user interface animation using UIKit dynamics, Siri integration, iMessage app development, CloudKit sharing and biometric authentication. Additional features of iOS development using Xcode are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, collection and stack layouts and CloudKit data storage in addition to drag and drop integration and the document browser. The key new features of iOS 12 and Xcode 10 are also covered in detail, including Siri shortcuts and the new iOS machine learning features. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 12. Assuming you are ready to download the iOS 12 SDK and Xcode 10, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.

IOS 10 App Development Essentials

Author : Neil Smyth
Publisher : Createspace Independent Publishing Platform
Page : 816 pages
File Size : 52,5 Mb
Release : 2016-10-21
Category : Application software
ISBN : 1539675033

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IOS 10 App Development Essentials by Neil Smyth Pdf

iOS 10 App Development Essentials is latest edition of this popular book series and has now been fully updated for the iOS 10 SDK, Xcode 8 and the Swift 3 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 10 and programming in Swift 3 is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, App Store hosted in-app purchase content, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. Additional features of iOS development using Xcode 8 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The key new features of iOS 10 and Xcode 8 are also covered in detail, including Swift 3, designing adaptive user interfaces using trait variations, iMessage apps, CloudKit sharing, speech recognition, and SiriKit integration. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 10. Assuming you are ready to download the iOS 10 SDK and Xcode 8, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.

Watchos 2 by Tutorials

Author : Ryan Nystrom,Scott Atkinson,Soheil Azarpour
Publisher : Razeware LLC
Page : 466 pages
File Size : 55,5 Mb
Release : 2015-10-14
Category : Electronic
ISBN : 1942878125

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Watchos 2 by Tutorials by Ryan Nystrom,Scott Atkinson,Soheil Azarpour Pdf

Make Apple Watch apps with Swift 2! This year at WWDC, Apple introduced watchOS 2, which signifies a huge change for Apple Watch developers. Now, you can make native apps that run directly on your watch. In this book, you'll learn how to make native apps for watchOS 2 the quick and easy way: through a series of fun and easy-to-read tutorials. Who This Book Is For: This book is for intermediate iOS developers who already know the basics of iOS and Swift 2 development but want to learn how to make Apple Watch apps for watchOS 2. Topics Covered in watchOS 2 by Tutorials Hello, Apple Watch!: Dive straight in and build your first watchOS 2 app. UI Controls: Dig into the suite of interface objects that ship with WatchKit. Layout: Learn the layout system you'll use to build the interfaces for your watchOS apps. Tables: Tables are the staple ingredient of almost any watchOS app - learn how to use them! Animation: Learn about the new watchOS 2 animation API. Glances: Give your users a quick and lightweight view of your app with glances. Notifications: Learn how to notify your users upon various events of interest. Complications: Learn how to make small elements of your app visibile on the watch face. Watch Connectivity: Learn about the new framework to communicate from a watch to a phone. And much more: Audio and Video, Core Motion, Handoff, HealthKit, Core Location, Networking, Haptic Feedback, and more! One thing you can count on: after reading this book you'll have all the experience necessary to build rich and engaging apps for Apple's new Apple Watch platform.