Windows Phone 7 Game Development

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Professional Windows Phone 7 Game Development

Author : Chris G. Williams,George W. Clingerman
Publisher : John Wiley & Sons
Page : 554 pages
File Size : 55,7 Mb
Release : 2011-02-23
Category : Computers
ISBN : 9781118067963

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Professional Windows Phone 7 Game Development by Chris G. Williams,George W. Clingerman Pdf

Create the next generation of gaming titles for Windows Phone 7! Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away. Serves as a comprehensive reference on Windows Phone 7 game development with XNA Game Studio 4 Includes real-world examples and anecdotes, making this book a popular choice for those taking their first steps into the game development industry Demonstrates how to program for device orientation, incorporate Touch Input, add music to a game, work with 3D, and take your game to the marketplace Put your game face on and start designing games for Windows Phone 7 with Professional Windows Phone 7 Game Development!

Windows 8 and Windows Phone 8 Game Development

Author : Adam Dawes
Publisher : Apress
Page : 499 pages
File Size : 44,9 Mb
Release : 2013-06-17
Category : Computers
ISBN : 9781430258360

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Windows 8 and Windows Phone 8 Game Development by Adam Dawes Pdf

Demonstrates how games that will run on all Windows 8 devices can be developed using C# and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C# or Visual Basic.NET.

Windows Mobile Game Development

Author : Adam Dawes
Publisher : Apress
Page : 448 pages
File Size : 43,7 Mb
Release : 2010-08-04
Category : Computers
ISBN : 9781430229292

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Windows Mobile Game Development by Adam Dawes Pdf

This book will provide you with a comprehensive guide to developing games for both the Windows Mobile platform and the Windows Phone using the industry standard programming languages C# and VB .NET. You will be walked through every aspect of developing for the Windows Mobile platform—from setting up your development environment for the first time to creating advanced 3D graphics. Finally, you’ll learn how you can make your applications available to others, whether distributing for free or selling online. Using extensive code samples throughout, you’ll gather all the information needed to create your own games and distribute them successfully for others to enjoy. Aimed primarily at C# developers, almost everything in the book can be used in VB .NET too. For those areas where this is not the case, workarounds are suggested so that VB .NET developers are still able to use the techniques described.

Windows Phone 7 Game Development

Author : Adam Dawes
Publisher : Apress
Page : 579 pages
File Size : 44,8 Mb
Release : 2011-07-28
Category : Computers
ISBN : 9781430233077

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Windows Phone 7 Game Development by Adam Dawes Pdf

Windows Phone 7 is a powerful mobile computing platform with huge potential for gaming. With "instant on" capabilities, the promise of gaming on the move is a reality with these devices. The platform is an ideal environment for .NET developers looking to create fun, sophisticated games. Windows Phone 7 Game Development gives you everything you need to maximize your creativity and produce fantastic mobile games. With a gaming device always in your pocket, as a phone always is, this is too good an opportunity to miss!

XNA Game Studio 4.0 Programming

Author : Tom Miller,Dean Johnson
Publisher : Pearson Education
Page : 690 pages
File Size : 44,6 Mb
Release : 2010-12-12
Category : Computers
ISBN : 9780132620130

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XNA Game Studio 4.0 Programming by Tom Miller,Dean Johnson Pdf

Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360® This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development. You’ll quickly build simple games and get comfortable with Microsoft’s powerful XNA Game Studio 4.0 toolset. Next, you’ll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. Coverage includes Downloading, installing, and getting started with XNA Game Studio 4 Building on capabilities provided in the default game template Using 2D sprites, textures, sprite operations, blending, and SpriteFonts Creating high-performance 3D graphics with XNA’s newly simplified APIs Loading, generating, recording, and playing audio Supporting keyboards, mice, Xbox 360 controllers, Touch, accelerometer, and GPS inputs Managing all types of XNA storage Using avatars as characters in your games Utilizing gamer types, player profiles, presence information, and other GamerServices Supporting Xbox LIVE and networked games Creating higher-level input systems that seamlessly manage cross-platform issues From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.

Learning XNA 4.0

Author : Aaron Reed
Publisher : "O'Reilly Media, Inc."
Page : 540 pages
File Size : 42,8 Mb
Release : 2010-12-09
Category : Computers
ISBN : 1449302769

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Learning XNA 4.0 by Aaron Reed Pdf

Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. Learn game development from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Build three complete, exciting games using 2D, 3D, and multiplayer techniques Develop for and deploy your games to the Xbox 360 and Windows Phone 7

Windows Phone 8 Development Internals

Author : Andrew Whitechapel,Sean McKenna
Publisher : Pearson Education
Page : 1472 pages
File Size : 40,6 Mb
Release : 2013-06-15
Category : Computers
ISBN : 9780735676299

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Windows Phone 8 Development Internals by Andrew Whitechapel,Sean McKenna Pdf

Build and optimize Windows Phone 8 apps for performance and security Drill into Windows Phone 8 design and architecture, and learn best practices for building phone apps for consumers and the enterprise. Written by two senior members of the core Windows Phone Developer Platform team, this hands-on book gets you up to speed on the Windows 8 core features and application model, and shows you how to build apps with managed code in C# and native code in C++. You’ll also learn how to incorporate Windows Phone 8 features such as speech, the Wallet, and in-app purchase. Discover how to: Create UIs with unique layouts, controls, and gesture support Manage databinding with the Model View ViewModel pattern Build apps that target Windows Phone 8 and Windows Phone 7 Use built-in sensors, including the accelerometer and camera Consume web services and connect to social media apps Share code across Windows Phone 8 and Windows 8 apps Build and deploy company hub apps for the enterprise Start developing games using Direct3D Test your app and submit it to the Windows Phone Store

Windows Phone 8 Unleashed

Author : Daniel Vaughan
Publisher : Sams Publishing
Page : 1152 pages
File Size : 50,7 Mb
Release : 2013-05-09
Category : Computers
ISBN : 9780133383942

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Windows Phone 8 Unleashed by Daniel Vaughan Pdf

Windows® Phone 8 Unleashed is the definitive guide to Microsoft’s new Windows Phone 8 platform for intermediate to advanced developers. Written by Microsoft MVP and leading Windows Phone and WPF innovator Daniel Vaughan, this full-color guide covers everything developers need to rapidly build highly competitive Windows Phone 8 mobile apps. Vaughan teaches through complete sample apps—leveraging the MVVM pattern—illuminating each key concept with fully explained code and real-world context. He presents best practices for building highly functional, maintainable, and attractive mobile interfaces; integrating touch, rich media, and data; testing; profiling; and more. Expanded and updated, Vaughan shares expert insights available in no other book, drawing on his exceptional access to the Windows Phone development team through the elite Microsoft Silverlight and WPF Insiders group. Along the way, he presents exceptionally practical and thorough coverage of many powerful new Windows Phone 8 platform enhancements, including full chapters on voice commands and speech synthesis, incorporating speech-driven experiences, Wallet integration, new Live Tile capabilities, the Nokia Maps control, launching apps via file and protocol associations, and much more. Detailed information on how to… * Get started quickly with Windows Phone XAML development in Visual Studio * Master the Capabilities Model, threading, and the Execution Model * Create attractive mobile interfaces using Windows Phone’s rich set of controls, including the Windows Phone Toolkit * Make the most of the application bar and other interface elements * Enhance user experience with advanced support for touch, gestures, and sensors * Build location-aware apps that use Nokia Maps and location services * Incorporate speech-driven experiences * Quickly internationalize apps for global markets * Leverage Windows Phone 8’s improved camera support * Connect apps to online services via SOAP, REST, and OData * Validate user input on the client side or via WCF services * Use Windows Phone 8’s powerful local database support * Implement background actions, file transfers, and audio playback * Automatically launch your app using file and protocol associations * Unit test to find defects earlier, saving time and money

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

Author : Jonathan Harbour
Publisher : Sams Publishing
Page : 383 pages
File Size : 48,8 Mb
Release : 2012
Category : Computers
ISBN : 9780672335549

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Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours by Jonathan Harbour Pdf

One step at a time, this text teaches all facets of mobile game development, from design through publishing via Microsoft's Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who've never written a game before.

Professional Windows Phone 7 Application Development

Author : Nick Randolph,Christopher Fairbairn
Publisher : Wrox
Page : 624 pages
File Size : 40,7 Mb
Release : 2010-11-09
Category : Technology & Engineering
ISBN : 0470891661

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Professional Windows Phone 7 Application Development by Nick Randolph,Christopher Fairbairn Pdf

A one-of-a-kind book on Windows Phone 7 development While numerous books cover both Silverlight and XNA, there lacks a resource that covers the specifics of Windows Phone 7 development. This book fills that void and shares the specifics of building phone applications and games. You’ll learn how to get started with designing, building, testing, and deploying mobile applications for Windows Phone 7. Working examples used throughout the book cover how to design and layout a Windows Phone 7 application, interact with the device, and even sell your applications. Fills the void in the market for an instructional book on developing applications for Windows Phone 7 Offers an overview of Windows Phone and discusses the necessary tools Explains how to work with multiview applications Addresses tool bars, pickers, table views, navigation controllers, application setting, and user defaults Reviews drawing with XNA, using the camera, and understanding basic data persistence Explore the exciting possibilties of Windows Phone 7 development with this invaluable reference.

Learn 2D Game Development with C#

Author : Kelvin Sung,Jack Keng-Wei Chang,Rob Zhu,Jebediah Pavleas
Publisher : Apress
Page : 285 pages
File Size : 51,5 Mb
Release : 2014-01-25
Category : Computers
ISBN : 9781430266051

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Learn 2D Game Development with C# by Kelvin Sung,Jack Keng-Wei Chang,Rob Zhu,Jebediah Pavleas Pdf

2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game. C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact. In each chapter, you'll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you’ll put everything you’ve learned together to build your first full working game! And what’s more, MonoGame is designed for maximum cross-platform support, so once you’ve mastered the fundamentals in this book, you’ll be ready to explore and publish games on a wide range of platforms including Windows 8, MAC OSX, Windows Phone, iOS, Android, and Playstation Mobile. Whether you're starting a new hobby or considering a career in game development, Learn 2D Game Development with C# is the ideal place to start.

Microsoft XNA Game Studio 4.0

Author : Rob S. Miles
Publisher : Unknown
Page : 0 pages
File Size : 42,5 Mb
Release : 2011
Category : Computer games
ISBN : 0735651574

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Microsoft XNA Game Studio 4.0 by Rob S. Miles Pdf

Programmers for Windows Phone 7, Xbox 360, Zune devices, and more can use this hands-on guide to dive straight into their first project--adding new tools and tricks to their arsenal as they go.

Windows 8 and Windows Phone 8 Game Development

Author : Adam Dawes
Publisher : Apress
Page : 499 pages
File Size : 45,9 Mb
Release : 2013-08-19
Category : Computers
ISBN : 9781430258377

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Windows 8 and Windows Phone 8 Game Development by Adam Dawes Pdf

Creating fun, sophisticated games for Windows devices large or small has never been easier! With masses of example code and fully working games for you to download and run straight away Windows 8 and Windows Phone 8 Game Development is your ideal first step into modern games development. This book gives you everything you need to realize your dreams and produce fantastic games that will run on all Windows 8 devices from desktops to tablets to phones. You can code once and run everywhere. The ubiquity of Windows 8 devices makes this opportunity to good to miss! The Windows 8 and Windows Phone 8 platforms have huge potential for gaming. New form-factors - such as the Surface tablet - coupled with improved processors and higher screen resolutions combine to make Windows 8 the best Windows version yet for independent games development. It's never been easier to create a fantastic game, package it up and deploy it straight to the Windows Store with its audience of millions. This book will show you how.

Mobile Game Design Essentials

Author : Dr. Claudio Scolastici,David Nolte
Publisher : Packt Publishing Ltd
Page : 521 pages
File Size : 52,7 Mb
Release : 2013-11-21
Category : Computers
ISBN : 9781849692991

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Mobile Game Design Essentials by Dr. Claudio Scolastici,David Nolte Pdf

A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games

Pro Windows Phone 7 Development

Author : Rob Cameron
Publisher : Apress
Page : 477 pages
File Size : 55,5 Mb
Release : 2011-08-04
Category : Computers
ISBN : 9781430232209

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Pro Windows Phone 7 Development by Rob Cameron Pdf

The Windows Phone 7 platform provides a remarkable opportunity for Windows developers to create state-of-the-art mobile applications using their existing skills and a familiar toolset. For iOS and Android developers, this book provides the right level of content to help developers rapidly come up to speed on Windows Phone. Pro Windows Phone 7 Development will help you unlock the potential of this platform and create dazzling, visually rich, and highly functional applications for the Windows Phone Marketplace. For developers new to the Windows Phone 7 platform, whether .NET, iPhone, or Android developers, this book starts by introducing you to the features and specifications of the Windows Phone series, and then leads you through the complete application development process. You'll learn how to use Microsoft technologies like Silverlight, .NET, the XNA Framework, Visual Studio, and Expression Blend effectively, how to take advantage of the available sensors such as the location service, accelerometer, and touch, make your apps location-aware using GPS data, utilize the rich media capabilities of the Windows Phone series, and much more. Finally, you'll receive a full tutorial on how to publish and sell your application through the Windows Phone Marketplace.