Working At Play

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Working at Play

Author : Cindy Sondik Aron
Publisher : Oxford University Press, USA
Page : 340 pages
File Size : 51,7 Mb
Release : 2001
Category : History
ISBN : 0195142349

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Working at Play by Cindy Sondik Aron Pdf

This text chronicles the history of vacationing in America since the early 19th century. It is concerned with how, when, and why vacationing came to be part of life, charting this social and cultural institution as it grew from the custom of a small elite in to a mass phenomenon

Play at Work

Author : Adam L. Penenberg
Publisher : Penguin
Page : 256 pages
File Size : 52,6 Mb
Release : 2013-10-03
Category : Business & Economics
ISBN : 9781101623022

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Play at Work by Adam L. Penenberg Pdf

Do games hold the secret to better productivity? If you’ve ever found yourself engrossed in Angry Birds, Call of Duty, or a plain old crossword puzzle when you should have been doing something more productive, you know how easily games hold our attention. Hardcore gamers have spent the equivalent of 5.93 million years playing World of Warcraft while the world collectively devotes about 5 million hours per day to Angry Birds. A colossal waste of time? Perhaps. But what if we could tap into all the energy, engagement, and brainpower that people are already expending and use it for more creative and valuable pursuits? Harnessing the power of games sounds like a New-Age fantasy, or at least a fad that’s only for hip start-ups run by millennials in Silicon Valley. But according to Adam L. Penenberg, the use of smart game design in the workplace and beyond is taking hold in every sector of the economy, and the companies that apply it are witnessing unprecedented results. “Gamification” isn’t just for consumers chasing reward points anymore. It’s transforming, well, just about everything. Penenberg explores how, by understanding the way successful games are designed, we can apply them to become more efficient, come up with new ideas, and achieve even the most daunting goals. He shows how game mechanics are being applied to make employees happier and more motivated, improve worker safety, create better products, and improve customer service. For example, Microsoft has transformed an essential but mind-numbing task—debugging software—into a game by having employees compete and collaborate to find more glitches in less time. Meanwhile, Local Motors, an independent automaker based in Arizona, crowdsources designs from car enthusiasts all over the world by having them compete for money and recognition within the community. As a result, the company was able to bring a cutting-edge vehicle to market in less time and at far less cost than the Big Three automakers. These are just two examples of companies that have tapped the characteristics that make games so addictive and satisfying. Penenberg also takes us inside organizations that have introduced play at work to train surgeons, aid in physical therapy, translate the Internet, solve vexing scientific riddles, and digitize books from the nineteenth century. Drawing on the latest brain science as well as his firsthand reporting from these cutting-edge companies, Penenberg offers a powerful solution for businesses and organizations of all stripes and sizes.

Overwhelmed

Author : Brigid Schulte
Publisher : A&C Black
Page : 380 pages
File Size : 42,5 Mb
Release : 2014-03-13
Category : Biography & Autobiography
ISBN : 9781408826690

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Overwhelmed by Brigid Schulte Pdf

______________________ 'Too much to do? Stop and read this' - Guardian 'For a fresh take on an eternal dilemma, Overwhelmed is worth a few hours of any busy woman's life – if only to ensure that she doesn't drop off the bottom of her own “To Do” list' - Mail on Sunday ______________________ In her attempts to juggle work and family life, Brigid Schulte has baked cakes until 2 a.m., frantically (but surreptitiously) sent important emails during school trips and then worked long into the night after her children were in bed. Realising she had become someone who constantly burst in late, trailing shoes and schoolbooks and biscuit crumbs, she began to question, like so many of us, whether it is possible to be anything you want to be, have a family and still have time to breathe. So when Schulte met an eminent sociologist who studies time and he told her she enjoyed thirty hours of leisure each week, she thought her head was going to pop off. What followed was a trip down the rabbit hole of busy-ness, a journey to discover why so many of us find it near-impossible to press the 'pause' button on life and what got us here in the first place. Overwhelmed maps the individual, historical, biological and societal stresses that have ripped working mothers' and fathers' leisure to shreds, and asks how it might be possible for us to put the pieces back together. Seeking insights, answers and inspiration, Schulte explores everything from the wiring of the brain and why workplaces are becoming increasingly demanding, to worldwide differences in family policy, how cultural norms shape our experiences at work, our unequal division of labour at home and why it's so hard for everyone – but women especially – to feel they deserve an elusive moment of peace. ______________________ 'Every parent, every caregiver, every person who feels besieged by permanent busyness, must read this book' - Anne-Marie Slaughter, author of Why Women Still Can't Have It All

Screw Work, Let's Play ePub eBook

Author : John Williams
Publisher : Pearson UK
Page : 267 pages
File Size : 54,6 Mb
Release : 2012-09-07
Category : Self-Help
ISBN : 9780273748854

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Screw Work, Let's Play ePub eBook by John Williams Pdf

"Do you have a sane work-play balance? Had enough of your job and want to change your life? Here’s how to do it" The Times Stuck in a job that’s boring you to tears? Slogging away at a business that’s never quite taken off? Still can’t decide what you’d rather do? Well, it’s time to change all that. We’ve reached a remarkable point in the history of work. With the right guidance, it’s now possible for anyone to make a living from doing the things they love. Written by a career maverick who escaped corporate life, Screw Work Let’s Play is your blueprint to create a work-life full of fun, freedom and creativity; something more like play than work. Packed full of stories from people who turned their passion into their living – or even a million pound business – you’ll discover10 secrets to transform your working life, starting today. Discover life-changing ideas and practical plans including: · How to win your first playcheque – without quitting your current job · How to beat the doubts and internal blocks that hold you back · How you can play and get rich – even in a recession Whether you want to start a business, create an ideal job, write a book, or change the world, there’s no need to suffer unfulfilling work any more. Ready to play? Unlock exclusive extras at www.screwworkletsplay.com Join the Play Revolution

Home, Work, and Play

Author : James William Opp,John C. Walsh
Publisher : Unknown
Page : 448 pages
File Size : 41,8 Mb
Release : 2015-02-25
Category : Canada
ISBN : 0199010862

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Home, Work, and Play by James William Opp,John C. Walsh Pdf

Featuring engaging articles by some of Canada's finest historians, this expertly crafted volume explores a wide range of topics and social issues - including constructions of gender and social status, participation in labour, access to education and health care, and more. Well-rounded andup-to-date, this new edition provides balanced coverage of pre- and post-Confederation Canada to help students understand how Canadians have interpreted and experienced home, work, and play across time.

Words at Work and Play

Author : Shirley Brice Heath
Publisher : Cambridge University Press
Page : 239 pages
File Size : 40,6 Mb
Release : 2012-01-12
Category : Education
ISBN : 9780521841979

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Words at Work and Play by Shirley Brice Heath Pdf

A thirty year study tracking the changes in family life and language development in 300 working-class families from 1981 onwards.

Vygotsky at Work and Play

Author : Lois Holzman
Publisher : Routledge
Page : 222 pages
File Size : 42,5 Mb
Release : 2016-12-14
Category : Psychology
ISBN : 9781317384106

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Vygotsky at Work and Play by Lois Holzman Pdf

Vygotsky at Work and Play is an intimate portrayal of the Vygotskian-inspired approach to human development known as ‘social therapeutics’ and ‘the psychology of becoming’. Holzman provides an accessible, practical-philosophical portrayal of a unique performance-based methodology of development and learning that draws upon a fresh reading of Vygotsky. This expanded edition includes new content dealing with how Lev Vygotsky’s work can be applied to profound social issues of our times, including worsening police/community relations, authoritarianism in schools, the medical-model approach to social/emotional life, and the erosion of play in Western cultures. Holzman also weaves together Vygotsky’s discoveries with qualitative case studies from organizations that practice the approach in psychotherapy offices, classrooms, outside-of-school programs, corporate workplaces and virtual learning environments. The new edition of Vygotsky at Work and Play poses a practical-critical challenge to more traditional conceptions and methods of psychology and education, introducing performance as a new ontology and the author’s own activist research performance as a new way to do psychology. It is an essential read for researchers and professionals in educational and developmental psychology, psychotherapy, cultural historical activity, social science, performance studies and education.

Work and Play of Winnicott

Author : Simon A. Gronlnick
Publisher : Jason Aronson, Incorporated
Page : 238 pages
File Size : 51,5 Mb
Release : 1990-04-01
Category : Psychology
ISBN : 9781461632627

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Work and Play of Winnicott by Simon A. Gronlnick Pdf

To find more information about Rowman and Littlefield titles, please visit www.rowmanlittlefield.com.

Work and Play: A workplace, grumpy sunshine, forced proximity, small town romance

Author : Julia Jarrett
Publisher : Julia Jarrett
Page : 281 pages
File Size : 53,5 Mb
Release : 2022-01-27
Category : Fiction
ISBN : 8210379456XXX

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Work and Play: A workplace, grumpy sunshine, forced proximity, small town romance by Julia Jarrett Pdf

I’m stuck sharing a house with my hot new boss…And I just walked in on him in the shower. Landing a major interior design contract for the new winery in Dogwood Cove is supposed to be my fresh start. But sharing a house with the annoyingly sexy winemaker Finn McNeil? That wasn’t part of the plan… To make it worse, Finn’s made it very clear he doesn’t want me around - at work, or anywhere else. I’m determined to win him over with my charm and professionalism. Not only do I need this job, but this town has become more than a place to earn a living, it’s become home. Which is why giving into the undeniable attraction we feel could spell disaster for both of us. Work and Play is the ultimate steamy small town romance for fans of forced proximity, a quirky heroine who knows what she wants, and a winemaker who’s determined to avoid her.This book is for readers who love grumpy-sunshine banter, a dirty talking hero, a close friend group, low angst and high heat with a guaranteed HEA. This is the third book in the Dogwood Cove series and can be read as a standalone, although the series is best enjoyed if read in order.

F**k Work, Let's Play

Author : John Williams
Publisher : Pearson UK
Page : 305 pages
File Size : 53,9 Mb
Release : 2020-08-21
Category : Self-Help
ISBN : 9781292349381

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F**k Work, Let's Play by John Williams Pdf

‘A compelling 10-step escape from corporate life that could spell a rash of resignation letters’ – Sunday Times Stuck in a job that’s boring you to tears? Slogging away at a business that’s never quite taken off? Still can’t decide what you’d rather do? It’s time to say ‘enough’. The world has changed. It’s now possible for anyone to make a living from doing the things they love. The only problem is that no one has shown you how. Until now. Based on life-changing ideas and tools proven with tens of thousands of people over the last decade, F**k Work Let’s Play is your blueprint to create a work-life full of fun, freedom and creativity; something more like play than work. Packed full of stories from people who turned a passion into a living – or even a multi-million-pound business – you’ll discover 10 secrets to transform your working life, starting today. There’s no need to suffer unfulfilling work a moment longer. Whether you want to start a business, create your ideal job, or change the world, F**k Work, Let’s Play is your guide to doing what you love and getting paid for it.

The Game of Work

Author : Charles A. Coonradt,Lee Nelson
Publisher : Gibbs Smith
Page : 208 pages
File Size : 51,5 Mb
Release : 2007
Category : Business & Economics
ISBN : 1423601572

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The Game of Work by Charles A. Coonradt,Lee Nelson Pdf

Since its original printing in 1984, The Game of Work helped thousands of companies and hundreds of thousands of managers and employees experience increased job enjoyment while producing extraordinary results. The Game of Work examines the question of why people work harder at sports and recreation than they do on the job and uses these as metaphors for inspirational leadership strategies. Corporations worldwide have enjoyed the increased productivity, employee satisfaction and motivation, and bottom-line profits by implementing the concepts taught in The Game of Work. As qualified people become increasingly difficult to attract and retain, the implementation of the five principles in this book is the one key factor to improving results, retention, and recruitment. Five principles of The Game of Work: Frequent feedback; Better scorekeeping; Clearly defined goals; Consistent coaching; A higher degree of personal choice.

Work Play

Author : Carmine Consalvo
Publisher : Human Resource Development
Page : 323 pages
File Size : 50,9 Mb
Release : 2009-05
Category : Business & Economics
ISBN : 9781599961729

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Work Play by Carmine Consalvo Pdf

This book is designed to provide Human Resource Development program designers, workshop presenters, facilitators, and consultants with creative, structured learning experiences and detailed guidance on how to use them for effective training, conferences, and workshops. It is a practical handbook containing 36 varied and versatile activities that cover a comprehensive range of learning themes. Although these activities are particularly well suited to team building, group problem solving, and leadership training, they can be used for communication, decision making, creativity, resource management, and a multitude of other learning purposes. Their flexibility, in terms of fit with a broad spectrum of training agendas, makes them particularly useful. Each activity can serve a range of training needs and agendas. Each activity has applicability to a variety of learning themes, some of which can be explored in depth using the activity alone or in conjunction with suggested companion exercises. They can be implemented either at different times for different purposes or used singularly to accomplish a 'variety of related learning objectives.

Gamers at Work

Author : Morgan Ramsay
Publisher : Apress
Page : 345 pages
File Size : 52,6 Mb
Release : 2012-06-08
Category : Computers
ISBN : 9781430233527

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Gamers at Work by Morgan Ramsay Pdf

"Gamers at Work is a critical resource for new and experienced business leaders—for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them." —Peter Molyneux OBE, founder, Lionhead Studios "Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards." —Hal Halpin, president, Entertainment Consumers Association "This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading." —North County Times "Gamers at Work is truly an invaluable resource that's well worth adding to your personal library." —Wii Love It There are few companies in the video-game industry that have withstood the test of time; most startups exit as quickly as they enter. In Gamers at Work: Stories Behind the Games People Play, the countless challenges of building successful video-game developers and publishers in this unstable industry are explored through interviews containing entertaining stories, humorous anecdotes, and lessons learned the hard way. Gamers at Work presents an inside look at how 18 industry leaders play the odds, seize opportunities, and transform small businesses into great businesses. Here, in Gamers at Work, you will find their stories replete with their personal struggles, corporate intrigue, and insights into strategy, leadership, and management. Gamers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who played the odds Provides insight into why experienced professionals sacrifice the comfort of gainful employment for the uncertainty and risk of the startup Shares the experiences and lessons that shape the lives, decisions, and struggles of entrepreneurs in this volatile business As an added bonus, check out Online Game Pioneers at Work, published in 2015, for even more incredible stories from leaders in the mobile space. Featured Entrepreneurs: Trip Hawkins, Electronic Arts (Madden NFL) Nolan Bushnell, Atari (Pong) Wild Bill Stealey, MicroProse Software (Sid Meier's Civilization) Tony Goodman, Ensemble Studios (Age of Empires) Feargus Urquhart, Obsidian Entertainment (Star Wars: Knights of the Old Republic II) Tim Cain, Troika Games (Arcanum, Vampire: the Masquerade—Bloodlines) Warren Spector, Junction Point Studios (Disney Epic Mickey) Doug & Gary Carlston, Broderbund Software (Prince of Persia, Carmen Sandiego) Don Daglow, Stormfront Studios (Neverwinter Nights, Tony La Russa Baseball) John Smedley, Verant Interactive (EverQuest, PlanetSide) Ken Williams, Sierra On-Line (King's Quest, Leisure Suit Larry) Lorne Lanning, Oddworld Inhabitants (Oddworld) Chris Ulm, Appy Entertainment (FaceFighter, Trucks & Skulls) Tobi Saulnier, 1st Playable (Kung Zhu, Yogi Bear) Christopher Weaver, Bethesda Softworks (The Elder Scrolls) Jason Rubin, Naughty Dog (Crash Bandicoot, Uncharted) Ted Price, Insomniac Games (Spyro, Resistance) Other books in the Apress At Work Series: Coders at Work, Seibel, 978-1-4302-1948-4 Venture Capitalists at Work, Shah & Shah, 978-1-4302-3837-9 CIOs at Work, Yourdon, 978-1-4302-3554-5 CTOs at Work, Donaldson, Seigel, & Donaldson, 978-1-4302-3593-4 Founders at Work, Livingston, 978-1-4302-1078-8 European Founders at Work, Santos, 978-1-4302-3906-2 Women Leaders at Work, Ghaffari, 978-1-4302-3729-7 Advertisers at Work, Tuten, 978-1-4302-3828-7

A Child's Work

Author : Vivian Gussin Paley
Publisher : University of Chicago Press
Page : 111 pages
File Size : 55,8 Mb
Release : 2009-09-15
Category : Psychology
ISBN : 9780226644981

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A Child's Work by Vivian Gussin Paley Pdf

The buzz word in education today is accountability. But the federal mandate of "no child left behind" has come to mean curriculums driven by preparation for standardized tests and quantifiable learning results. Even for very young children, unstructured creative time in the classroom is waning as teachers and administrators are under growing pressures to measure school readiness through rote learning and increased homework. In her new book, Vivian Gussin Paley decries this rapid disappearance of creative time and makes the case for the critical role of fantasy play in the psychological, intellectual, and social development of young children. A Child's Work goes inside classrooms around the globe to explore the stunningly original language of children in their role-playing and storytelling. Drawing from their own words, Paley examines how this natural mode of learning allows children to construct meaning in their worlds, meaning that carries through into their adult lives. Proof that play is the work of children, this compelling and enchanting book will inspire and instruct teachers and parents as well as point to a fundamental misdirection in today's educational programs and strategies.

Working on the Play and the Role

Author : Irina Levin,Igor Levin
Publisher : Ivan R. Dee
Page : 192 pages
File Size : 54,7 Mb
Release : 1992-06-01
Category : Language Arts & Disciplines
ISBN : 9781461720980

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Working on the Play and the Role by Irina Levin,Igor Levin Pdf

In order to create a living character on the stage, the actor needs more than masterful technique. He must work on the play in a way that will enable him to understand the meaning of each of the roles in it, and the nature of the relations between these roles. Stanislavsky developed his method of working on the play and the role over many years, but because it was constantly being modified and improved, only fragments of the method were ever recorded. Now Irina and Igor Levin have systematized the method, clearly setting forth its principles and demonstrating precisely how they are put to use. Using the complete text of Chekhov's The Cherry Orchard and breaking it into individual "events;" they take the reader through each situation in the play, exploring the motivations and feelings of the characters. The reader emerges with a fine understanding of the play and its roles, and with a method that can be used successfully to analyze any drama. "An excellent book, highly useful for actors and directors both in its principles and in its detailed analyses of text and subtext."—Nicholas Rudall, Court Theatre.