Acquiring 21st Century Literacy Skills Through Game Based Learning

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Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning

Author : Lane, Carol-Ann
Publisher : IGI Global
Page : 958 pages
File Size : 48,5 Mb
Release : 2022-01-07
Category : Language Arts & Disciplines
ISBN : 9781799872733

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Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning by Lane, Carol-Ann Pdf

Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st century learners. Therefore, within this context there remains a need to study strategies to engage learners in meaning-making with some element of virtual design. Technology supports the universal design learning framework because it can increase the access to meaningful engagement in learning and reduce barriers. The Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning provides theoretical frameworks and empirical research findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century. This book gains a better understanding of how technology can support leaner frameworks and highlights research on discovering new pedagogical boundaries by focusing on ways that the youth learn from digital sources such as video games. Covering topics such as elementary literacy learning, indigenous games, and student-worker training, this book is an essential resource for educators in K-12 and higher education, school administrators, academicians, pre-service teachers, game developers, researchers, and libraries.

Acquiring 21st Century Literacy Skills Through Game-based Learning

Author : Carol-Ann Lane
Publisher : Unknown
Page : 128 pages
File Size : 46,6 Mb
Release : 2022
Category : Reading
ISBN : 1799872726

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Acquiring 21st Century Literacy Skills Through Game-based Learning by Carol-Ann Lane Pdf

"This book offers findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century, highlighting research in discovering new pedagogical boundaries by focusing on ways that youth learn from digital sources such as video games"--

Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning

Author : Carol-Ann Lane
Publisher : Information Science Reference
Page : 128 pages
File Size : 55,8 Mb
Release : 2022-01-07
Category : Electronic
ISBN : 1799872718

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Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning by Carol-Ann Lane Pdf

Emerging technologies are becoming more prevalent in global classrooms. Traditional literacy pedagogies are shifting toward game-based pedagogy, addressing 21st century learners. Therefore, within this context there remains a need to study strategies to engage learners in meaning-making with some element of virtual design. Technology supports the universal design learning framework because it can increase the access to meaningful engagement in learning and reduce barriers. The Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning provides theoretical frameworks and empirical research findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century. This book gains a better understanding of how technology can support leaner frameworks and highlights research on discovering new pedagogical boundaries by focusing on ways that the youth learn from digital sources such as video games. Covering topics such as elementary literacy learning, indigenous games, and student-worker training, this book is an essential resource for educators in K-12 and higher education, school administrators, academicians, pre-service teachers, game developers, researchers, and libraries.

ECGBL 2022 16th European Conference on Game-Based Learning

Author : Conceição Costa
Publisher : Academic Conferences and publishing limited
Page : 842 pages
File Size : 42,8 Mb
Release : 2022-10-06
Category : Education
ISBN : 9781914587528

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ECGBL 2022 16th European Conference on Game-Based Learning by Conceição Costa Pdf

Handbook of Research on International Approaches and Practices for Gamifying Mathematics

Author : Huertas-Abril, Cristina A.,Fernández-Ahumada, Elvira,Adamuz-Povedano, Natividad
Publisher : IGI Global
Page : 422 pages
File Size : 50,9 Mb
Release : 2022-05-13
Category : Education
ISBN : 9781799896623

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Handbook of Research on International Approaches and Practices for Gamifying Mathematics by Huertas-Abril, Cristina A.,Fernández-Ahumada, Elvira,Adamuz-Povedano, Natividad Pdf

Game-based resources provide opportunities to consolidate and develop a greater knowledge and understanding of both mathematical concepts and numeracy skills, which present opportunities and challenges for both teachers and learners when engaging with subject content. For learners for whom the language of instruction is not their first or main language, this can present challenges and barriers to their progress. This requires teachers to reconsider and adapt their teaching strategies to ensure the needs of these learners are fully addressed, thereby promoting inclusion and inclusive practices. The Handbook of Research on International Approaches and Practices for Gamifying Mathematics provides relevant theoretical frameworks and the latest empirical research findings in teaching and learning mathematics in bilingual/plurilingual education by using active methodologies, specifically gamification and game-based learning and teaching. Covering a wide range of topics such as e-safety, bilingual education, and multimodal mathematics, this major reference work is ideal for policymakers, researchers, academicians, practitioners, scholars, instructors, and students.

Playful Pedagogy in Higher Education

Author : Laura Baecher
Publisher : Springer Nature
Page : 184 pages
File Size : 52,6 Mb
Release : 2024-06-09
Category : Electronic
ISBN : 9783031549564

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Playful Pedagogy in Higher Education by Laura Baecher Pdf

Embracing Cutting-Edge Technology in Modern Educational Settings

Author : Chee, Ken Nee,Sanmugam, Mageswaran
Publisher : IGI Global
Page : 351 pages
File Size : 53,5 Mb
Release : 2023-12-29
Category : Education
ISBN : 9798369310236

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Embracing Cutting-Edge Technology in Modern Educational Settings by Chee, Ken Nee,Sanmugam, Mageswaran Pdf

As classrooms transform into dynamic digital arenas, educators are presented with an unprecedented canvas to reimagine teaching methodologies, forging pathways toward enriched engagement, personalized instruction, and unparalleled efficacy. Embracing Cutting-Edge Technology in Modern Educational Settings delves into the fusion of pedagogy and innovation, unraveling the myriad ways through which contemporary technology can revolutionize learning experiences. The book embarks on a comprehensive journey to unearth the profound impact of emerging technologies within the educational landscape of the digital age. This publication is a mosaic of scholarly voices and innovative minds collaborating to illuminate how cutting-edge technology can be seamlessly integrated into modern learning environments. By traversing a spectrum of topics, the book casts light on the paradigm shifts from personalized learning orchestrated by Artificial Intelligence (AI), to the immersive experience offered by virtual and augmented reality, to the engagement entwined within gamified learning. The book acknowledges possibilities for uses of new technology in education will extend far beyond our current capabilities, which raises questions beyond how it can be useful. Ethical nuances are probed, data privacy's mantle must be vigilantly upheld, and the uncharted territories of blockchain, robotics, and quantum computing within education are explored and discussed within this text. The coverage of each topic eludes to the massive potential for transformation. Learning analytics, the educational Internet of Things (IoT), mobile learning, and the ascent of AI-powered tutors all find their place within this technologically enhanced academic sphere. This book is ideal for various stakeholders who share an affinity for the confluence of education and technology, including educators, researchers, technology developers, policymakers, administrators, and graduate students.

Handbook of Research on the Influence and Effectiveness of Gamification in Education

Author : Bernardes, Oscar,Amorim, Vanessa,Moreira, Antonio Carrizo
Publisher : IGI Global
Page : 869 pages
File Size : 54,8 Mb
Release : 2022-05-20
Category : Education
ISBN : 9781668442883

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Handbook of Research on the Influence and Effectiveness of Gamification in Education by Bernardes, Oscar,Amorim, Vanessa,Moreira, Antonio Carrizo Pdf

Gamification is an increasingly popular technology that has been utilized across a number of fields such as business, medicine, and education. As education continues to turn toward online teaching and learning, gamification is one of many new technologies that have been proven to assist educators in providing holistic and effective instruction. Additional research is required to ensure this technology is utilized appropriately within the classroom. The Handbook of Research on the Influence and Effectiveness of Gamification in Education considers the importance of gamification in the current learning environment and discusses the best practices, opportunities, and challenges of this innovative technology within an educational setting. Covering a wide range of critical topics such as engagement, serious games, and escape rooms, this major reference work is essential for policymakers, academicians, administrators, scholars, researchers, practitioners, instructors, and students.

Affordances of Film for Literacy Instruction

Author : DeHart, Jason D.
Publisher : IGI Global
Page : 277 pages
File Size : 40,7 Mb
Release : 2022-03-04
Category : Performing Arts
ISBN : 9781799891383

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Affordances of Film for Literacy Instruction by DeHart, Jason D. Pdf

Within the past decade, the role of film and media in K-12 classrooms has grown from entertainment-based activities to an active literacy-centered textual practice. A multitude of approaches in instruction are required for literacy education, including a vast knowledge of a range of texts and awareness of key steps in activating knowledge according to the affordances contained within a text. Affordances of Film for Literacy Instruction explores the educational affordances of using film as text. It further discusses the use of digital technology and visual texts in literacy education and the need to focus on textual work closely with students as technology and ways of reading proliferate. Covering topics such as cultural representation, filmic language, and online learning, this book is an essential resource for educators of K-12 and higher education, pre-service teachers, students of higher education, government officials, faculty and administration of education, researchers, and academicians.

Cases on Historical Thinking and Gamification in Social Studies and Humanities Education

Author : Martínez-Hita, María,Carrasco, Cosme Jesús Gómez,Miralles-Martínez, Pedro
Publisher : IGI Global
Page : 360 pages
File Size : 51,5 Mb
Release : 2022-06-30
Category : Education
ISBN : 9781668452417

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Cases on Historical Thinking and Gamification in Social Studies and Humanities Education by Martínez-Hita, María,Carrasco, Cosme Jesús Gómez,Miralles-Martínez, Pedro Pdf

Research on history education and historical thinking is becoming increasingly relevant internationally. The need for a renewal of history education is not only justified by the epistemology of history itself, but also by the demand for a methodological change in education in general, making students active protagonists in the construction of their learning and based on the development of competencies. Further study on the potential use of gamification within social studies and humanities education is required to understand its benefits and challenges. Cases on Historical Thinking and Gamification in Social Studies and Humanities Education proposes and analyzes gamification as a pedagogical innovation that can enable the renewal of the teaching and learning process of history, facilitating the active learning of historical thinking concepts while influencing students' conceptions of history as a discipline and as a school subject. Covering key topics such as historical thinking, social sciences, video games, and mobile learning, this reference work is ideal for historians, policymakers, researchers, scholars, academicians, practitioners, instructors, and students.

22nd European Conference on e-Learning

Author : Shawren Singh,Sarah Jane Johnston
Publisher : Academic Conferences and publishing limited
Page : 445 pages
File Size : 55,7 Mb
Release : 2023-10-26
Category : Education
ISBN : 9781914587917

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22nd European Conference on e-Learning by Shawren Singh,Sarah Jane Johnston Pdf

These proceedings represent the work of contributors to the 22nd European Conference on e-Learning (ECEL 2023), hosted by University of South Africa, Pretoria, South Africa on 26-27 October 2023. The Conference Co-Chairs Associate Professor Sarah Jane Johnston and Associate Professor Shawren Singh both from University of South Africa, Pretoria, South Africa. ECEL is now a well-established event on the academic research calendar and now in its 22nd year the key aim remains the opportunity for participants to share ideas and meet the people who hold them. The scope of papers will ensure an interesting two days. The subjects covered illustrate the wide range of topics that fall into this important and ever-growing area of research. It is especially relevant that the conference is being hosted by UNISA this year as the university celebrates its 150th anniversary. UNISA has been a pioneer in first distance and now e-Learning. The conference will also host the final round of the 9th e-Learning Excellence Awards where innovate case histories will be presented. The opening keynote presentation is given by Professor Thenjiwe Meyiwa, Vice Principal for the Research, Postgraduate Studies, Innovation and Commercialisation at University of South Africa who will speak on, “The Role of African Feminisms in Shaping a Sustainable Future of Being and Learning”. An afternoon keynote on Thursday will be made by Dr Zolile Martin Mguda, University of South Africa on the topic of “ChatGPT: The first year”. The second day of the conference will open with an address by Dr Isabel Tarling, MD, Limina, South Africa with the title “Developing Digital Standards for Learning and Teaching in South Africa’s Schools”. With an initial submission of 100 abstracts, after the double blind, peer review process there are 45 Academic research papers, 3 PhD research papers and 1 Masters Research paper published in these Conference Proceedings. These papers represent research from Belgium, Canada, Chile, Czech Republic, France, Germany, Ghana, Greece, Hong Kong, Ireland, Japan, Malaysia, Mozambique, Norway, Oman, Perú, Poland, Portugal, Romania, Singapore, South Africa, Sri Lanka, Sweden, Switzerland, Turkey and the United Kingdom.

Handbook of Research on Implementing Inclusive Educational Models and Technologies for Equity and Diversity

Author : Escudeiro, Paula,Escudeiro, Nuno,Bernardes, Oscar
Publisher : IGI Global
Page : 493 pages
File Size : 41,9 Mb
Release : 2023-06-29
Category : Education
ISBN : 9798369304556

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Handbook of Research on Implementing Inclusive Educational Models and Technologies for Equity and Diversity by Escudeiro, Paula,Escudeiro, Nuno,Bernardes, Oscar Pdf

Despite the increased adoption of digital education materials during the pandemic, there is a persistent issue of educational inequity and exclusion, especially for students in rural areas and those with diverse disabilities. Digital technologies have the potential to expand and liberate education, but their inconsistent history raises questions about their effectiveness in addressing these challenges. Implementing Inclusive Educational Models and Technologies for Equity and Diversity offers a comprehensive and timely reference source that aims to provide an opportunity for reflection on the crucial issue of inclusion and equity in the context of educational improvements. This research book provides relevant academic work, empirical research findings, and an overview of this relevant field of study. It also covers recommended topics such as mobile and blended learning, teaching, and learning strategies, technological concerns, and ethical and sociological concerns such as accessibility for users with diverse disabilities and addressing individual differences. By providing a platform for research opportunities and increasing understanding of inclusion and equity in education, the book can contribute to the development of effective strategies and tactics to create inclusive educational environments that leverage digital technologies.