Experiential Learning In Virtual Worlds

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Experiential Learning in Virtual Worlds

Author : Anonim
Publisher : BRILL
Page : 227 pages
File Size : 40,9 Mb
Release : 2019-01-04
Category : Social Science
ISBN : 9789004372153

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Experiential Learning in Virtual Worlds by Anonim Pdf

Learning in Virtual Worlds

Author : Sue Gregory,Mark J.W. Lee,Barney Dalgarno,Belinda Tynan
Publisher : Athabasca University Press
Page : 347 pages
File Size : 55,8 Mb
Release : 2016-04-01
Category : Education
ISBN : 9781771991339

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Learning in Virtual Worlds by Sue Gregory,Mark J.W. Lee,Barney Dalgarno,Belinda Tynan Pdf

Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potential that these environments hold to solve traditional problems in online and technology-mediated education—primarily learner isolation and student disengagement—has resulted in considerable investments in virtual world platforms like Second Life, OpenSimulator, and Open Wonderland by both professors and institutions. To justify this ongoing and sustained investment, institutions and proponents of simulated learning environments must assemble a robust body of evidence that illustrates the most effective use of this powerful learning tool. In this authoritative collection, a team of international experts outline the emerging trends and developments in the use of 3D virtual worlds for teaching and learning. They explore aspec ts of learner interaction with virtual worlds, such as user wayfinding in Second Life, communication modes and perceived presence, and accessibility issues for elderly or disabled learners. They also examine advanced technologies that hold potential for the enhancement of learner immersion and discuss best practices in the design and implementation of virtual world-based learning interventions and tasks. By evaluating and documenting different methods, approaches, and strategies, the contributors to Learning in Virtual Worlds offer important information and insight to both scholars and practitioners in the field.

Riding the Hype Cycle: The Resurgence of Virtual Worlds

Author : Paul Jerry,Nancy Tavares-Jones,Sue Gregory
Publisher : BRILL
Page : 274 pages
File Size : 43,7 Mb
Release : 2019-01-04
Category : Social Science
ISBN : 9781848882348

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Riding the Hype Cycle: The Resurgence of Virtual Worlds by Paul Jerry,Nancy Tavares-Jones,Sue Gregory Pdf

Higher Education in Virtual Worlds

Author : Charles Wankel,Jan Kingsley
Publisher : Emerald Group Publishing
Page : 267 pages
File Size : 46,6 Mb
Release : 2009-11-23
Category : Education
ISBN : 9781849506090

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Higher Education in Virtual Worlds by Charles Wankel,Jan Kingsley Pdf

Targeted at educators and researchers wishing to use virtual environments in their teaching practice, this work provides practical advice specifically for educators in higher education. It focuses on the use of Second Life - a free, readily-accessible virtual world which is increasingly being used for both formal and informal learning.

Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends

Author : Hai-Jew, Shalin
Publisher : IGI Global
Page : 412 pages
File Size : 44,8 Mb
Release : 2010-09-30
Category : Education
ISBN : 9781616928278

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Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends by Hai-Jew, Shalin Pdf

Virtual Immersive and 3D Learning Spaces: Emerging Technologies helps push the conceptual and applied boundaries of virtual immersive learning. Virtual immersive spaces bring with them plenty of promise, of sensory information-rich learning experiences that will enable a much wider range of experiential learning and training—delivered to computer desktops, augmented reality spaces, digital installations, and mobile projective devices. This work explains how these spaces may be exploited for effective learning in terms of the technologies, pedagogical strategies, and directions.

Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies

Author : Stephanie Smith Budhai,Ke'Anna Brown Skipwith
Publisher : Routledge
Page : 110 pages
File Size : 52,7 Mb
Release : 2021-07-26
Category : Education
ISBN : 9781000411713

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Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies by Stephanie Smith Budhai,Ke'Anna Brown Skipwith Pdf

Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies, Second Edition, is a practical guide for all instructors, instructional designers, and online learning administrators designing, developing, teaching, and leading online, hybrid and blended learning courses and programs, who seek to provide supportive, engaging, and interactive learner experiences. This book explores the integration of active and experiential learning approaches and activities including simulations, gamification, social media integration, project-based learning, scenario-based learning, virtual tours, and online micro-credentialing as they relate to the development of authentic skill-building, communication, problem-solving, and critical-thinking in learners. New and emerging learning technologies of virtual and augmented reality along with artificial intelligence are included in this updated edition with examples of how instructors can actively use them in online courses to engage learners in experiential experiences. Readers will find guidelines for the development of participatory and peer-learning, competency-based learning, field-based experiences, clinical experiences, and service-learning opportunities in the online classroom. In addition, the authors provide effective learning strategies, discipline-specific examples, templates, and additional resources that align learner engagement with assessment practices and course outcomes.

Teaching and Learning in Virtual Worlds

Author : C. A. DeCoursey,Shana Garrett
Publisher : Inter-Disciplinary.Net
Page : 223 pages
File Size : 51,6 Mb
Release : 2014
Category : Computer-assisted instruction
ISBN : 1848882319

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Teaching and Learning in Virtual Worlds by C. A. DeCoursey,Shana Garrett Pdf

This book explores the experience of learning and teaching in virtual worlds, in areas such as physics and biology, psychology and counselling, and healthcare.

Researching Learning in Virtual Worlds

Author : Anna Peachey,Julia Gillen,Daniel Livingstone,Sarah Smith-Robbins
Publisher : Springer Science & Business Media
Page : 222 pages
File Size : 41,6 Mb
Release : 2010-02-05
Category : Computers
ISBN : 9781849960472

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Researching Learning in Virtual Worlds by Anna Peachey,Julia Gillen,Daniel Livingstone,Sarah Smith-Robbins Pdf

Most of the chapters in this book are extended papers from Research Learning in Virtual Environments (reLIVE08), an international conference held by the UK Open University in Milton Keynes in November 2008. Authors of the best papers and presentations from the conferences were invited to contribute to Research Learning in Virtual Worlds, the first book to specifically address research methods and related issues for education in virtual worlds. The book covers a range of research undertaken in virtual worlds. It opens with an accessible introduction both to the book and to the subject area, making it an ideal springboard for those who are new to research in this area. The subsequent ten chapters present work covering a range of research methodologies across a broad discipline base, providing essential reading for advanced undergraduate or postgraduate researchers working in education in virtual worlds, and engaging background material for researchers in similar and related disciplines.

Learning Online with Games, Simulations, and Virtual Worlds

Author : Clark Aldrich
Publisher : John Wiley & Sons
Page : 136 pages
File Size : 48,8 Mb
Release : 2009-10-01
Category : Education
ISBN : 9780470596579

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Learning Online with Games, Simulations, and Virtual Worlds by Clark Aldrich Pdf

Jossey-Bass Guides to Online Teaching and Learning Learning Online with Games, Simulations, and Virtual Worlds Strategies for Online Instruction Clark Aldrich Learning Online with Games, Simulations, and Virtual Worlds The infusion of games, simulations, and virtual worlds into online learning can be a transforming experience for both the instructor and the student. This practical guide, written by education game expert Clark Aldrich, shows faculty members and instructional designers how to identify opportunities for building games, simulations, and virtual environments into the curriculum; how to successfully incorporate these interactive environments to enhance student learning; and how to measure the learning outcomes. It also discusses how to build institutional support for using and financing more complex simulations. The book includes frameworks, tips, case studies and other real examples, and resources. Praise for Learning Online with Games, Simulations, and Virtual Worlds "Clark Aldrich provides powerful insights into the dynamic arena of games, simulations, and virtual worlds in a simultaneously entertaining and serious manner as only he can. If you are involved with educating anyone, from your own children to classrooms full of students, you need to devour this book." Karl Kapp, assistant director, Institute for Interactive Technologies, Bloomsburg University "At a time when the technologies for e-learning are evolving faster than most people can follow, Aldrich successfully bridges the perceptual gap between virtual worlds, digital games, and educational simulations, and provides educators with all they really need to use this technology to enhance and enrich their e-learning experiences." Katrin Becker, instructor, Department of Computer Science and Information Systems, Mount Royal College, and adjunct professor of education, University of Calgary "I consider this a must-read for anyone engaged in or contemplating using these tools in their classrooms or designing their own tools." Rick Van Sant, professor of learning and technology, Ferris State University

Using Virtual Worlds in Educational Settings

Author : Lisa Jacka
Publisher : Routledge
Page : 106 pages
File Size : 55,5 Mb
Release : 2018-01-12
Category : Education
ISBN : 9781351395120

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Using Virtual Worlds in Educational Settings by Lisa Jacka Pdf

The building of communities outside of the traditional brick-and-mortar base of a school or university is at a significant point in time; virtual worlds bridge the gap between 2D web spaces online and 3D physical spaces of the classroom, providing teachers and students alike with opportunities to connect and collaborate in ways that were previously unimaginable. Providing insight into this new age of teaching, Using Virtual Worlds in Educational Settings presents a collection of practical, evidence-based ideas that illustrate the capacity for immersive virtual worlds to be integrated successfully in higher education and school settings. Examining research and stories from more than 1,000 students and six faculty members who introduced virtual worlds into their teaching and learning, this book contains practical examples of how virtual worlds can be introduced and supported, as well as reflections from faculty and students about their response to virtual worlds. This research will help teachers understand how to approach such a fundamental shift in pedagogy, how to liberate themselves from teacher-focused instruction and how to help students to develop their skills through collaboration. Outlining how and why virtual worlds could be the shift in pedagogy that teachers have been waiting for, Using Virtual Worlds in Educational Settings is an accessible, practical resource for educators to support their use of virtual worlds in teaching.

Increasing Student Engagement and Retention Using Immersive Interfaces

Author : Charles Wankel,Patrick Blessinger
Publisher : Emerald Group Publishing
Page : 250 pages
File Size : 49,9 Mb
Release : 2012-12-05
Category : Education
ISBN : 9781781902417

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Increasing Student Engagement and Retention Using Immersive Interfaces by Charles Wankel,Patrick Blessinger Pdf

Uses case studies, surveys, and literature reviews to critically examine how gaming, simulation, and virtualization are being used to improve teamwork and leadership skills in students, and create engaging communities of practice. This volume discusses a framework for deploying and assessing these technologies.

Understanding Learning in Virtual Worlds

Author : Mark Childs,Anna Peachey
Publisher : Springer Science & Business Media
Page : 179 pages
File Size : 42,5 Mb
Release : 2013-08-27
Category : Computers
ISBN : 9781447153702

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Understanding Learning in Virtual Worlds by Mark Childs,Anna Peachey Pdf

Since the publication of the companion volume Researching Learning in Virtual Worlds in 2010, there has been a growth not only in the range and number of educational initiatives taking place in virtual worlds, but also in the depth of analysis of the nature of that education. Understanding Learning in Virtual Worlds reflects those changes through a collection of chapters that are extended versions of research presented at the second Researching Learning in Virtual Environments conference (ReLIVE 11), an international conference hosted by the Open University UK. Included in this book are chapters that explore the philosophical and methodological underpinnings of understanding learning in virtual worlds, identify and analyse the factors that support learning in these environments, and present case studies that demonstrate some of the various ways in which virtual worlds can be applied to facilitate learning and teaching. The links between learning in a virtual world and learning in the physical world are made apparent throughout, and the authors reveal how understanding learning in one informs the other. Understanding Learning in Virtual Worlds is an important book not only to those who teach in virtual worlds, but to anyone for whom understanding learning, in all its forms, is of interest.

Transforming Virtual World Learning

Author : Charles Wankel,Randy Hinrichs
Publisher : Emerald Group Publishing
Page : 399 pages
File Size : 46,6 Mb
Release : 2011-09-28
Category : Education
ISBN : 9781780520520

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Transforming Virtual World Learning by Charles Wankel,Randy Hinrichs Pdf

A practical guide on how to transform your ideas from virtual world course ware to virtual world learning experiences. It argues that setting up learning in 3D virtual worlds requires a transformative approach.

Higher Education in Virtual Worlds

Author : Charles Wankel,Jan Kingsley
Publisher : Emerald Group Publishing
Page : 259 pages
File Size : 51,9 Mb
Release : 2009-11-23
Category : Education
ISBN : 9781849506106

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Higher Education in Virtual Worlds by Charles Wankel,Jan Kingsley Pdf

Targeted at educators and researchers wishing to use virtual environments in their teaching practice, this work provides practical advice specifically for educators in higher education. It focuses on the use of Second Life - a free, readily-accessible virtual world which is increasingly being used for both formal and informal learning.