Gamer S Tome Of Ultimate Wisdom 2006

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Gamer's Tome of Ultimate Wisdom 2006

Author : William Abner
Publisher : Que Publishing
Page : 340 pages
File Size : 43,5 Mb
Release : 2005-12
Category : Games & Activities
ISBN : 0789734656

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Gamer's Tome of Ultimate Wisdom 2006 by William Abner Pdf

Your dose of gaming goodness for Xbox, PlayStation, GameCube, GameBoy, PCs, Macs, and Linux!The 2006 Gamer’s Tome of Ultimate Wisdom: An Almanac of Pimps, Orcs and Lightsabersis filled with entertaining reviews, previews, and commentaries on all gaming platforms and the gaming industry as a whole. The book takes a month-by-month look back at the significant game releases of 2005 and looks ahead to the exciting titles you can expect to see in 2006. Along the way theGamer’s Tomeoffers insights into anything and everything that has to do with gaming, including why sports games are the biggest rip-off in the industry, advice on how to talk about games in public without being shunned by “regular” people and even what energy drinks give you that extra oomph you need to get through an all-night LAN party. This book is for you if you view gaming - be it PC, console or handheld gaming - as a major component of your life!

Wisdom of the Psyche

Author : Ginette Paris
Publisher : Routledge
Page : 257 pages
File Size : 41,7 Mb
Release : 2013-12-16
Category : Psychology
ISBN : 9781317723837

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Wisdom of the Psyche by Ginette Paris Pdf

In the quest for identity and healing, what belongs to the humanities and what to clinical psychology? Ginette Paris uses cogent and passionate argument as well as stories from patients to teach us to accept that the human psyche seeks to destroy relationships and lives as well as to sustain them. This is very hard to accept which is why, so often, the body has the painful and dispiriting job of showing us what our psyche refuses to see. In jargon-free language, the author describes her own story of taking a turn downwards and inwards in the search for a metaphorical personal 'death'. If this kind of mortality is not attended to, then more literal bodily ailments and actual death itself can result. Paris engages with one of the main dilemmas of contemporary psychology and psychotherapy: how to integrate findings and insights from neuroscience and medicine into an approach to healing founded upon activation of the imagination. At present, she demonstrates, what is happening is damaging to both science and imagination.

The British National Bibliography

Author : Arthur James Wells
Publisher : Unknown
Page : 870 pages
File Size : 41,6 Mb
Release : 2007
Category : Bibliography, National
ISBN : UOM:39015066381453

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The British National Bibliography by Arthur James Wells Pdf

The Wisdom of Crowds

Author : James Surowiecki
Publisher : Anchor
Page : 335 pages
File Size : 49,6 Mb
Release : 2005-08-16
Category : Business & Economics
ISBN : 9780307275059

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The Wisdom of Crowds by James Surowiecki Pdf

In this fascinating book, New Yorker business columnist James Surowiecki explores a deceptively simple idea: Large groups of people are smarter than an elite few, no matter how brilliant—better at solving problems, fostering innovation, coming to wise decisions, even predicting the future. With boundless erudition and in delightfully clear prose, Surowiecki ranges across fields as diverse as popular culture, psychology, ant biology, behavioral economics, artificial intelligence, military history, and politics to show how this simple idea offers important lessons for how we live our lives, select our leaders, run our companies, and think about our world.

Mad Professor

Author : Rudy Rucker
Publisher : Running Press
Page : 320 pages
File Size : 45,9 Mb
Release : 2009-06-17
Category : Fiction
ISBN : 9780786749263

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Mad Professor by Rudy Rucker Pdf

At the untamed frontiers of intelligence, consciousness, matter, and reality lies Rudy Rucker's The Mad Professor, a collection of twelve mind-bending science fiction stories that probe the outer limits of possibility. Rucker, an accomplished computer scientist and mathematician with numerous science books and novels to his credit, brings his deep and varied knowledge of the mind, mathematics, and the ever-weird and wondrous workings of the physical universe to the stories collected here. In Chu and the Nants we read of a bizarre future following a Verge Singularity, in which hyperintelligent computers have taken over the solar system. Panpsychism Proved breaks down the boundaries between mind and matter, exploring the notion that "every object has a mind." And Six Thought Experiments Concerning the Nature of Computation is an exhilarating collection of mini-stories taking us to the outrageous extremes of theoretical speculation. In The Mad Professor, Rucker deploys the full range of his writing talent and scientific knowledge to take us on a wild romp through the known, the unknown, and the awesomely peculiar.

Wisdom Wide and Deep

Author : Shaila Catherine
Publisher : Simon and Schuster
Page : 596 pages
File Size : 40,9 Mb
Release : 2011-11-15
Category : Philosophy
ISBN : 9780861716234

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Wisdom Wide and Deep by Shaila Catherine Pdf

"If you are interested in Dharma study, this book belongs in your library."---Phillip Moffitt, author of Dancing with Life "This book can be the guide for cultivating the inner calm we long for."---Christina Feldman, author of Compassion: Listening to the Cries of the World "This handbook respects both the ancient tradition and the needs of contemporary lay practitioners, without compromising either. Shaila Catherine blends scriptural references, personal examples, and timeless stories with detailed meditation instructions. The combination of pragmatic style and theoretical knowledge produces a striking invitation for the reader to apply these instructions and master the complete practice for awakening."---from the foreword by Pa-Auk Sayadaw, author of The Workings of Kamma "Catherine has managed a difficult feat---to be simultaneously encyclopedic and charming, all with extraordinary clarity. This meditation manual is a first for the West and will surely become a classic and a support for generations of practitioners."---Kate Wheeler, editor of In This Very Life: Liberation Teachings of the Buddha "Wisdom Wide and Deep is a powerful inspiration both for those who would like a glimpse of what's possible and for those intrepid explorers of the mind who want to bring these teachings to fulfillment. Highly recommended."---Joseph Goldstein, author of A Heart Full of Peace "Written in clear, practical language, this book converts theory into direct experience. It is a detailed exploration of deep calmness as well as insight. The West needs such manuals."---Christopher Titmuss, author of Light on Enlightenment "A valuable work as both a practice guide and a reference manual."---Guy Armstrong, insight meditation teacher

Game AI Pro 3

Author : Steve Rabin
Publisher : CRC Press
Page : 541 pages
File Size : 45,7 Mb
Release : 2017-07-12
Category : Computers
ISBN : 9781498742597

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Game AI Pro 3 by Steve Rabin Pdf

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning. KEY FEATURES Contains 42 chapters from 50 of the game industry’s top developers and researchers. Provides real-life case studies of game AI in published commercial games. Covers a wide range of AI in games, with topics applicable to almost any game. Includes downloadable demos and/or source code, available at http://www.gameaipro.com SECTION EDITORS Neil Kirby General Wisdom Alex Champandard Architecture Nathan Sturtevant Movement and Pathfinding Damian Isla Character Behavior Kevin Dill Tactics and Strategy; Odds and Ends

Masks of Mayhem

Author : Robin Waterfield,Ian Livingstone,Steve Jackson
Publisher : Puffin HC
Page : 212 pages
File Size : 44,8 Mb
Release : 1986
Category : Juvenile Fiction
ISBN : 0140321543

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Masks of Mayhem by Robin Waterfield,Ian Livingstone,Steve Jackson Pdf

Gamer Theory

Author : McKenzie Wark
Publisher : Harvard University Press
Page : 241 pages
File Size : 45,8 Mb
Release : 2009-06-30
Category : Social Science
ISBN : 9780674044838

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Gamer Theory by McKenzie Wark Pdf

Ever get the feeling that life's a game with changing rules and no clear sides? Welcome to gamespace, the world in which we live. Where others argue obsessively over violence in games, Wark contends that digital computer games are our society's emergent cultural form, a utopian version of the world as it is. Gamer Theory uncovers the significance of games in the gap between the near-perfection of actual games and the imperfect gamespace of everyday life in the rat race of free-market society.

Congressional Record

Author : United States. Congress
Publisher : Unknown
Page : 1458 pages
File Size : 55,6 Mb
Release : 2014
Category : Law
ISBN : OSU:32437123702439

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Congressional Record by United States. Congress Pdf

Path of War

Author : Chris Bennett,Andreas Rönnqvist
Publisher : Unknown
Page : 128 pages
File Size : 41,5 Mb
Release : 2014-09-08
Category : Electronic
ISBN : 0989892573

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Path of War by Chris Bennett,Andreas Rönnqvist Pdf

Let slip the hounds of war!Make martial combat more interesting with the Path of War, a maneuver-based combat system designed and playtested to work side-by-side with all of the standard classes.Path of War offers new base classes, feats, archetypes, and much more. Want to use the maneuver-based combat system with your standard Pathfinder Roleplaying Game classes like the fighter or rogue? Feats allow you to do just that.Inside of the pages of Path of War, you will find:Three new base classes - the stalker, warder, and warlordDozens of new feats for both the new classes and the core classesThirteen martial disciplines full of dozens of maneuversArchetypes for the new base classes, as well as two psionic archetypesSix new prestige classesMartial traditions to help you introduce maneuver-based combat to your campaignNow martial characters get to have fun, too, with the Path of War!

Poor Charlie’s Almanack

Author : Charles T. Munger
Publisher : Stripe Press
Page : 472 pages
File Size : 54,5 Mb
Release : 2023-12-05
Category : Business & Economics
ISBN : 9781953953247

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Poor Charlie’s Almanack by Charles T. Munger Pdf

From the legendary vice-chairman of Berkshire Hathaway, lessons in investment strategy, philanthropy, and living a rational and ethical life. “Spend each day trying to be a little wiser than you were when you woke up,” Charles T. Munger advises in Poor Charlie’s Almanack. Originally published in 2005, this compendium of eleven talks delivered by the legendary Berkshire Hathaway vice-chairman between 1986 and 2007 has become a touchstone for a generation of investors and entrepreneurs seeking to absorb the enduring wit and wisdom of one of the great minds of the 20th and 21st centuries. Edited by Peter D. Kaufman, chairman and CEO of Glenair and longtime friend of Charlie Munger—whom he calls “this generation’s answer to Benjamin Franklin”—this abridged Stripe Press edition of Poor Charlie’s Almanack features a brand-new foreword by Stripe cofounder John Collison. Poor Charlie’s Almanack draws on Munger’s encyclopedic knowledge of business, finance, history, philosophy, physics, and ethics—and more besides—to introduce the latticework of mental models that underpin his rational and rigorous approach to life, learning, and decision-making. Delivered with Munger’s characteristic sharp wit and rhetorical flair, it is an essential volume for any reader seeking to go to bed a little wiser than when they woke up.

Dungeons and Dragons and Philosophy

Author : Jon Cogburn,Mark Silcox
Publisher : Open Court
Page : 288 pages
File Size : 48,9 Mb
Release : 2012-09-11
Category : Philosophy
ISBN : 9780812698039

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Dungeons and Dragons and Philosophy by Jon Cogburn,Mark Silcox Pdf

This volume will convince readers that the swift ascent of the tabletop role-playing game Dungeons and Dragons to worldwide popularity in the 1970s and 1980s is “the most exciting event in popular culture since the invention of the motion picture.” Dungeons and Dragons and Philosophy presents twenty-one chapters by different writers, all D&D aficionados but with starkly different insights and points of view. It will be appreciated by thoughtful fans of the game, including both those in their thirties, forties, and fifties who have rediscovered the pastime they loved as teenagers and the new teenage and college-student D&D players who have grown up with gaming via computer and console games and are now turning to D&D as a richer, fuller gaming experience. The book is divided into three parts. The first, “Heroic Tier: The Ethical Dungeon-Crawler,” explores what D&D has to teach us about ethics and about how results from the philosophical study of morality can enrich and transform the game itself. Authors argue that it’s okay to play evil characters, criticize the traditional and new systems of moral alignment, and (from the perspective of those who love the game) tackle head-on the recurring worries about whether the game has problems with gender and racial stereotypes. Readers of Dungeons and Dragons and Philosophy will become better players, better thinkers, better dungeon-masters, and better people. Part II, “Paragon Tier: Planes of Existence,” arouses a new sense of wonder about both the real world and the collaborative world game players create. Authors look at such metaphysical questions as what separates magic from science, how we express the inexpressible through collaborative storytelling, and what the objects that populate Dungeons and Dragons worlds can teach us about the equally fantastic objects that surround us in the real world. The third part, “Epic Tier: Leveling Up,” is at the crossroads of philosophy and the exciting new field of Game Studies. The writers investigate what makes a game a game, whether D&D players are artists producing works of art, whether D&D (as one of its inventors claimed) could operate entirely without rules, how we can overcome the philosophical divide between game and story, and what types of minds take part in D&D.

Reality Is Broken

Author : Jane McGonigal
Publisher : Penguin
Page : 416 pages
File Size : 44,6 Mb
Release : 2011-01-20
Category : Psychology
ISBN : 9781101475492

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Reality Is Broken by Jane McGonigal Pdf

“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.

A Course in Game Theory

Author : Martin J. Osborne,Ariel Rubinstein
Publisher : MIT Press
Page : 374 pages
File Size : 41,9 Mb
Release : 1994-07-12
Category : Business & Economics
ISBN : 0262650401

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A Course in Game Theory by Martin J. Osborne,Ariel Rubinstein Pdf

A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.