Games For Language Learning

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Games for Language Learning

Author : Andrew Wright
Publisher : Unknown
Page : 212 pages
File Size : 44,7 Mb
Release : 1989
Category : Electronic
ISBN : OCLC:37348610

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Games for Language Learning by Andrew Wright Pdf

Digital Games in Language Learning and Teaching

Author : Hayo Reinders
Publisher : Springer
Page : 232 pages
File Size : 49,7 Mb
Release : 2012-06-12
Category : Language Arts & Disciplines
ISBN : 9781137005267

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Digital Games in Language Learning and Teaching by Hayo Reinders Pdf

This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.

Games for Language Learning

Author : Andrew Wright,David Betteridge,Michael Buckby
Publisher : Cambridge University Press
Page : 195 pages
File Size : 48,8 Mb
Release : 2006-02-13
Category : Education
ISBN : 9780521618229

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Games for Language Learning by Andrew Wright,David Betteridge,Michael Buckby Pdf

A fully updated and revised edition of this classic book which contains enjoyable games to practise language at any stage of the learning process.

Digital Games in Language Learning

Author : Mark Peterson,Nasser Jabbari
Publisher : Taylor & Francis
Page : 243 pages
File Size : 51,9 Mb
Release : 2022-08-12
Category : Foreign Language Study
ISBN : 9781000626711

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Digital Games in Language Learning by Mark Peterson,Nasser Jabbari Pdf

This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning. As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts. This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.

Computer Games and Language Learning

Author : M. Peterson
Publisher : Springer
Page : 256 pages
File Size : 46,9 Mb
Release : 2016-01-12
Category : Language Arts & Disciplines
ISBN : 9781137005175

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Computer Games and Language Learning by M. Peterson Pdf

A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation and development in the field of computer-assisted language learning, exploring relevant theories and providing practical evidence about the use of computer games in language learning.

Digital Games and Language Learning

Author : Mark Peterson,Kasumi Yamazaki,Michael Thomas
Publisher : Bloomsbury Publishing
Page : 288 pages
File Size : 52,6 Mb
Release : 2021-03-25
Category : Language Arts & Disciplines
ISBN : 9781350133013

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Digital Games and Language Learning by Mark Peterson,Kasumi Yamazaki,Michael Thomas Pdf

Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL). The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health. Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings. Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms.

Gameful Second and Foreign Language Teaching and Learning

Author : Jonathon Reinhardt
Publisher : Springer
Page : 311 pages
File Size : 41,6 Mb
Release : 2018-12-30
Category : Language Arts & Disciplines
ISBN : 9783030047290

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Gameful Second and Foreign Language Teaching and Learning by Jonathon Reinhardt Pdf

This book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teaching and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL approach that encompasses game-enhanced, game-informed, and game-based practice. The first part of the book situates gameful L2TL in the global practices of informal learnful L2 gaming and in the theories of play and games which are then applied throughout the discussion of gameful L2TL practice that follows. This includes analysis of practices of digital game-enhanced L2TL design (the use of vernacular, commercial games), game-informed L2TL design (gamification and the general application of gameful principles to L2 pedagogy), and game-based L2TL design (the creation of digital games purposed for L2 learning). Designed as a guide for researchers and teachers, the book also offers fresh insights for scholars of applied linguistics, second language acquisition, L2 pedagogy, computer-assisted language learning (CALL), game studies, and game design that will open pathways to future developments in the field.

Digital Games in Language Learning and Teaching

Author : Hayo Reinders
Publisher : Springer
Page : 318 pages
File Size : 48,9 Mb
Release : 2012-06-12
Category : Language Arts & Disciplines
ISBN : 9781137005267

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Digital Games in Language Learning and Teaching by Hayo Reinders Pdf

This edited volume explores how digital games have the potential to engage learners both within and outside the classroom and to encourage interaction in the target language. This is the first dedicated collection of papers to bring together state-of-the-art research in game-based learning.

101 Language Games for Children

Author : Paul Rooyackers
Publisher : Turner Publishing Company
Page : 157 pages
File Size : 48,5 Mb
Release : 2002-10-07
Category : Juvenile Nonfiction
ISBN : 9781630265014

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101 Language Games for Children by Paul Rooyackers Pdf

Language games allow children to stretch their communication abilities, enhancing vocabulary, conversation, and storytelling skills. A suggested age range accompanies each game in this book; some games may be adapted to different age groups. Language games for beginners focus on making children aware of the ways letters look, the presence of letters in their surroundings (on signs, for instance), and the different letter systems in different cultures. More advanced games include creating poems and haiku, making up stories, and joke-telling. 39 black-and-white illustrations are included in this wonderful resource for teachers, therapists, and social workers.

The Language Game

Author : Morten H. Christiansen,Nick Chater
Publisher : Hachette UK
Page : 268 pages
File Size : 54,5 Mb
Release : 2022-02-22
Category : Language Arts & Disciplines
ISBN : 9781541674974

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The Language Game by Morten H. Christiansen,Nick Chater Pdf

Forget the language instinct—this is the story of how we make up language as we go Language is perhaps humanity’s most astonishing capacity—and one that remains poorly understood. In The Language Game, cognitive scientists Morten H. Christiansen and Nick Chater show us where generations of scientists seeking the rules of language got it wrong. Language isn’t about hardwired grammars but about near-total freedom, something like a game of charades, with the only requirement being a desire to understand and be understood. From this new vantage point, Christiansen and Chater find compelling solutions to major mysteries like the origins of languages and how language learning is possible, and to long-running debates such as whether having two words for “blue” changes what we see. In the end, they show that the only real constraint on communication is our imagination.

Speaking Games

Author : Jason Anderson
Publisher : Delta Publishing Company(IL)
Page : 0 pages
File Size : 42,6 Mb
Release : 2014
Category : English language
ISBN : 1905085982

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Speaking Games by Jason Anderson Pdf

From the author of Role Plays for Today and Teamwork, Speaking Games is a new photocopiable resource book of 50 speaking games for teachers of English to use in class with both adult and teenage learners at levels B1-C1. It provides teachers with original, effective and enjoyable activities that focus on developing the learners' ability to use language confidently in real-world situations. It includes a wide variety of activities which get learners speaking on topics of interest while injecting energy, fun and motivation into a class. Each game: is easy to print, use and recycle; is presented in a double-page spread of instructions and resources; includes a 'Rules of the Game' handout, to be used as an authentic reading opportunity Speaking Games is divided into four sections: Board Games - photocopiable boards for games such as Snakes and Ladders or Scrabble; Card Games - photocopiable cards that are cut up and used either as questions or prompts; Secrets and Lies - activities that involve either guessing secret information or guessing whether a speaker is being honest or not; and, Quizzes, Puzzles and Challenges - including well-known quiz show formats, such as Who Wants to Be a Millionaire, problem solving puzzles, brainteasers and activities that challenge learners to use language accurately while speaking fluently.

Games Language People Play

Author : Jerry Steinberg
Publisher : Agincourt, Ont. : Dominie Press
Page : 136 pages
File Size : 41,7 Mb
Release : 1983
Category : Education
ISBN : 0887510175

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Games Language People Play by Jerry Steinberg Pdf

Learning a new language can be very demanding, but it can also be good fun, and in between the hard work of language acquisition there are opportunities for breaks from the regular classroom routine where what has been learned is put to rewarding and practical use. Games Language People Play provides teachers with a variety of language games to make the teaching and learning of a new language an occasion for enjoyable competitiveness. There are 110 games in all, ranging in level from Beginners to Advanced. Each game carries an indication of the language skill or combination of skills being employed -- reading, writing, listening, speaking -- and the optimal group size, from as few as 10 students to games suitable for classes of unlimited size. The game's instructional objective -- for example, vocabulary expansion -- the materials needed, a full description and additional suggestions are all provided, with all that remains being for you and your class to enjoy the wonderfully creative ideas that Jerry Steinberg has put into book form for you. Originally published more than 20 years ago, Games Language People Play has continued to delight teachers and students of English every year since then.

Dialect

Author : Hakan Seyalioglu,Kathryn Hymes
Publisher : Unknown
Page : 128 pages
File Size : 44,8 Mb
Release : 2018-07
Category : Electronic
ISBN : 0999870017

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Dialect by Hakan Seyalioglu,Kathryn Hymes Pdf

Fluent Forever

Author : Gabriel Wyner
Publisher : Harmony
Page : 338 pages
File Size : 48,6 Mb
Release : 2014-08-05
Category : Foreign Language Study
ISBN : 9780385348102

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Fluent Forever by Gabriel Wyner Pdf

NATIONAL BESTSELLER • For anyone who wants to learn a foreign language, this is the method that will finally make the words stick. “A brilliant and thoroughly modern guide to learning new languages.”—Gary Marcus, cognitive psychologist and author of the New York Times bestseller Guitar Zero At thirty years old, Gabriel Wyner speaks six languages fluently. He didn’t learn them in school—who does? Rather, he learned them in the past few years, working on his own and practicing on the subway, using simple techniques and free online resources—and here he wants to show others what he’s discovered. Starting with pronunciation, you’ll learn how to rewire your ears and turn foreign sounds into familiar sounds. You’ll retrain your tongue to produce those sounds accurately, using tricks from opera singers and actors. Next, you’ll begin to tackle words, and connect sounds and spellings to imagery rather than translations, which will enable you to think in a foreign language. And with the help of sophisticated spaced-repetition techniques, you’ll be able to memorize hundreds of words a month in minutes every day. This is brain hacking at its most exciting, taking what we know about neuroscience and linguistics and using it to create the most efficient and enjoyable way to learn a foreign language in the spare minutes of your day.

New Ways in Teaching with Games

Author : Ulugbek Nurmukhamedov,Randall Sadler
Publisher : Unknown
Page : 254 pages
File Size : 43,9 Mb
Release : 2020-02-21
Category : Electronic
ISBN : 1945351748

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New Ways in Teaching with Games by Ulugbek Nurmukhamedov,Randall Sadler Pdf

For young learners to adults, New Ways in Teaching with Games offers over 90 fresh activities ? each with video instruction ? that involve play and games that will enrich your EFL and ESL classrooms. This innovative volumeIntroduces traditional, online, and commercial games and explainshow they can be used to practice language; Illustrates games that can reinforce language across the four skill areas, and encourage both culturally and pragmaticallyappropriate language productions; and Enriches language classrooms with a variety of innovative, leaner-friendly games that are seamlessly tied to language practice. Using gamification for your ESL classroom turns repetitive exercises into meaningful and fun activities! The activities are broken down by topic including: Traditional Pencil and Paper Games; Dice Games; Board Games; Card Games; Technology-Mediated Games: Online, Apps, and More; Miscellaneous Games. Video instructions included for each activity!