Gamification In A Flipped Classroom

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Gamification in A Flipped Classroom

Author : Zamzami Zainuddin
Publisher : Springer Nature
Page : 212 pages
File Size : 43,7 Mb
Release : 2024-06-10
Category : Electronic
ISBN : 9789819722198

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Gamification in A Flipped Classroom by Zamzami Zainuddin Pdf

Gamification in A Flipped Classroom

Author : Zamzami Zainuddin,Samuel Kai Wah Chu,Corinne Jacqueline Perera
Publisher : Springer
Page : 0 pages
File Size : 46,8 Mb
Release : 2024-06-04
Category : Education
ISBN : 9819722187

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Gamification in A Flipped Classroom by Zamzami Zainuddin,Samuel Kai Wah Chu,Corinne Jacqueline Perera Pdf

This book introduces to researchers and teaching practitioners the concept of gamification within a flipped classroom setting, which resonates with the best practices of flipped learning, gamified learning, and gamified flipped learning. The gamified flipped learning (flipped learning plus gamification) approach combines two emerging pedagogies into a single pedagogical form of instruction and serves as an alternative resolution to counter the challenges that arise from flipped learning and gamified learning as separate pedagogies. This book also examines assessment systems for flipped classrooms, showcases various examples of gamification in flipped classroom designs, and reviews educational applications containing game elements for a flipped classroom setting.

Gamification and Design Thinking in Higher Education

Author : Carmen Bueno Muñoz,Núria Hernández Nanclares,Luis R. Murillo Zamorano,José Ángel López Sánchez
Publisher : Taylor & Francis
Page : 98 pages
File Size : 41,5 Mb
Release : 2023-12-06
Category : Education
ISBN : 9781003852537

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Gamification and Design Thinking in Higher Education by Carmen Bueno Muñoz,Núria Hernández Nanclares,Luis R. Murillo Zamorano,José Ángel López Sánchez Pdf

This book analyzes the use of gamification and design thinking in higher education, examining how both techniques can be combined and used together to promote motivation, engagement, and participation among students. Using two in-depth examples, the authors show that the introduction of a gamified design in a design thinking activity can be a powerful tool to enhance the experiences of students in the teaching-learning process of a subject; motivate participants in a design thinking activity in the university environment; and enhance skills such as creativity, critical thinking and problem-solving, and collaboration, widely demanded in the labor market. Further, they examine how gamification and design thinking in the educational field can enable both the motivation and engagement of students and promote behavioral changes that materialize as a boost in learning outcomes and academic performance. Providing valuable recommendations and insights into the analysis, design and development, and implementation and evaluation of gamified design thinking activities to be carried out in higher education, as well as examining relevant ethical issues, the book will appeal to scholars, researchers, academic faculty, and educators working in the field of higher education, and with interests in educational psychology and theories of learning.

Applying the Flipped Classroom Model to English Language Arts Education

Author : Young, Carl A.,Moran, Clarice M.
Publisher : IGI Global
Page : 277 pages
File Size : 48,5 Mb
Release : 2017-03-31
Category : Education
ISBN : 9781522522430

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Applying the Flipped Classroom Model to English Language Arts Education by Young, Carl A.,Moran, Clarice M. Pdf

The flipped classroom method, particularly when used with digital video, has recently attracted many supporters within the education field. Now more than ever, language arts educators can benefit tremendously from incorporating flipped classroom techniques into their curriculum. Applying the Flipped Classroom Model to English Language Arts Education provides a comprehensive examination of the latest strategies for incorporating the flipped classroom technique into English language courses. Highlighting innovative practices and applications in many areas, such as curriculum development, digital tools, and instructional design, this book is an ideal reference source for academicians, educators, students, practitioners, and researchers who are interested in the advancement of the flipped classroom model in curriculums.

Flipped Learning for English Language Instruction

Author : Jonathan Bergmann,Aaron Sams
Publisher : International Society for Technology in Education
Page : 106 pages
File Size : 53,6 Mb
Release : 2015-09-21
Category : Education
ISBN : 9781564845221

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Flipped Learning for English Language Instruction by Jonathan Bergmann,Aaron Sams Pdf

Building on their best-selling book Flip Your Classroom: Reach Every Student in Every Class Every Day, flipped education innovators Jonathan Bergmann and Aaron Sams return with a book series that supports flipped learning in the four topic areas of science, math, English and social studies as well as the elementary classroom. In this new book, the authors discuss how educators can successfully apply the flipped classroom model to teaching English language arts. Each chapter offers practical guidance, including how to approach lesson planning, what to do with class time and how the flipped model can work alongside learning through inquiry.

Technology in Education. Innovative Solutions and Practices

Author : Simon K.S. Cheung,Jeanne Lam,Kam Cheong Li,Oliver Au,Will W.K. Ma,Wai Shing Ho
Publisher : Springer
Page : 295 pages
File Size : 48,9 Mb
Release : 2018-04-12
Category : Education
ISBN : 9789811300080

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Technology in Education. Innovative Solutions and Practices by Simon K.S. Cheung,Jeanne Lam,Kam Cheong Li,Oliver Au,Will W.K. Ma,Wai Shing Ho Pdf

This book constitutes extended papers from the Third International Conference on Technology in Education, ICTE 2018, held in Hong Kong, China, in January 2018. The 27 full papers presented in this volume were carefully reviewed and selected from 88 submissions. They are organized in topical sections on new learning experience with technologies; mobile learning and flipped classrooms; instructional design and teaching practices; learning administration with technologies.

Research Anthology on Developments in Gamification and Game-Based Learning

Author : Management Association, Information Resources
Publisher : IGI Global
Page : 1971 pages
File Size : 53,8 Mb
Release : 2021-11-26
Category : Education
ISBN : 9781668437117

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Research Anthology on Developments in Gamification and Game-Based Learning by Management Association, Information Resources Pdf

Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Research Anthology on Developments in Gamification and Game-Based Learning is a comprehensive reference source that considers all aspects of gamification and game-based learning in an educational context including the benefits, difficulties, opportunities, and future directions. Covering a wide range of topics including game concepts, mobile learning, educational games, and learning processes, it is an ideal resource for academicians, researchers, curricula developers, instructional designers, technologists, IT specialists, education professionals, administrators, software designers, students, and stakeholders in all levels of education.

Emerging Technologies for Education

Author : Elvira Popescu,Tianyong Hao,Ting-Chia Hsu,Haoran Xie,Marco Temperini,Wei Chen
Publisher : Springer Nature
Page : 386 pages
File Size : 55,9 Mb
Release : 2020-02-14
Category : Computers
ISBN : 9783030387785

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Emerging Technologies for Education by Elvira Popescu,Tianyong Hao,Ting-Chia Hsu,Haoran Xie,Marco Temperini,Wei Chen Pdf

This book constitutes the thoroughly refereed post-workshop proceedings of the 4th International Symposium, SETE 2019, held in conjunction with ICWL 2019, in Magdeburg, Germany, in September 2019. The 10 full and 6 short papers presented together with 24 papers from 5 workshops were carefully reviewed and selected from 34 submissions. The papers cover the latest findings in various areas, such as: virtual reality and game-based learning; learning analytics; K-12 education; language learning; design, model and implementation of e-learning platforms and tools; digitalization and industry 4.0; pedagogical issues, practice and experience sharing.

Cases on Historical Thinking and Gamification in Social Studies and Humanities Education

Author : Martínez-Hita, María,Carrasco, Cosme Jesús Gómez,Miralles-Martínez, Pedro
Publisher : IGI Global
Page : 360 pages
File Size : 42,7 Mb
Release : 2022-06-30
Category : Education
ISBN : 9781668452417

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Cases on Historical Thinking and Gamification in Social Studies and Humanities Education by Martínez-Hita, María,Carrasco, Cosme Jesús Gómez,Miralles-Martínez, Pedro Pdf

Research on history education and historical thinking is becoming increasingly relevant internationally. The need for a renewal of history education is not only justified by the epistemology of history itself, but also by the demand for a methodological change in education in general, making students active protagonists in the construction of their learning and based on the development of competencies. Further study on the potential use of gamification within social studies and humanities education is required to understand its benefits and challenges. Cases on Historical Thinking and Gamification in Social Studies and Humanities Education proposes and analyzes gamification as a pedagogical innovation that can enable the renewal of the teaching and learning process of history, facilitating the active learning of historical thinking concepts while influencing students' conceptions of history as a discipline and as a school subject. Covering key topics such as historical thinking, social sciences, video games, and mobile learning, this reference work is ideal for historians, policymakers, researchers, scholars, academicians, practitioners, instructors, and students.

ICOPE 2020

Author : Ryzal Perdana,Gede Eka Putrawan,Sunyono
Publisher : European Alliance for Innovation
Page : 601 pages
File Size : 51,5 Mb
Release : 2021-03-24
Category : Education
ISBN : 9781631902949

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ICOPE 2020 by Ryzal Perdana,Gede Eka Putrawan,Sunyono Pdf

We are delighted to introduce the Proceedings of the Second International Conference on Progressive Education (ICOPE) 2020 hosted by the Faculty of Teacher Training and Education, Universitas Lampung, Indonesia, in the heart of the city Bandar Lampung on 16 and 17 October 2020. Due to the COVID-19 pandemic, we took a model of an online organised event via Zoom. The theme of the 2nd ICOPE 2020 was “Exploring the New Era of Education”, with various related topics including Science Education, Technology and Learning Innovation, Social and Humanities Education, Education Management, Early Childhood Education, Primary Education, Teacher Professional Development, Curriculum and Instructions, Assessment and Evaluation, and Environmental Education. This conference has invited academics, researchers, teachers, practitioners, and students worldwide to participate and exchange ideas, experiences, and research findings in the field of education to make a better, more efficient, and impactful teaching and learning. This conference was attended by 190 participants and 160 presenters. Four keynote papers were delivered at the conference; the first two papers were delivered by Prof Emeritus Stephen D. Krashen from the University of Southern California, the USA and Prof Dr Bujang Rahman, M.Si. from Universitas Lampung, Indonesia. The second two papers were presented by Prof Dr Habil Andrea Bencsik from the University of Pannonia, Hungary and Dr Hisham bin Dzakiria from Universiti Utara Malaysia, Malaysia. In addition, a total of 160 papers were also presented by registered presenters in the parallel sessions of the conference. The conference represents the efforts of many individuals. Coordination with the steering chairs was essential for the success of the conference. We sincerely appreciate their constant support and guidance. We would also like to express our gratitude to the organising committee members for putting much effort into ensuring the success of the day-to-day operation of the conference and the reviewers for their hard work in reviewing submissions. We also thank the four invited keynote speakers for sharing their insights. Finally, the conference would not be possible without the excellent papers contributed by authors. We thank all authors for their contributions and participation in the 2nd ICOPE 2020. We strongly believe that the 2nd ICOPE 2020 has provided a good forum for academics, researchers, teachers, practitioners, and students to address all aspects of education-related issues in the current educational situation. We feel honoured to serve the best recent scientific knowledge and development in education and hope that these proceedings will furnish scholars from all over the world with an excellent reference book. We also expect that the future ICOPE conference will be more successful and stimulating. Finally, it was with great pleasure that we had the opportunity to host such a conference.

Embracing Technological Advancements for Lifelong Learning

Author : Hawamdeh, Mahmoud M. Kh.,Abdelhafid, Faiz
Publisher : IGI Global
Page : 391 pages
File Size : 45,5 Mb
Release : 2024-04-05
Category : Education
ISBN : 9798369314111

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Embracing Technological Advancements for Lifelong Learning by Hawamdeh, Mahmoud M. Kh.,Abdelhafid, Faiz Pdf

Throughout the educational industry the need to comprehend and navigate the profound transformations underway in the realm of continuing education remains a pressing challenge. As technological advancements accelerate at an unprecedented pace, traditional educational systems are being upended, leaving educators grappling with many questions. The emergence of digital technologies in education introduces a host of complex issues and opportunities. One such opportunity is the application of technologies that can address important issues and open new horizons for those that teach. > At the forefront of academic exploration and innovation is Embracing Technological Advancements for Lifelong Learning, a book of robust research covering an era where the digital revolution is reshaping education. This book brings insights into in-depth investigations of how digital technologies are transforming the landscape of continuing education. It delves deep into the strategies, resources, and best practices that organizations can harness to unlock the full potential of digital transformation. Covering a wide spectrum of issues, from e-learning platforms to virtual and augmented reality, artificial intelligence to mobile learning, this book is a comprehensive guide that showcases the real-world impact of digital transformation through compelling case studies and actionable ideas.

ICMEIM 2023

Author : Youbin Chen,Vishalache Balakrishnan,Mehmet Cüneyt Birkök
Publisher : European Alliance for Innovation
Page : 1118 pages
File Size : 51,5 Mb
Release : 2023-11-23
Category : Education
ISBN : 9781631904271

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ICMEIM 2023 by Youbin Chen,Vishalache Balakrishnan,Mehmet Cüneyt Birkök Pdf

The 4th International Conference on Modern Education and Information Management (ICMEIM 2023) was successfully held from September 8th to 10th, 2023 in Wuhan, China. This conference aimed to bring together scholars, researchers, and practitioners from around the world to discuss and exchange ideas on the latest trends and advancements in modern education and information management. The conference program featured a diverse range of research topics, including educational technology, digital learning, information systems, and knowledge management. With a focus on exploring innovative approaches and strategies, the conference provided a platform for participants to present their research findings and share insights on the future development of the field. Distinguished speakers included Prof. Qing Ding from Huazhong University of Science and Technology, China; Prof. Longkai Wu from Central China Normal University, China; Assoc. Prof. Lim Chee Leong from Taylor's University, Malaysia; and Assoc. Prof. Teh Sin Yin from Universiti Sains Malaysia, Malaysia. These experts delivered keynote speeches, offering valuable perspectives and stimulating discussions on the conference themes. The 4th International Conference on Modern Education and Information Management (ICMEIM 2023) played a significant role in shaping the future development of the field. It provided a platform for researchers and practitioners to share their knowledge, explore emerging trends, and address key challenges in modern education and information management. By facilitating collaboration and promoting interdisciplinary dialogue, the conference contributed to the advancement of innovative practices and strategies in this rapidly evolving field. We extend our sincere appreciation to all participants, presenters, organizers, and sponsors for their valuable contributions in making the ICMEIM a success. We look forward to future editions of the conference and the continued growth and advancement of the field.

Flipped Instruction Methods and Digital Technologies in the Language Learning Classroom

Author : Loucky, John Paul,Ware, Jean L.
Publisher : IGI Global
Page : 313 pages
File Size : 43,6 Mb
Release : 2016-09-01
Category : Education
ISBN : 9781522508250

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Flipped Instruction Methods and Digital Technologies in the Language Learning Classroom by Loucky, John Paul,Ware, Jean L. Pdf

The flipped classroom methodology is one of the latest innovations in the field of education, challenging traditional notions of the classroom experience. Applying this methodology to language learning has the potential to further engage students and drive their understanding of key concepts. Flipped Instruction Methods and Digital Technologies in the Language Learning Classroom explores the latest educational technologies and web-based learning solutions for effective language learning curricula. Featuring emergent research on critical topics and innovations in the field of education, this publication is an essential resource for educators, administrators, instructional designers, pre-service teachers, and researchers in the field of education.

HCI International 2020 - Posters

Author : Constantine Stephanidis,Margherita Antona
Publisher : Springer Nature
Page : 402 pages
File Size : 49,5 Mb
Release : 2020-07-15
Category : Computers
ISBN : 9783030507299

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HCI International 2020 - Posters by Constantine Stephanidis,Margherita Antona Pdf

The three-volume set CCIS 1224, CCIS 1225, and CCIS 1226 contains the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* HCII 2020 received a total of 6326 submissions, of which 1439 papers and 238 posters were accepted for publication in the pre-conference proceedings after a careful reviewing process. The 238 papers presented in these three volumes are organized in topical sections as follows: Part I: design and evaluation methods and tools; user characteristics, requirements and preferences; multimodal and natural interaction; recognizing human psychological states; user experience studies; human perception and cognition. -AI in HCI. Part II: virtual, augmented and mixed reality; virtual humans and motion modelling and tracking; learning technology. Part III: universal access, accessibility and design for the elderly; smartphones, social media and human behavior; interacting with cultural heritage; human-vehicle interaction; transport, safety and crisis management; security, privacy and trust; product and service design. *The conference was held virtually due to the COVID-19 pandemic. The chapter "“Developing an Interactive Tabletop Mediated Activity to Induce Collaboration by Implementing Design Considerations Based on Cooperative Learning Principles” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Shaping the Digital Transformation of the Education Ecosystem in Europe

Author : Terje Väljataga,Mart Laanpere
Publisher : Springer Nature
Page : 174 pages
File Size : 42,7 Mb
Release : 2022-10-26
Category : Education
ISBN : 9783031205187

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Shaping the Digital Transformation of the Education Ecosystem in Europe by Terje Väljataga,Mart Laanpere Pdf

This book constitutes refereed proceedings of the 31st Annual Conference on European Distance and E-Learning Network, EDEN 2022, held in Tallinn, Estonia, from June 20–22, 2022. The 11 full papers and 2 short papers presented in this volume were carefully reviewed and selected from a total of 78 submissions. The papers in the volume are organised according to the following topical headings: higher education; teachers’ professional development; digital competencies; inclusive education