Learning With Digital Technologies In Museums Science Centres And Galleries

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Digital Technologies and the Museum Experience

Author : Loïc Tallon,Kevin Walker
Publisher : Rowman Altamira
Page : 264 pages
File Size : 42,7 Mb
Release : 2008
Category : Business & Economics
ISBN : 9780759111219

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Digital Technologies and the Museum Experience by Loïc Tallon,Kevin Walker Pdf

The biggest trend in museum exhibit design today is the creative incorporation of technology. Digital Technologies and the Museum Experience: Handheld Guides and Other Media explores the potential of mobile technologies (cell phones, digital cameras, MP3 players, PDAs) for visitor interaction and learning in museums, drawing on established practice to identify guidelines for future implementations.

Science and Heritage

Author : Great Britain: Parliament: House of Lords: Science and Technology Committee
Publisher : The Stationery Office
Page : 406 pages
File Size : 47,8 Mb
Release : 2006-11-16
Category : Business & Economics
ISBN : 9780104009550

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Science and Heritage by Great Britain: Parliament: House of Lords: Science and Technology Committee Pdf

The conservation of cultural artefacts, such as buildings, works of art and books presents a fascinating, rich and diverse range of scientific challenges, and the UK has a high reputation in the field, based in large part on past achievements. However, the Committee's report finds that our national standing is now under threat as the sector is fragmented and under-valued, and the DCMS has completely failed to grasp the threat to heritage science, and thus to conservation. The Department's emphasis on widening public access to our cultural heritage is a laudable objective, but this policy needs to be balanced by effective conservation, based on sound science, if we are to leave a sustainable cultural heritage for the benefit of future generations. The Committee also calls on the heritage sector to come together in developing a broad-based national strategy for heritage science, to be championed at departmental level by the newly appointed DCMS Chief Scientific Adviser, and co-ordinated administratively by English Heritage, drawing on input from all bodies active in the sector including those in Scotland, Wales and Northern Ireland.

Teaching And Learning Primary Science With Ict

Author : Warwick, Paul,Wilson, Elaine,Winterbottom, Mark
Publisher : McGraw-Hill Education (UK)
Page : 212 pages
File Size : 52,7 Mb
Release : 2006-08-01
Category : Education
ISBN : 9780335218943

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Teaching And Learning Primary Science With Ict by Warwick, Paul,Wilson, Elaine,Winterbottom, Mark Pdf

This book provides a range of insights into pupils' learning relevant to the use of information and communications technology (ICT) in primary science. The contributors, who are all experts in their field, draw on practical and theoretical perspectives and: Provide specific examples of software and hardware use in the classroom Consider innovative and creative uses of technology for pupils engaged in science activity in the primary and early years Indicate future possibilities for the use of computer-based technologies Key themes running through the book include: setting the use of ICT in primary science within theoretical perspectives on learning and on pedagogy; the importance of using ICT in developing talking and listening opportunities in the science classroom; and the potential of learning through ICT enhanced science investigations. Contemporary issues such as inclusion, creativity and collaborative learning are also examined, making Teaching and Learning Primary Science with ICT essential reading for students in science education, and for teachers who want to use new technology to improve learning in their science classrooms.

Revolutionizing Arts Education in K-12 Classrooms through Technological Integration

Author : Lemon, Narelle
Publisher : IGI Global
Page : 364 pages
File Size : 53,8 Mb
Release : 2015-04-30
Category : Education
ISBN : 9781466682726

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Revolutionizing Arts Education in K-12 Classrooms through Technological Integration by Lemon, Narelle Pdf

Educational technologies are becoming more commonplace across the K-12 curriculum. In particular, the use of innovative digital technology is expanding the potential of arts education, presenting new opportunities—and challenges—to both curricular design and pedagogical practice. Revolutionizing Arts Education in K-12 Classrooms through Technological Integration brings together a variety of perspectives, research, and case studies that emphasize a pedagogical awareness of diverse learning styles, while highlighting issues of ethics and equality across the educational landscape. This timely publication is aimed at K-12 arts educators leading classrooms focusing on dance, drama, media, music, and the visual arts, as well as pre-service teachers, museum and gallery educators, policymakers, and designers of academic curricula.

The Impact of the Laboratory and Technology on Learning and Teaching Science K-16

Author : Dennis W. Sunal,Emmett L. Wright,Cheryl Sundberg
Publisher : IAP
Page : 309 pages
File Size : 42,8 Mb
Release : 2008-02-01
Category : Education
ISBN : 9781607526452

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The Impact of the Laboratory and Technology on Learning and Teaching Science K-16 by Dennis W. Sunal,Emmett L. Wright,Cheryl Sundberg Pdf

The Impact of the Laboratory and Technology on K-12 Science Learning and Teaching examines the development, use, and influence of active laboratory experiences and the integration of technology in science teaching. This examination involves the viewpoints of policymakers, researchers, and teachers that are expressed through research involving original documents, interviews, analysis and synthesis of the literature, case studies, narrative studies, observations of teachers and students, and assessment of student learning outcomes. Volume 3 of the series, Research in Science Education, addresses the needs of various constituencies including teachers, administrators, higher education science and science education faculty, policymakers, governmental and professional agencies, and the business community. The guiding theme of this volume is the role of practical laboratory work and the use of technology in science learning and teaching, K-16. The volume investigates issues and concerns related to this theme through various perspectives addressing design, research, professional practice, and evaluation. Beginning with definitions, the historical evolution and policy guiding these learning experiences are explored from several viewpoints. Effective design and implementation of laboratory work and technology experiences is examined for elementary and high school classrooms as well as for undergraduate science laboratories, informal settings, and science education courses and programs. In general, recent research provides evidence that students do benefit from inquirybased laboratory and technology experiences that are integrated with classroom science curricula. The impact and status of laboratory and technology experiences is addressed by exploring specific strategies in a variety of scientific fields and courses. The chapters outline and describe in detail researchbased best practices for a variety of settings.

The Responsive Museum

Author : Caroline Lang,John Reeve
Publisher : Routledge
Page : 296 pages
File Size : 50,9 Mb
Release : 2016-02-24
Category : Art
ISBN : 9781317017899

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The Responsive Museum by Caroline Lang,John Reeve Pdf

What is the relationship today between museums, galleries and learning? The Responsive Museum interrogates the thinking, policies and practices that underpin the educational role of the museum. It unravels the complex relationship of museums with their publics, and discusses today's challenges and the debates that have resulted. The highly experienced team of writers, including museum educators and directors, share their different experiences and views, and review recent research and examples of best practice. They analyse the implications of audience development and broadening public access, particularly in relation to special groups, minority communities and disabled people, and for individual self-development and different learning styles; they explore issues of public accountability and funding; discuss the merits of different evaluation tools and methodologies for measuring audience impact and needs; and assess the role of architects, designers and artists in shaping the visitor experience. The latter part of this book reviews practical management and staffing issues, and training and skills needs for the future. This book is for students, museum staff, especially those involved in education and interpretation, and senior management and policy-makers. This is a much-needed review of the relationship between museums and galleries and their users. It also offers a wealth of information and expertise to guide future strategy and practice.

Ubiquitous Learning Environments and Technologies

Author : Kinshuk,Ronghuai Huang
Publisher : Springer
Page : 258 pages
File Size : 43,7 Mb
Release : 2014-09-10
Category : Education
ISBN : 9783662446591

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Ubiquitous Learning Environments and Technologies by Kinshuk,Ronghuai Huang Pdf

This book focuses on the design and architecture of ubiquitous learning environments, associated technologies, various learning scenarios supported by these environments, and different contexts that arise in environments where the seamless immersion of formal and informal activities and interactions has the potential to contribute to the learning process. With particular focus on adaptivity for individual learners, the book explores the diminishing boundaries of formal and informal learning, and the potential of location-aware context-sensitive approaches that are emerging as successors to the Web 2.0 paradigm.

Virtual and Augmented Reality in Education, Art, and Museums

Author : Guazzaroni, Giuliana,Pillai, Anitha S.
Publisher : IGI Global
Page : 385 pages
File Size : 45,7 Mb
Release : 2019-11-22
Category : Computers
ISBN : 9781799817987

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Virtual and Augmented Reality in Education, Art, and Museums by Guazzaroni, Giuliana,Pillai, Anitha S. Pdf

Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.

Architectures for Distributed and Complex M-Learning Systems: Applying Intelligent Technologies

Author : Caball‚, Santi,Xhafa, Fatos,Daradoumis, Thanasis,Juan, Angel A.
Publisher : IGI Global
Page : 436 pages
File Size : 43,7 Mb
Release : 2009-10-31
Category : Education
ISBN : 9781605668833

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Architectures for Distributed and Complex M-Learning Systems: Applying Intelligent Technologies by Caball‚, Santi,Xhafa, Fatos,Daradoumis, Thanasis,Juan, Angel A. Pdf

Explores state-of-the-art software architectures and platforms used to support distributed and mobile e-learning systems.

Transforming Museums in the Twenty-first Century

Author : Graham Black
Publisher : Routledge
Page : 333 pages
File Size : 40,8 Mb
Release : 2012-03-12
Category : Business & Economics
ISBN : 9781136515774

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Transforming Museums in the Twenty-first Century by Graham Black Pdf

In his book, Graham Black argues that museums must transform themselves if they are to remain relevant to 21st century audiences – and this root and branch change would be necessary whether or not museums faced a funding crisis. It is the result of the impact of new technologies and the rapid societal developments that we are all a part of, and applies not just to museums but to all arts bodies and to other agents of mass communication. Through comment, practical examples and truly inspirational case studies, this book allows the reader to build a picture of the transformed 21st century museum in practice. Such a museum is focused on developing its audiences as regular users. It is committed to participation and collaboration. It brings together on-site, online and mobile provision and, through social media, builds meaningful relationships with its users. It is not restricted by its walls or opening hours, but reaches outwards in partnership with its communities and with other agencies, including schools. It is a haven for families learning together. And at its heart lies prolonged user engagement with collections, and the conversations and dialogues that these inspire. The book is filled to the brim with practical examples. It features: an introduction that focuses on the challenges that face museums in the 21st century an analysis of population trends and their likely impact on museums boxes showing ideas, models and planning suggestions to guide development examples and case studies illustrating practice in both large and small museums an up-to-date bibliography of landmark research, including numerous websites Sitting alongside Graham Black’s previous book, The Engaging Museum, we now have a clear vision of a museum of the future that engages, stimulates and inspires the publics it serves, and plays an active role in promoting tolerance and understanding within and between communities.

Museum Informatics

Author : Paul F. Marty,Katherine Burton Jones
Publisher : Routledge
Page : 359 pages
File Size : 49,6 Mb
Release : 2012-07-26
Category : Business & Economics
ISBN : 9781135572051

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Museum Informatics by Paul F. Marty,Katherine Burton Jones Pdf

Museum Informatics explores the sociotechnical issues that arise when people, information, and technology interact in museums. It is designed specifically to address the many challenges faced by museums, museum professionals, and museum visitors in the information society. It examines not only applications of new technologies in museums, but how advances in information science and technology have changed the very nature of museums, both what it is to work in one, and what it is to visit one. To explore these issues, Museum Informatics offers a selection of contributed chapters, written by leading museum researchers and practitioners, each covering significant themes or concepts fundamental to the study of museum informatics and providing practical examples and detailed case studies useful for museum researchers and professionals. In this way, Museum Informatics offers a fresh perspective on the sociotechnical interactions that occur between people, information, and technology in museums, presented in a format accessible to multiple audiences, including researchers, students, museum professionals, and museum visitors.

Mobile Learning

Author : Mohamed Ally
Publisher : Athabasca University Press
Page : 321 pages
File Size : 42,8 Mb
Release : 2009
Category : Education
ISBN : 9781897425435

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Mobile Learning by Mohamed Ally Pdf

This collection is directed towards anyone interested in the use of mobile learning for various applications. Readers will discover how to design learning materials for delivery on mobile technology and become familiar with the best practices of other educators, trainers, and researchers in the field as well as the most recent research initiatives in mobile learning. Businesses and governments can find out how to deliver timely information to staff using mobile devices. Professors and trainers can use this book as a textbook in courses on distance education, mobile learning, and educational technology. In fact, the book can be used by anyone interested in delivering education and training at a distance, but especially by graduate students of emerging technology in learning.

Student Reactions to Learning with Technologies: Perceptions and Outcomes

Author : Moyle, Kathryn
Publisher : IGI Global
Page : 318 pages
File Size : 49,7 Mb
Release : 2011-09-30
Category : Education
ISBN : 9781613501788

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Student Reactions to Learning with Technologies: Perceptions and Outcomes by Moyle, Kathryn Pdf

While the creation and adoption of new technologies has increased in recent years, the educational sector often limits technology use. Despite this, many researchers are convinced of the vital role that technologies can play in learning and teaching. Student Reactions to Learning with Technologies: Perceptions and Outcomes brings together recent research findings about the views and expectations of students when including technologies in their studies. The chapters in this book suggest that the use of technologies in teaching not only makes learning more interesting but also offers possibilities for variations in the learning processes. While this book does not offer irrevocable opinions and definitive views or insights, it provides a useful lens for viewing the world of students and providing insights into the possibilities for accessing and conducting similar research.

Museum Practice

Author : Conal McCarthy
Publisher : John Wiley & Sons
Page : 620 pages
File Size : 55,7 Mb
Release : 2020-11-17
Category : Business & Economics
ISBN : 9781119796626

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Museum Practice by Conal McCarthy Pdf

MUSEUM PR ACTICE Edited by CONAL MCCARTHY Museum Practice covers the professional work carried out in museums and art galleries of all types, including the core functions of management, collections, exhibitions, and programs. Some forms of museum practice are familiar to visitors, yet within these diverse and complex institutions many practices are hidden from view, such as creating marketing campaigns, curating and designing exhibitions, developing fundraising and sponsorship plans, crafting mission statements, handling repatriation claims, dealing with digital media, and more. Focused on what actually occurs in everyday museum work, this volume offers contributions from experienced professionals and academics that cover a wide range of subjects including policy frameworks, ethical guidelines, approaches to conservation, collection care and management, exhibition development and public programs. From internal processes such as leadership, governance and strategic planning, to public facing roles in interpretation, visitor research and community engagement and learning, each essential component of contemporary museum practice is thoroughly discussed.