On The Study Of Human Cooperation Via Computer Simulation

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On the Study of Human Cooperation via Computer Simulation

Author : Garrison W. Greenwood
Publisher : Morgan & Claypool Publishers
Page : 96 pages
File Size : 46,7 Mb
Release : 2019-09-12
Category : Computers
ISBN : 9781681736358

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On the Study of Human Cooperation via Computer Simulation by Garrison W. Greenwood Pdf

Cooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated humans? The answers would have profound effects because anything that promotes cooperation leads to more productive work environments and benefits society at large. Game theory provides an ideal framework for studying social dilemmas, or those situations in which people decide whether to cooperate with others (benefitting the group) or defect by prioritizing their self-interest (benefitting only the individual). The social dilemma is formulated as a mathematical game and then programmed into a computer model. Simulating the game allows researchers to investigate potential theories to explain how cooperation emerges and what promotes its persistence. Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes the shortcomings in current social dilemma game modeling techniques and provides guidance on designing more effective models. A basic introduction to game theory is provided with an emphasis on the prisoner's dilemma, the most widely studied social dilemma game. Individual chapters are provided detailing the shortcomings of weak selection, spatial games, and the Moran process. Computer model validation is also discussed at length. The recommendations found in this book should help design more realistic social dilemma game models likely to produce a better understanding of human cooperation.

On the Study of Human Cooperation Via Computer Simulation

Author : Garrison W. Greenwood
Publisher : Synthesis Lectures on Games an
Page : 94 pages
File Size : 53,8 Mb
Release : 2019-09-12
Category : Computers
ISBN : 1681736349

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On the Study of Human Cooperation Via Computer Simulation by Garrison W. Greenwood Pdf

Cooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated humans? The answers would have profound effects because anything that promotes cooperation leads to more productive work environments and benefits society at large. Game theory provides an ideal framework for studying social dilemmas, or those situations in which people decide whether to cooperate with others (benefitting the group) or defect by prioritizing their self-interest (benefitting only the individual). The social dilemma is formulated as a mathematical game and then programmed into a computer model. Simulating the game allows researchers to investigate potential theories to explain how cooperation emerges and what promotes its persistence. Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes the shortcomings in current social dilemma game modeling techniques and provides guidance on designing more effective models. A basic introduction to game theory is provided with an emphasis on the prisoner's dilemma, the most widely studied social dilemma game. Individual chapters are provided detailing the shortcomings of weak selection, spatial games, and the Moran process. Computer model validation is also discussed at length. The recommendations found in this book should help design more realistic social dilemma game models likely to produce a better understanding of human cooperation.

On the Study of Human Cooperation via Computer Simulation

Author : Garrison W. Greenwood
Publisher : Springer Nature
Page : 80 pages
File Size : 53,6 Mb
Release : 2022-06-01
Category : Mathematics
ISBN : 9783031021213

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On the Study of Human Cooperation via Computer Simulation by Garrison W. Greenwood Pdf

Cooperation is pervasive throughout nature, but its origin remains an open question. For decades, social scientists, business leaders, and economists have struggled with an important question: why is cooperation so ubiquitous among unrelated humans? The answers would have profound effects because anything that promotes cooperation leads to more productive work environments and benefits society at large. Game theory provides an ideal framework for studying social dilemmas, or those situations in which people decide whether to cooperate with others (benefitting the group) or defect by prioritizing their self-interest (benefitting only the individual). The social dilemma is formulated as a mathematical game and then programmed into a computer model. Simulating the game allows researchers to investigate potential theories to explain how cooperation emerges and what promotes its persistence. Over the past 25 years, countless papers on social dilemma games have been published, yet arguably little progress has been made. The problem is the social dilemma game models are unrealistic in the sense they contain artificial constructs that deviate from the way humans act. This book describes the shortcomings in current social dilemma game modeling techniques and provides guidance on designing more effective models. A basic introduction to game theory is provided with an emphasis on the prisoner's dilemma, the most widely studied social dilemma game. Individual chapters are provided detailing the shortcomings of weak selection, spatial games, and the Moran process. Computer model validation is also discussed at length. The recommendations found in this book should help design more realistic social dilemma game models likely to produce a better understanding of human cooperation.

Collective Agency and Cooperation in Natural and Artificial Systems

Author : Catrin Misselhorn
Publisher : Springer
Page : 311 pages
File Size : 40,5 Mb
Release : 2015-09-01
Category : Philosophy
ISBN : 9783319155159

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Collective Agency and Cooperation in Natural and Artificial Systems by Catrin Misselhorn Pdf

This book brings together philosophical approaches to cooperation and collective agency with research into human-machine interaction and cooperation from engineering, robotics, computer science and AI. Bringing these so far largely unrelated fields of study together leads to a better understanding of collective agency in natural and artificial systems and will help to improve the design and performance of hybrid systems involving human and artificial agents. Modeling collective agency with the help of computer simulations promises also philosophical insights into the emergence of collective agency. The volume consists of four sections. The first section is dedicated to the concept of agency. The second section of the book turns to human-machine cooperation. The focus of the third section is the transition from cooperation to collective agency. The last section concerns the explanatory value of social simulations of collective agency in the broader framework of cultural evolution.

The Evolution of Cooperation

Author : Robert Axelrod
Publisher : Basic Books
Page : 304 pages
File Size : 42,7 Mb
Release : 2009-04-29
Category : Business & Economics
ISBN : 9780786734887

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The Evolution of Cooperation by Robert Axelrod Pdf

A famed political scientist's classic argument for a more cooperative world We assume that, in a world ruled by natural selection, selfishness pays. So why cooperate? In The Evolution of Cooperation, political scientist Robert Axelrod seeks to answer this question. In 1980, he organized the famed Computer Prisoners Dilemma Tournament, which sought to find the optimal strategy for survival in a particular game. Over and over, the simplest strategy, a cooperative program called Tit for Tat, shut out the competition. In other words, cooperation, not unfettered competition, turns out to be our best chance for survival. A vital book for leaders and decision makers, The Evolution of Cooperation reveals how cooperative principles help us think better about everything from military strategy, to political elections, to family dynamics.

General Video Game Artificial Intelligence

Author : Diego Pérez Liébana,Simon M. Lucas,Raluca D. Gaina,Julian Togelius,Ahmed Khalifa,Jialin Liu
Publisher : Springer Nature
Page : 177 pages
File Size : 42,8 Mb
Release : 2022-05-31
Category : Mathematics
ISBN : 9783031021220

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General Video Game Artificial Intelligence by Diego Pérez Liébana,Simon M. Lucas,Raluca D. Gaina,Julian Togelius,Ahmed Khalifa,Jialin Liu Pdf

Research on general video game playing aims at designing agents or content generators that can perform well in multiple video games, possibly without knowing the game in advance and with little to no specific domain knowledge. The general video game AI framework and competition propose a challenge in which researchers can test their favorite AI methods with a potentially infinite number of games created using the Video Game Description Language. The open-source framework has been used since 2014 for running a challenge. Competitors around the globe submit their best approaches that aim to generalize well across games. Additionally, the framework has been used in AI modules by many higher-education institutions as assignments, or as proposed projects for final year (undergraduate and Master's) students and Ph.D. candidates. The present book, written by the developers and organizers of the framework, presents the most interesting highlights of the research performed by the authors during these years in this domain. It showcases work on methods to play the games, generators of content, and video game optimization. It also outlines potential further work in an area that offers multiple research directions for the future.

Affordance Theory in Game Design

Author : Hamna Aslam,Joseph Alexander Brown
Publisher : Springer Nature
Page : 97 pages
File Size : 47,8 Mb
Release : 2022-06-01
Category : Mathematics
ISBN : 9783031021237

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Affordance Theory in Game Design by Hamna Aslam,Joseph Alexander Brown Pdf

Games, whether educational or recreational, are meant to be fun. How do we ensure that the game delivers its intent? The answer to this question is playtesting. However, a haphazard playtest process cannot discover play experience from various dimensions. Players' perceptions, affordances, age, gender, culture, and many more human factors influence play experience. A playtest requires an intensive experimental process and scientific protocols to ensure that the outcomes seen are reliable for the designer. Playtesting and players' affordances are the focus of this book. This book is not just about the playtest procedures but also demonstrates how they lead to the conclusions obtained when considering data sets. The playtest process or playtest stories differ according to the hypothesis under investigation. We cover examples of playtesting to identify the impact of human factors, such as age and gender, to examine a player's preferences for game objects' design and colors. The book details topics to reflect on possible emotional outcomes of the player at the early stages of game design as well as the methodology for presenting questions to players in such a way as to elicit authentic feedback. This book is intended mainly for game designers, researchers, and developers. However, it provides a general understanding of affordances and human factors that can be informative for readers working in any domain.

Expertise and Technology

Author : Jean-Michel Hoc,Pietro C. Cacciabue,Erik Hollnagel,P. Carlo Cacciabue
Publisher : Psychology Press
Page : 327 pages
File Size : 54,7 Mb
Release : 2013-06-17
Category : Psychology
ISBN : 9781134783656

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Expertise and Technology by Jean-Michel Hoc,Pietro C. Cacciabue,Erik Hollnagel,P. Carlo Cacciabue Pdf

Technological development has changed the nature of industrial production so that it is no longer a question of humans working with a machine, but rather that a joint human machine system is performing the task. This development, which started in the 1940s, has become even more pronounced with the proliferation of computers and the invasion of digital technology in all wakes of working life. It may appear that the importance of human work has been reduced compared to what can be achieved by intelligent software systems, but in reality, the opposite is true: the more complex a system, the more vital the human operator's task. The conditions have changed, however, whereas people used to be in control of their own tasks, today they have become supervisors of tasks which are shared between humans and machines. A considerable effort has been devoted to the domain of administrative and clerical work and has led to the establishment of an internationally based human-computer interaction (HCI) community at research and application levels. The HCI community, however, has paid more attention to static environments where the human operator is in complete control of the situation, rather than to dynamic environments where changes may occur independent of human intervention and actions. This book's basic philosophy is the conviction that human operators remain the unchallenged experts even in the worst cases where their working conditions have been impoverished by senseless automation. They maintain this advantage due to their ability to learn and build up a high level of expertise -- a foundation of operational knowledge -- during their work. This expertise must be taken into account in the development of efficient human-machine systems, in the specification of training requirements, and in the identification of needs for specific computer support to human actions. Supporting this philosophy, this volume *deals with the main features of cognition in dynamic environments, combining issues coming from empirical approaches of human cognition and cognitive simulation, *addresses the question of the development of competence and expertise, and *proposes ways to take up the main challenge in this domain -- the design of an actual cooperation between human experts and computers of the next century.

Computer Simulation of Human Behavior

Author : John M. Dutton,William H. Starbuck
Publisher : John Wiley & Sons
Page : 728 pages
File Size : 49,9 Mb
Release : 1971
Category : Business & Economics
ISBN : STANFORD:36105001912737

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Computer Simulation of Human Behavior by John M. Dutton,William H. Starbuck Pdf

Simulating Societies

Author : Nigel Gilbert,Jim Doran
Publisher : Routledge
Page : 320 pages
File Size : 48,7 Mb
Release : 2018-05-15
Category : Social Science
ISBN : 9781351165112

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Simulating Societies by Nigel Gilbert,Jim Doran Pdf

The most exciting and productive areas of academic inquiry are often where the interests of two disciplines meet. This is certainly the case for the subject of this book, originally published in 1994, which explores the contribution that computer-based modelling and artificial intelligence can make to understanding fundamental issues in social science. Simulating Societies shows how computer simulations can help to clarify theoretical approaches, contribute to the evaluation of alternative theories, and illuminate one of the major issues of the social sciences: how social phenomena can "emerge" from individual action. The authors discuss how simulation models can be constructed using recently developed artificial intelligence techniques and they consider the methodological issues involved in using such models for theory development, testing and experiment. The introductory chapters situate the book within social science, and suggest why the time was ripe for significant progress, before defining basic terminology, showing how simulation has been used to theorize about organizations, and indicating through examples some of the fundamental issues involved in simulation. The main body of the text provides case studies drawn from economics, anthropology, archaeology, planning, social psychology and sociology. The appeal of this path-breaking book was twofold. It offered an essential introduction to simulation for social scientists and it provided case study applications for computer scientists interested in the latest advances in the burgeoning area of distributed artificial intelligence (DAI) at the time.

Social Psychology and Politics

Author : Joseph P. Forgas,Klaus Fiedler,William D. Crano
Publisher : Psychology Press
Page : 370 pages
File Size : 45,5 Mb
Release : 2015-04-17
Category : Psychology
ISBN : 9781317508991

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Social Psychology and Politics by Joseph P. Forgas,Klaus Fiedler,William D. Crano Pdf

Social psychology and politics are intricately related, and understanding how humans manage power and govern themselves is one of the key issues in psychology. This volume surveys the latest theoretical and empirical work on the social psychology of politics, featuring cutting-edge research from a stellar group of international researchers. It is organized into four main sections that deal with political attitudes and values; political communication and perceptions; social cognitive processes in political decisions; and the politics of intergroup behavior and social identity. The contributions address such exciting questions as how do political attitudes and values develop and change? What role do emotions and moral values play in political behavior? How do political messages and the media influence political perceptions? What are the psychological requirements of effective democratic decision making, and why do democracies sometimes fail? How can intergroup harmony be developed, and what is the role of social identity in political processes? As such, this volume integrates the role of cognitive, affective, social and cultural influences on political perception and behavior, offering an overview of the psychological mechanisms underlying political processes. It provides essential reading for teachers, students, researchers and practitioners in areas related to power, social influence and political behavior.

Genetic and Cultural Evolution of Cooperation

Author : Peter Hammerstein
Publisher : MIT Press
Page : 516 pages
File Size : 46,6 Mb
Release : 2003
Category : Business & Economics
ISBN : 0262083264

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Genetic and Cultural Evolution of Cooperation by Peter Hammerstein Pdf

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Computer Simulations of Space Societies

Author : William Sims Bainbridge
Publisher : Springer
Page : 254 pages
File Size : 54,7 Mb
Release : 2018-06-09
Category : Computers
ISBN : 9783319905600

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Computer Simulations of Space Societies by William Sims Bainbridge Pdf

At the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration. Never before have so many dynamic representations of space-related social systems existed, some deeply analyzing the logical implications of social-scientific theories, and others open for experience by the general public as computer-generated virtual worlds. Fascinating software ranges from multi-agent artificial intelligence models of civilization, to space-oriented massively multiplayer online games, to educational programs suitable for schools or even for the world's space exploration agencies. At the present time, when actual forays by humans into space are scarce, computer simulations of space societies are an excellent way to prepare for a renaissance of exploration beyond the bounds of Earth.

How Humans Cooperate

Author : Richard E. Blanton,Lane F. Fargher
Publisher : University Press of Colorado
Page : 435 pages
File Size : 53,5 Mb
Release : 2016-12-01
Category : Social Science
ISBN : 9781607325147

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How Humans Cooperate by Richard E. Blanton,Lane F. Fargher Pdf

In How Humans Cooperate, Richard E. Blanton and Lane F. Fargher take a new approach to investigating human cooperation, developed from the vantage point of an "anthropological imagination." Drawing on the discipline’s broad and holistic understanding of humans in biological, social, and cultural dimensions and across a wide range of temporal and cultural variation, the authors unite psychological and institutional approaches by demonstrating the interplay of institution building and cognitive abilities of the human brain. Blanton and Fargher develop an approach that is strongly empirical, historically deep, and more synthetic than other research designs, using findings from fields as diverse as neurobiology, primatology, ethnography, history, art history, and archaeology. While much current research on collective action pertains to local-scale cooperation, How Humans Cooperate puts existing theories to the test at larger scales in markets, states, and cities throughout the Old and New Worlds. This innovative book extends collective action theory beyond Western history and into a broadly cross-cultural dimension, places cooperation in the context of large and complex human societies, and demonstrates the interplay of collective action and aspects of human cognitive ability. By extending the scope and content of collective action theory, the authors find a fruitful new path to understanding human cooperation.

Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments

Author : Constantine Stephanidis
Publisher : Springer
Page : 773 pages
File Size : 45,5 Mb
Release : 2009-07-14
Category : Computers
ISBN : 9783642027109

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Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments by Constantine Stephanidis Pdf

The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.