The Theory And Practice Of Motion Design

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The Theory and Practice of Motion Design

Author : R. Brian Stone,Leah Wahlin
Publisher : Routledge
Page : 330 pages
File Size : 46,5 Mb
Release : 2018-06-19
Category : Art
ISBN : 9781351034531

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The Theory and Practice of Motion Design by R. Brian Stone,Leah Wahlin Pdf

This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional practice. Written for both those critically engaged with motion design as well as those working or aspiring to work professionally in the field, the book features a range of international contributors and interviews with some of the best-known designers in the field, including Kyle Cooper, Karin Fong, and Daniel Alenquer. The Theory and Practice of Motion Design seeks to illuminate the diverse, interdisciplinary field of motion design by offering a structured examination of how motion design has evolved, what forces define our current understanding and implementation of motion design, and how we can plan for and imagine the future of motion design as it unfolds.

The Theory and Practice of Motion Design

Author : R. Brian Stone,Leah Wahlin
Publisher : Routledge
Page : 429 pages
File Size : 48,5 Mb
Release : 2018-06-19
Category : Art
ISBN : 9781351034524

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The Theory and Practice of Motion Design by R. Brian Stone,Leah Wahlin Pdf

This collection offers an expansive, multiplatform exploration of the rapidly-expanding area of motion design and motion graphics, taking into account both theoretical questions and creative professional practice. Spanning interaction design, product interfaces, kinetic data visualizations, typography, TV and film title design, brand building, narrative storytelling, history, exhibits and environments, editors R. Brian Stone and Leah Wahlin offer an interdisciplinary range of academic essays and professional interviews that together form a dialogue between motion design theory and professional practice. Written for both those critically engaged with motion design as well as those working or aspiring to work professionally in the field, the book features a range of international contributors and interviews with some of the best-known designers in the field, including Kyle Cooper, Karin Fong, and Daniel Alenquer. The Theory and Practice of Motion Design seeks to illuminate the diverse, interdisciplinary field of motion design by offering a structured examination of how motion design has evolved, what forces define our current understanding and implementation of motion design, and how we can plan for and imagine the future of motion design as it unfolds. An accompanying online resource site, www.motionresource.com, contains visual representations of the examples described in the text.

Design for Motion

Author : Austin Shaw
Publisher : CRC Press
Page : 346 pages
File Size : 48,6 Mb
Release : 2015-11-19
Category : Art
ISBN : 9781317607779

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Design for Motion by Austin Shaw Pdf

Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.

Designing Interface Animation

Author : Val Head
Publisher : Rosenfeld Media
Page : 240 pages
File Size : 43,7 Mb
Release : 2016-07-26
Category : Computers
ISBN : 9781933820163

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Designing Interface Animation by Val Head Pdf

Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brand’s personality. Designing Interface Animation shows you how to create web animation that balances purpose and style while blending seamlessly into the user’s experience. This book is a crash course in motion design theory and practice for web designers, UX professionals, and front-end developers alike.

Design Essentials for the Motion Media Artist

Author : Angie Taylor
Publisher : Taylor & Francis
Page : 395 pages
File Size : 43,8 Mb
Release : 2013-03-20
Category : Computers
ISBN : 9781136136856

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Design Essentials for the Motion Media Artist by Angie Taylor Pdf

Master the fundamental concepts and techniques of motion media design so you can apply--and occasionally break--the rules to achieve your communication goals. This authoritative guide presents all of the design essentials in an engaging and inspiring way. Each principle is explained with text, illustration and photography where necessary. An accompanying website will contain any necessary digital files for download, updates and links to other resources.

Type and Image

Author : Philip B. Meggs
Publisher : John Wiley & Sons
Page : 220 pages
File Size : 44,9 Mb
Release : 1992-03-15
Category : Architecture
ISBN : 0471284920

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Type and Image by Philip B. Meggs Pdf

Type and Image The Language of Graphic Design Philip B. Meggs What is the essence of graphic design? How do graphic designers solve problems, organize space, and imbue their work with those visual and symbolic qualities that enable it to convey visual and verbal information with expression and clarity? The extraordinary flowering of graphic design in our time, as a potent means for communication and a major component of our visual culture, increases the need for designers, clients, and students to comprehend its nature. In this lively and lavishly illustrated book, the author reveals the very essence of graphic design. The elements that combine to form a design— sings, symbols, words, pictures, and supporting forms—are analyzed and explained. Graphic design’s ability to function as language, and the innovative ways that designers combine words and pictures, are discussed. While all visual arts share common spatial properties, the author demonstrates that graphic space has unique characteristics that are determined by its communicative function. Graphic designs can have visual and symbolic properties which empower them to communicate with deep expression and meaning. The author defines this property as graphic resonance and explains how it occurs. After defining design as a problem-solving process, a model for this process is developed and illustrated by an in-depth analysis of actual case histories. This book will provide insight and inspiration for everyone who is interested or involved in graphic communications. While most materials about form and meaning in design have a European origin, this volume is based on the dynamic and expressive graphic design of America. The reader will find inspiration, hundreds of exciting examples by many of America’s outstanding graphic designers, and keen insights in Type and Image.

Computer Graphics

Author : Jonas Gomes,Luiz Velho,Mario Costa Sousa
Publisher : CRC Press
Page : 544 pages
File Size : 41,7 Mb
Release : 2012-04-24
Category : Computers
ISBN : 9781439865576

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Computer Graphics by Jonas Gomes,Luiz Velho,Mario Costa Sousa Pdf

Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.

Art and Design

Author : Peter Stupples,Jane Venis
Publisher : Cambridge Scholars Publishing
Page : 233 pages
File Size : 44,9 Mb
Release : 2018-01-23
Category : Art
ISBN : 9781527506930

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Art and Design by Peter Stupples,Jane Venis Pdf

This book is a selection of essays covering aspects of the history, and contemporary understanding of the fields of art and design and their inter-percolation. Making things has always involved skill and thought. Thought is given to their creation so they are fit for purpose. Where the purpose is aesthetic or intellectual pleasure, the resulting object is often called art. There is, however, often a hierarchy placing “art” somewhere apart from “design.” But isn’t some art designed? These essays investigate aspects of this dichotomy – from both sides of the supposed divide to discuss the ground between.

Motion Graphics - 100 Design Projects You Can't Miss

Author : Wang Shaoqiang
Publisher : Unknown
Page : 240 pages
File Size : 41,9 Mb
Release : 2017-10-10
Category : Design
ISBN : 8416851298

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Motion Graphics - 100 Design Projects You Can't Miss by Wang Shaoqiang Pdf

Motion graphics: the digital technique which combines the language of traditional graphic design with the one of film and animation.

Computer Animation

Author : Nadia Magnenat-Thalmann,Daniel Thalmann
Publisher : Springer Science & Business Media
Page : 254 pages
File Size : 48,8 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9784431681052

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Computer Animation by Nadia Magnenat-Thalmann,Daniel Thalmann Pdf

Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer gra phics, computer animation, database management systems, and compu ter-aided design and manufacturing systems. Computer Science Work bench represents an important new contribution in the field of practical computer technology. TOSIYASU L. KUNII Preface to the Second Edition Computer graphics is growing very rapidly; only computer animation grows faster. The first edition of the book Computer Animation: Theory and Practice was released in 1985. Four years later, computer animation has exploded. Conferences on computer animation have appeared and the topic is recognized in well-known journals as a leading theme. Computer-generated film festivals now exist in each country and several thousands of films are produced each year. From a commercial point of view, the computer animation market has grown considerably. TV logos are computer-made and more and more simulations use the technique of computer animation. What is the most fascinating is certainly the development of computer animation from a research point-of-view.

Typography and Motion Graphics: The 'Reading-Image'

Author : Michael Betancourt
Publisher : Routledge
Page : 156 pages
File Size : 55,8 Mb
Release : 2018-11-20
Category : Art
ISBN : 9780429627835

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Typography and Motion Graphics: The 'Reading-Image' by Michael Betancourt Pdf

In his latest book, Michael Betancourt explores the nature and role of typography in motion graphics as a way to consider its distinction from static design, using the concept of the ‘reading-image’ to model the ways that motion typography dramatizes the process of reading and audience recognition of language on-screen. Using both classic and contemporary title sequences—including The Man With the Golden Arm (1955), Alien (1979), Flubber (1998), Six Feet Under (2001), The Number 23 (2007) and Scott Pilgrim vs. The World (2010)—Betancourt develops an argument about what distinguishes motion graphics from graphic design. Moving beyond title sequences, Betancourt also analyzes moving or kinetic typography in logo designs, commercials, film trailers, and information graphics, offering a striking theoretical model for understanding typography in media.

Graphics Shaders

Author : Mike Bailey,Steve Cunningham
Publisher : CRC Press
Page : 516 pages
File Size : 42,9 Mb
Release : 2016-04-19
Category : Computers
ISBN : 9781439867754

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Graphics Shaders by Mike Bailey,Steve Cunningham Pdf

Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of computer graphics. The sec

Design for Information

Author : Isabel Meirelles
Publisher : Rockport Publishers
Page : 226 pages
File Size : 43,8 Mb
Release : 2013-10-01
Category : Design
ISBN : 9781610589482

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Design for Information by Isabel Meirelles Pdf

The visualization process doesn’t happen in a vacuum; it is grounded in principles and methodologies of design, cognition, perception, and human-computer-interaction that are combined to one’s personal knowledge and creative experiences. Design for Information critically examines other design solutions —current and historic— helping you gain a larger understanding of how to solve specific problems. This book is designed to help you foster the development of a repertoire of existing methods and concepts to help you overcome design problems. Learn the ins and outs of data visualization with this informative book that provides you with a series of current visualization case studies. The visualizations discussed are analyzed for their design principles and methods, giving you valuable critical and analytical tools to further develop your design process. The case study format of this book is perfect for discussing the histories, theories and best practices in the field through real-world, effective visualizations. The selection represents a fraction of effective visualizations that we encounter in this burgeoning field, allowing you the opportunity to extend your study to other solutions in your specific field(s) of practice. This book is also helpful to students in other disciplines who are involved with visualizing information, such as those in the digital humanities and most of the sciences.

Animating Film Theory

Author : Karen Beckman
Publisher : Duke University Press
Page : 376 pages
File Size : 52,7 Mb
Release : 2014-03-07
Category : Performing Arts
ISBN : 9780822376811

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Animating Film Theory by Karen Beckman Pdf

Animating Film Theory provides an enriched understanding of the relationship between two of the most unwieldy and unstable organizing concepts in cinema and media studies: animation and film theory. For the most part, animation has been excluded from the purview of film theory. The contributors to this collection consider the reasons for this marginalization while also bringing attention to key historical contributions across a wide range of animation practices, geographic and linguistic terrains, and historical periods. They delve deep into questions of how animation might best be understood, as well as how it relates to concepts such as the still, the moving image, the frame, animism, and utopia. The contributors take on the kinds of theoretical questions that have remained underexplored because, as Karen Beckman argues, scholars of cinema and media studies have allowed themselves to be constrained by too narrow a sense of what cinema is. This collection reanimates and expands film studies by taking the concept of animation seriously. Contributors. Karen Beckman, Suzanne Buchan, Scott Bukatman, Alan Cholodenko, Yuriko Furuhata, Alexander R. Galloway, Oliver Gaycken, Bishnupriya Ghosh, Tom Gunning, Andrew R. Johnston, Hervé Joubert-Laurencin, Gertrud Koch, Thomas LaMarre, Christopher P. Lehman, Esther Leslie, John MacKay, Mihaela Mihailova, Marc Steinberg, Tess Takahashi

Digital Character Development

Author : Rob O'Neill
Publisher : CRC Press
Page : 332 pages
File Size : 50,6 Mb
Release : 2015-10-07
Category : Computers
ISBN : 9781482250787

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Digital Character Development by Rob O'Neill Pdf

Digital characters are a driving force in the entertainment industry today. Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and practice behind the creation of digital characters for